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Hades II on Steam

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Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.

Hades II is a action, hack and slash and rpg game developed and published by Supergiant Games.
Released on September 25th 2025 is available on Windows, MacOS, Steam Deck and Steam Machine.

It has received 64,132 reviews of which 60,844 were positive and 3,288 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Hades II into these genres:

Media & Screenshots

Get an in-depth look at Hades II through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Dual Core 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 950, Radeon R7 360, or Intel HD Graphics 630
  • Storage: 11 GB available space
MacOS
  • Requires an Apple processor
  • OS: macOS 12 or newer
  • Processor: Apple M1
  • Memory: 8 GB RAM
  • Graphics: Apple M1
  • Storage: 11 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

145 hours played
June 2026
So, I've 100% this game, what can I say It's kinda crazy to me, that the first game I've properly finished 100% and made a review on, was Hades 1. That game was the reason I've started doing these, so I think it's only fair I'll write this review straight from the heart, without segments and just how I feel it. This game man. This ♥♥♥♥♥♥♥♥ game. I've had such high expectations from the first one, I mean, Hades 1 was literally my favorite game for multiple years. And it was specifically dethroned by its sequel. I am completely baffled at how amazing it is. I expected more of the same, with a couple of new things, BUT NO. They went absolutely Fcking wild with this one. It really should be called Hades 2.5, since they practically said ''Game content? Double it and give it to the next person''. They could've just given me more Zagreus shenanigans and I would've been happy. But they gave us a whole new protagonist, whole new areas, switched up the roster of Gods (and brought back some of the old), new assortment of weapons and basically revamped and upgraded already present systems. I HIGHLY advise you to first play through the first game. You'd be doing yourself a disservice if you played this first and then went back to Hades 1. Not only because of the lore, but also because you'll be missing a lot of things present here, that weren't in the initial First game. Once again, everybody in this game is hot AF. I am literally fawning over every damn character. You just kinda have to forget how absolutely horrible Gods in this pantheon are, because in this game, they are all very likable. I was very hesitant whether I'm going to like the new protagonist, but man, I just love Melinoe. Zagreus is my boy, I see myself in him still, but his sister is just such a well written character and protagonist. To Hell with it (literally), ALL characters are well written. I just love the gradual growth these characters go through and the pacing is Just Perfect. Every run you learn juuuuust enough to keep you going, but not too much, to the point that you can speedrun the game in a few days. I've challenged myself to win as many runs as possible and finish the whole 100% in as little runs as possible. It took me exactly 98 nights (runs) to complete. Out of those, I've lost about 13 (with 4 of those being unavoidable scripted deaths). But I'm a complete nutjob and a roguelike veteran, so I approximate that a normal mortal would need around 150-200 runs to completely finish the game. Enough general rambling, how's the game apart from the amazing story? The gameplay is a FCKING blast, in many aspects Better than the first game. Personally I've preferred some weapons from the first game, but I've grown to love the new weapons. I don't even have a favorite, I have multiple favorite aspects of multiple weapons (since each of the 6 weapons has like 4 aspects). There are new enemies, new COOL AF bosses, new depths of relationships with characters (it's literally a dating sim sometimes), but most importantly, new ways to play your runs. They went so out of the box with some weapons and boon upgrades, that it kinda redefined how I play these games. I won't go into painstaking details, just know that I went from a long distance sniper type player, to a literaly suicidal maniac that goes RIGHT up to my enemies without flinching. They also reintroduced the Heat systems as Fear , which if you don't know, is a very interesting way to make your runs harder. You can give you enemies the standard of more health, more damage, but you can also give them extra shields, extra perks, possibility to respawn, bigger spawn rates, higher animation speed. You can add a timer, make pricier items in shops, limit the number of choices of boons, etc. etc., but my most favorite literally upgrade bosses one by one. I cannot stress enough, how cool, amazing, refreshing and downright scary that is. You can go from easy no problem run to ''I am literally pissing my pants. Yes, as we speak'' type of mood. Supergiant devs are just masters at adding additional difficulty for skilled players. Gameplay might be the closest thing to a 10 as an aspect, easily 9.8/10 When it comes to artstyle and music, I couldn't be happier. They kept the charm of the first game and EXPANDED upon it. Some of the artistic direction is borderline gooning material. Did I mention the characters are HOT AF? Well, I'll mention it again I DON'T CARE. You're giving me a hot goddess protagonist? SIGN ME TF IN. Hotness level of these characters is out of this world, as it should. And the music? 5 songs went straight into the playlist. I'm literally continuing the trend from the first game, where in private, I would sing these beautiful songs in high notes sounding awful, but again, I DON'T CARE. The songs are.... UGGHH I CAN'T GET OVER THEM. Imagine someone approaches you to sing a song as a God of Music and you... FCKING NAIL IT?! Because now I want to nail Darren Korb for singing Fated Glory. That's how good the music is. When it comes to both art and music, they are both unreasonably good for a roguelike. What a damn treat. Music and Artstyle is an easy 9/10 I'll circle back to the story, because I want to emphasize how well written it is. I was very skeptical when I found out about the time proponent and time travel and how they would handle it. But they handled it MASTERCLASS. I also loooove the nuggets of wisdom and lessons this game has. It has the soul of old movies and fairytales that always had profound lessons tied to our lives. This game has Plethora of them. Not one or two, but going into double digits. About the importance of comradery, relationships with depth. Lessons about not wallowing in the past, about the folly of us mortals, about causes worth fighting for, about self respect and being example to others. About passion, hope, love and grief. I could go on and on about all the profound moments the game presents. Couple that with all of the resolutions that tie up both games and things you relive from the first game and you get an absolute gem of a game. I was literally sobbing as the credits rolled. How can you even top this writing now? 9.5/10 All in all bro, I've waited literal years (five of those) for this sequel and I have not been disappointed in the slightest. It completely exceeded my expectations, I couldn't have been more satisfied. If you haven't played the first entry, I highly advise you to do so, before diving into this one. Also, when it comes to 100%, it was almost completely seamless and not hard at all. There is like 1 fairly difficult one and I did it first try. How's a 100% achievement hunting even a challenge here? 9/10 This became my new absolute favorite. This is a must play when you like roguelikes. Hell, I'll say, it should be mandatory to play this Since I still don't give games a 10 (because a perfect game doesn't exist), this is easily 9.7/10
4271 hours played
May 2026
Even better than its already brilliant predecessor, Hades 2 offers more content, a crisp combat system, lovable and exciting characters, and so many details that even after dozens of hours, you won't feel a bit bored. A masterful sequel that could hardly be any better.
295 hours played
April 2026
This game is what I wish every game could be. A product in which the developers genuinely care about the game and cares about their playerbase
256 hours played
April 2026
"Endlessly replayable" is accurate, I have to pull myself away from this game. This is Hades done better in arguably every way. Supergiant's best so far, would love to see them try to top this. If E33 came out any other year, Hades II would've been GOTY, imho.
37 hours played
Feb. 2026
Hades II is A Perfect Sequel Razor-sharp art direction, buttery smooth animations, instantly readable visual language, it's all here. All refined and polished to an exceptional quality. Every environment feels dense with personality. Every character is designed with unique flair. Every animation feels handcrafted with love, care, and obsession. This game’s art direction oozes confidence. The subtle and quiet kind of confidence that comes from a studio who knows exactly who they are, and what they’re good at. And if there’s anything Supergiant Games are good at, it’s combat. Fast, fluid, responsive, and endlessly satisfying. Attacks snap with weight. Dashes feel precise. Abilities are unique and flashy. You are constantly in motion, constantly adapting, constantly making micro-decisions, and it results in a cripplingly addictive gameplay loop that will constantly have you itching for more and more runs. The new mechanics and weapons layer beautifully onto that foundation. They create a stronger emphasis on spacing, timing, and positioning. The introduction of magick adds onto that complexity a new layer of balance and build variety. It expands the player expression in meaningful ways, and when your build comes together, the game reaches satisfying dopamine heights you will never forget. And just as unforgettable is the game’s story. A melancholic tale wrapped in mythology, family, destiny, and defiance. The writing is sharp, intimate, and surprisingly intelligent. Characters feel real, with each one bringing unique personality and emotion. The dialogue is natural, sometimes witty, but emotionally grounded. And with each completed run, you unlock new dialogues, new faces, new interactions. Every return to the main hub soon begins to feel like coming home. You begin to feel a sense of familiarity. And that’s Hades II's biggest failure. Familiarity. No matter how polished, how expanded, how refined the systems are, the core loop feels deeply recognizable. If you’ve poured dozens (or hundreds) of hours into the first Hades like I have, you will immediately understand Hades II. That’s both its greatest strength and its quietest weakness. Because while everything here is better, smoother, and more ambitious, very little of it feels revolutionary. The structure, pacing, and rhythm of progression are largely unchanged. You’re chasing upgrades, unlocking weapons, deepening relationships, repeating runs, and slowly unraveling the story. It’s excellent. It works. But it’s also incredibly safe. At a certain point, that sense of discovery that defined the original begins to dull. Not because the game becomes bad, but because your brain already knows the language it’s speaking. You’ve spent countless hours studying it already. You’re already fluent in it. It makes the mystery thinner, the surprises smaller, the experience more predictable. The magic is still there. It just doesn’t hit quite as hard as the first Hades. The balance is also lacking. Some builds feel wildly more powerful than others. Experimentation feels more punished than encouraged. Certain runs snowball into effortless dominance, while others feel like uphill slogs dictated more by RNG than skill. The bosses are well-designed and visually striking, and yet still begin to blur together mechanically over long play sessions. You learn their patterns. You solve their puzzles. And very quickly their sense of danger fades, and so does their novelty. What was once exhilarating becomes procedural. And that’s the heart of Hades II’s biggest problem. It’s so damn good that you expect it to constantly amaze you. But perfection is not sustainable. Conclusion This is a phenomenal game. A beautifully crafted, expertly designed, lovingly written action roguelike that delivers moment-to-moment excellence with absurd consistency. It just doesn’t redefine the genre the way its predecessor did. And maybe that’s an unfair expectation. Because what Hades II ultimately is, is a masterclass in iteration. Not a revolution. Not a reinvention. Just a refinement of a formula that already worked. This is comfort food for people who love this style of game. Very high-quality comfort food. Hades II is excellent. Not flawless. Not groundbreaking. But deeply, undeniably excellent. And sometimes, that’s enough. It's certainly enough for me. That is why Hades II is the perfect sequel, and that is why I can't recommend it enough. 8.7/10

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Frequently Asked Questions

Hades II is currently priced at 28.99€ on Steam.

No, Hades II is currently not on sale. You can purchase it for 28.99€ on Steam.

Yes, Hades II received 60,844 positive votes out of a total of 64,132 achieving an impressive rating of 9.33.
😍

Hades II was developed and published by Supergiant Games.

Yes, Hades II is playable and fully supported on Windows.

Yes, Hades II is playable and fully supported on MacOS.

No, Hades II is not playable on Linux.

Yes, Hades II is playable and fully supported on Steam Deck.

Yes, Hades II is playable and fully supported on Steam Machine.

No, Hades II does not support VR.

Hades II is a single-player game.

Yes, there is a DLC available for Hades II. Explore additional content available for Hades II on Steam.

No, Hades II does not support mods via Steam Workshop.

No, Hades II does not support Steam Remote Play.

Yes, Hades II is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Hades II.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 14:07 UTC
SteamSpy data 01 November 2026 18:35 UTC
Steam price 04 November 2026 04:11 UTC
Steam reviews 18 October 2026 10:09 UTC

If you'd like to dive deeper into the details about Hades II, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Hades II
  • SteamCharts - Analysis of Hades II concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Hades II compatibility
Hades II
Rating
9.3
60,844
3,288
Game modes
Features
Online players
2,694
Developer
Supergiant Games
Publisher
Supergiant Games
Release 25 Sep 2025
Platforms