Hollywood Animal on Steam - User reviews, Price & Information

Quick menu

Make movies, even if someone has to die. Take the helm of a major Hollywood studio at the dawn of sound cinema, and guide it through decades of creative achievements and glamor, debauchery and dark deeds, tough choices and unpleasant compromises.

Hollywood Animal is a early access, simulation and strategy game developed by Weappy Wholesome and published by Weappy Studio.
Released on April 10th 2025 is available on Windows and MacOS in 10 languages: English, German, Spanish - Spain, Simplified Chinese, Russian, Belarusian, Ukrainian, Japanese, French and Portuguese - Brazil.

It has received 2,669 reviews of which 1,982 were positive and 687 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 18.99€ on Steam, but you can find it for 8.02€ on Gamivo.


The Steam community has classified Hollywood Animal into these genres:

Media & Screenshots

Get an in-depth look at Hollywood Animal through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows® 10 Home 64 Bit
  • Processor: Dual Core CPU
  • Memory: 8 GB RAM
  • Graphics: Intel UHD 620, GeForce GT 930MX, AMD R7 240 or equivalent
  • DirectX: Version 10
  • Sound Card: DirectX compatible
MacOS
  • OS: Catalina 10.15
  • Processor: Apple M2
  • Memory: 8 GB RAM

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

740 hours played
Jan. 2026
I suppose after 500 (680-ish to be specific) hours a person should give a game a positive review... clearly I've gotten your money's worth and enjoyed the game a lot. Game is currently early access with only Act 1 available and many, many things still to come before the game is complete. Even with that information, the current experience from start to finish is easily a good 20-30 hours. The main loop for the game is developing a movie from the initial script to release with the challenges and complexities that come with that. There are often interesting trade-offs that come during the process of making a movie, but sometimes things are just bad (or rarely, just good). While I know some players find creating scripts tedious, I believe this is a core element of the game as creating good scripts requires thinking about how a story would be structured and fit together. Many of the elements that work well together are cliche if you watch movies, but they have become cliche because of the old movies. Beyond the creation of scripts, there are managment aspects in determining who to hire and what to make. As time progresses, there is a technology system built into each of the buildings. These technologies allow for greater variety of options. More ways of dealing with challenges during the movie making process and more ways to improve the output of the movies. While I thoroughly enjoy the title, the rough edges and minor hiccups may put some people off. The current tutorial is abysmally insufficient for many players. While it looks like it should be a casual game, it is not. Mistakes can easily cascade into bankruptcy and the game will not hold your hand, but will instead allow you to fail. Finally, for those who are impatient for a full game (Act 1 to Act 3), development is happening at a pace that is allowing the developer time to create new interesting dynamics and polish what is there (at least thus far that's what appears to be happening). I am personally happy with the Early Access and being patient for future Acts/finalizing of Act 1.
113 hours played
Dec. 2025
I'll start with the caveat that this is a game that's still in early access. There are going to be moments of rebalancing and filling things out that will come over time. Currently the tech tree is a bit too restrictive, and it swings from "oh dang I am running out of money" to being able to snowball fairly easily once you figure out the mechanisms. There's also a bit of an AI snag at present (late 2025) where the competitor studios run out of money and get stuck in debt traps, so it can frequently happen late in Act One that you're the only company still releasing films. All that said, this game has an utterly delightful core loop that has you feeling like Josh Brolin's hard-bitten studio fixer from "Hail Caesar." You're dealing with egotistical stars, mishaps shooting on location, special favors being asked by a corrupt mayor, all the while trying to make sure your summer lineup of films looks commercially and critically viable. I love unlocking new story elements and trying to create the perfect tale of grisly revenge, I love putting out stupid but lovable films that children flock to, I love working my way through the filming tech to slowly make better and better pictures. It's a good game and I expect it to get better over time.
18 hours played
Nov. 2025
Review after about 17 hours in early access in August 2025. TLDR, this game is really cool but you should wait and buy it on release. I have to say, I do still think about this game months later. So now to gush about the positive: + This is a management sim where you make and run a film studio from the talkies period until about 1949 at this point in early access. To someone like me, that's amazing! + They put in actual things that happened in history. Good and bad, there's even a disclaimer for it at the start of the game. Some of your employees are racist, the nazi's will contact you about movies, and you have the options to give your actors drugs. From the game developer's perspective, to leave things like that out is to pretend they didn't happen. Personally I appreciated that. + You will get to storyboard your own movies as much as you like, and stack your cast. + There's an in-game version of the Oscars, known as the Pollux, that you can compete in vs the AI. Now the bad: - So I expect the AI to cheat to a degree against a player but at this point it feels frustrating because there is nothing you can do about some things. --- For example, in the film alliance every AI studio votes together as a block using influence points. I tried to just outvote all of them in a few ways. My most desperate attempt was to just throw things up for them to vote on while only contributing one point of my own. The point of which was to run them out of points so I can swamp them out on the one thing I cared about. Even after doing that they still outvoted me, and by the same amount they did before I did all of that. --- For another example, at some point in the game you get to pick what kind of film studio you will be, and I chose Boutique to make artistic films. The way to progress that though is to 'sweep the Pollux' one year in every category. That's outside of my control, as the AI can (and did) win just 1 category each year to keep me in purgatory. - There's a lot of things that just are not in the game yet. So some departments will just cap out on what they can do. - The game starts to drag. I stopped about 17 hours in in 1937. I think the game goes through 1949? And that's just one playthrough. It started to feel a little bit like a treadmill. - There's a 'Code' that gets introduced to regulate content in movies. You need to comply with that to avoid a fine and stay in the alliance. However, your writers don't seem to get that memo as they just keep making movies that violate the code. Also the only way I saw to avoid code issues was to write the movies myself, which is time consuming. Further, once the script is in production there isn't a good way to see if it violates the code until you are about to release it. That is frustrating and should be fixed in the UI. This is a game with some good bones but it needs some work to fill it out at this point in early access. I intend to wait until release to play it again.
44 hours played
Nov. 2025
From the "Not recommended" reviews, I've witness/understand their frustration. Most of the game mechanic issues have been resolved (softlocks, bugs) so far, since the Fall updates , to me. Currently in my hours (20 hrs; ~9 hrs was me accidentally leaving the game running sometimes). I put spoilers on elements of this game, that onlookers shouldn't know yet. I agree, there should be a decent (don't make it too easy) way to repair your reputation , without restricting ALL ability to make studio progress & hire better film crew. This game is fine being somewhat linear or 1D. We don't really need to see competitor's progress stages of each movie, but if possible to patch in , go for it, would be nice to see their AD duration , but probably would make this game more challenging, than it already is. Some people haven't figured the factors that make/break your film rating/profits. I don't mind a few of the long upgrade projects time, as long as it matches the incoming timeline (I shouldn't be upgrading old tech, if it should be outdated by the year I'm in) as this game finalizes. One dude pointed out: "when writing stories, adding more story elements is not something that should be locked behind a research tree." I agree, but shouldn't cost more. And this: "The current implementation of Tech trees put undue limitations on [film projects] that significantly hamper gameplay. Researching your own camera, for example, can easily take more than the current playable time frame. (1929-1946) . " I agree. Lastly, I haven't met these issues yet , but there should be a way to buy cinemas at any time, if you forget to do it in the 1st year. And a way to make a deal with competitors to buy/rent cinemas. And we need a better way to increase film crew skills/stars for better movies, making it possible to reach, e.g. editor stars, up to 10/10. And a way to find stars rather than being forced to order beatings onto competitors, and create/grow talent/stars. Well I appreciate the overall game as it currently is. I wish I could rotate buildings as I construct them. The background sound/music is a bit low, would need to be patched since I maxed it in settings and still need my external speakers to decently enjoy them, from my default PC speakers. Very sophisticated game, I like how methodical you would need to be, to make sure-fire progress. I like that Weappy Devs actually considered feedback and made Fall updates/patches. I like that the Menu song does not repeat. This game helps me alleviate the misery of not being able to make films IRL. So I'm glad I can do it vicariously, that comforts me. I will make another review after grand changes to this game or near final stage.
17 hours played
Oct. 2025
Bought it out of curiosity, decided to play a 'quick game' after work...cut to five and a half hours later and I've missed dinner and it's time for bed. This is definitely going to be one of my 'lose a whole weekend' type of games. I'm still trying to figure out a few couple of mechanics and things, but this game is fun. I'm excited to see what the developers have in store.

Similar games

View all
Celestial Empire Forge an empire under the watchful eyes of the gods! Take care of your people, develop efficient production chains and trade with other landlords. Ensure their survival through harsh winters and disasters.

Similarity 76%
Price 19.99€
Rating 8.4
Release 23 Sep 2025
Ostriv Ostriv is a city-building game that puts you in a role of a governor of an 18th century Ukrainian town to challenge your creative skills and management abilities.

Similarity 71%
Price 20.99€
Rating 9.2
Release 19 Mar 2020
Hearthlands Hearthlands is a medieval/fantasy city-building real time strategy game in which you take a role of a king in a procedurally generated world. You can not control your subjects directly; instead you focus on city-building, resource management, diplomacy, magic, etc.

Similarity 67%
Price 15.79€
Rating 7.7
Release 28 Apr 2017
Industry Giant 2 Economic booms, stock market crashes, oil crises, upswings, triumphs... Now you can become the greatest power in industry!

Similarity 64%
Price -86% 1.45€
Rating 8.2
Release 14 Aug 2015
Rec Center Tycoon - Management Simulator Design, build and manage a recreation center! Host fitness classes, build swimming pools, arcade & entertainment areas, build event rooms to host parties & much more. With endless customisation, Rec Center Tycoon goes much more in-depth than your average business management simulator.

Similarity 64%
Price 9.99€
Rating 7.2
Release 06 Sep 2019
Go-Go Town! Step into the role of a hands-on mayor and build your town from the ground up. Plan neighborhoods, automate logistics, and grow your community—all while juggling workers, infrastructure, and day-to-day chaos to create your dream town. Play solo for total control, or bring friends for co-op mayhem.

Similarity 63%
Price 25.99€
Rating 8.9
Release 18 Jun 2024
Grand Ages: Rome As Governor of a Roman Province in the time-honoured Roman Empire, its fortune very much lies in your hands. Choose one of five Roman noble families such as Caesar’s Julii with different abilities to accomplish the comprehensive missions.

Similarity 63%
Price -91% 0.94€
Rating 7.2
Release 05 Mar 2009
Tropico 6 El Presidente is back! Prove yourself once again as a feared dictator or peace-loving statesman on the island state of Tropico and shape the fate of your very own banana republic through four distinctive eras.

Similarity 62%
Price -76% 9.99€
Rating 8.6
Release 29 Mar 2019
Imperium Romanum Gold Edition The city builder strategy game Imperium Romanum is set in the time-honoured Roman Empire. As governor of a Roman province, you will devise a strategy to build a well organised, prosperous and commanding settlement. Its fortune very much lies in your own hands.

Similarity 62%
Price -95% 0.56€
Rating 7.9
Release 25 Nov 2008
Territory: Farming and Warfare From a small village of a dozen people to a small kingdom of thousands of people. Arrange for residents to work, gathering, fishing and hunting, farming and mining, processing and manufacturing. Trade, accumulate supplies, increase your strength, and fight evil forces and monsters.

Similarity 62%
Price 14.79€
Rating 8.1
Release 04 Feb 2026
Project AURA Project Aura is a micro management game where you lead a Colony of Climate Disaster Survivors. You have been assigned the mission to build an habitat capable of survival in this new unknown world.

Similarity 61%
Price 12.99€
Rating 6.3
Release 17 Apr 2018
Constructor You can’t rise to the top without taking a few others down. If that means engaging in a workplace accidents, dodgy deals, and a shifty trick or two then so be it! You're going to need every trick in the book if you want to go from small-time slumlord to property tycoon!

Similarity 61%
Price 29.99€
Rating 7.3
Release 26 May 2017

Frequently Asked Questions

Hollywood Animal is currently priced at 18.99€ on Steam.

No, Hollywood Animal is currently not on sale. You can purchase it for 18.99€ on Steam.

Yes, Hollywood Animal received 1,982 positive votes out of a total of 2,669 achieving a rating of 7.20.
😊

Hollywood Animal was developed by Weappy Wholesome and published by Weappy Studio.

Yes, Hollywood Animal is playable and fully supported on Windows.

Yes, Hollywood Animal is playable and fully supported on MacOS.

No, Hollywood Animal is not playable on Linux.

Hollywood Animal is a single-player game.

No, Hollywood Animal does not currently offer any DLC.

No, Hollywood Animal does not support mods via Steam Workshop.

No, Hollywood Animal does not support Steam Remote Play.

Yes, Hollywood Animal is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Hollywood Animal.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 June 2026 12:02
SteamSpy data 12 June 2026 06:17
Steam price 13 June 2026 12:21
Steam reviews 13 June 2026 08:01

If you'd like to dive deeper into the details about Hollywood Animal, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Hollywood Animal
  • SteamCharts - Analysis of Hollywood Animal concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Hollywood Animal compatibility
Clicking and buying through these links helps us earn a commission to maintain our services.