Home Behind 2 on Steam - User reviews, Price & Information

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Home Behind 2 is a Roguelike RPG which set in Scaria, a country engulfed in a ten-year civil war. Lead a patchwork group of revolutionary fighters into the depths of the government's territory as you struggle to overthrow a brutal authoritarian regime!

Home Behind 2 is a strategy, rpg and adventure game developed by TPP Studio and published by Spiral Up Games.
Released on February 16th 2022 is available on Windows, MacOS and Linux in 6 languages: English, Simplified Chinese, Traditional Chinese, Japanese, German and Russian.

It has received 6,964 reviews of which 6,072 were positive and 892 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 16.79€ on Steam, but you can find it for 5.30€ on Gamivo.


The Steam community has classified Home Behind 2 into these genres:

Media & Screenshots

Get an in-depth look at Home Behind 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/10/11 (64bit)
  • Processor: 1.6 GHz
  • Memory: 4 GB RAM
  • Storage: 4 GB available space
MacOS
  • OS: Mac OS Sierra 10.12+
  • Processor: 64 bit
  • Memory: 4 GB RAM
  • Storage: 4 GB available space
Linux
  • OS: Linux
  • Processor: 1.6 GHz
  • Memory: 4 GB RAM
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
Sometimes I'll browse Steam hoping to find the same kind of magic flash games had from 2007-2013. To which end, Home Behind 2 is a great continuation of the "premium" genre of flash games, particularly: Strike Force Heroes, The Last Stand: Union City, Sonny (2) and Sinjid (Remake). Overall, it hits all the aspects I was looking for at the discounted price. With the amount of content and replayability, I'd say the product earns its $10 price tag. The presentation and style are well done. The character/background designs, color tones, overall art style, (and the drawing of the guns) indicate the work of a mature and refined artist. A prejudice I hold against Chinese visual design in modern pop media is the artists and designers will often steal design elements from other IPs without caring about the integrity and "soul" of their characters. I am pleased to say that the art and design is in possession of its own integrity and soul - elements that I see echo SFH, Last Stand, Darkest Dungeon, Sinjid, etc. are done in a artistically respectful manner; borrowing rather than stealing. The one minor complaint I have about the design is that it is slighly reminiscent of "lite" game design - a certain design language in which the animations and sprites are dumbed down in order to make it easier to port to mobile devices (which is far more profitable). This is due to the animation rigging being similar to games such as Earn To Die (2) and Hill Climb Racing 2. Writing wise, it's not going to win a Pulitzer, but I am surprised at the amount of mature nuance (in human relations, in world history, in politics) it has, and how it explores those topics with nuanced justice. Maybe I'm too old to find it as "good writing," but I think the story can likely touch the soul of many young teenagers to think more deeply about the world around them. The worldbuilding is also surprisingly nuanced. The encyclopedia entries are light, compared to Middle-Earth or Gundam, but in spite of that alongside the use of proxy country naming, the overall care put into the worldbuilding is such that Scaria feels like a country of its own - it has it's own generic-yet-grounded/rooted history and culture, rather than being a handwaved caricature of another country. The gameplay loop is fairly enaging, the mechanics are fairly deep in relation to the scope of the game (and its price). One weakness is that it tries to be both a desktop game and a mobile game, this makes the navigation and UI/UX weaker in both aspects. The overall exploration and combat tempo is a touch too slow for my liking. Perhaps this was intentional; for the player to spend more time within each encounter and each stage, in which case, I think the weighing is okay if audience is only meant to play/watch/experience the game once. However, there is a certain lightness, and therefore repetition within the gameplay loop. For players wanting to 100% the game or for speedrunners, the tempo becomes a burden in which the game feels artificially extended. The leveling and powerscaling is okay from the early to mid game, however, it shows itself as rather underdeveloped once you cross the hump into the mid-late game. I think the game should have been designed around a higher player level cap (enemies will outlevel you at the endgame), and there should have been more mechanics + perks to promote synergy and optimisation when it comes to team composition and equipment choice. I still don't know what giving a character their class' preferred armor and gun type does. I have only completed the game on the normal difficulty. I want to challenge the harder difficulties, but optimizing my gear, completing all the side and faction quests was exhausting and challenging enough, I can't say I'm really looking forward to trying it out on a harder dificutly.
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May 2025
Very strange combination of Jagged Alliance and Darkest Dungeon. Difficulty raises gradually. Moral choices are great. PS: to be honest main story is not very interesting so I skip it, but other parts of game are excellent. PPS: PLEASE ADD OPTION TO DISABLE STARTING VIDEO IN BOTH PARTS OF THIS GAME! IT'S REALLY ANNOYING!
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May 2025
Darkest Dungeon with guns? The game looks like a Darkest Dungeon in a present-day war setting, but gameplay is largely management. Another reviewer brought up Football Manager and I'd have to agree. It's all about the many ways to customize your team, base, vehicle and weapons. The main aspect of the game is the combat, and moving it to a timer-based real time system was a great choice to give you both hectic firefights and enough control to use skills to tip the balance in your favor. Well done rogue-like, with mild story. Recommended for fans of such games. The biggest downside is the dialog which is very childish.
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Dec. 2024
Mom, can we get Darkest Dungeon? No, we have Darkest Dungeon at home! Darkest Dungeon at home: Home Behind 2
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Dec. 2024
Bought this game at a discount hence don't expect a USD100 play-style with this price. Although cheap and not much of a brainy, tactical skill involved but really worth it. Better than expected. Highly recommend if you want to play an interesting and stress free game. You can choose to go straight towards the ultimate goal (which will be highly re-playable) instead of grinding to discover the whole map.
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Frequently Asked Questions

Home Behind 2 is currently priced at 16.79€ on Steam.

Home Behind 2 is currently not on sale. You can purchase it for 16.79€ on Steam.

Home Behind 2 received 6,072 positive votes out of a total of 6,964 achieving a rating of 8.46.
😎

Home Behind 2 was developed by TPP Studio and published by Spiral Up Games.

Home Behind 2 is playable and fully supported on Windows.

Home Behind 2 is playable and fully supported on MacOS.

Home Behind 2 is playable and fully supported on Linux.

Home Behind 2 is a single-player game.

There is a DLC available for Home Behind 2. Explore additional content available for Home Behind 2 on Steam.

Home Behind 2 does not support mods via Steam Workshop.

Home Behind 2 supports Remote Play on Tablet. Discover more about Steam Remote Play.

Home Behind 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Home Behind 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 June 2025 00:37
SteamSpy data 09 June 2025 02:09
Steam price 15 June 2025 04:25
Steam reviews 14 June 2025 15:53

If you'd like to dive deeper into the details about Home Behind 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Home Behind 2
  • SteamCharts - Analysis of Home Behind 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Home Behind 2 compatibility
Home Behind 2
8.5
6,072
892
Game modes
Features
Online players
49
Developer
TPP Studio
Publisher
Spiral Up Games
Release 16 Feb 2022
Platforms
Remote Play
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