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I am not a Monster: First Contact on Steam - User reviews, Price & Information

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Retro sci-fi tactical turn-based strategy with an exciting storyline. The Albatross space liner is overrun by lizard-like monsters that can infect humans and turn them into their own kind. Save the passengers and defeat the hostile creatures.

I am not a Monster: First Contact is a turn-based tactics, strategy and sci-fi game developed by Cheerdealers and published by Alawar.
Released on September 27th 2018 is available on Windows, Steam Deck and Steam Machine in 6 languages: English, Russian, Simplified Chinese, French, German and Spanish - Spain.

It has received 1,259 reviews of which 967 were positive and 292 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 10.79€ on Steam, but you can find it for 0.33€ on K4G.


The Steam community has classified I am not a Monster: First Contact into these genres:

Media & Screenshots

Get an in-depth look at I am not a Monster: First Contact through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8/10
  • Processor: Intel Core i3 560 3.33GHz or higher
  • Memory: 4 GB RAM
  • Graphics: GeForce 9600 GT/Radeon HD 3870 (512 MB)
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

42 hours played
Aug. 2026
Ill give it a thumb up in general. BUT I got it in the 2026 STEAM summer sale, so i cant complain much about the price/value as long as the game just runs. However, "the servers" are dead, so we can no longer enjoy the multiplayer mode. I really wish i had bought it before, as i had considered that for a cple of years every now and then. According to what i heard from others, multiplayer used to be a major part of the game. It supposedly added most of the replay value, plus the usual extra fun that comes from playing in co-op with others. If thats what you were looking for, you might be disappointed. Plus it seems half the achievements are in MP mode. The usual nonsense going from "kill someone in mp mode bc chances are not eveyone plays mp to begin with" to i dont even want to know what else. Makes me wonder what the game cost before. Same same price, but different value? Or is it just 50% and less of the former price now, bc of the "reduced content" due to inacessible mp mode? Not really sure, would have to check pricehistory myselfs 1st. The game could best be described as "round based strategy" i guess. Some people would definately call it "retro" bc its basically an old timey scenario incl. the GFX. Its one of these old sci-fi tv series that leads us into the actual story. It reminded me a lot of things such as bioshock, fallout, outer worlds, etc. And ofc. plenty of other titles where some 18/19xxish flair often mixed with all sorts of things. Titles where the old timey thing played a main role in the games whole atmosphere/looks/sound. GFX I absolutely love most of the artwork/visuals. Again, bioshock, fallout, etc. that kind of stuff. The only part that kinda stinks is when stuff literally looks like on my old c64 in some cutscenes. Almost as if they were placeholders that never got replaced. 2 colors or something incl. the background, and instead of these awsome drawings you get c64 or gameboy looks. I never even likes that specific look to begin with. But these cutscene like thingys are usually just a couple seconds, dont appear during missions iirc, and dont really ruin the whole game. Just sad to see beautiful drawings next to minecraft blocks so to speak. STORY Hopefully feat. no spoilers... Hero(es) against all odds basically. Captain Laser/Lazer (the game cant seem to agree with wth hes actually called xd) is supposed to save the day. Business as usual. Except this time something seems off.. Is it all just a dream, a hoax, or are you just still high on those "smelly xenos from outta space scales" or whatever the bartender served you last night? Making fun of the good old "hero saves helpless damsel in distress" for countless episodes/seasons in a row. And all the silly 1 liners, bad jokes, offensive trashtalk, etc. you would expect from something that wasnt made well past y2k. GAMEPLAY The game itself is really fun. Classic "round based strategy" set in a sci-fi scenario. Im not a major fan of most sci-fi stuff anymore these days. But some at least somewhat well made good old timey/early sci-fi days/"retro" stuff can still be pretty enjoyable in my book. "Jagged alliance/commandos" or maybe the "cursed crew"/"something whatever (wild) west" to name some classics and newer titles. Sneak, take a peak, plan ahead, and then let there be rock. Or maybe just run into whatever comes your way, most likely die, and then make a better plan step by step. Until at some point it actually works. (EDIT: theres autosaves too. And while im not a fan of autosaves in most games, they were mostly pretty ok aside from a FEW annoying checkpoints) The few trial and error spots i just mentioned basically. Gameplaywise you always have to perform an "action" before you can move a char. Actions include using any type of items, skills, and of course regular/special attacks. while ill say that as long as things are accordingly balanced, i can live with this, im not a fan of this specific restriction personally. Felt too often like a cheap and annoying anti "bumrush your opponents" mechanic. The difficulty ranges from boring to trial and error/borderline unfair even within the same "difficulty" In other words, you can breeze through most of the game. But then theres a few bottlenecks that imo stand out in a negative way. Things shouldve been a BIT harder overallh, but clearly a BIT less of a "the game is trying to get on my nerves" experience in other spots. Nothing gamebreaking tho. Even with little info about the game online, you can always check someones sucessful run on YT. SOUND Kinda lame. What the game actually DOES offer is perefectly fine. But its simply missing too much. This game shouldve clearly had some nice and matching the scenario kind of voiceovers. Instead you have to READ a bunch of 1 liners, conversations etc. Sure, ive seen this in games that prolly had 10x the budget. But in this specific title, it could have easily added so much to the whole atmosphere... And just to the way the game feels either bad/ok/good/great in general. Id buy it again, let alone for that price.
1 hours played
June 2026
beautiful retro aesthetic, fun isometric sci-fi dungeon crawler. great storied episodic content all in a wonderful package, and I've barely scratched the surface
6 hours played
June 2026
Looks like this game no longer has some features available due to its age (8years) but it works on my ARM surface and is both beautiful, engaging, funny, and fun to play 9/10
67 hours played
Sept. 2025
I wouldn't recommend you buy this game just based on how many negatives reviews that there are. I really enjoy this game even with it's flaws. There are over 30 levels and I cannot remember how many episodes. I am currently in the beginning of episode 3 and like 13 missions in total. I picked it up back in 2023 but did not get around to playing it until last year. So mulitplayer was already offline, so that was no issue for me personally. For how cheap it is on sale to me it was worth it.
32 hours played
Sept. 2025
8/10

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Frequently Asked Questions

I am not a Monster: First Contact is currently priced at 10.79€ on Steam.

No, I am not a Monster: First Contact is currently not on sale. You can purchase it for 10.79€ on Steam.

Yes, I am not a Monster: First Contact received 967 positive votes out of a total of 1,259 achieving a rating of 7.37.
😊

I am not a Monster: First Contact was developed by Cheerdealers and published by Alawar.

Yes, I am not a Monster: First Contact is playable and fully supported on Windows.

No, I am not a Monster: First Contact is not playable on MacOS.

No, I am not a Monster: First Contact is not playable on Linux.

Yes, I am not a Monster: First Contact is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, I am not a Monster: First Contact is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, I am not a Monster: First Contact does not support VR.

I am not a Monster: First Contact is a single-player game.

No, I am not a Monster: First Contact does not currently offer any DLC.

No, I am not a Monster: First Contact does not support mods via Steam Workshop.

No, I am not a Monster: First Contact does not support Steam Remote Play.

Yes, I am not a Monster: First Contact is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for I am not a Monster: First Contact.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 September 2026 21:32 UTC
SteamSpy data 06 September 2026 04:17 UTC
Steam price 11 September 2026 18:20 UTC
Steam reviews 09 September 2026 11:55 UTC

If you'd like to dive deeper into the details about I am not a Monster: First Contact, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about I am not a Monster: First Contact
  • SteamCharts - Analysis of I am not a Monster: First Contact concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck I am not a Monster: First Contact compatibility
I am not a Monster: First Contact
Rating
7.4
967
292
Game modes
Features
Online players
1
Developer
Cheerdealers
Publisher
Alawar
Release 27 Sep 2018
Platforms
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