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I Was a Teenage Exocolonist on Steam

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Spend your teenage years on an alien planet in this narrative RPG with card-based battles. Explore, grow up, and fall in love. The choices you make and skills you master over ten years will determine the course of your life and the survival of your colony.

I Was a Teenage Exocolonist is a choices matter, life sim and deckbuilding game developed by Northway Games and published by Finji.
Released on August 25th 2022 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine.

It has received 3,931 reviews of which 3,802 were positive and 129 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 24.50€ on Steam, but you can find it for 3.29€ on Instant Gaming.


The Steam community has classified I Was a Teenage Exocolonist into these genres:

Media & Screenshots

Get an in-depth look at I Was a Teenage Exocolonist through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 (SP1+), Windows 10 and Windows 11
  • Processor: x86, x64 architecture with SSE2 instruction set support.
  • Memory: 4 GB RAM
  • Graphics: DX10, DX11, DX12 capable.
  • DirectX: Version 10
  • Storage: 2 GB available space
MacOS
  • OS: Catalina 10.15+
  • Processor: Apple Silicon, x64 architecture with SSE2.
  • Memory: 4 GB RAM
  • Graphics: Metal capable Intel and AMD GPUs
  • Storage: 2 GB available space
Linux
  • OS: Ubuntu 20.04, Ubuntu 18.04, CentOS 7, and similar
  • Processor: x64 architecture with SSE2 instruction set support.
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+, Vulkan capable.
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

107 hours played
Sept. 2026
While this is a fun, well-crafted game, I feel this game does not succeed on all fronts, and any recommendation needs to be clear about genre. Personally, this was less of a "choices matter" roleplaying game and more of a digital boardgame with some narrative and dating-sim elements. What I mean by this is that while there is a story to discover, you aren't really playing a character. The artwork and writing clearly have a lot of effort put into them, and the game mechanics (choosing monthly actions, managing stress and deckbuilding) create a really satifying optimisation puzzle. But, apart from some options being gated by skill levels, your character's skills don't make them better at that thing, and there is a sort of dissonance that you want to choose actions that your character is "worse" at so as to max out more skills and unlock more conversation options. Narrative-wise, while some choices lead to NPC deaths or different endings, your overall impact is fairly shallow. Perhaps I am being unfairly critical because of the ten-year span of the game. Imagine if you re-experienced your childhood, and no matter what you did or said all your one-dimensional friends ended up making exactly the same choices. You can convince your friend to leave an abusive relationship, but you can't prevent them from getting into it or date them before that. No matter what you do, you will not be considered by the game to be certain characters' best friend. You can also freely tell each friend exactly what they want to hear without needing to back that up with action. You can tell your pacifist friend that you agree violence against animals is never ok, and then immediately go on a hunting trip.
31 hours played
Aug. 2026
I know my review will be looked over since I've played it years late after it's come out, but I couldn't help myself. So I'm reviewing it anyways because this game sticks with you. It's been a few days after I've played it and I still can't get it out of my head. So I know I need to say something about it. lol. This game is a masterpiece at a choices matter type of game. I got it on a whim a months ago because it looked interesting. After I got it, I had someone say it was super sad, so then I held off from playing it for months. Honestly, that was the biggest mistake I make, because wow, just wow. This game not only breaks your heart and hurts, but it also gives you hope for the next life playthrough. I think the worst part is after you play it, your little brain will come up with its own scenarios of what-if's. XD (That might be a me thing). Then you play it again and pray you do something right and fix something so the timeline won't be broken. Pros- - The writing. The characters and story is really good. I could imagine mc as it's own character. So it wasn't me but another character interacting in the world. So even characters I didn't like, I sort of roleplayed as my character liking. (not me) - Yes, the game can be sad, but more in a broken hearted and stunned for 5 minutes because of a dire event type of sad. I was calling it Organ Trail in space to my friends while I was playing. Haha, I call this a pro since it can really shake you and make you work hard to achieve a better ending in the next playthrough. Also it feels realistic in a sci fi realistic way. Love that. <3 - Endings really hit hard. ദ്ദി╥ ᴗ ╥) It might be a few pages of writing but, oh my lord, I'm dying on the inside from the outcome from my choices. Sometimes for better, sometimes for the worst. - You can date all genders. (Men, women, non binary, other) You can also customize you character to be any gender and any body type with their gender. Really nice. - Each playthrough you can change change, gender, body, etc... so you aren't stuck as one body type through all your playthroughs. Cons- some of it can feel a little repetitive. (Dialogue/events/etc) There's no way to really avoid that. Overall, this game really is something special. I know after I got an ending I was happy with, I refused to touch it again because of how much it hurt to get an ending I didn't like or an event that could happen that would break me. Haha, call me soft, but it could really shock you to your core at points when you think that you've already hit rock bottom in the game. Don't worry, when you think that you've adverted a crisis, the game will make sure to show another emergency and claw into your heart when you think you have all the answers to a better future. As for favorite characters, I think all of them have their merits. There weren't any I was personally attached to until I finished my first playthrough. Then as I changed event outcomes, different characters lives, and learned more about them, the more I liked them. So now I'm a little in the air, since all of them have a different place in my heart after learning their secrets during the good and bad times.
107 hours played
April 2026
I've been playing I Was A Teenage Exocolonist on and off since late 2022, and it remains one of my favorite pieces of media I've ever experienced. The art, the characters, the world... If any of what you see on this page seems even vaguely interesting, I recommend picking up and playing this game. Couple important things to note: The story is meant to be played through MULTIPLE times. It is built into the very lore of the game, and with something like 600k words of writing behind it, there's a lot more to discover in every subsequent playthrough. It is pretty normal for things to feel incomplete after your first run, like you don't have the full story, like you could have done things BETTER. ...That's exactly how our main character feels, too. ;) Second is that there is a card mechanic, but don't let that be a deal-breaker if you're not a huge fan of those (I'm not usually into deck builders, myself). The difficulty can be lowered or raised to suit your playstyle, and the card battles can even be skipped entirely on later playthroughs if it's not your jam. I do find them fun, though! That is seriously all I'm gonna give, because this is a game that is better without spoilers. If you play it and like it, come find the fan communities on Discord, Tumblr, and Reddit! We'll be happy to talk theories and OCs and really dig into it with you. :)
88 hours played
April 2026
"I Was a Teenage Exocolonist" has drastically changed my life. I don't believe any other game I will ever play will hit the same or even nearly as hard as this game did. It is way more than just a hidden gem. I'm constantly searching for a game that feels even remotely the same, to no avail. It is genuinely one of a kind with the mechanics it effortlessly blends combined with the rich and beautiful art. Everything feels *intentional* with this game, and the characters it has brought into my life are characters I will never forget. Between my gameplay on my switch and on PC, I've gotten almost every ending. I have thousands of streams of the soundtrack on spotify. This is a game you can really sink your teeth into and expect to enjoy for hours on end. I still need to 100% it on steam and I look forward to finishing it every day. In many games I've played in the past, replaying feels like a chore. But not here. There's so many different ways to live your life- to interact with the children you grow up with, to build your character... My only complaint at all about Exocolonist is that this game doesn't have a bigger fanbase. If you like character building, exploration, rich story, deckbuilding, and very fleshed out characters- then please play this game. You won't regret it. I hope it can change other's lives like it changed mine.
46 hours played
April 2026
In a hundred lifetimes, in a hundred worlds, in any version of reality, I'd find you and I'd choose you... - Sol, probably, trying to explain the constant dreaming about the perfect polycule that her, Dys and Sym could create.

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Frequently Asked Questions

I Was a Teenage Exocolonist is currently priced at 24.50€ on Steam.

No, I Was a Teenage Exocolonist is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, I Was a Teenage Exocolonist received 3,802 positive votes out of a total of 3,931 achieving an impressive rating of 9.29.
😍

I Was a Teenage Exocolonist was developed by Northway Games and published by Finji.

Yes, I Was a Teenage Exocolonist is playable and fully supported on Windows.

Yes, I Was a Teenage Exocolonist is playable and fully supported on MacOS.

Yes, I Was a Teenage Exocolonist is playable and fully supported on Linux.

Yes, I Was a Teenage Exocolonist is playable and fully supported on Steam Deck.

Yes, I Was a Teenage Exocolonist is playable and fully supported on Steam Machine.

No, I Was a Teenage Exocolonist does not support VR.

I Was a Teenage Exocolonist is a single-player game.

Yes, there is a DLC available for I Was a Teenage Exocolonist. Explore additional content available for I Was a Teenage Exocolonist on Steam.

No, I Was a Teenage Exocolonist does not support mods via Steam Workshop.

No, I Was a Teenage Exocolonist does not support Steam Remote Play.

Yes, I Was a Teenage Exocolonist is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for I Was a Teenage Exocolonist.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 October 2026 06:11 UTC
SteamSpy data 15 October 2026 20:51 UTC
Steam price 27 October 2026 04:10 UTC
Steam reviews 18 October 2026 06:08 UTC

If you'd like to dive deeper into the details about I Was a Teenage Exocolonist, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about I Was a Teenage Exocolonist
  • SteamCharts - Analysis of I Was a Teenage Exocolonist concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck I Was a Teenage Exocolonist compatibility
I Was a Teenage Exocolonist
Rating
9.3
3,802
129
Game modes
Features
Online players
45
Developer
Northway Games
Publisher
Finji
Release 25 Aug 2022
Platforms
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