Islands of Insight on Steam - User reviews, Price & Information

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Seek out and solve 10,000+ puzzles at your own pace across this sublime puzzle game.

Islands of Insight is a puzzle-platformer, nonlinear and puzzle game developed by Lunarch Studios and published by Behaviour Interactive Inc..
Released on February 13th 2024 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America and Traditional Chinese.

It has received 3,007 reviews of which 2,149 were positive and 858 were negative resulting in a rating of 7.0 out of 10. 😐

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Islands of Insight into these genres:

Media & Screenshots

Get an in-depth look at Islands of Insight through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i5-7400 or AMD Ryzen 5 1400
  • Memory: 8 GB RAM
  • Graphics: NVidia GeForce GTX 960 or Radeon R9 380. 4GB VRAM
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 35 GB available space
  • Additional Notes: SSD recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Islands of Insight is essentially a theme park adaptation of The Witness. It’s not about the thoughtfulness and observation required in that earlier game to discern the rules—or even to see the puzzle in the first place. It’s just not interested in being abstruse and clever in that way. Instead, it drops you into a playground where you constantly walk up to puzzles that are clearly marked as puzzles and whose rules are simply stated, solving them to tick off a box in your massive completion checklist and earn a bit of progress towards more elaborate clothes. Even its hidden objects and perspective puzzles are distinct forms placed upon the environment rather than being a part of it. So Islands doesn't have the depth and mindfulness and philosophical care of The Witness —but I still enjoy it quite a lot. The best parts are the enclaves, themed ‘dungeons’ that exist separately from the open world and contain finite, set puzzles rather than an endless cycle of randomly spawning optional challenges. They have a nice sense of progression and exploration to them, owing to their stable, handcrafted layouts. I’ve been through some of these that I wish I could reset and play again. Early on, The Empyrean Journey strings you through an ascending sequence of floating islands to get your wings and then sets you loose to chase a wandering echo through descending rings in a cinematic climax. The Glass Temple is all about navigating a dense, illusory space as you solve mazes with multiple exits, seek out hidden archways, and work through paths that can lead you to objects tantalizingly teased on the other side of crystal walls. These sections have unique identities that make for a refreshing change from the thick soup of the open world. If Islands is a theme park, enclaves are the rides. But, even when you’ve run out of that type of content or are merely taking your time to reach the next area, you’ll find plenty to do. There’s a wide variety ranging from strong logic boards to bite-sized spatial queries that can barely even be considered puzzles. Certainly some of these formats are better than others, but it’s really more about the relaxing overall experience formed by the endless pull of their myriad distractions rather than the quality of any individual challenge. Islands is absolutely not an essential play like The Witness is, but, if you can be satisfied with a pleasant and very moreish world that lets you lazily wander around while chaining together rapid dopamine hits of diverse intellectual intensity, then you’ll have a great time with it. I see skydrops in my sleep.
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Nov. 2024
Such a shame this game never reached its full potential, and really unfortunate how it ended for anyone who didn't download their save, but at least it is still playable offline. I've never played a puzzle game like this where you can rapid fire through puzzle after puzzle while also slowing down to complete some more challenging ones. Overall, the game has a great flow and it feels great to play. Even in the state it's left in, I still recommend at least giving the demo a try and pick it up at a discount if you like it. I really hope another developer is able to recreate the unique gameplay experience this game offers while following through on the co-op puzzle experience this game initially promised.
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Oct. 2024
I think overall the game is really good. I just think that its a shame that it was thought of as an MMO instead of a puzzle game. The puzzle and map design are awesome, the progression and difficulty scales really well. But the game is still riddled with bugs and issues, none of which will be fixed since online support is being dropped. Honestly? If this was marketed as an open world single player puzzle experience it would have performed a lot better. It had a lot of potential, and it's such a shame seeing it wasted. Regardless, if you like puzzles I still think this is a great buy, but maybe wait for a discount or something.
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Sept. 2024
With the addition of offline play I have finally been able to dive into this game without being jerked back by the elastic bands. This game is insane. Countless times I have had to laugh just to control myself from getting overwhelmed by the sheer size of the playfield and the countless puzzles found within. I have never been to Egypt. I have never seen its pyramids, but I feel like my reaction if I were to go there would be on par with how I feel everytime I enter this game. The world is massive, filled with what feels like infinite puzzles. I could spend the next 10 years in this game and still leave things undiscovered. How did they make this game? Ignoring the mechanical depth of each puzzle type, the sheer variety of puzzles to be found and how a beautifully cohesive world has been designed to bring them all together with a sense of progression is a wonder to behold. I feel like the designers of this game were looking at real life, saw an world where people were busily engaged in the puzzle of their choice, isolated from each other, and wanted to create a space where we could all gather together, have fun with the puzzles we love but also be challenged by and seek help with a type we would never have seen otherwise. Sucks that my shotty internet connection didn’t allow for the devs dream to come true. I have heard people say that this game is an ocean in variety but a puddle in depth and I fully agree and love it for that.
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June 2024
I bought this game. It's great. I don't have a problem with it going free to keep for 24 hours. The more people who play this game, the more people find out how good it is, the more this game gets supported. I don't understand the hate. As someone who immensely enjoyed playing the game, I want it to succeed financially. A game going free is not a reason to write a negative review. This is one of the best puzzle games that I have ever experienced. I'm not a big puzzle fan either. This game just does a great job of introducing you to ideas and then slowly building up the difficulty. I look forward to future updates. To everyone who got the game free, congratulations. Please think of supporting the devs in the future!
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Frequently Asked Questions

Islands of Insight is currently priced at 29.99€ on Steam.

Islands of Insight is currently not on sale. You can purchase it for 29.99€ on Steam.

Islands of Insight received 2,149 positive votes out of a total of 3,007 achieving a rating of 6.95.
😐

Islands of Insight was developed by Lunarch Studios and published by Behaviour Interactive Inc..

Islands of Insight is playable and fully supported on Windows.

Islands of Insight is not playable on MacOS.

Islands of Insight is not playable on Linux.

Islands of Insight is a single-player game.

Islands of Insight does not currently offer any DLC.

Islands of Insight does not support mods via Steam Workshop.

Islands of Insight does not support Steam Remote Play.

Islands of Insight is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Islands of Insight.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 June 2025 15:09
SteamSpy data 12 June 2025 16:17
Steam price 15 June 2025 04:48
Steam reviews 14 June 2025 05:58

If you'd like to dive deeper into the details about Islands of Insight, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Islands of Insight
  • SteamCharts - Analysis of Islands of Insight concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Islands of Insight compatibility
Islands of Insight
7.0
2,149
858
Game modes
Features
Online players
44
Developer
Lunarch Studios
Publisher
Behaviour Interactive Inc.
Release 13 Feb 2024
Platforms