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Taiji on Steam

Quick menu

Solve puzzle panels and uncover the meaning of the symbols within. Explore a dense world where secrets are hidden in plain sight.

Taiji is a puzzle, nonlinear and difficult game developed and published by Matthew VanDevander.
Released on September 09th 2022 is available only on Windows.

It has received 1,250 reviews of which 1,143 were positive and 107 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 24.50€ on Steam, but you can find it for 0.59€ on K4G.


The Steam community has classified Taiji into these genres:

Media & Screenshots

Get an in-depth look at Taiji through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1 64-Bit
  • Processor: Intel Core 2 Duo / AMD Athlon 64
  • Memory: 2 GB RAM
  • Graphics: Nvidia GTX 400 / AMD Radeon HD 5000
  • DirectX: Version 11
  • Storage: 350 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

14 hours played
Oct. 2026
I loved the Witness and I also love Taiji. Great puzzles and atmosphere.
37 hours played
Aug. 2026
It's a good puzzle game, though difficult. It many ways, it really is like a 2D version of the Witness. Whether that was the intention, that's what it is. So if you played The Witness, you'll know the kinds of puzzles you'll get here. At no point are you told how to do anything. That's kind of the point. You mind sees patterns, and you come up with possible solutions. If you get it right, you make a deduction, that allows you to solve future puzzles of the same type. As a little hint of the kind of puzzles: recreating shapes, connecting the same colour without overlap, having a particular number of connected squares, minesweeper-type rules of how many on/off squares next to it, and then combining these things in later puzzles. Where I felt this game failed slightly was in the pacing and positioning of puzzles. You have free rein over the entire island, but I found I almost always encountered impossible-to-solve puzzles before the tutorial puzzle that should teach me the rules. So this creates a high amount of frustration, where you continually encounter puzzles that you have no possibility of solving, yet don't know that there exists a simpler puzzle somewhere that will help. The tutorial puzzles themselves will be difficult because you are learning the rules, so you don't know whether any given puzzle is solvable or not. This was made more frustrating by the fact that some end game areas had independent immediately-solvable puzzles in them, suggesting that this is where you should be, only to encounter completely unsolveable puzzles that require knowledge of the entire game. I particularly hated the "Gallery" area, which required interpreting paintings as if they were puzzles. I was stuck there longer than any other part of the game, because although I knew all the rules, I didn't know what the pictures were supposed to be showing, and it was very open to interpretation. Eventually, drawing pictures was the only way I solved it. But it was still easy to get it wrong by 1 square, so when my answer wasn't accepted, I realised, OK, move all of this up one square and try to solve the new puzzle that would create. After completing the game, there is an alternate ending by finding a secret area and doing more puzzles. They take the form of recognising things in the environment and translating them into puzzle elements, and I found I had to basically use photo editing programs, because I had to put lots of different things together from multiple areas, figure out how to make it into a puzzle, and then solve the puzzle I created. This was probably my least favourite part of the game. Just wandering around previously visited areas thinking "could this piece of terrain be [puzzle element]?" The fact I did it, suggests that I wanted to do it, so I guess the game worked as a puzzle game. I couldn't just leave it, I had to solve it. There is actually another secret area, that there is no achievement for. It's an area you're very likely to walk past, and it requires solving very difficult puzzles from the entire game to gain access to. I loved that area. There were some really beautiful complex puzzles. Once you've learnt the rules and can combine them, it's difficult but achievable and not pretending to be anything other than a difficult puzzles to solve. I thought that was better post-game content than the alternate ending stuff that I found annoying to complete. My mild complaints aside, I obviously liked this game because I spent a lot of time playing it and solving every puzzle. If you like difficult puzzle games in a similar style to The Witness, then you will like this.
10 hours played
Aug. 2026
this game is awesome its like the witness but i didnt like the witness but i liked this game so i like this game more
3 hours played
July 2026
The Witness is a better value on sale, but if you've had your fun with that, this is a high-quality après while you wait for Order of the Sinking Star. Great music.
10 hours played
May 2026
Basically The Witness, except a shading puzzle rather than a line-drawing puzzle. One massive draw for me is that it's 2D. I cannot play The Witness because it's a first person POV and it makes me dizzy. Taiji, perfectly fine. So that alone is excellent. The puzzles are fascinating. There are a variety of symbols, taught one by one in its corresponding areas. Much like The Witness, you have to figure out the rules yourself, but there are plenty of introduction puzzles that let you mess around and figure out whether something is correct. This is important, because the latter puzzles in the area are proper logic puzzles with exactly one solution each, so you have to actually understand the clues and then deduce everything logically step by step. Having a bunch of mechanics does unfortunately mean some of them are not winners. These are usually ones that reference the surroundings. The surroundings are fixed, so there is only one solution for these puzzles, which means it's hard to experiment and figure out why something works. One of the mechanics, about completing a missing grid, is just so obtuse and bizarre. Despite that, I think Taiji is still a good experience. There are a lot of unique ideas here, and it's basically The Witness lite that takes the game in a different direction.

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Frequently Asked Questions

Taiji is currently priced at 24.50€ on Steam.

No, Taiji is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Taiji received 1,143 positive votes out of a total of 1,250 achieving a rating of 8.66.
😎

Taiji was developed and published by Matthew VanDevander.

Yes, Taiji is playable and fully supported on Windows.

No, Taiji is not playable on MacOS.

No, Taiji is not playable on Linux.

This information about Taiji is not available yet.

This information about Taiji is not available yet.

No, Taiji does not support VR.

Taiji is a single-player game.

Yes, there is a DLC available for Taiji. Explore additional content available for Taiji on Steam.

No, Taiji does not support mods via Steam Workshop.

No, Taiji does not support Steam Remote Play.

Yes, Taiji is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Taiji.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 10:06 UTC
SteamSpy data 24 October 2026 13:01 UTC
Steam price 27 October 2026 03:34 UTC
Steam reviews 19 October 2026 08:04 UTC

If you'd like to dive deeper into the details about Taiji, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Taiji
  • SteamCharts - Analysis of Taiji concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Taiji compatibility
Taiji
Rating
8.7
1,143
107
Game modes
Features
Online players
3
Developer
Matthew VanDevander
Publisher
Matthew VanDevander
Release 09 Sep 2022
Platforms
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