LEAVES - The Journey on Steam - User reviews, Price & Information

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Travel to the mystic lands of Mononino and help the Treefruities to recover the lost leaves of their home tree. Search for clues to master the many puzzles and challenges on your journey.

LEAVES - The Journey is a adventure, indie and puzzle game developed by ZAR 21 and published by Daedalic Entertainment.
Released on March 07th 2017 is available on Windows and MacOS in 12 languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Korean, Polish and Russian.

It has received 662 reviews of which 528 were positive and 134 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 0.74€ on Steam with a 85% discount, but you can find it for less on Eneba.


The Steam community has classified LEAVES - The Journey into these genres:

Media & Screenshots

Get an in-depth look at LEAVES - The Journey through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP SP2 or better
  • Processor: 2Ghz Pentium T4200
  • Memory: 1 GB RAM
  • Graphics: DX9c compatible
  • DirectX: Version 9.0c
  • Storage: 500 MB available space
MacOS
  • OS: MAC OS X 10.8
  • Processor: 2Ghz
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.2 compatible
  • Storage: 500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
(Long-time point-n-click adventure player and fan) Just about half-way through and really enjoying the art and puzzles. I feel there are many similarities to the Samorost/Amanita games, which I love. I get that the focus is on the art and puzzles as there doesn't seem to be any dialogue. So, for a quick, beautiful, quirky, puzzle-solving journey, def check it out.
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Nov. 2025
LEAVES – The Journey, developed by ZAR 21 and published by Daedalic Entertainment, is an enchanting and surreal point-and-click adventure that embraces the spirit of abstract art and environmental storytelling. It invites players into the world of Mononino, a whimsical realm inhabited by curious creatures known as the Treefruities, whose sacred tree has lost its leaves. What unfolds is a gentle and contemplative journey through a handmade universe, where puzzles replace dialogue and every screen feels like a small piece of an otherworldly collage. The premise is simple—you must explore, solve intricate puzzles, and recover the fallen leaves—but the experience it creates feels dreamlike, meditative, and strangely intimate, the kind of game that asks you not to rush but to observe and interpret. Visually, LEAVES – The Journey stands out immediately for its handcrafted aesthetic. The environments are composed of sculpted elements, photographed and arranged to create scenes that feel tactile and alive, as though the world were built from recycled materials, paper, and clay. This approach gives it a personality distinct from the clean digital minimalism often seen in puzzle games. The color palette leans into soft earth tones and organic patterns, creating a world that feels at once alien and oddly comforting. The visual style has drawn frequent comparisons to Amanita Design’s work, particularly games like Machinarium or Botanicula, but LEAVES has its own identity—a mix of dreamlike surrealism and childlike wonder, reminiscent of a storybook that’s come to life. The accompanying soundtrack enhances this impression, with atmospheric tones and ethereal melodies that seem to float through the air rather than play in the background. Each sound—whether a pluck of a string, a quiet hum, or a natural ambient effect—works in harmony with the game’s art to produce a sense of quiet immersion. The gameplay unfolds through exploration and problem-solving across four large interconnected regions. Each area presents a new layer of the world, filled with objects to manipulate, patterns to decode, and clues hidden within the scenery. Puzzles form the core of the experience, and they vary in both type and complexity: from logic-based challenges and symbol recognition to hidden-object tasks and mechanical contraptions. The design leans heavily on observation and experimentation, rarely providing explicit guidance. At its best, this gives players a rewarding sense of discovery—the thrill of realizing a subtle connection or uncovering meaning through trial and error. However, this approach can also lead to frustration. Some puzzles require pixel-perfect precision or rely on details so obscure that progress can stall without external hints. It’s a delicate balance between challenge and confusion, and while some will find satisfaction in its abstract logic, others may struggle with its ambiguity. Despite this unevenness, the sense of accomplishment that comes from solving its more intricate enigmas makes the experience feel personal and earned. What truly defines LEAVES – The Journey is its tone. It does not rush, nor does it pressure. There is no time limit, no danger, and no fail state. The game invites contemplation, encouraging players to soak in the atmosphere, to treat each screen as a painting and each puzzle as a form of meditation. This slow rhythm can be refreshing in an era where games often emphasize constant reward and speed. Yet that same pacing can also feel languid to those seeking a more dynamic or narrative-driven experience. The story, such as it is, exists mostly in implication—there are no words, no dialogue, and only the most minimal gestures toward a plot. The Treefruities’ plight serves primarily as a framework for exploration rather than a detailed narrative. Instead, the world itself tells the story through texture and design, making it feel more like an art installation than a traditional adventure game. Technically, the game performs reasonably well but isn’t without quirks. The interface is minimal and intuitive, yet the lack of quality-of-life features such as hint systems or adjustable frame caps can cause minor irritations. Some players have noted that the game can run at unusually high frame rates on modern hardware, and a few puzzles have been reported to bug out under specific conditions. While these issues do not fundamentally undermine the experience, they do reflect a certain lack of polish. Still, the charm of the art direction and the uniqueness of its presentation outweigh these flaws, especially given the game’s short playtime. Most players will complete it in about four to six hours, depending on how quickly they adapt to its style of puzzles. This length feels appropriate for what it offers: a self-contained, dreamlike voyage rather than a sprawling adventure. In the end, LEAVES – The Journey is less about grand storytelling or complex systems and more about atmosphere, creativity, and mood. It succeeds not by dazzling with technical innovation, but by evoking a sense of place and curiosity that few games manage to capture. It’s a journey through a handcrafted world that feels both ancient and alien, a quiet meditation disguised as a puzzle adventure. While its obtuse puzzles and minimalist design may alienate those seeking constant clarity or narrative payoff, it rewards patience and observation with moments of genuine wonder. For players who appreciate artistry, abstraction, and the simple pleasure of unraveling mysteries in a world that feels like a living dream, LEAVES – The Journey offers a rare and memorable experience that lingers long after the final leaf is restored. Rating: 7/10
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Oct. 2025
Leaves: The Journey is a surreal little point-and-click that feels less like a traditional game and more like stepping into a strange interactive collage. Built by the indie studio ZAR 21, it drops you into a dreamlike world inhabited by the Treefruities, whose leaves have blown away. Your task is to solve puzzles, recover the leaves and gradually piece together this bizarre universe. What immediately stands out is the art style. It’s not polished in a conventional sense, it looks hand-cut, stitched together from textures, doodles and odd photographs. That rawness gives it personality, making every scene feel like you’ve opened a page in some eccentric art journal. Combined with an eerie, minimalist soundtrack, the presentation is both unsettling and oddly charming. The puzzles are the main draw here. They’re varied, often clever, and rarely spelled out, forcing you to really pay attention to patterns, sounds and visual cues. Some can be quite obscure and the game offers little in the way of hand-holding, which will either frustrate or delight depending on your tolerance for old-school design. The lack of dialogue or narrative framing also means the experience relies almost entirely on atmosphere and puzzle design to keep you engaged. It’s short but dense enough to feel satisfying if you’re in the mood for something different. Don’t expect a traditional story or familiar logic; this is abstract puzzling through and through. Leaves: The Journey isn’t for everyone. It’s strange, minimal and sometimes opaque. But for players who enjoy experimental art games and puzzles that require a bit of lateral thinking, it’s an oddly hypnotic little detour well worth taking.
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Aug. 2025
some challenging puzzles, was fun playing it :D Not sure if worth the full price, maybe get it on slight discount. But 5€ wont hurt anyway
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June 2025
These 2 games are cute puzzle solving games. I don't think I could get through them without a guide though.
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Frequently Asked Questions

LEAVES - The Journey is currently priced at 0.74€ on Steam.

LEAVES - The Journey is currently available at a 85% discount. You can purchase it for 0.74€ on Steam.

LEAVES - The Journey received 528 positive votes out of a total of 662 achieving a rating of 7.55.
😊

LEAVES - The Journey was developed by ZAR 21 and published by Daedalic Entertainment.

LEAVES - The Journey is playable and fully supported on Windows.

LEAVES - The Journey is playable and fully supported on MacOS.

LEAVES - The Journey is not playable on Linux.

LEAVES - The Journey is a single-player game.

There is a DLC available for LEAVES - The Journey. Explore additional content available for LEAVES - The Journey on Steam.

LEAVES - The Journey does not support mods via Steam Workshop.

LEAVES - The Journey does not support Steam Remote Play.

LEAVES - The Journey is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for LEAVES - The Journey.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 00:26
SteamSpy data 24 January 2026 22:27
Steam price 29 January 2026 04:42
Steam reviews 27 January 2026 07:47

If you'd like to dive deeper into the details about LEAVES - The Journey, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about LEAVES - The Journey
  • SteamCharts - Analysis of LEAVES - The Journey concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck LEAVES - The Journey compatibility
LEAVES - The Journey
Rating
7.6
528
134
Game modes
Features
Online players
0
Developer
ZAR 21
Publisher
Daedalic Entertainment
Release 07 Mar 2017
Platforms
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