Little-Known Galaxy on Steam - User reviews, Price & Information

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Join Space Alliance as a new captain-in-training and work with your crew to solve the mysteries of an ancient relic found on the Grey Planet. Little-Known Galaxy is a cozy single-player RPG space adventure full of friendly characters, exploration, crafting, and farming.

Little-Known Galaxy is a rpg, casual and cozy game developed and published by Carbon & Kay.
Released on May 20th 2024 is available in English on Windows and MacOS.

It has received 652 reviews of which 591 were positive and 61 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Little-Known Galaxy into these genres:

Media & Screenshots

Get an in-depth look at Little-Known Galaxy through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 Bit)
  • Processor: 2.5 GHz
  • Memory: 8 GB RAM
  • Graphics: 128MB (dedicated video memory)
  • DirectX: Version 11
  • Storage: 1 GB available space
MacOS
  • OS: OS X version 10.13
  • Processor: 2.5 GHz
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 4000
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
I absolutely love this game! It's a different twist on the farming sim games that tried a couple of very different mechanics- namely, travel! Your home is the captains deck of a space ship, with a small village of crew members. You travel between planets to find new resources and recruit new members to your crew. While you have lots of space to build farming equipment, everything takes power and you have to build a solar power farm on the hull of your ship. This means that for every few plant beds you build (because you don't just have a field of dirt), you have to build a solar panel. You can't spam the farm for extra money early on. You have to better plan your resources: you can't just take an elevator to the mine level 20 to find silver ore, you have to fly to one of the two planets you can mine it from (with three days flight time). There are no seasons, but each planet has it's own crops you can buy, so maximizing your income takes planning and storage as well. Because of the flight time, I ended up "hibernating" (Waking up, checking crops, then going right back to sleep) much quicker than I normally do. For me, that's typically an end game thing, but it quickly became the travel plan. It feels a little odd that the travel time between the furthest planet from you and the closest is the same, I would have liked to see an in game explanation for that. I love that there is no relationship decay with the crew, making friendships is always my least favorite part of these games, and it didn't feel like nearly as much of a chore here. It helps that you can see where your crew members are, and they have relatively normal schedules, so you're not running all over the ship looking for the person you have a gift for. It's actually possible to talk to every single person in a day, that's not always so easy. I love the art style, it's an interesting mix of anthropomorphic chibi cuteness and 60s sci fi. It's delightfully stylized. I don't have many complaints about this game, I know others have hated the travel time (which is a bit of an inconvenience, but that's kind of the point!) and found the mining repetitive (isn't it always?). The microbe catching mini game was by far my least favorite part, but they added an option in the settings to either slow down the game, or get rid of it entirely. Games with horrible fishing mechanics, please take note! All in all, this is one of my favorite "Stardew like games" and I would highly recommend it to anyone who's not bothered by having to take things at a slower pace. I can't wait to see what's coming next!
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June 2025
Space Stardew Valley in the best way. Can't hear the authoritarian take over of my country when I'm trying to radiate peppers. 10/10
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Feb. 2025
Stardew Valley in Space! I was already sold! Except... This game is good and worth your time, especially if you're a casual Stardew player or a Animal Crossing fiend. The main issue in this game is grind - the days are too short to accomplish what you want while also tending the farm, and the automation abilities don't do enough to offset this. This is a very long term game to spend time playing if you want to 100% it, and not all that time spent feels great. The good: Characters are well written and progress based on your relationship. Quest system is great. UI is wonderful. Inventory management has a few rough bits that you'll learn to work around quickly, but mostly great. General vibe is excellent, and the worlds you visit have enough flavor that you won't mind how repetitive the gameplay is too much. The bad - the devil is in the details: Exploring the planets is ok at first and then never improves. Shoot any baddies near you, then rocks, pick up things, then dig until you find the ladder to the next level. It's Stardew's cave system at its worst and most basic, with nothing but basic upgrades to the damage done by your main weapon. You do get a charge up shot, which is basically worthless except for mowing the lawn for fodder. Other upgrades are in the same line as Stardew, with holding the button spending more stamina for more impact. Travel time between planets is three days - which is fine the first go around, because you have things to do on the ship to keep you busy. By the time the game asks you to do a second go-around after the main mission, this travel time is painfully long. There's at least a way to purchase meteorites at the end of the game to speed along relic gathering. Relationships are a bit of a grind, but once the farm is going, you just give everybody jam or fabric and stop trying to match gifts to people. There's too many people with too long of a morale bar. The ship computer and your pet should have short friendship bars, and then the romanceable characters should have longer friendship bars to fill with more events outside of dates. The fishing minigame is microbe hunting, and not only is it critical to 100% the game, it's boring, repetitive, and honestly a little too difficult for a chill game unless you turn on a setting in the options menu. Upgrades to your fishing equipment doesn't make anything easier or faster - it just allows more mistakes. You will play the boring circle minigame 300 times if you want to complete the bar for them. Everything else is good if not great. Despite the complaints I have above, I think this game is an B+, but needs work to hit an A.
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Sept. 2024
To start, I wish I could give this game a neutral recommendation. It's not a good good game, but it's not a bad game. It's a neutral-good game. I played it, I had fun, I liked it, but I have gripes lol Some good points: 1. I like the concept of the game: a cozy farming game set in space and you travel to other planets. That's neat, nouveau, fun. And travelling to other planets for the different seed varieties is a cool mechanic, essentially allowing you to "change the season" in terms of seed variety at will. 2. I didn't feel rushed to do anything. So many games these days place a sense of urgency on the main quest, but this one they're like "We've been orbiting the gray planet for a while now, we're okay, but bored of it" which is great to me! I'm totally fine with just chilling, I much prefer to take things slowly and absorb the atmosphere of a game. High key a great thing for me, especially concerning how long it takes for some things. 3. The bonuses you get as you raise up the captain rank is such a windfall! Or after donating so much to the museum too. I really appreciated that 4. I wasn't punished for staying up late or getting tanked by mobs. Except for a slight stamina hit, nothing was lost, which thank The Light was so good. It reminded me of My Time at Portia. I kinda wish the game told me how many times I had to be carried to the medical bay like in MTaP lol The points I wasn't fond of: 1. I can't marry Kaida. Honestly a crime in my book. 😭 I get it the main character is a spry 21 year old, and so are all the romanceables, but another game gatekeeping the ship mommy? Damn.. 2. The economic (and other) grind. Holy cow that got pretty tedious fast. I spent 2 quarters in the game growing corn bc it had the best price-per-day for me, and even then it helped only so far. Crops don't give a lot of money, and everything costs a lot. I looked at the money I earned at the end of the game, and I had 20k in my pocket, and earned a total of like 230k. Wild. That and everything costs a good amount of resources if you want to be able to finally be successful was tedious too. I felt like I couldn't spend money on extra stuff for my character such as decorations bc I needed so much for everything else, esp when I got tired of grinding and decided to just buy certain things to help speed the process along. 3. The artifact/gem grind was the worst tho, imo. High key I really didn't like it. I naturally found all of them for the first 3 planets somehow, but by the end I had to use spooksies shop (which was quite expensive) to get the last 2-3 planets worth of gems bc the drop rate is way too low. Way too low. A 10th of a percentage? Whew, lad. Esp since there are 5 of each per planet. 4. This is a small gripe bc I understand the reason why not, but I did find I missed the seasons. There was no change except on planet-side between the quarters. Except 1 had valentine's day, and another new years day. But on a climate controlled spaceship there would be no weather effects lol. But the planets were okay in variety. A hot desert. A hot lava planet. A water planet. A frozen water planet. It's like, "oh. okay." I get it, I just found I missed a sort of variety. There's no autumn planet (makes sense), and the spring planet is end-game. Overall, the game was fun, but it felt like a very slow grind at times. There were other things I liked about the game, and other things I didn't. But I feel like this list is long enough lol
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Aug. 2024
It is... different! - slow paced - progressive grinding - quite repetitious - sweet pixel art - but relaxing too The Devs believed in "copy n paste" when it come to the "chapter" design. "Credits" is all you get when finishing quests (most of the time) Wouldn't buy it for 20 bucks - just wait until it's on discount for 5 bucks again!
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Frequently Asked Questions

Little-Known Galaxy is currently priced at 19.50€ on Steam.

Little-Known Galaxy is currently not on sale. You can purchase it for 19.50€ on Steam.

Little-Known Galaxy received 591 positive votes out of a total of 652 achieving a rating of 8.49.
😎

Little-Known Galaxy was developed and published by Carbon & Kay.

Little-Known Galaxy is playable and fully supported on Windows.

Little-Known Galaxy is playable and fully supported on MacOS.

Little-Known Galaxy is not playable on Linux.

Little-Known Galaxy is a single-player game.

There is a DLC available for Little-Known Galaxy. Explore additional content available for Little-Known Galaxy on Steam.

Little-Known Galaxy does not support mods via Steam Workshop.

Little-Known Galaxy does not support Steam Remote Play.

Little-Known Galaxy is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Little-Known Galaxy.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 July 2025 08:18
SteamSpy data 30 July 2025 13:09
Steam price 30 July 2025 20:18
Steam reviews 29 July 2025 21:49

If you'd like to dive deeper into the details about Little-Known Galaxy, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Little-Known Galaxy
  • SteamCharts - Analysis of Little-Known Galaxy concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Little-Known Galaxy compatibility
Little-Known Galaxy
8.5
591
61
Game modes
Features
Online players
20
Developer
Carbon & Kay
Publisher
Carbon & Kay
Release 20 May 2024
Platforms