Lost in Random: The Eternal Die on Steam - User reviews, Price & Information

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Take on an ancient evil in Lost in Random: The Eternal Die, a fast-paced action roguelite set in the whimsical world of Random. Play as Queen Aleksandra and her die-companion Fortune as you battle twisted foes, wield powerful relics and abilities, and roll the dice to escape this nightmarish realm.

Lost in Random: The Eternal Die is a action, roguelite and hack and slash game developed by Stormteller Games and published by Thunderful Publishing.
Released on June 17th 2025 is available only on Windows in 17 languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Arabic, Korean, Russian, Spanish - Latin America, Thai, Turkish and Ukrainian.

It has received 350 reviews of which 318 were positive and 32 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 22.49€ on Steam with a 10% discount, but you can find it for 14.99€ on Instant Gaming.


The Steam community has classified Lost in Random: The Eternal Die into these genres:

Media & Screenshots

Get an in-depth look at Lost in Random: The Eternal Die through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel i5-4590 3.70 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 650
  • DirectX: Version 11

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
You have to check out Lost in Random: The Eternal Dice if you haven't already. I just finished it, and it's such a nice game. The art style is absolutely incredible and super unique. But it's not just pretty; the combat is snappy, and the gameplay is fun. Rolling dice in combat sounds weird, but it totally works and makes every fight feel strategic and exciting. And the story is not that bad either. Plus, the characters are fantastic. The only complaint I have is that I wish it were a bit longer. There is not much to do after beating the Mare. If you're looking for something that feels different and charming in the roguelike genre, you've got to play this one. It's a real gem! 9/10
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June 2025
I am in LOVE with this game! I love the relics system, the mini-games, the weapons are fun, the upgrades, the characters. The health drops from pots I will say are pretty rare (I didn't even know they were a thing) but they do give you a decent amount of health back. Another thing it doesn't really tell you but you can take ALL the treasures after defeating an arc boss, don't miss out on those goodies!
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June 2025
It's a very thin recommend, because in principle the game is fun. But it needs a lot of work in almost all details. Most timing feels off - if you dodge right when the alarm goes off when stepping on a trap you still get hit. You dodge an attack but still get hit. Chaining actions works like half the time. Boss strength varies wildly. All the items you pick up feel inconsequential or too luck-based to get synergies going.
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June 2025
Putting this review up so there is some perspective from someone who didn't receive the game for free. I completed the game in approximately 2.5 hours (which is a bit of a warning if you care about the money to playtime ratio). TL DR: a responsive, snappy room-based roguelite akin to Hades. Lovely Burton meets Alice in Wonderland aesthetic to it, for a lack of a more accurate description. Lovely voice acting. Does come with typical roguelite issues and doesn't innovate much. You basically get what it says on the box with little to push the, by now well-established formula forward. The gameplay loop is super familiar and honestly a little bland. Slash and dash will be 99% of your inputs. Occasionally you get access to a "card attack", which is some powerful, customizable effect. You can also throw your die, which functions as a sort-of ranged damage/install, depending on what items you obtained. The card attack is charged by dealing damage, which is generally a nice way to go about it as it rewards competent play as opposed to perpetuating being passive. Unfortunately the designers here did not fully capture why this implementation is great to mitigate passive play (akin to Hyper Light Drifter), which I will talk about in a bit. The die throw can be replenished by picking it back up. The implementation of the die feels extremely gimmicky and shoehorned into the game because it had to be there. Not only does the randomize effect have VERY little impact on how the game plays (outside a few events explicitly designed for it) there are also a lot of upgrades that condition themselves such that NOT interacting with it is BETTER for you (e.g. "die will periodically..." or "when you have the die on your back..."). This is typical roguelite noise that interferes with how expressive the actual game is; less is more sometimes. Arguably my biggest problem with Lost in Random: The Eternal Die is that it offers permanent ranged options (a bow, in this case). With this simple inclusion the designers have essentially put themselves into a split: do we design enemies around the assumption the player has permanent ranged options or do we design it around melee? This is for example why I enjoy Hyper Light Drifter's design so much: it focuses around the latter and it CAN do that, because ranged options are inherently tied to using the former. The result in this game's case is that the bow just trivializes the entire game (I completed 2 bosses in my first attempt in a row using it, on my second run, without having encountered them before -- clearly this isn't the intended pacing here). Visual clarity is OK, but not good. Color palettes are used at random. Some AoE effects are very transparent for some reasons (like poison clouds left by enemies). The background is very little invasive however, which was a pet peeve of mine in Hades, so it's never hard to distinguish what you are supposed to focus on from background noise. I fear that in later levels the particle spam will become very annoying. The communication on enemy telegraphing is not good, but the game is easy enough this doesn't become a huge pain. It is completely unclear to me how the enemy stagger state works for example; it seems to work up to some limit and then they break free? It also doesn't seem to work on all enemies. The roguelite element is done in a very unique way. You slot upgrades into a grid to essentially play match-3. As you can never fully plan ahead on what new tokens you are going to be entering this creates a nice pace-breaking distraction. Unfortunately, as all roguelites, I do fear this small spatial managing game will become very stale very quickly as optimal solutions are uncovered. Overall I like this game. It's inoffensive. It looks and sounds good. It's not great or innovative from a design perspective.
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June 2025
Welcome to Tim Burton's Hades! This game is VERY well made, polished, and a lot of fun. it's a RogueLITE that definitely has that hook that makes you say "One more run..." The combat is fast, fluid, and varied with tons of buildcrafting to be had, I also want to make a special mention regarding the voice actors in this game. They are all FANTASTIC! They add so much to the game. Well done everyone!!
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Frequently Asked Questions

Lost in Random: The Eternal Die is currently priced at 22.49€ on Steam.

Lost in Random: The Eternal Die is currently available at a 10% discount. You can purchase it for 22.49€ on Steam.

Lost in Random: The Eternal Die received 318 positive votes out of a total of 350 achieving a rating of 8.39.
😎

Lost in Random: The Eternal Die was developed by Stormteller Games and published by Thunderful Publishing.

Lost in Random: The Eternal Die is playable and fully supported on Windows.

Lost in Random: The Eternal Die is not playable on MacOS.

Lost in Random: The Eternal Die is not playable on Linux.

Lost in Random: The Eternal Die is a single-player game.

There are 3 DLCs available for Lost in Random: The Eternal Die. Explore additional content available for Lost in Random: The Eternal Die on Steam.

Lost in Random: The Eternal Die does not support mods via Steam Workshop.

Lost in Random: The Eternal Die does not support Steam Remote Play.

Lost in Random: The Eternal Die is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Lost in Random: The Eternal Die.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 June 2025 06:26
SteamSpy data 24 June 2025 21:31
Steam price 25 June 2025 04:53
Steam reviews 23 June 2025 15:45

If you'd like to dive deeper into the details about Lost in Random: The Eternal Die, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Lost in Random: The Eternal Die
  • SteamCharts - Analysis of Lost in Random: The Eternal Die concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Lost in Random: The Eternal Die compatibility
Lost in Random: The Eternal Die
8.4
318
32
Game modes
Features
Online players
212
Developer
Stormteller Games
Publisher
Thunderful Publishing
Release 17 Jun 2025
Platforms
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