Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Shape of Dreams on Steam

Quick menu

Shape of Dreams delivers fast-paced top-down roguelite action with chaotic projectile-filled battles, fluid combat, and high-stakes co-op. Play solo or with up to three friends as you dodge overwhelming attacks and unleash devastating builds.

Shape of Dreams is a action roguelike, pve and co-op game developed by Lizard Smoothie and published by NEOWIZ.
Released on September 10th 2025 is available on Windows, Steam Deck and Steam Machine in 13 languages: Korean, English, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish and Turkish.

It has received 16,007 reviews of which 14,246 were positive and 1,761 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 24.50€ on Steam, but you can find it for 6.39€ on Eneba.


The Steam community has classified Shape of Dreams into these genres:


Here is the detailed breakdown of supported languages for Shape of Dreams:

UI Subtitle Audio
English
German
French
Italian
Korean
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Turkish
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Shape of Dreams through various videos and screenshots.

Load More

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64 or newer
  • Processor: Intel Core i5-6400 / AMD FX-8320
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 960 (2048 MB) / AMD Radeon R9 280 (2048 MB)
  • DirectX: Version 12
  • Storage: 12 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

57 hours played
Sept. 2026
I don't often write reviews, but DAMN. This game is scratching an itch I didn't even know I needed to have scratched. Ravenswatch was a good game, it was fun. The game play was good, the loop was fun, the characters are good and it was overall a blast to play. The binding of Isaac: Repentance+ is amazing. The game is perfect, the items are perfect, the builds are perfect, it's challenging, it's so much fun and I truly enjoy it. Risk of rain 2 is my GOAT It is perfect in every way. Characters, check. Items, check. Builds, check. Sound design, check. EVERYTHING IS PERFECT. BUT THIS HOLY HELL! THIS IS PERFECTION, IF PERFECTION HAD A KID WITH ULTIMATE GREATNESS! This game is so much fun, it is so challenging and it is just overall perfect. The music, the creativity, the first boss fight, THE SECOND BOSS FIGHT (WHICH I HAVEN'T PASSED YET) It is all so amazingly done. It is a combination of all my favorite games, it scratches an itch that was so deep inside of me, that I never knew I had it. It is so bloody perfect, so addictive. I am 5 hours in, I played it ever since I bought it and the only reason I am stopping right now, IS BECAUSE IT IS 4 AM AND I NEED SLEEP! Goodnight Shape of Dreams. Play you in the morning again!
111 hours played
July 2026
I hadn't heard anything about this game, no advertising, no one talking about it, it just popped up on the top of steam one day and... it's amazing. It's almost perfectly everything I wanted in this type of game. I have since bought more copies for friends or encouraged others to get it. So what is it? Basically, think of a single player or co-op MOBA (think league of legends, DotA2, that kinda stuff) but without the lanes and instead it's set up as a rogue-lite with some randomized elements, some metaprogression and lots of unlocks. There are NO microtransactions, it's all unlocks from doing challenges in the game itself or metacurrency from playing it. The gameplay is fairly simple, you move around (mouse or WASD or controller, control options are very well done) and dodge enemy attacks which have proper telegraphing of where and when they'll hit, you avoid the attacks with dodges, movement and defensive/movement abilities, use your own abilities to kill the enemies off. Once a room is cleared, you go on a semi-randomly generated map with a variety of nodes on it with the nodes usually having special events on them, like this one has a shrine you can heal at, this other one has a miniboss with better loot, this one you can sacrifice one of your items to get a new one or upgrade it, others may be various shops to spend your earned currency in, that kind of thing. There are a variety of different challenges for each area, different enemy types, different bosses, some unique stuff, and a lot of hidden content like optional and hidden bosses if you want a bigger challenge. The luck mitigation is fairly good, though not perfect. You can choose to spend the metacurrency to let you select a specific spell or upgrade for your spells and it becomes free for the next 24 hours, so you can do multiple runs in a row with one guaranteed item. To unlock the item for this you have to beat the last boss with the item equipped, and doing so multiple times reduces the cost of picking it again in the future. The main thing about gameplay is you get up to 4 active spells to use and 1 passive ability, and each of the 4 spells has 3 upgrade slots for a variety of things which modify how the spells work. So for example, you can have a spell that deals damage in front of you based on your spell power stat, and upgrade it to trigger a series of fireballs when used as well, then have each time it deals damage to trigger another attack, and for all its damage to count as fire damage to apply stacks of burning on any targets hit. The upgrades interact with each other if they're slotted into the same spell, so you can do a lot of interesting combinations and get some silly builds going. As is proper for a rogue-lite, they absolutely let you break the game in interesting and fun ways. If you get the right parts, and put them together, you can make some ridiculous setups which completely alter how the game works, such as having an auto-casting shield that triggers when you take damage and automatically casts retaliatory attacks rapidly when you're hit, so that you want to get hit instead of avoiding attacks, so that your biggest threat is spaced out attacks that hit after your shield would go down. Each individual character has several different play styles, different abilities they learn, and a different constellation-styled set of passive upgrades you can unlock, so they do play fairly differently from each other, and can even be played fairly differently with two people playing the same character thanks to all the customization options available. Honestly... I don't know why this isn't a better known game. It really deserves way more attention than it has gotten. Out of anything similar to this, from Eversiege to Ravenswatch, this one, Shape of Dreams, is by far the best of the lot by a very, very large margin. Oh, also, anything you unlock in your game... also is available for your friends when you play with them. And they can help you unlock those same things, so it passively encourages you to play with friends. Either way, I highly recommend Shape of Dreams, especially with friends, but it's good to play alone as well! It does take a little bit to get used to the game, it has a lot more depth than it first looks, and they keep patching it to add new content. There's definitely a few hundred hours of very good gameplay available in here, and it's worth it even if it's not on sale.
176 hours played
March 2026
Shape of Dreams is a fast-paced, extremely addictive hack-n-slash roguelite with gorgeous visuals, decent build diversity and lots of modifiers to alter your future runs. it is probably one of my favorite Roguelites in a long time. But it has some really serious issues that are hard to look past in the long term. Most of the issues boil down to a general lack of content and some really questionable balancing decisions. Having unlocked every ability, achievement, character and cosmetic in the game, there's not really anything left to progress so I feel pretty confident that I've explored the game thoroughly enough to review it fairly. Core Gameplay Loop: The Core Gameplay loop of Shape of Dreams is extremely solid. Whether playing Solo or Coop (2-4), runs can be as quick or grindy as you want them to be. A Run is on average between 15-45 minutes depending on how many rooms you decide to clear, but can go much longer and potentially endlessly if you choose to loop (start the run over, raising difficulty but keeping all power ups). Combat, especially boss combat, is very satisfying and feels more involved than most Roguelites, feeling more similar really to an action RPG like Diablo or Path of Exile. Enemy variety is pretty good, with different worlds having different mechanics to engage with rather than serving as cosmetic reskins of the same enemy over and over. There are dozens of "Lucid Dream" modifiers that significantly alter your run by adding challenges or changing how certain symptoms work, though I do think the "good" modifiers make the game way too easy and should have a penalty associated with them. Grinding stardust feels a little bit too slow, but honestly, I'm close to having unlocked almost all of the content you buy with stardust, so I can kind of see why. Runs do also eventually get repetitive because of the 4 stages, the 1st and 4th stage are always the same boss and theme. While I appreciate that stage 2 and 3 vary and looping allows them to vary even further, I think there needs to be variations for level 1 and 4 as well because getting the same world and boss over and over every 4 worlds on endless mode really kills any desire to do multi-loop runs. Characters and Customization: Shape of Dreams is a character based Roguelite. It currently has 8 distinct characters, but offers decent depth in customizing them. Each character has a unique skill tree, character-exclusive abilities and traits and unlockable alternative abilities allowing you a great degree of customization along with dozens of common traits that are shared and progressed by all characters. That being said: while every character plays and looks completely different from one another, ultimately most meta builds for all characters are the same. I think there could be more depth to the characters and ultimately, for the price point, I feel there should be at least twice as many characters (16 or more) to really feel complete. While Steam shows almost 90 hours, the in-game statistics show I've only actually been in game for about 38 hours total and I've unlocked all characters and the majority of unlockable skills and passives for them. There's really not much more for me to progress in this aspect, which I feel is the most interesting part of building. Difficulty, balance and Meta/Endgame: Contrary to a lot of the posts about this game, I would argue Shape of Dreams is one of the easiest Roguelites I've ever played and much friendlier to newcomers and Co-op than most alternatives. Higher difficulties do add some new challenges, but to be honest, certain essences (predation, Clemency + Guidance, Obsidian/Momentum, etc.) completely trivialize the game and the balance in general is just not very good. Specifically Essence of Predation is so strong that it not only works with every single build and character, but it works better than virtually any combination by itself. Paired with the Wild Lucid Dream or other strong essences like Clemency, and it becomes easier to get bored and end the run early than it is to actually die. With the ability to start a run with Predation, you can effectively oneshot bosses from the first map and it frankly gets easier the longer you play. Even with additional negative modifiers there's just not really any meaningful way to slow down predation. What makes this more of an issue is that there aren't any truly meaningful contenders, it is just objectively the strongest essence you can use for any character and it's not even close. This really hurts the replayability and challenge of the game and they desperately need to nerf it. It's gotten to the point I just avoid picking it up, because it completely trivializes the game even on the highest difficulty. Price tag and is it worth it?: $30.00 for a game is generally a pretty reasonable price, but for a Roguelite, this is one of the more expensive ones despite being a little shallow on the content side. While I get that 3D Roguelites won't ever be able to match 2D roguelites in terms of character and content count due to the massive increase in scope of a 3D Project, there are many other 3D roguelites with significantly more content for the same or even lower price. As a cost comparison, Soulstone Survivors is about 1/3 the price of Shape of Dreams and has almost three times as many characters with a similar or greater level of customization. It has more levels, more bosses, more powerups, more build synergies and significantly better balance. For me, the improved combat over most roguelites does make it worth it, but as a roguelite the value is a bit more debatable. In closing, I really like this game, but it's a bit underbaked and I think with more content and more variation between runs, this could be potentially the best roguelite I've ever played. There's clearly a lot of love and soul put into, it just needs more tangible content to sink your teeth into for the price point. I'm going to recommend it for the time being in the hope that it gets more content down the road, if it stays the way it is, I will likely change my review to negative.
22 hours played
Feb. 2026
A good game to play with friends. One thing I found lacking in this game is the save system. Please make the co-op and single-player save files separate so the co-op host can still play solo without deleting the co-op save.
22 hours played
Feb. 2026
The fact that the game saves if anyone crashes or you crash is a god sent thing. The game is addictive, and learning things is fairly simple, builds can go crazy and you can have an absolute blast. I play this on steamdeck and it works great!

Similar games

View all
Rogue Point From the creators of Black Mesa: Welcome to Rogue Point! A 4-player co-op shooter where teamwork is everything. Join forces on intense missions with evolving objectives and powerful upgrades. Plan, Adapt, and Overcome. Your squad’s survival depends on it.
Similarity 62%
Price -61% 7.99€
Rating 6.3
Release 04 Aug 2026
Cinderia A fast, brutal action roguelite with razor-sharp controls and insane build freedom. Fuse embers, magic cards, and gear into wildly overpowered combat styles — and break each run in a world consumed by the Ash Witch.
Similarity 61%
Price -40% 10.63€
Rating 8.5
Release 30 Mar 2026
Teenage Mutant Ninja Turtles: Splintered Fate TMNT Splintered Fate - Unleash the Turtles in a roguelike quest to rescue Splinter from the Foot Clan! Master ninja skills, unite in bodacious co-op gameplay, and conquer iconic NYC locales.
Similarity 60%
Price -89% 3.17€
Rating 8.0
Release 06 Nov 2024
NETHER DUNGEONS Nether Dungeons is an action-packed dungeon crawler. Battle through procedurally generated dungeons, face relentless enemies, and defeat epic bosses. Customize your hero, wield diverse weapons, and survive intense challenges as you descend into ever-changing, dangerous depths.
Similarity 60%
Price Free to play
Rating 7.7
Release 15 Nov 2024
Mist Slayer Mist Slayer is an action Roguelite game. You are a time traveling hero, called to aid in a mystical war, and armed with unique weapons and skills. Face down amazing enemies in parallel universes, collecting various power-ups, and exploring as you go. Play alone or team up with friends.
Similarity 59%
Price -39% 4.78€
Rating 6.1
Release 17 Aug 2023
Wild Woods Wild Woods is a couch co-op game full of action, teamwork and woodland critters. One to four players take on the role of brave little cats defending their wooden wagon on its way through a dangerous forest. Clever cooperation is key - their way is full of obstacles!
Similarity 59%
Price -79% 3.28€
Rating 7.5
Release 09 Dec 2024
Debugging Hero As the Debugging Hero chosen by the Legendary Sword, you have gained the ability to manipulate character variables! Use this powerful ability to overcome the dungeons blocking your path and defeat the Demon Lord!
Similarity 59%
Price 9.75€
Rating 8.0
Release 30 May 2025
Spell Disk Build unique synergy spell combos to destroy the hordes of monsters and bosses in this rogue-lite action game.
Similarity 58%
Price 14.79€
Rating 8.4
Release 01 Mar 2024
Echoes of Mystralia Echoes of Mystralia is an action-heavy spellcrafting ARPG roguelite, where rapid combat meets deep customization. Craft your own spells, unlock new combinations, fight epic bosses, and discover a narrative-rich world that never plays the same twice.
Similarity 57%
Price -1% 19.98€
Rating 7.8
Release 11 Aug 2026
Lost in Random: The Eternal Die Plunge into a living nightmare where every roll counts. Chain fluid combat with dice-fueled attacks, stack relics into ferocious synergies, and build unstoppable momentum. Slash through fate, bend chance to your will, and defeat the Black Die in this board-game inspired roguelite dungeon crawler.
Similarity 56%
Price -91% 2.37€
Rating 7.9
Release 17 Jun 2025
DAIMON BLADES From the creators of E.Y.E: Divine Cybermancy, a cult cyberpunk RPG. Daimon Blades is a brutal first person slasher that combines the depth of action RPGs and replayability of roguelites. Launch expeditions solo or up to 4 players, and survive the many horrors of the Daimon Realm.
Similarity 56%
Price -50% 9.95€
Rating 6.8
Release 06 Oct 2025
RAM: Random Access Mayhem The roguelike where you play as the enemies. Take control of your foes, turn them against each other in fast-paced combat, and leap to a new host before your current body breaks down.
Hidden gem
Similarity 55%
Price -9% 13.75€
Rating 9.0
Release 15 Sep 2025

Frequently Asked Questions

Shape of Dreams is currently priced at 24.50€ on Steam.

No, Shape of Dreams is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Shape of Dreams received 14,246 positive votes out of a total of 16,007 achieving a rating of 8.69.
😎

Shape of Dreams was developed by Lizard Smoothie and published by NEOWIZ.

Yes, Shape of Dreams is playable and fully supported on Windows.

No, Shape of Dreams is not playable on MacOS.

No, Shape of Dreams is not playable on Linux.

Yes, Shape of Dreams is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Shape of Dreams is playable and fully supported on Steam Machine.

No, Shape of Dreams does not support VR.

Shape of Dreams offers both single-player and multi-player modes.

Shape of Dreams includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for Shape of Dreams. Explore additional content available for Shape of Dreams on Steam.

No, Shape of Dreams does not support mods via Steam Workshop.

No, Shape of Dreams does not support Steam Remote Play.

Yes, Shape of Dreams is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Shape of Dreams.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 October 2026 22:55 UTC
SteamSpy data 13 October 2026 20:42 UTC
Steam price 27 October 2026 19:18 UTC
Steam reviews 21 October 2026 22:06 UTC

If you'd like to dive deeper into the details about Shape of Dreams, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Shape of Dreams
  • SteamCharts - Analysis of Shape of Dreams concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Shape of Dreams compatibility
Shape of Dreams
Rating
8.7
14,246
1,761
Game modes
Multiplayer
Features
Online players
1,169
Developer
Lizard Smoothie
Publisher
NEOWIZ
Release 10 Sep 2025
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.