Megadimension Neptunia VII on Steam - User reviews, Price & Information

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New challengers are taking control of Gamindustri, and Neptune's nowhere in sight. Now she’s gotta help a mysterious stranger fight a colossal new evil, reclaim her Goddess title, and find some time for pudding! Go next gen with Giant Battles and multi-worlds in this JRPG!

Megadimension Neptunia VII is a anime, jrpg and female protagonist game developed by Idea Factory and Compile Heart and published by Idea Factory International.
Released on July 05th 2016 is available only on Windows in 2 languages: English and Japanese.

It has received 3,201 reviews of which 3,019 were positive and 182 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 16.79€ on Steam, but you can find it for 8.43€ on Instant Gaming.


The Steam community has classified Megadimension Neptunia VII into these genres:

Media & Screenshots

Get an in-depth look at Megadimension Neptunia VII through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel i5 2.3 GHz or comparable
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 650 or comparable
  • DirectX: Version 11
  • Storage: 17 GB available space
  • Sound Card: Windows compatible sound card
  • Additional Notes: Shader v5 or newer

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
A Nep A Day Keeps the bad vibes away! Megadimension Neptunia Victory 2, commonly mistaken as Neptunia 7 due to people not reading Roman numerals, follows an arc-based story: you complete one arc and move on to the next. There are three endings, one of which is very easy to get, but I'm not going to go into that because SPOILERS, DEARY! I myself have triple dipped on multiple platforms to get this entry specifically because I feel that it is the most polished of the Neptunia games in regards to combat and level design. The changes to the combat system from Re:birth 3 are quick and easy to adjust to so what are you waiting for? The proud nation of Planeptune is waiting for the one who will guide the Protagonist of Protagonists!
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April 2025
Funny story, I had to wait years to play this game since I didn't have the hardware to play it. After waiting and waiting, here we are. This is easily the best Neptunia game , yes, it's also better than the "best" spinoff you can think of, we got a very long and memorable story that's easily the second best in the series, and they fixed most of the problems many people had with the Re;Birth series of games, even tho this game really seems to be based on the PS3 trilogy rather than the "remakes" themselves. That being said, this game is not perfect. While the gameplay is better than that of the other games, the difficulty here is something to worry about; the early game sucks, you can't really grind or get very decent gear, so you never have the advantage during the Zerodimension arc . Unfortunately, the same thing can be said of other segments, at the start of Noire's route you are literally thrown into a dungeon that's just too much for the level she is at, so it's just better to skip all the battles and go to the event right away. I'd say the easiest out of them was Blanc's route , since Rom and Ram happen to be very strong. Now, when it comes to the late game, you really need to grind with very specific monsters until you are at a decent level, and it's not like in the other games where all the characters level up simultaneously, in this game you need to use chips for that, and I think only one character has that by default, which is crazy and makes the game slower. At the end of the game, you can find a dungeon that has a monster which drops a lot of EXP, the most in the game, even with that, it's not very reliable, after you reach lvl 110, it gets very slow, so aiming for lvl 999 in this game is just pointless, you don't need it to beat the game, in fact, 99 is more than enough, but that's actually good since it doesn't force you to stay there for long. Sadly, the dungeon where the monster can be found is terrible and you need to memorize it or use an external map because it's disabled there, and it's very dark. So overall the gameplay is fine, I love how it feels more "complete", like the game actually feels finished and not a Ctrl + Victory like the Re;Birth trilogy, as I mentioned the difficulty forces you to do stuff that's just annoying depending on the player, but it's still a good experience once you get used to it.... Oh yeah, the world map in this game is terrible, forgot to mention that, I hate the random encounters and how slow it feels. I get it, they were trying to do something different, but I didn't like it. Getting all the achievements is painful, one of them is literally RNG based and that sucks, while the others are just slow and it's just better to get everything in NG+, including the true ending, So if you are aiming for all the achievements, beat the game with the normal ending first, then start a NG+ save and go for the full clear there, I admire that this is the only mainline game that actually made me want to do NG+ unlike the others, especially since NG+ has better equipment that makes exploring the dungeons easier and faster. The story was great, while it's not the best in the series by any means, it is very good and I loved the new characters, the plot twist was kinda expected but it was still shocking, the whole thing has an amazing build up, it is that good, and it's sad that Neptunia didn't get a game as great as this one ever since, we shall see if Nep 5 will save us or destroy the franchise. Overall rating: 7.4/10 I love the new ideas and mechanics, but the execution could have been better, that didn't stop me from enjoying the game as it is, would play again just for the story, I'm not getting those achievements and rare stuff ever again.
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March 2025
i suppose i would put negative rating to this game, but since the story was promising, there were couple new mechanic and some improvements and such, then this time, i can leave positive rating for this one. the only unfortunate thing i didnt enjoy were, ran into a lot of difficulty spikes, and then afterwards, grinding to get the good ending seemed like such a chore. I have to say the experience wasn't worth it. yeah, like really, story can gets intense from time to time but grinding it? probably not worth it. Yes, there was a point where you needed to farm/grind regular mobs to level up characters from around lvl 25 to 30 or so to unlock the strongest skills necessary to defeat the bosses and advance in the next story, and you had to do this for each faction (four times). It's fortunate that this is the sole instance where you need to grind; it feels unintentional, as if the developers overlooked this moment during their balance testing. I hope all turn-based games didn’t involve grinding and instead focused solely on tactics and gameplay. (normally i hate grinding game into completionist but i can put neptunia series as excepction as i liked the game so much. i just dont like involving grinding to enjoy single player games and not making grinding as focus of chore)
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Jan. 2025
I will preface this by saying: I'm aware this is a review for a game that's been out for approaching a decade now. Most people who were going to play this game have already done so at this point. With that being said, I'll still give my piece. As a Neptunia game, it definitely deserves the title of best Neptunia game. The story is incredibly good and engaging, and numerous characters get their own turn to shine. If you've played other Neptunia games and enjoyed them, you'll definitely enjoy this. Uzume, the new character we met, ended the story as possibly one of my favourite neptunia characters of the entire franchise. The antagonists are pretty interesting in their own right, ignoring the usual returnee of Arfoire who feels like she's only in because its Arfoire. The story itself is split into three distinct arcs. The first is set in Zero Dimension, which was a very strong story from start to finish, with good character interactions. The second part, by far the longest section, was itself split into 5 parts, one in each nation with a different CPU as the lead, and the last all together. The characters were slightly more scattered, but still very good. Each storyline in here felt different enough from each other to not feel samey The last part is back to Zero Dimension and by far the shortest. It was pretty good, gave a lot of closure to the various plot points and had some very good speeches and touching moments My problems with the game are two-fold: 1: Random encounters. Navigating around the map involves your characters 'walking' on routes to various dungeons or other locations. These roads have 'nodes' where you have a chance to encounter a monster. The problem is that this chance is far too high, and when it happens, it entirely ruins the flow of the story. I had a cutscene, needed to travel a couple nodes over to see the second part of that cutscene, but every single node triggered an encounter, forcing me to fight some monsters. I already have to fight monsters in the dungeons and bosses, I shouldn't be forced to fight monsters on what should be fast-travel. Most annoyingly, NG+ actually gives an item that prevents these encounters. I used it, and the second playthrough was SIGNIFICANTLY more enjoyable. And they obviously knew it would be or they wouldn't have included that item. In which case, just get rid of those encounters in the first place. 2; My other problem with the game; actually getting the True Ending. It is so incredibly frustrating to learn , 60 hours into my playthough, that because I had missed a single, time limited, unmarked, missable quest 20 hours ago, I was locked out of the True Ending with no way to reverse that without replaying 20 hours of game. Then my second playthrough, now actively on the lookout for those quests, I STILL managed to miss one of them because I didn't check the Guild Tab in the exact right transition. Again I didn't know until I got to the end. This is especially eggresious since the only reason I'd do that quest originally is to get Shares, but I had already maxed them, so I had NO reason to do this unmarked random quest among a dozen other identical quests that in no way hinted it was critical to the story in any way. TL:DR, if you want the True End, use a guide. Don't just try doing everything you see, because miss even a single thing and you're screwed. And then you've wasted 60 hours of careful gameplay. Overall story rating: 9.5 out of 10 Overall gameplay rating: 4 out of 10
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Dec. 2024
Imo the best Nepnep game with Rebirth 1, the 3 games idea is really fun even tho it makes the game the hardest game of the series so far The story is extremly good, the ost is hardly Dreamcast style which means its rock and metal and i love it, Uzume became my new fav Character and lot of elements that made Rebirth 3 so bad was removed and improved. My fav Nepnep game and i loved the living shit out of it even tho the RNG Card achivment was hell, If you love Nepnep i 100% recommend it
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Frequently Asked Questions

Megadimension Neptunia VII is currently priced at 16.79€ on Steam.

Megadimension Neptunia VII is currently not on sale. You can purchase it for 16.79€ on Steam.

Megadimension Neptunia VII received 3,019 positive votes out of a total of 3,201 achieving an impressive rating of 9.04.
😍

Megadimension Neptunia VII was developed by Idea Factory and Compile Heart and published by Idea Factory International.

Megadimension Neptunia VII is playable and fully supported on Windows.

Megadimension Neptunia VII is not playable on MacOS.

Megadimension Neptunia VII is not playable on Linux.

Megadimension Neptunia VII is a single-player game.

There are 12 DLCs available for Megadimension Neptunia VII. Explore additional content available for Megadimension Neptunia VII on Steam.

Megadimension Neptunia VII does not support mods via Steam Workshop.

Megadimension Neptunia VII supports Remote Play on TV. Discover more about Steam Remote Play.

Megadimension Neptunia VII is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Megadimension Neptunia VII.

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Last Updates
Steam data 23 April 2025 08:08
SteamSpy data 28 April 2025 19:50
Steam price 30 April 2025 04:50
Steam reviews 29 April 2025 12:02

If you'd like to dive deeper into the details about Megadimension Neptunia VII, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Megadimension Neptunia VII
  • SteamCharts - Analysis of Megadimension Neptunia VII concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Megadimension Neptunia VII compatibility
Megadimension Neptunia VII
9.0
3,019
182
Game modes
Features
Online players
8
Developer
Idea Factory, Compile Heart
Publisher
Idea Factory International
Release 05 Jul 2016
Platforms
Remote Play
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