Men of War II on Steam - User reviews, Price & Information

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Experience warfare like never before! Men of War II, the anticipated sequel to the highly acclaimed RTS franchise is here with all-new units, locations, campaigns, game modes and true trademarks of the series: historical fidelity and action-filled gameplay on the Eastern and Western Fronts of WWII.

Men of War II is a multiplayer, co-op and world war ii game developed by Best Way and published by Fulqrum Publishing.
Released on May 15th 2024 is available on Windows and Linux in 12 languages: English, Russian, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish and Ukrainian.

It has received 6,226 reviews of which 3,948 were positive and 2,278 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 44.99€ on Steam, but you can find it for less on Eneba.


The Steam community has classified Men of War II into these genres:

Media & Screenshots

Get an in-depth look at Men of War II through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64bit
  • Processor: Intel Core i5 2300
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 660 2GB
  • DirectX: Version 11
  • Storage: 25 GB available space
  • Additional Notes: Requires persistent internet connection of at least 2Mbit/s.
Linux
  • Processor: Intel Core i5 2300
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 660 2GB
  • Storage: 25 GB available space
  • Additional Notes: Requires persistent internet connection of at least 2Mbit/s.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
A Veteran's Review. I have been playing this for 10 hours now. Let's start right off the bat, when you play this game, play the tutorial. Do not try to figure this out on your own or by jumping into a random mission. I have been with this series since 2004, and I can’t bloody figure out what I’m doing. Everything you have honed for two decades has been thrown in the trash. They completely changed the UI. They implemented a point system to unlock units, as well as certain unit rosters that are locked together as a squad that you cannot separate individually,this is by design, not an accident. Mission objectives are not clear, you never know if the game is bugged or if you’re just doing something wrong. In certain modes, the AI seems to be winning despite you having full control of the map, simply because the objectives are so poorly explained. I played on Easy first just to figure out the mechanics, then switched to Epic. There isn’t much of a difference besides enemy waves increasing earlier than expected, the outcome feels basically the same. The more you play, the more points and units you unlock to put into 'decks' for multiplayer or single-player. It is incredibly cumbersome. Instead of having a nice unit roster to experiment with, you have to grind to unlock them first. The main menu interface is a mess,nothing works the way it’s supposed to. Under the 'Options' sprocket icon, there are separate sections for offline and online play. Be warned: progress does not cross over. What you unlock offline stays offline, and vice versa. There are so many bizarre UI decisions. When you click multiplayer, you have a lot of options,honestly, too many,but the game was clearly designed for group play, not for a single individual. The AI isn't bright and the pathfinding is still bad, with units constantly getting stuck on obstacles. However, the engine itself is far more stable than Gates of Hell. The thing is, once you get the hang of it, there is a good game somewhere in there. But the learning curve to find it involves some of the most mind-bogglingly confusing interface design I've ever seen. It’s frustrating trying to figure out if the game is intended to work this way or if it's just broken. It feels like one step forward and two steps back. At least the editor is fun and has a good roster of units to play with. Modding is tricky now, too, as they changed that system as well. This game was clearly built as a free-to-play title, and boy, does it show. The Bottom Line, Do I recommend it? Yes. Would I purchase it at full price? F*** no. I got it for less than €5, and I still feel like I might have overpaid, but at the same time, I think I got my money's worth. If you manage to figure out the interface and host a game with friends, you’ll have fun. But the vast majority of players won’t have the patience to get past the barriers I listed. Once you do, you’ll see what I mean, there’s a good game in here. Update: After 55 hours and successfully clearing the game on Epic difficulty, an achievement shared by less than 1% of the player base, my original stance remains unchanged, I enjoy this game, but it is struggling through a massive identity crisis. The biggest hurdle for any veteran of the series is that Men of War II isn't an evolution, it’s a total overhaul. To find the good game buried inside, you have to actively ignore twenty years of expectations. If you judge it on its own merits, it’s a solid title that easily outshines the disaster of Men of War Assault Squad 2 Cold War. But as a sequel? It’s the weakest in the franchise because it throws the established playbook in the trash. The Arena DNA still feels like a heavy anchor. Forcing players to grind single-player missions just to unlock basic units for their decks is a bizarre restriction on player freedom. This is made worse by a UI that feels disorganized and mechanics that are so poorly explained that even after 55 hours, I often can't tell if a feature is bugged or just working as intended. My Verdict, The multiplayer variety is fantastic and the core gameplay can be rewarding, but the barrier to entry is just too high. If this game didn’t carry the Men of War name, it would be a strong standalone title. As it stands, it’s a good game that makes you work far too hard to actually have fun.
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Nov. 2025
I play the Men of War titles almost exclusively to create scenarios for myself using the mission editor. I have been a long-time fan of previous titles in the series, and have contributed missions to the workshop for AS2. I absolutely adore the sandbox, create-any-scenario opportunities that this series' editor provides. Unfortunately, I stayed away from this release due to the subpar reviews. I really wish I had purchased the game earlier and made up my own mind . It seems like a lot of the negative reviews are comparing this game to Gates of Hell. I would rather judge it on its own merits, and not compare them to each other. I think they both have different roles to play, and can co-exist. Men of War II has solved a lot of the gripes I've had with the series for a while. I really want to thank for the development team for improving a lot of the clunky, awkward mechanics that had persisted in the series since the first game. Here are just a few that I've really noticed and appreciated so far: - infantry can now fire while moving. - smoke grenades now work much more effectively. - trench digging in-game, and not just baked in as a map feature. - much better cannon emplacements and camo. - units can clear trenches. - buildings function much better when occupied than previous titles. - units can storm buildings and clear them automatically. - units can spread out and don't bunch up as in older titles. - units now automatically vault over walls. - cannons now require more extensive crews. - much improved animations. - much better environments and props. - great sound effects. - GEM editor has received many new features. These are just a few of the things I've really enjoyed experiencing so far. I've been able to create and play out scenarios that wouldn't have played quite right in the older games. That's a joy for me! I'll probably add more to this review as I continue playing. I look forward to many more hours creating and playing editor scenarios. I hope that other peoples' gripes with the game can be resolved, and that this becomes the flagship title for the mainline Men of War series. Thank you devs for the many improvements!
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Sept. 2025
I'm a very casual player, so this is not for a PVP review. I've enjoyed this game a lot! Some of the voice lines can be a little cringe, but not a huge issue. Love the focus on positioning and fortification. Taking the time to set up a position rewards you and leaving your troops in a compromised position is very punishing. PVE is fantastic for us "after work" gamers that are just looking for an engaging but semi relaxed experience. I love building extensive trench systems and supporting my push with a mix of mortors and arty. One of the coolest feelings I've had in a game in a while. 10/10 for me.
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May 2025
Like other reviewers have said, it wasn't what I expected from a Men of War sequel; but I've still had a lot of fun with it and want to see the game continue to evolve with dev support.
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Feb. 2025
I am very happy I ignored the reviews and picked this up on sale. I have really enjoyed it! I can't comment on the multiplayer as I'm more a single player type, but the campaigns have been fun and challenging. There are some bugs that need to be ironed out, but all in all there is nothing game breaking. If you are a fan of single player WWII RTS, please give it a chance!
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Frequently Asked Questions

Men of War II is currently priced at 44.99€ on Steam.

Men of War II is currently not on sale. You can purchase it for 44.99€ on Steam.

Men of War II received 3,948 positive votes out of a total of 6,226 achieving a rating of 6.24.
😐

Men of War II was developed by Best Way and published by Fulqrum Publishing.

Men of War II is playable and fully supported on Windows.

Men of War II is not playable on MacOS.

Men of War II is playable and fully supported on Linux.

Men of War II offers both single-player and multi-player modes.

Men of War II offers both Co-op and PvP modes.

There are 3 DLCs available for Men of War II. Explore additional content available for Men of War II on Steam.

Men of War II is fully integrated with Steam Workshop. Visit Steam Workshop.

Men of War II does not support Steam Remote Play.

Men of War II is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Men of War II.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 January 2026 15:17
SteamSpy data 28 January 2026 21:48
Steam price 29 January 2026 12:27
Steam reviews 29 January 2026 00:02

If you'd like to dive deeper into the details about Men of War II, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Men of War II
  • SteamCharts - Analysis of Men of War II concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Men of War II compatibility
Men of War II
Rating
6.2
3,948
2,278
Game modes
Multiplayer
Features
Online players
86
Developer
Best Way
Publisher
Fulqrum Publishing
Release 15 May 2024
Platforms
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