METAL GEAR SOLID V: THE PHANTOM PAIN on Steam - User reviews, Price & Information

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Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.

METAL GEAR SOLID V: THE PHANTOM PAIN is a stealth, open world and action game developed and published by KONAMI.
Released on September 01st 2015 is available only on Windows in 8 languages: English, French, Italian, German, Japanese, Portuguese - Brazil, Russian and Spanish - Latin America.

It has received 99,922 reviews of which 91,675 were positive and 8,247 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 29.99€ on Steam, but you can find it for 13.93€ on Gamivo.


The Steam community has classified METAL GEAR SOLID V: THE PHANTOM PAIN into these genres:

Media & Screenshots

Get an in-depth look at METAL GEAR SOLID V: THE PHANTOM PAIN through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 7x64, Windows 8x64, Windows 10x64 (64-bit OS Required)
  • Processor: Intel Core i5-4460 (3.40 GHz) or better; Quad-core or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 650 (2GB) or better (DirectX 11 card Required)
  • DirectX: Version 11
  • Storage: 28 GB available space
  • Sound Card: DirectX 9.0c compatible sound card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

69 hours played
Nov. 2025
Invisible Invisible Invisible Invisible walking by the wall (Shy one) the shadows will not fall (Shy one) is silently ignored (Quiet one) discouraged by the noise (Quiet one) living without choice (Quiet one) is a life without a voice When you can't even say my name Has the memory gone? Are you feeling numb? Go on, call my name I can't play this game, so I ask again Will you say my name? Has the memory gone? Are you feeling numb? Or have I become invisible? the dreamers wish away (Hindsight) it's falling on my face (Highlights) the shape of my disgrace When you don't hear a word I say As the talking goes, it's a one-way flow No fault, no blame Has the memory gone? Are you feelin' numb? And have I become invisible? Invisible Invisible Invisible, invisible Invisible, invisible Invisible, invisible Invisible No one hears a word they say Has the memory gone? Are you feelin' numb? Not a word they say But a voiceless crowd isn't backin' down When the air turns red With a loaded hesitation Can you say my name? Has the memory gone? Are you feelin' numb? Have we all become invisible?
65 hours played
Sept. 2025
An Unfinished Game, but so good you can't rate down Rating: 9/10 For a long time, I was looking for games similar to Wildlands. I love that one. Now, I regret why I didn't play this before. It's been in my library since years and always ignored, among 100s of other. For a open world game released in 2015, its graphics still hold up to my standards. Unlike modern slop games, this game runs fantastic even on old 1060. Game is capped @60 FPS, but you can easily overcome with LS Frame Generation or mods. They totally nailed the gameplay aspect of this game , reminds me of Wildlands but only more tactical. Like, your suppressors break after a limited use. You can silently interrogate enemies for information. You can blend in your environment with cartoons, camo dress, sandstorm, etc. If you approach in stealth, you can't rely on mindless shootings like we do in other games lol. You have to engage your mind. Now don't get the idea that this game is realistic, cuz it isn't. It's just fun. If you fail stealth? You can always resort to violence and it's legit fun. They nailed shooting mechanics too. In fact, its faster and more efficient lol. But enemies adapt to you. Use too much combat? You'll see more armors. Use too much sniper, you'll face more sniper. So on. It's open world and there are a number of ways you can deal with an enemy. It's up to you. Bombard them with heli, order your pet or buddy, maybe one man army?.. you can. Game is sci-fi. You can imagine the rest. BUT it's not all roses and sunshine. While the actual cutscenes and story in general is great, they completely broke the immersion after Mission 31 (Chapter 1). They mindlessly 1:1 copied many story missions with same cutscene but different difficulty or parameters and it truely hurts. It was like a joke. Like preparing a delicate art after spending several days and then just randomly throwing it in waters. I have never seen any game as badly rushed in other half. There are total 50 missions so you can imagine how many levels they make you play again just for sake of completion. Game is way better off without them, LITERALLY. Plus, to understand the part of story and its logic, you need to listen several audio logs. Now, that was a real torture too. I know it's optional, but I don't want to torture myself to understand them lol. Make less of these please. SEVERAL HOURS of my steam playtime with unncessary GPU load and torture is bcuz of those tapes! After every mission, you will see mini credits screen mentioning Kojima lmao. Yeah the guy is legend but don't overdo it. But the worst part of this game has to be the ending. IT IS AN UNFINISHED GAME. PLEASE DON'T BELIEVE OTHERWISE. [url=https://x.com/HIDEO_KOJIMA_EN/status/1963133016752169028] EVEN KOJIMA RECOGNISE THIS. It is very unsatisfying ending. Plus these repetitive missions break the immersion so much that it only amplifies that. No, it did not feel like prep for new entry. It just felt unfinished to me and I guess most players out there too. But the core game is so good that EVERYONE COMMENDS THIS. Just make sure to play Ground Zero first as it's a 1 mission banger prologue.
78 hours played
Aug. 2025
I just CQC'd a Donkey, then got in my fully pimped out gold helicopter that plays Bowie over the loud speakers Literally 100% worth $20 dollars right there
1 hours played
Aug. 2025
Directed by Hideo Kojima. Written By Hideo Kojima. A game by Hideo Kojima. Special Thanks Hideo Kojima. Also, made by Hideo Kojima. A Hideo Kojima game. Produced by Hideo Kojima.
4 hours played
June 2025
Listen, I only have 2 hours on PC but hundreds on Xbox circa 2016 and let me tell you something. This game is living proof that game developers have gone to utter ♥♥♥♥ since around 2020. This game looks better and runs so much better than games being put out for the last five years and is so in depth with content. With that being said, let me say a few things. This was the last game I bonded with my brother over before he joined the military and I started college, it was hands down some of the best times in gaming we shared and brings back so many memories of how satisfied we were building up our separate bases and giving each other pointers to different things. It's so amazing that almost 10 years later, this game literally looks and feels as if it should have been released around today's time and puts so many games to shame. The only MGS game I ever played before this was the first on PS1 when I was around 4 years old, so I have no idea what the lore was and jumping into it with no idea, made it that much more intruiging. how could a very on par mil-sim structured game revolve around extremely fictional lore with some humorous, yet emotional elements added. It really makes for such a fun game especially if you're thinking about picking this up before the new one releases. Also, UE5 is the death of games imo, the whole time I have revisted this game, I have been extremely mad at how developers post 2020 have taken gaming with micro-transactions, skins, same game but reskinned and different developers, same concepts. Although what sets this apart, is all of this is found in game. The best part, is collecting different tapes of music from the 80s and listening to it while being an utter badass mowing down enemies or running through the different biomes. Seriously, this is a huge refreshment and has reminded me why around 2015-2019 was peak in gaming. If you like mil-sim, don't want pvp or multiplayer, a good and intriguing story that's very strange, yet makes up for in combat and traversing, please do yourself a favor and pick this up. I remember being a big ARMA player since ARMA 2 and with ARMA 3 being 2 years fresh, this game felt like the better alternative for me that gave that scratched the specific gaming itch I always craved. Coming back to it, I feel the same. I hope this helps or was interesting to whoever sees this in 2025!

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Frequently Asked Questions

METAL GEAR SOLID V: THE PHANTOM PAIN is currently priced at 29.99€ on Steam.

No, METAL GEAR SOLID V: THE PHANTOM PAIN is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, METAL GEAR SOLID V: THE PHANTOM PAIN received 91,675 positive votes out of a total of 99,922 achieving an impressive rating of 9.04.
😍

METAL GEAR SOLID V: THE PHANTOM PAIN was developed and published by KONAMI.

Yes, METAL GEAR SOLID V: THE PHANTOM PAIN is playable and fully supported on Windows.

No, METAL GEAR SOLID V: THE PHANTOM PAIN is not playable on MacOS.

No, METAL GEAR SOLID V: THE PHANTOM PAIN is not playable on Linux.

METAL GEAR SOLID V: THE PHANTOM PAIN offers both single-player and multi-player modes.

METAL GEAR SOLID V: THE PHANTOM PAIN offers both Co-op and PvP modes.

Yes, there are 13 DLCs available for METAL GEAR SOLID V: THE PHANTOM PAIN. Explore additional content available for METAL GEAR SOLID V: THE PHANTOM PAIN on Steam.

No, METAL GEAR SOLID V: THE PHANTOM PAIN does not support mods via Steam Workshop.

Yes, METAL GEAR SOLID V: THE PHANTOM PAIN supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Yes, METAL GEAR SOLID V: THE PHANTOM PAIN is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for METAL GEAR SOLID V: THE PHANTOM PAIN.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 June 2026 16:19
SteamSpy data 10 June 2026 11:20
Steam price 13 June 2026 20:47
Steam reviews 11 June 2026 22:08

If you'd like to dive deeper into the details about METAL GEAR SOLID V: THE PHANTOM PAIN, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about METAL GEAR SOLID V: THE PHANTOM PAIN
  • SteamCharts - Analysis of METAL GEAR SOLID V: THE PHANTOM PAIN concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck METAL GEAR SOLID V: THE PHANTOM PAIN compatibility
METAL GEAR SOLID V: THE PHANTOM PAIN PEGI 18
Rating
9.0
91,675
8,247
Game modes
Features
Online players
1,248
Developer
KONAMI
Publisher
KONAMI
Release 01 Sep 2015
Platforms
Remote Play
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