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Mafia on Steam - User reviews, Price & Information

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It’s 1930. After an inadvertent brush with the mafia, cabdriver Tommy Angelo is reluctantly thrust into the world of organized crime. Initially, he is uneasy about falling in with the Salieri family, but soon the rewards become too big to ignore.

Mafia is a action, story rich and crime game developed by Illusion Softworks and published by 2K.
Released on August 28th 2002 is available only on Windows in 8 languages: English, French, German, Italian, Spanish - Spain, Czech, Polish and Russian.

It has received 15,257 reviews of which 13,346 were positive and 1,911 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Mafia into these genres:

Media & Screenshots

Get an in-depth look at Mafia through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP / Vista / 7 / 8 / 10
  • Processor: 1.4 GHz or faster
  • Memory: 2 GB RAM
  • Graphics: 3D Graphics card compatible with DirectX 9.0
  • DirectX: Version 9.0
  • Storage: 3 GB available space
  • Sound Card: DirectX 9.0c compatible sound card
      Compatibility notice: Windows 8 and above require DirectPlay. Windows XP 64-bit is not supported.

    User reviews & Ratings

    Explore reviews from Steam users sharing their experiences and what they love about the game.

    18 hours played
    July 2026
    Game is older than me, but it's still good. A little scuffed, The controls are wack but those can be changed in the settings. Some bugs and lack of direction but overall the game was great.
    17 hours played
    July 2026
    Ok, I have so much to say about this game, negative and positive sides. Let's talk about bad things first. I understand that game is from 2002, and that it was sat in the 30s, but driving in this game, at the beginning it was so hard for me to understand driving, later I become a better at driving, so that means you have to take some time. It's challenging but ok, ok, next thing. Aiming, aiming is so so bad, I had so much problems with hitting opponents, aiming is so hard in this game that you really need good skill with that. It's realistic that you can die if you get shot few times, ok, I'm ok with that, but the problem is missions rarely have health kit (that can give you 30-100 health) when you really need them, in those missions where it's all about shooting you'll hardly find it. Now, missions. Missions like missions are not that bad, BUT, the problem is they are really confusing (at least to me at first as a new player). They were so confusing that half of the missions I needed a tutorial to see where I need go. I finished the game in 17 hours, I can imagine how much longer it would take me if I didn't decide to get help from the internet. Poliiiiceee, to be honest the police is really good implemented in this game, but that's a big problem. It's really easy to get wanted, if you go faster then 60 kph, if you crash into somebody, if you destroy a SIGN, I know this is not GTA but coming from a person that really really likes GTA games, I find this really offensive to me cuz, you really need to pay attention to what you are doing, which I'm not big fan of but ok, It's Mafia game so, makes sense. The remake is really good, If they didn't make a remake (maybe am wrong), I don't know who would play classic one. But let's talk about 1 thing that is really good, and that's a storyy. Really good made, I enjoyed It (gameplay was bad but I get into it so, it wasn't that bad). Missions as I said were confusing to me, but there are many that were funny (that confusion made it look worse then how it really is). Overall, if you want to play this game for the first time it would be difficult but you'll see (if you want to play it at all). Ratings: Story: 8 Gameplay: 4 Characters: 8 Missions: 6 Map: 6 Total rating: 6,5 -ish Ratings for my First playthrough ever. Also I played strictly main missions except Lucas's ones, they were fun.
    9 hours played
    March 2026
    A true titan of the genre that still holds its ground today. The level of realism it delivered at its release was decades ahead of its time, paired with storytelling that rivals the best cinema. The atmospheric score is a standout, especially the frantic track during the 'Running Man' mission that perfectly builds the tension. From the brutal challenge of the infamous race to the haunting, emotional ending, every moment feels earned. This game is a soulful cult classic that captures the 1930s aesthetic better than any other.
    11 hours played
    Sept. 2025
    On the positive side, the game delivers a compelling narrative, supported by gorgeous cinematics and an atmospheric soundtrack that nails the mood at every turn. The story moments are memorable, and the presentation does a fantastic job of drawing you into the world. Unfortunately, the actual gameplay doesn’t quite live up to that standard. The on-foot controls feel clunky and unresponsive, making basic movement and combat more of a chore than they should be. This is compounded by frustrating gameplay elements poorly designed encounters, awkward mechanics, and pacing issues that often break immersion. The result is a constant tug-of-war between moments of brilliance and moments of irritation: a game that shines when it leans into its story and atmosphere but stumbles whenever it asks you to take direct control.
    23 hours played
    Sept. 2025
    Mafia: City of Lost Heaven is an open world action crime game and “hot dame” simulator developed by Illusion Softworks, a studio that was established in Brno located in the Czech Republic in 1997 and whose work up until release mainly included the Hidden & Dangerous tactical shooter series. However, aside from that, the actual development of the original Mafia had started in 1998, consisting of a team of five people or so and was originally a game called “Gangster”. It would initially use the engine of the Hidden & Dangerous series before the actual development of the game would be moved to the LS3D Engine, an engine that would mainly be used by lower budget studios to make games like Chameleon, more Armed and Dangerous games and Wings of War. This change would lead to development for the game taking an extra two years or so, with two directors coming to the forefront: Daniel Vavra and Petr Vochozka, the former of which I have more information on in the long run. Vavra was also the main writer for the game, having watched classics like The Godfather and Goodfellas and wanting to pay homage to movies like this in the form of a realistic video game with melancholic aspirations. Some concepts that were in development before being cut included a multiplayer mode, a racing menu as well as a body grabbing system to move around corpses you killed (perhaps for stealth reasons). Originally the team was around five people, though over the years it would grow to about twenty to forty people depending on the sources you pull from around the time of the release. How were the reviews for the game? First I’ll go over my feelings on it before following up on that. For most of review, links included: https://backloggd.com/u/gamemast15r/review/3354509/ What’s there to say on the gameplay? I enjoy it a lot, but I can also understand how people would feel about it if they didn’t like it. I’ll start first on this with the combat/camera, as it’s very much an older game and it does things differently than the rest of the series. You’ll follow right behind Tommy at all times even outside of combat, the camera moving in the same direction that Tommy himself moves so you can’t exactly look around your surroundings like that. There’s no cover system so you can’t just hide behind a wall and shoot your gun wildly, instead you’ll need to crouch (to focus your aim better) and pop in and out left or right and shoot in order to kill someone unless you wanna go up for the kill. You have a health bar that goes up to 100 that sits in the lower left hand side of the screen that you’ll need to refill with first aid stations that don’t always make themselves obvious and are kind of few and far between depending on the mission. You will die really easily if you’re not careful, whether it’s getting unloaded on by a Tommy Gun or given a shotgun jumpscare that messes with me EVERYTIME. Actual checkpoints can have you replaying decent sections of a mission if you die. With everything that I listed feeling kind of archaic and annoying, then why do I like it so much? Maybe it’s a nostalgia thing but even despite my meh experience playing the Playstation 2 port, it just works well and I never really had an issue with it for the most part. I never had an issue with the actual combat or realism, and the truth is I only really felt hard pressed in terms of difficulty towards the last mission of the game or so just due to them introducing grenade throws. The actual gunplay itself feels fantastic between the various weapons, the feedback these weapons give, the satisfaction of putting down rival mobsters. Melee combat? So-so for the most part, as using your fists looks cool and sounds satisfying but you can also just kind of take a while to knock a guy out or you can get into a loop of getting knocked out. I honestly felt like combat sections were some of my favorite missions in the game, like the Italian Restaurant Ambush or The Farm. I feel like since there isn’t much else I can say here, I want to get into Mission Structure as this is where I feel like a lot of the focus on gameplay actually goes. Before I start I want to say that the game definitely focuses on a hyper realism and can be considered frustrating for those who aren’t used to older styled gameplay. I love it however as the missions itself remained vary, and while there are some long checkpoints and I never really enjoyed driving across the entire city again because some goons murdered me or police got a hate b o n er on me for speeding, I always just kind of took it in stride and had a laugh because I found myself genuinely enjoying the game. It doesn’t feel like just nostalgia but it feels like that and meeting the game on it’s same expectations, though I’ll admit I went in kind of being scared of it because of how “realistic” it was. Another thing I really enjoy? The details, some that you wouldn’t really know about unless you kind of explored or went off the beaten path a bit, though it isn’t that crazy. For example, when chasing Morello he has four separate ways he can die with three of them providing their own cutscenes and which one plays is kind of random; shooting down his airplane, crashing him off a bridge, stopping just before the bridge and engaging in a shootout (no cutscene) or somehow driving well enough to stay right next to him for a bit during the chase so the others can wipe him out before he gets to the countryside. This level of detail? Amazing. The Prison Sniper Job? Kill the construction worker near the manhole and dump him into it and you won’t have to worry bout cops later. The game doesn’t tell you this stuff but it’s pretty damn cool to learn about this sort of stuff, and as such I’ll leave a Steam guide in the links (or in the Backlogg’d page links) for you to check out but it’s seriously cool that it’s open ended how to approach situations sometimes and I wish they kept that for later entries in the franchise. One of my favorite details actually has to do with getting rid of the wanted car for Lucas by the lighthouse; most people would park it by the edge of the cliff before grabbing another car and then pushing it in. Put it in Neutral and get out of the car and bam it’s in the ocean! Though this brings up another section: driving. Links: https://m.youtube.com/watch?v=fD2E_fPDeIg https://steamcommunity.com/sharedfiles/filedetails/?id=2865792854 https://m.youtube.com/watch?v=Mi_iG0jL75o https://m.youtube.com/watch?v=d7tss65Y92Y&pp=0gcJCRsBo7VqN5tD https://www.youtube.com/watch?v=RNiAvnCohu0&t=188s https://m.youtube.com/watch?v=uT7NTGVVrz8 https://www.ign.com/wikis/mafia/PC_Cheats https://m.youtube.com/watch?v=BsjH-_b5R0w https://www.youtube.com/watch?v=QPuZpqT22vE https://www.ibtimes.co.uk/mafia-director-daniel-vavra-gta-grand-theft-409859 https://www.youtube.com/watch?app=desktop&v=Mi_iG0jL75o https://blog.playstation.com/2017/08/29/my-life-in-the-mafia-games-looking-back-on-the-series-15-year-history/ https://www.youtube.com/watch?v=oxneE7TUGu0 https://www.databaze-her.cz/hry/mafia-the-city-of-lost-heaven/zajimavosti/ https://mafia.2k.com/news/mafia-20th-anniversary-developer-interview/ https://www.youtube.com/watch?v=h9PLdfhcIDk https://www.youtube.com/watch?v=-Hs7Y0gzQ7E https://www.youtube.com/watch?v=cNXP7up9m4w https://tvtropes.org/pmwiki/pmwiki.php/Trivia/MafiaTheCityOfLostHeaven https://www.youtube.com/watch?v=gm9nI1kB9lg&t=682s https://www.imdb.com/title/tt0338221/ https://www.youtube.com/watch?v=DbRVs5F2HxM https://mafiagame.fandom.com/wiki/Mafia_Soundtrack https://www.youtube.com/playlist?list=PL5NaQUcLY2gCJL2NZnbrJM3qYc3aEB2Vr https://www.youtube.com/watch?v=E78OIBYmSjQ https://steamcommunity.com/sharedfiles/filedetails/?id=1207695708 (Music Mod) https://www.nexusmods.com/games/mafia https://www.youtube.com/watch?v=BvXUR_ynn7k

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    Frequently Asked Questions

    Mafia is currently priced at 9.99€ on Steam.

    No, Mafia is currently not on sale. You can purchase it for 9.99€ on Steam.

    Yes, Mafia received 13,346 positive votes out of a total of 15,257 achieving a rating of 8.54.
    😎

    Mafia was developed by Illusion Softworks and published by 2K.

    Yes, Mafia is playable and fully supported on Windows.

    No, Mafia is not playable on MacOS.

    No, Mafia is not playable on Linux.

    No, Mafia is not playable on Steam Deck.

    No, Mafia is not playable on Steam Machine.

    No, Mafia does not support VR.

    Mafia is a single-player game.

    No, Mafia does not currently offer any DLC.

    No, Mafia does not support mods via Steam Workshop.

    No, Mafia does not support Steam Remote Play.

    Yes, Mafia is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

    You can find solutions or submit a support ticket by visiting the Steam Support page for Mafia.

    Data sources

    The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

    Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

    Last Updates
    Steam data 08 September 2026 09:10 UTC
    SteamSpy data 05 September 2026 18:16 UTC
    Steam price 11 September 2026 18:45 UTC
    Steam reviews 11 September 2026 11:55 UTC

    If you'd like to dive deeper into the details about Mafia, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

    • SteamDB - A comprehensive database of everything on Steam about Mafia
    • SteamCharts - Analysis of Mafia concurrent players on Steam
    • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mafia compatibility
    Mafia PEGI 18
    Rating
    8.5
    13,346
    1,911
    Game modes
    Features
    Online players
    55
    Developer
    Illusion Softworks
    Publisher
    2K
    Release 28 Aug 2002
    Platforms
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