Middle-earth™: Shadow of War™ on Steam - User reviews, Price & Information

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Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.

Middle-earth™: Shadow of War™ is a open world, action and rpg game developed by Monolith Productions and published by WB Games.
Released on October 09th 2017 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Arabic, Korean, Simplified Chinese and Traditional Chinese.

It has received 107,218 reviews of which 95,053 were positive and 12,165 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Middle-earth™: Shadow of War™ into these genres:

Media & Screenshots

Get an in-depth look at Middle-earth™: Shadow of War™ through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1 with Platform Update
  • Processor: AMD FX-4350, 4.2 GHz / Intel Core i5-2300, 2.80 GHz
  • Memory: 6 GB RAM
  • Graphics: AMD HD 7870, 2 GB / NVIDIA GTX 660, 2 GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 70 GB available space
  • Additional Notes: X64 required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☑ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
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March 2025
After hearing that WB was shutting down Monolith, I came back to pay tribute to an old friend (Monolith, not WB) by replaying the Middle-earth games. I first played Shadow of War on PlayStation when it launched, excited after loving the first game—but my enthusiasm soured thanks to the infamous microtransactions and loot box fiasco that plagued the endgame. Now, in 2025, with all that monetization removed, I’m glad to finally experience the game as it was meant to be. Beneath all that corporate greed was always a solid game. Playing both Shadow of Mordor and Shadow of War back to back, I appreciate their evolution—the improved combat, tactics, and enemy variety, even if some aspects can feel repetitive. But ultimately, it’s the Nemesis System that truly carries the experience. The main story is fairly forgettable, but the personal stories forged through battles with the Orcs make it all worthwhile. One of my favorite moments? I killed an Orc named Krakhorn. He came back as "Krakhorn the Machine," now sporting mechanical limbs after I had previously mutilated him. Naturally, I killed him again—only for him to return once more, taunting me for failing to finish the job. This time, he managed to kill me and was promoted to Warchief. Determined to put an end to him, I tried again… and again… but he kept returning. Eventually, I attempted to recruit him, but his Iron Will resisted, so I resorted to shaming him repeatedly. That backfired spectacularly. Instead of breaking, he became a Maniac, growing even stronger and capable of one-shotting me if I so much as slipped up. He climbed the ranks until he became Overlord, and at that point, I knew I couldn't take him down alone. So, I planted four bodyguards in his inner circle, waiting for the perfect moment to betray him. When the time came, my minions turned on him mid-battle, while I spent the entire fight dodging like my life depended on it—because it did. Eventually, my conspirators took him down, and I made his killer the new Overlord of Gorgoroth. So far, he hasn’t betrayed me… yet. Looking back, Shadow of War is a flawed but truly special game. Even after all these years, nothing quite compares to the chaos and emergent storytelling that the Nemesis System creates. Monolith’s work here was remarkable, and their innovation will leave a lasting impact on gaming. It’s a shame to see such a talented studio go, and their Nemesis system locked behind a patent, but their legacy lives on in the stories we’ve all created. Thank you, Monolith. You deserved better.
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Feb. 2025
R.I.P. Monolith Productions 1994 - 2025 Killed by the Corporate F*cks at WB and that Sh*thead David Zaslav. This game being an example of their meddling. (had loot boxes at launch before being taken out later) Is this game bad, no, far from it. Is this game perfect, same answer, no. But despite the grindy nature of this game, Monolith really put the effort in this sequel. the characterization of it's orcs, it's world, the VAs (especially the orcs) really don't get enough credit for their performance. You will be sorrowly missed Monolith, I hope the talented devs you housed get back up their feet soon.
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July 2024
Game is fun, the nemesis system is masterpiece, it is fun, engaging and interactive. Dev is bad, patent the nemesis system, they are st**id, gr**dy, short sighted EDIT: oops not the dev, but warner bros EDIT 2: The problem is not the patent itself, but they patented, and just put it asides, no innovation, and also preventing other people from developing something more fun with the mechanic
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June 2024
If you like AC type games, it is similar with an interesting twist in the Nemesis system. I really had a great time playing this, and for 2€ in this summer sale, the bargain is too good not to try it.
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Frequently Asked Questions

Middle-earth™: Shadow of War™ is currently priced at 39.99€ on Steam.

Middle-earth™: Shadow of War™ is currently not on sale. You can purchase it for 39.99€ on Steam.

Middle-earth™: Shadow of War™ received 95,053 positive votes out of a total of 107,218 achieving a rating of 8.75.
😎

Middle-earth™: Shadow of War™ was developed by Monolith Productions and published by WB Games.

Middle-earth™: Shadow of War™ is playable and fully supported on Windows.

Middle-earth™: Shadow of War™ is not playable on MacOS.

Middle-earth™: Shadow of War™ is not playable on Linux.

Middle-earth™: Shadow of War™ is a single-player game.

There are 8 DLCs available for Middle-earth™: Shadow of War™. Explore additional content available for Middle-earth™: Shadow of War™ on Steam.

Middle-earth™: Shadow of War™ does not support mods via Steam Workshop.

Middle-earth™: Shadow of War™ does not support Steam Remote Play.

Middle-earth™: Shadow of War™ is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Middle-earth™: Shadow of War™.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 June 2025 11:13
SteamSpy data 12 June 2025 01:52
Steam price 14 June 2025 12:47
Steam reviews 13 June 2025 16:00

If you'd like to dive deeper into the details about Middle-earth™: Shadow of War™, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Middle-earth™: Shadow of War™
  • SteamCharts - Analysis of Middle-earth™: Shadow of War™ concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Middle-earth™: Shadow of War™ compatibility
Middle-earth™: Shadow of War™ PEGI 18
8.8
95,053
12,165
Game modes
Features
Online players
1,417
Developer
Monolith Productions
Publisher
WB Games
Release 09 Oct 2017
Platforms