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Mitsurugi Kamui Hikae on Steam

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Take on the role of a warrior maiden forced to hunt down her best friend, who has stolen a sacred demon blade. Immerse yourself in the tale of a deadly feud between two old friends and the demonic sword tearing them apart―told through high-speed action!

Mitsurugi Kamui Hikae is a female protagonist, hack and slash and cute game developed by Zenith Blue and published by PLAYISM.
Released on March 10th 2014 is available only on Windows.

It has received 3,345 reviews of which 2,675 were positive and 670 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 9.99€ on Steam, but you can find it for 2.03€ on G2A.


The Steam community has classified Mitsurugi Kamui Hikae into these genres:

Media & Screenshots

Get an in-depth look at Mitsurugi Kamui Hikae through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP/Vista/7/8
  • Processor: Intel CORE2 2GHz or better (recommended)
  • Memory: 2 GB RAM
  • Graphics: Directx 9.0c (Shader Model3.0 or better)
  • DirectX: Version 9.0c
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

7 hours played
Sept. 2026
>Plays game >fails multiple times at the end >ragequits >comes back 5 months later >finishes it Conclusion: if you dont like this game ur jewish
1 hours played
Sept. 2026
I’m not sure whether to give it a recommendation or not. But based on various factors and especially the fact that it’s currently cheap (I bought it at an 80% discount). I’d recommend buying this game only when on offer. It’s similar to games like DMC (Devil May Cry) and DW (Dynasty Warriors). It’s all about slashing, slashing, slashing, guarding, using ultimate moves or abilities, and dodging. There are only 4 costumes. I’ve finally managed to finish this game. Stage 5 is the final stage, stage 5 consisting of two parts (one part with one boss, no army). The skills and moves are fairly adequate, but executing counters is very difficult. The game dev makes a wise choice by featuring a beautiful main character. Purchased on 10 September 2026 Finished on 10 September 2026 Rating: 52 out of 100
4 hours played
May 2026
Mitsurugi Kamui Hikae could be equated to all sorts of things, really. It could pass off as a vertical slice, created by a small team of developers and meant to be seen only by few suits in a publishing firm, from which said team is hoping to receive the fundings necessary to finish the project. It features a greatly limited amounts of assets, it's unpolished and not all of the ideas have been properly figured out, but the intended audience is fully aware of this and will analyze it not for what it is, but for what it'll be if they were to give it a chance. Mitsurugi Kamui Hikae could also remind you of a low budget game from the 7th generation of consoles, something you would have picked up from the used section at a Game Stop for 19 bucks, maybe hoping that you came across a hidden gem. Whichever way you look at it, it's cheap and unremarkable, but maybe that's exactly what drew you in. Have you ever found yourself playing a game from an anime you never heard of? Very often the charm of the source material gets lost in translation, and not just in the literal sense. Whether it's the limited technology, the lack of resources or the lack of care, if you don't have a context for these supposedly important scenes happening as you're playing, you'll never understand the weight they have in the original form, and you'll feel robbed in a sense. "There has to be more to this", a sentence that applies to the example i just made, as well as Mitsurugi Kamui Hikae. There HAS to be more to this. Mitsurugi Kamui Hikae is impressively competent for being made by such a small group of people. Does that matter? You can look at the details in the character models and their animations and think to yourself "whoever made this must be really good", but if you lacked the context of this being an indie game made by pretty much 3 people, would you instead think "i really like what i'm looking at"? Do you like the dishwater enemy designs, or the incredibly basic environments, or the anime girls that you couldn't pick out of a lineup? Do you remember any of the music? Did the story leave an impression on you? If you answered yes to any of those questions you're a very bad liar. Mitsurugi Kamui Hikae does have a fairly complex combat system and does feel mostly smooth to play, but even that aspect is not without its flaws. When you spend your currency to learn a special move, make sure to upgrade it immediately, as most of them won't allow you to chain them to anything in their first level, which is pretty much worse than not having them at all, since they all require directional inputs and they're very easy to accidentally trigger. No effort has been made in distinguishing which attacks can be blocked or not, a very cool feature especially when you're trying to figure out the patterns of any of the 5 bosses, 2 being rematches, or when any of the 4 enemy types in total (i'm not counting recolors) catch you off guard. The multiplier next to the life bar goes completely unexplained in the tutorial; it's easy to understand it's purpose so it's not a huge deal, but you'd think the translators would think to explain what those japanese characters mean, no? I liked Mitsurugi Kamui Hikae. By no means this is a good game, but i did like it. It reminded me how much i liked this genre and made me wonder why it's been so long since i've last played a Ninja Gaiden or a Devil May Cry, the thrill of being stuck at a hard boss, learning its patters bit by bit and using that knowledge to beat it in the end. Good ♥♥♥♥. 100 megs for in download size is genuinely impressive regardless of how little content there is to chew on, got me scared that i accidentally downloaded a malware of some kind.
3 hours played
April 2026
Recommend on sale, the game runs fine, but it just feels like bloody palace from DMC, which I was not a fan of that anyways.
1 hours played
March 2026
This is just if you threw Onechanbara and DMC's Bloody Palace thrown into a blender, and gave it the incredibly braindead enemy AI that you'd expect in Senran Kagura. Not bad, and I was surprised by the 200MB install size, until I actually played it. There's only a few zones, and a few different enemy types. It feels like there's a lack of variety in attacks, and the gameplay loop gets really repetitive. There is a small bit of story, but it's definitely one of those stories that are lacking and only really exist to serve as an endgoal for the gameplay. You use your melee attacks to recharge your blade, you can launch a special attack when enemies turn red when you slash them enough, you can also use your sword meter to quick charge hold attacks. Also, the game caps out at 63FPS and only goes up to 1080p resolution, and the game's built-in controller support is a mixed bag (but that's to be expected of something using DirectInput), so honestly, this is a decent pick up and play game for the Steam Deck if you get it for the $2 on sale. If this was $20, I wouldn't recommend it.

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Frequently Asked Questions

Mitsurugi Kamui Hikae is currently priced at 9.99€ on Steam.

No, Mitsurugi Kamui Hikae is currently not on sale. You can purchase it for 9.99€ on Steam.

Yes, Mitsurugi Kamui Hikae received 2,675 positive votes out of a total of 3,345 achieving a rating of 7.74.
😊

Mitsurugi Kamui Hikae was developed by Zenith Blue and published by PLAYISM.

Yes, Mitsurugi Kamui Hikae is playable and fully supported on Windows.

No, Mitsurugi Kamui Hikae is not playable on MacOS.

No, Mitsurugi Kamui Hikae is not playable on Linux.

This information about Mitsurugi Kamui Hikae is not available yet.

This information about Mitsurugi Kamui Hikae is not available yet.

No, Mitsurugi Kamui Hikae does not support VR.

Mitsurugi Kamui Hikae is a single-player game.

No, Mitsurugi Kamui Hikae does not currently offer any DLC.

No, Mitsurugi Kamui Hikae does not support mods via Steam Workshop.

Yes, Mitsurugi Kamui Hikae supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Mitsurugi Kamui Hikae is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Mitsurugi Kamui Hikae.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 14:06 UTC
SteamSpy data 26 October 2026 10:32 UTC
Steam price 26 October 2026 20:02 UTC
Steam reviews 21 October 2026 05:47 UTC

If you'd like to dive deeper into the details about Mitsurugi Kamui Hikae, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mitsurugi Kamui Hikae
  • SteamCharts - Analysis of Mitsurugi Kamui Hikae concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mitsurugi Kamui Hikae compatibility
Mitsurugi Kamui Hikae
Rating
7.7
2,675
670
Game modes
Features
Online players
0
Developer
Zenith Blue
Publisher
PLAYISM
Release 10 Mar 2014
Platforms
Remote Play
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