MegaTagmension Blanc + Neptune VS Zombies (Neptunia) on Steam - User reviews, Price & Information

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Zombies have invaded Gamicademi, and now it's up to Blanc and friends to school them! Take them out with crazy combos in this hack 'n' slash with a tag-team in single player, or complete special missions with up to 3 other players with online play!

MegaTagmension Blanc + Neptune VS Zombies (Neptunia) is a anime, action and hack and slash game developed by IDEA FACTORY, COMPILE HEART and TAMSOFT and published by Idea Factory International.
Released on October 03rd 2016 is available in English only on Windows.

It has received 1,409 reviews of which 1,236 were positive and 173 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified MegaTagmension Blanc + Neptune VS Zombies (Neptunia) into these genres:

Media & Screenshots

Get an in-depth look at MegaTagmension Blanc + Neptune VS Zombies (Neptunia) through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64-bit)
  • Processor: 3 GHz Intel i3 or equivalent
  • Memory: 4 GB RAM
  • Graphics: DirectX 10.x or OpenGL 3.3 or better graphics card with 1 GB RAM and support for v4 shaders
  • DirectX: Version 10
  • Storage: 3 GB available space
  • Sound Card: DirectX 9.0c compatible sound card
  • Additional Notes: Caution: ATI Mobility Radeon HD 5xxx, 1GB VRAM 5000 series, AMD processor may not work properly with this game.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
May 2026
It's a decent hack and slash game with anime girls. It's decent, but I would not pay over $20 for this.
9 hours played
May 2026
I was really excited to play this game but unless you are going to use only ranged or characters with large area attacks like Uni or Rom then trying to SSS some of those stages without completely over leveling will be one of the most soul crushing experiences ever (Well at least it was for me). I haven't tried out the multiplayer mostly because this is a game that was made like 10 years ago so who would be playing this other than me and like 2 other people. But hopefully one day I can get at least one other person to play this with me so i can try it out. P.S Make sure you use Uni cuz she does stupid damage and makes the game really easy.
8 hours played
April 2026
5/10 Maybe get on sale if you want a short nep game and don't mind the mediocre gameplay. I only really give this a positive rating because the story is decently entertaining. The game play however, is a huge letdown. Most of the story maps are "eliminate this number of enemies" that all spawn in a group a few feet away from your spawn. For most maps I spawned in, walked over to the group, used an sp skill to build the exe gauge, and then used an exe/lily link attack to finish in less than 30 seconds which is not a lot of fun.
15 hours played
April 2026
MegaTagmension Blanc + Neptune VS Zombies, developed by IDEA FACTORY, COMPILE HEART, and TAMSOFT and published by Idea Factory International, is a spin-off that fully embraces the Neptunia series’ tendency toward playful absurdity while shifting its gameplay into a more action-oriented direction. Instead of the turn-based systems that define the mainline entries, it opts for a fast-paced hack-and-slash structure, pairing it with a deliberately ridiculous premise that revolves around zombie filmmaking and over-the-top school antics. The result is a game that feels less like a traditional RPG and more like a light, character-driven action experiment built for quick bursts of entertainment. The narrative is intentionally unserious, centering on Blanc and Neptune as they navigate a bizarre situation involving a film academy and a zombie outbreak tied to their efforts to create a movie. It’s a setup that exists primarily as a vehicle for humor, filled with exaggerated dialogue, meta jokes, and the kind of self-awareness the franchise is known for. Character interactions carry most of the appeal here, with the familiar cast delivering comedic exchanges that fans will recognize and enjoy. However, the story itself lacks depth and progression, functioning more as a backdrop than a driving force, which may leave players looking for a more structured narrative feeling underwhelmed. Gameplay is built around arena-based combat where players face waves of enemies in contained stages. The hack-and-slash mechanics are straightforward, allowing for quick combos, special abilities, and transformations that add flair to battles. The introduction of a tag system—letting players switch between two characters mid-fight—adds a layer of flexibility, encouraging experimentation with different team combinations. While the combat feels responsive and satisfying at first, it doesn’t take long for patterns to emerge, and the lack of deeper mechanics means encounters can become repetitive over time. Success often comes down to repeating effective attack strings rather than adapting to complex enemy behaviors. One of the more appealing aspects of the game is its character variety. A wide roster of playable characters provides different move sets and abilities, giving players multiple ways to approach combat. This variety helps maintain interest across missions, especially for fans who enjoy seeing different characters in action. There is also a multiplayer component that allows cooperative play, adding a social element to the experience, though it feels somewhat limited in scope and doesn’t significantly expand the core gameplay. The structure of the game is mission-based, with players selecting stages from a menu rather than exploring a continuous world. While this approach keeps sessions short and accessible, it also disrupts the overall flow. Missions are often brief, sometimes ending just as they begin to build momentum, which can make the experience feel fragmented. The constant transition between menus and stages further reinforces this stop-and-start pacing, preventing the game from developing a strong sense of progression. Visually, the game maintains the vibrant anime style associated with the Neptunia series. Character models are expressive and colorful, and combat effects add energy to battles. However, the environments themselves are relatively plain, often lacking the detail or variety needed to make them memorable. They serve their purpose as functional arenas but rarely contribute to the overall atmosphere in a meaningful way. In terms of difficulty, the game leans toward accessibility. Early stages are forgiving, allowing players to quickly grasp the mechanics, and while later encounters introduce slightly more challenge, the overall experience remains manageable. This makes the game approachable for a wide audience but may leave players seeking a more demanding or strategic experience wanting more depth. Progression systems, including equipment and character upgrades, provide some sense of growth, though they don’t significantly alter the gameplay loop. Replayability comes primarily from the character roster and the ability to revisit missions with different setups. While this offers some incentive to continue playing, the lack of evolving mechanics or varied objectives means that repetition becomes more noticeable over time. The game provides enough content to remain entertaining in shorter sessions, but it doesn’t fully sustain long-term engagement. Ultimately, MegaTagmension Blanc + Neptune VS Zombies succeeds in delivering a fun, lighthearted experience that captures the personality of the Neptunia series while experimenting with a different gameplay style. It doesn’t aim for complexity or innovation, instead focusing on accessible action and character-driven charm. For fans, it offers an enjoyable diversion with familiar humor and a fresh perspective on the cast, but for others, its repetitive structure and limited depth may make it feel like a novelty rather than a standout title. Rating: 8/10
22 hours played
July 2025
This game is really bad, lol. If you're just a big fan of Neptunia and trashy games, you might like it.

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Frequently Asked Questions

MegaTagmension Blanc + Neptune VS Zombies (Neptunia) is currently priced at 14.79€ on Steam.

No, MegaTagmension Blanc + Neptune VS Zombies (Neptunia) is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, MegaTagmension Blanc + Neptune VS Zombies (Neptunia) received 1,236 positive votes out of a total of 1,409 achieving a rating of 8.35.
😎

MegaTagmension Blanc + Neptune VS Zombies (Neptunia) was developed by IDEA FACTORY, COMPILE HEART and TAMSOFT and published by Idea Factory International.

Yes, MegaTagmension Blanc + Neptune VS Zombies (Neptunia) is playable and fully supported on Windows.

No, MegaTagmension Blanc + Neptune VS Zombies (Neptunia) is not playable on MacOS.

No, MegaTagmension Blanc + Neptune VS Zombies (Neptunia) is not playable on Linux.

MegaTagmension Blanc + Neptune VS Zombies (Neptunia) offers both single-player and multi-player modes.

MegaTagmension Blanc + Neptune VS Zombies (Neptunia) offers both Co-op and PvP modes.

Yes, there is a DLC available for MegaTagmension Blanc + Neptune VS Zombies (Neptunia). Explore additional content available for MegaTagmension Blanc + Neptune VS Zombies (Neptunia) on Steam.

No, MegaTagmension Blanc + Neptune VS Zombies (Neptunia) does not support mods via Steam Workshop.

No, MegaTagmension Blanc + Neptune VS Zombies (Neptunia) does not support Steam Remote Play.

Yes, MegaTagmension Blanc + Neptune VS Zombies (Neptunia) is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for MegaTagmension Blanc + Neptune VS Zombies (Neptunia).

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 June 2026 07:13
SteamSpy data 10 June 2026 22:19
Steam price 13 June 2026 12:46
Steam reviews 12 June 2026 03:53

If you'd like to dive deeper into the details about MegaTagmension Blanc + Neptune VS Zombies (Neptunia), we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about MegaTagmension Blanc + Neptune VS Zombies (Neptunia)
  • SteamCharts - Analysis of MegaTagmension Blanc + Neptune VS Zombies (Neptunia) concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck MegaTagmension Blanc + Neptune VS Zombies (Neptunia) compatibility
MegaTagmension Blanc + Neptune VS Zombies (Neptunia)
Rating
8.4
1,236
173
Game modes
Multiplayer
Features
Online players
3
Developer
IDEA FACTORY, COMPILE HEART, TAMSOFT
Publisher
Idea Factory International
Release 03 Oct 2016
Platforms