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Cyberdimension Neptunia: 4 Goddesses Online on Steam - User reviews, Price & Information

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In this hack 'n' slash adventure co-developed with Tamsoft and Compile Heart, the 4 Goddesses enter an online fantasy game inspired by... themselves! Choose from 12 characters with unique playstyles and skills to fight in realtime brawls, customize with accessories, and play online with others!

Cyberdimension Neptunia: 4 Goddesses Online is a anime, jrpg and rpg game developed by IDEA FACTORY, COMPILE HEART and TAMSOFT and published by Idea Factory International.
Released on February 27th 2018 is available only on Windows in 3 languages: English, Japanese and Traditional Chinese.

It has received 4,663 reviews of which 4,067 were positive and 596 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 28.99€ on Steam, but you can find it for 5.08€ on Gamivo.


The Steam community has classified Cyberdimension Neptunia: 4 Goddesses Online into these genres:

Media & Screenshots

Get an in-depth look at Cyberdimension Neptunia: 4 Goddesses Online through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 (64-bit)
  • Processor: Intel Corei7-3770
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 or comparable
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: Windows compatible sound card
  • Additional Notes: Caution: ATI Mobility Radeon HD 5xxx, 1GB VRAM 5000 series, AMD processor may not work properly with this game.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
April 2026
A Nep Hack n Slash? Yep, this is what 4 Goddesses Online is! To be honest, if you dont take the game too serious, you may like it, I played it to kill time and bonk things to progress the story. So if you find the game on sale, try it, not too hard but neither too easy, just make sure to "grind" a few levels and you will be good. 7.5/10.
19 hours played
March 2026
Got Softlocked on the quest: "Rank 4: A tough cute". Mellow cats don't spawn on Logi mountain and requires them to spawn and beat them there to continue the story. You might be wondering why I am giving this a "recommendation" despite the softlock? This game has great visual novel elements, I LOVE girls who keep chatting and gossiping constantly, fan services aplenty *wink wink*. The cast of girls are fantastic, feminine charms like a full course meal... AND I JUST GOT THEM NEW OUTFITS BEFORE STUMBLING UPON THIS BUG! AAAAH!!!! I have done researches, some suggest enemy spawn chances, yet I have not seen a single enemy swap since the start, they seem fixed. The gameplay kinda sucks like your average low-med budget mmorpg, but these girls makes the score skyrocket! I can't find it in me to "downvote" this piece of art.
4 hours played
Jan. 2026
Imagine the goddesses of Gamindustri getting addicted to a fantasy MMORPG, and you’re basically playing the game-within-the-game. Cyberdimension Neptunia: 4 Goddesses Online is a gorgeous, Unreal Engine 4 powered departure that trades the typical sci-fi corridors for a lush, high-fantasy world called Alsgard. This isn't a turn-based RPG. It’s a full-blown Action RPG that feels like a mix between "Sword Art Online" and a traditional dungeon crawler. I’m currently playing as Neptune—who has traded her hoodie for a set of holy knight armor—and the combat is surprisingly snappy. You have real-time dodges, blocks, and a hot-bar for skills that makes the encounters feel much more kinetic than the Re;Birth series. Watching the girls argue about "meta builds" and "loot drops" while standing in a medieval town square is the exact kind of meta-humor I’ve come to expect. The transition to Unreal Engine does wonders for the visuals. This is easily the most "expensive" looking game in the franchise. The lighting in the forest levels is genuinely pretty, and the character models have a softness and detail that the older games lacked. It actually feels like a living world, even if that world is technically a "simulation" the characters are logged into. The class system is a blast to play with. You have your standard MMO archetypes: Noire is a high-DPS Black Knight, Blanc is the essential Priest (who still has a bit of a temper), and Vert is an Enchanter who is basically living her dream life as an MMO addict. Managing your AI teammates is actually important here; if you don't keep an eye on your healer, you'll find yourself burning through potions faster than Neptune burns through pudding. It captures that specific "comfy" feeling of playing an MMO with friends on a Friday night, without any of the actual toxic chat or grinding for 0.1% drop rates. It’s lighthearted, beautiful to look at, and a great entry point for people who find the turn-based mechanics of the main series a bit too slow. 8.5/10. I came for the fantasy aesthetic, but I stayed for the "gamer" banter and the satisfying skill loops. I’m currently trying to convince Noire that her "lone wolf" playstyle is ruining our party synergy, but she’s not listening. Log in, party up, and try not to get distracted by the scenery.
39 hours played
Oct. 2025
DMC+Darksouls+Neptunia=4GO. Pretty good if you like to explore dungeons and Nep things up with cool looking gear.
24 hours played
Oct. 2025
Cyberdimension Neptunia: 4GO is a spin-off from the mainline series and focus on Vert (but Neptune is still the protagonist) with a MMORPG theme. The story... is cliche and done many time to death, saving the (online) world and defeating the Demon King. There are 8 Ranks (technically 9) and might as well be considered Chapters. After finishing the important quests in each Ranks, you'll Rank up and progress the story/game. After each important quests done, there will be 3+ dialogue scenes, at least 2 main and the rest just fluff and optional. I'll just cut to the chase, the game is mediocre. Yes, the game feels like a budget game. But the controls are more smoother compared to Megatagmension Blanc + Neptune VS Zombies. But the game still have a lot of problems. The game is 50% dialogue scenes and 50% going through dungeons. Even though Tamsoft worked on this with IF/CH, it isn't a horde slasher like Blanc + Neptune VS Zombies or the Senran Kagura games. It is a bare minimum hack n slash with boring dungeon crawl and room clearing enemies. You can run pass enemies and bee-line to the end of the dungeon or going straight for Quest objectives only. Most of the time you'll just be spamming attack and spam. Dodging have iframe but feels mostly useless since guarding is just way better. Guarding can cancel ANY nonskills attack animation while dodging can do the same EXCEPT the final regular attack chain. You can also perfect Guard, taking no damage and doing a counterattack. Jump attacks are unless you're controlling Blanc because there are no juggling and only Blanc can just spam attacks and skills without touching the ground. The party AI are braindead bad and the enemies are just damage sponge. Bosses are especially the biggest damage sponge in the game. All bossfights consist of walking up to the boss and start smacking them until they die. Most of the times, if you're unlucky and playing melee character, you'll get stuck inside the boss's hitbox and can't move at all. Weapons and Armor can ONLY be obtained from chests in dungeons. The chests in dungeons are fixed and no RNG, once opened they stay open. Upgrading equipments require materials from dungeons. Most of the items in the game only heals the character you control. Only way to heal party members is either with healing Skills, which only THREE characters can do and some items. The combat just becomes so repetitive and boring after the first Rank or 2. Over all, 6.5/10 personal enjoyment. It is hard to say whether I recommend this or not. It is smoother and longer than Blanc + Neptune VS Zombies. But 4GO is still repetitive and have its own issues. Since I put in a lot of hours in already and was planning to 100% achievement the game, I'll just go with recommend. But dropped after defeating Minotauros due to a story achievement bugged and not appearing. I saved after the boss and assumed I can get it if I beat the dungeon boss again or just relaunch the game, but no I can't and missed it unless I start the game ALL over again up to that point in NG or NG+. The game could had been way better, but it is half-baked due to budget constraint and most of the money went to the EN and JP VAs.

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Frequently Asked Questions

Cyberdimension Neptunia: 4 Goddesses Online is currently priced at 28.99€ on Steam.

No, Cyberdimension Neptunia: 4 Goddesses Online is currently not on sale. You can purchase it for 28.99€ on Steam.

Yes, Cyberdimension Neptunia: 4 Goddesses Online received 4,067 positive votes out of a total of 4,663 achieving a rating of 8.43.
😎

Cyberdimension Neptunia: 4 Goddesses Online was developed by IDEA FACTORY, COMPILE HEART and TAMSOFT and published by Idea Factory International.

Yes, Cyberdimension Neptunia: 4 Goddesses Online is playable and fully supported on Windows.

No, Cyberdimension Neptunia: 4 Goddesses Online is not playable on MacOS.

No, Cyberdimension Neptunia: 4 Goddesses Online is not playable on Linux.

Cyberdimension Neptunia: 4 Goddesses Online offers both single-player and multi-player modes.

Cyberdimension Neptunia: 4 Goddesses Online offers both Co-op and PvP modes.

Yes, there are 9 DLCs available for Cyberdimension Neptunia: 4 Goddesses Online. Explore additional content available for Cyberdimension Neptunia: 4 Goddesses Online on Steam.

No, Cyberdimension Neptunia: 4 Goddesses Online does not support mods via Steam Workshop.

Yes, Cyberdimension Neptunia: 4 Goddesses Online supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Cyberdimension Neptunia: 4 Goddesses Online is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Cyberdimension Neptunia: 4 Goddesses Online.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 July 2026 02:06 UTC
SteamSpy data 26 July 2026 16:35 UTC
Steam price 28 July 2026 18:41 UTC
Steam reviews 27 July 2026 21:58 UTC

If you'd like to dive deeper into the details about Cyberdimension Neptunia: 4 Goddesses Online, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Cyberdimension Neptunia: 4 Goddesses Online
  • SteamCharts - Analysis of Cyberdimension Neptunia: 4 Goddesses Online concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Cyberdimension Neptunia: 4 Goddesses Online compatibility
Cyberdimension Neptunia: 4 Goddesses Online
Rating
8.4
4,067
596
Game modes
Multiplayer
Features
Online players
5
Developer
IDEA FACTORY, COMPILE HEART, TAMSOFT
Publisher
Idea Factory International
Release 27 Feb 2018
Platforms
Remote Play
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