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Mohrta on Steam

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Mohrta is a nonlinear FPS adventure through the strange and otherworldly. Explore a vast selection of unique environments, slay an enormous cast of bizarre creatures, and upgrade your arsenal of multifaceted weapons.

Mohrta is a fps, dark fantasy and shooter game developed by Scumhead and Osiol and published by Scumhead.
Released on October 14th 2025 is available only on Windows.

It has received 1,501 reviews of which 1,366 were positive and 135 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 17.50€ on Steam.


The Steam community has classified Mohrta into these genres:


Here is the detailed breakdown of supported languages for Mohrta:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Mohrta through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Requires a 64-bit processor and operating system
  • Processor: 2.4 GHz Dual-Core
  • Memory: 4 GB RAM
  • Graphics: Dedicated GPU - anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
  • Storage: 4 GB available space
  • Sound Card: Standard

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
Feb. 2026
Called Scumhead for a reason. It certainly requires a special mind to create such a sickening and grotesque fever dream of a videogame and call it a boomer shooter, kudos! First things first, I played this game while suffering from a viral infection and fever on painkiller and meds, which certainly pushed the experience even further. So we were ill and felt absolutely miserable, the perfect condition to blast through this bizarre game. What started out as an interesting, but rather conventional and almost plain boomer shooter transformed after a couple of hours and a bunch alien hell worlds full of death and decay, and more bare-breasted monster then any sane man would even dare to ask for, into a psychedelic epiphany of madness and savagery. Mortha manages with minimal use of text and ambiguous explanations to deliver an outstanding merit on the world building of this obscure and unique setting. It's not a perfect game by any means and we could argue about issues with gameplay, lack of balancing, broken enemy pathfinding, and other stuff like the most sadistic settings menu a human ever dared to code into a videogame, but at the end of the day I didn't care about any of these issues and just felt the urge to blast through this game. To soak in it's repulsive weirdness. Not every game is made to make you feel good, so get over it already. If you're looking for a one of a kind experience, are able to cope with it's flaws and deal with some absolutely weird, but interesting design concepts, step a little closer and give this game a proper look. There might be something to be found, or to the be lost. Who am I to tell you. The Festival of War in it's excessive entirety is an artistic endeavor every lunatic should experience once in their life.
23 hours played
Feb. 2026
the trench gun might be the worst ♥♥♥♥♥♥♥ shotgun ive ever had the displeasure of using in a video game update: thank god the syringe exists so shotgun ammo doesnt go wasted on a bad weapon ok now setting some time aside to actually finish the game i feel like i can say me piece on it and overall i did end up enjoying it for what it offered with it being a weird split between a soulslike game and marathon imo the music and general atmosphere really are the standout parts with each world having stark contrast to each other unfortunately it did just kind of feel like there were a few too many weapons that were in all honesty either too gimmicky or worse off than guns you do have by the time you get them which is also the same story for the 4 other melee weapons you unlock with other than a different weapon skill just kind all do the same thing which leads to at least for me just not feeling the need to use them the bosses were generally good at least being a mix of some really mobile ones and some stationary ones with all of them feeling thematically appropriate for the area theyre in so overall a great game but seriously ♥♥♥♥ the whole verglas chapters most unintuitive part of the game the section where you have to make the lullaby golem follow you into the dragon worm things room just doesnt work and you have to spawn the thing in with the console just so you can progress
11 hours played
Jan. 2026
This is very heavily inspired by 2009's Demon's Souls but I wouldn't call it a soulslike, as it plays more like a normal GZDoom shooter. With that said, it's basically the videogame I would create if I had the talent and patience to do so. Insanely good.
9 hours played
Dec. 2025
8 hours to beat this game, while stumbling a little around. Honestly, this game is super fun. Don't let reviews that scream gooner bait dissuade you, the nudity (for the most part) feels purposeful, like, it's a cultural thing. It's hard to explain, but in game there's a faction who, when you reach their dimension, you can see why they'd be topless. There's 2 bosses I think didn't *need* it to get the message accross, but it is far from ruining my experience. The guns all feel awesome to use, my personal favourite and the gun that carried me being the trench gun you get from the *lovely* wolf lady boss in level 1. The world building was a bit slow at first, with the main thing you'd notice being the absolutely beautiful level design. No joke, every level here made me think of Metroid Prime and its sequels, I adored everything. But later on, you get a bit more info. Wolf lady isn't just there as furry bait, you aren't just iron man, it's not just wobbly brain magic. It's seriously really, really fun. If you're into decently tough boomer shooters that ask you to explore well paced levels while keeping your movement on top of the game to avoid enemy projectiles, all while still having a little bit of jank that you'll notice but won't mind, please pick up Mohrta. It was an absolute blast to play, and I'm certain that I'll play it again at a later date when I want a bit of fun shooty gameplay. TL,DR: Very fun boomer shooter with very fun metroid-esque levels that reward exploration, lots of guns to play around with and pick your favourite, and hot wolf lady who, come on now, compared to the rest of the "gooner" material, is nowhere near that bad.
17 hours played
Dec. 2025
Fun game, it's like if ultra kill didn't require you to have an adderall prescription to play it

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Frequently Asked Questions

Mohrta is currently priced at 17.50€ on Steam.

No, Mohrta is currently not on sale. You can purchase it for 17.50€ on Steam.

Yes, Mohrta received 1,366 positive votes out of a total of 1,501 achieving a rating of 8.65.
😎

Mohrta was developed by Scumhead and Osiol and published by Scumhead.

Yes, Mohrta is playable and fully supported on Windows.

No, Mohrta is not playable on MacOS.

No, Mohrta is not playable on Linux.

No, Mohrta is not playable on Steam Deck.

No, Mohrta is not playable on Steam Machine.

No, Mohrta does not support VR.

Mohrta is a single-player game.

Yes, there are 2 DLCs available for Mohrta. Explore additional content available for Mohrta on Steam.

No, Mohrta does not support mods via Steam Workshop.

No, Mohrta does not support Steam Remote Play.

Yes, Mohrta is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Mohrta.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 October 2026 13:31 UTC
SteamSpy data 16 October 2026 23:44 UTC
Steam price 26 October 2026 20:13 UTC
Steam reviews 22 October 2026 18:09 UTC

If you'd like to dive deeper into the details about Mohrta, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mohrta
  • SteamCharts - Analysis of Mohrta concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mohrta compatibility
Mohrta
Rating
8.7
1,366
135
Game modes
Features
Online players
10
Developer
Scumhead, Osiol
Publisher
Scumhead
Release 14 Oct 2025
Platforms