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DOOM: The Dark Ages on Steam

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DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.

DOOM: The Dark Ages is a action, fps and demons game developed by id Software and published by Bethesda Softworks.
Released on May 14th 2025 is available on Windows, Steam Deck and Steam Machine.

It has received 21,671 reviews of which 18,891 were positive and 2,780 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 49.99€ on Steam, but you can find it for 22.26€ on Eneba.


The Steam community has classified DOOM: The Dark Ages into these genres:

Media & Screenshots

Get an in-depth look at DOOM: The Dark Ages through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-Bit / Windows 11 64-Bit
  • Processor: AMD Zen 2 or Intel 10th Generation CPU @3.2Ghz with 8 cores / 16 threads or better (examples: AMD Ryzen 7 3700X or better, or Intel Core i7 10700K or better)
  • Memory: 16 GB RAM
  • Graphics: NVIDIA or AMD hardware Raytracing-capable GPU with 8GB dedicated VRAM or better (examples: NVIDIA RTX 2060 SUPER or better, AMD RX 6600 or better)
  • Storage: 100 GB available space
  • Additional Notes: 1080p / 60 FPS / Low Quality Settings, NVME SSD storage required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

41 hours played
July 2026
Get this game with the "Revelations" DLC (I left a review for that on its store page), best on a sale! And F-U-C-K Microslop for gutting id Software and basically killing it and id Tech Engine with it (laying off over half the staff, especially almost all legacy programmers and developers)...
42 hours played
July 2026
DOOM: The Dark Ages is not the sequel I was personally waiting for. I'm a huge fan of DOOM Eternal's combat system, especially its movement and deep mechanics, but still, it's a game you can actually call DOOM. Gameplay-wise, it sits somewhere between 2016 and Eternal, which is optimal for the widest audience, so this decision makes total sense. Still, as I mentioned, it's DOOM, meaning it’s pure testosterone dripping from every aspect of the game: the visuals, the music, and the Doom Slayer himself. Every fan is going to love it. But, maybe you've already heard that a huge chunk of id Software was laid off by Xbox for "efficiency." Out of the entire team behind the magnificent id Tech engine, only a single engineer is left. JUST ONE. What's he gonna do, become the holy keeper of the engine's history? It’s pure absurdity. I can't even describe how pissed I am realizing this could be the final DOOM game and DLC once and for all. Sure, they might make the next game on "Unreal Engine 54" running at 20 FPS with constant stutters, where you have to turn on DLSS 13 just to enjoy that AI slop made with a Claude subscription. It's an absolute disaster. Rest in peace, id Software. You were one of the best. 🕊️
13 hours played
July 2026
First of all - be damned microsoft. They fired half of id software - one of best developers in gaming industry. Imo - microsoft should burn in Hell for that right where Doomguy is butchering demons. id Tech is a magnificent engine—not just "one of many," but truly the greatest. It powers the entire *Doom* series, the new *Wolfenstein* dilogy, and the fantastic *Indiana Jones and The Great Circle*. It gives exceptional performance even on old hardware. These fires were likely because of future attempt to force-switch to UE which is easier for generic hamsters. Careful. If you're gamer enough - phrase "DOOM on UE engine" might cause a stroke. As for the game - Dark Ages might be slightly weaker than Eternal (which is not a big deal because its extremeley difficult to get that high). It might be not perfect, or best one in new trilogy, but it's admirable that id actually tried to re-imagine gameplay once more, providing still one of the best arcade FPS in industry with gameplay different in each game. I sincerely hope (yet have highest doubts) that id and industry will be able to recover after that. But for now - i'd like to press F and express immense grattitude to everyone who participated in creating such magnificent trilogy. Goodnight, Sweet Prince
47 hours played
April 2026
So i picked up this game during a sale for around $30 and for that price, it was worth every single cent. Which makes me wonder why so many people call it a bad DOOM or don't even consider one i don’t think that’s true at all. Gameplay & Combat As in the previous games, the gameplay is fast-paced and aggressive, and there isn’t much you need to learn to get into it. The biggest change this time is the shield, which encourages you to stand your ground rather than evade by dashing and meathooking your way out. The combat feels heavier and more grounded, with a stronger focus on melee. There is, again, a huge roster of weapons, but it’s often still necessary to switch between ranged attacks and close combat. What really hooked me were the combos you can pull off, like dash → melee → melee → shield throw, and then finishing with the super shotgun which first feels powerful and second incredibly satisfying. There were so many moments throughout the game where I felt like an absolutely menace lol and it honestly never gets boring. And all that without the constant weapon swapping like in the other games, which I personally never really got comfortable with so thanks for that. Controls & Movement Something I read and found funny was that people compare the Eternal Slayer to Spider-Man because of all the meathook aerial movement and fast dashes, while The Dark Ages Slayer is compared to the Hulk and that’s pretty spot on. You’re literally a walking tank. Every movement you make has a weight behind it. When you run, you hear heavy stomps. When you jump, you slam into the ground with an impact, creating shockwaves. There’s less evasion and more confrontation you’re not weaving around enemies, you’re smashing into them like a wrecking ball. At first, this change might feel unusual if you’re coming straight from Eternal, but once you get used to it, it becomes way more satisfying. And I really liked this design choice. It fits the Slayer perfectly and makes me wonder why they didn’t go in this direction sooner it just makes perfect sense for the character. Story & Continuity DOOM: The Dark Ages is, as far as I understand, a prequel to DOOM (2016), which means it works as a standalone game. You don’t need prior knowledge of the series to understand what’s going on, which makes it accessible for newcomers. However, speaking of the story, this was probably the weakest part of the game for me. The narrative feels quite basic and doesn’t really build up in a meaningful way. The final boss, in particular, felt underwhelming and kind of lame. The side characters don’t add much either. Most of the time, they communicate with you over the radio, and while that adds some context, it never becomes truly engaging. But for me personally, DOOM has never really been about deep storytelling. I play these games to blast demons, and in that regard, The Dark Ages absolutely delivers. Glory Kills Something I missed though it’s not a dealbreaker is that after a while, you start to notice you’re seeing the same glory kills for each enemy type over and over again. It’s nothing huge, but I still found it a bit disappointing, since glory kills were always a core part of DOOM for me which is brutalizing demons in brutal ways. Music There are definitely moments where the music sounds really good and exciting, but nothing that truly got me hyped. Sooner or later, I found myself missing Mick Gordon. His work on previous DOOM titles had a very distinct energy that undeniably elevated the gameplay. When you were blasting your 1000th demon and something like BFG Division was playing, it gave the game an extra kick. Most DOOM players probably know exactly what I mean. To finish this The gameplay loop is solid and fun, the Slayer is as cool as ever if not even cooler the story is meh, the music ranges from okay to good, and the lack of variety in glory kills is a bit disappointing. Overall, it’s still a very good DOOM game that i had lots of fun with I definitely recommend it but go get it when it's on sale like i did not at the full price of $80. There isn’t much replay value, and unlike DOOM Eternal or DOOM (2016), it doesn’t have a multiplayer mode.
50 hours played
Feb. 2026
I’m a 40 year old gamer who has been playing DOOM since the 90s, starting with Doom II. After all these years, it’s honestly amazing that this series can still feel fresh. First rule: don’t compare this to Doom Eternal or Doom. Each game does something different, and The Dark Ages chooses a heavier, more grounded combat style that works beautifully. The parry system sounded weird at first, but once it clicks, combat becomes incredibly satisfying, brutal, rhythmic, and empowering. The visuals are gorgeous, the art direction is wild, and the performance is impressively smooth. Optimization like this deserves praise. The new RT system is in the DNA of the engine and makes the game beautiful, even on low setting. The soundtrack by Finishing Move Inc fits perfectly. It shouldn’t be compared to Mick Gordon. Just appreciate it on its own terms. And some tracks absolutely slap for real. Surprisingly, the story is also strong for a DOOM title, filling gaps between previous games while making the Slayer feel more myth than man. I told a friend that even the warriors of Warhammer 40,000: Space Marine 2 don’t feel this unstoppable and wild. I don't want to waste your time. The final point: Life as a gamer just isn’t the same without DOOM. It’s not just a game. It’s adrenaline in its purest form. It feels old and in the same time, It's freakin' fresh!

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Frequently Asked Questions

DOOM: The Dark Ages is currently priced at 49.99€ on Steam.

No, DOOM: The Dark Ages is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, DOOM: The Dark Ages received 18,891 positive votes out of a total of 21,671 achieving a rating of 8.53.
😎

DOOM: The Dark Ages was developed by id Software and published by Bethesda Softworks.

Yes, DOOM: The Dark Ages is playable and fully supported on Windows.

No, DOOM: The Dark Ages is not playable on MacOS.

No, DOOM: The Dark Ages is not playable on Linux.

Yes, DOOM: The Dark Ages is playable and fully supported on Steam Deck.

Yes, DOOM: The Dark Ages is playable and fully supported on Steam Machine.

No, DOOM: The Dark Ages does not support VR.

DOOM: The Dark Ages is a single-player game.

Yes, there are 3 DLCs available for DOOM: The Dark Ages. Explore additional content available for DOOM: The Dark Ages on Steam.

No, DOOM: The Dark Ages does not support mods via Steam Workshop.

No, DOOM: The Dark Ages does not support Steam Remote Play.

Yes, DOOM: The Dark Ages is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for DOOM: The Dark Ages.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 16 September 2026 23:09 UTC
SteamSpy data 15 October 2026 00:15 UTC
Steam price 26 October 2026 20:15 UTC
Steam reviews 21 October 2026 05:59 UTC

If you'd like to dive deeper into the details about DOOM: The Dark Ages, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about DOOM: The Dark Ages
  • SteamCharts - Analysis of DOOM: The Dark Ages concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck DOOM: The Dark Ages compatibility
DOOM: The Dark Ages PEGI 18
Rating
8.5
18,891
2,780
Game modes
Features
Online players
3,518
Developer
id Software
Publisher
Bethesda Softworks
Release 14 May 2025
Platforms
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