MXGP - The Official Motocross Videogame on Steam - User reviews, Price & Information

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The only official MXGP videogame: all the riders and bikes from MX1 and MX2! Race on 1:1 scale official championship tracks. Career mode takes you from Debut Season to MX1. The game physics and dual stick control allow for separate control of bike and rider: unprecedented realism, in your hands.

MXGP - The Official Motocross Videogame is a racing, sports and simulation game developed by Milestone S.r.l. and published by Milestone S.r.l. and Plug In Digital.
Released on March 28th 2014 is available only on Windows in 5 languages: English, French, Italian, German and Spanish - Spain.

It has received 1,581 reviews of which 1,272 were positive and 309 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 0.99€ on Steam with a 90% discount.


The Steam community has classified MXGP - The Official Motocross Videogame into these genres:

Media & Screenshots

Get an in-depth look at MXGP - The Official Motocross Videogame through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows®XPâ„¢ SP2, Windows®Vistaâ„¢, Windows®7 or Windows®8
  • Processor: Intelâ„¢ 2.4Ghz or similar
  • Memory: 2 GB RAM
  • Graphics: NVIDIA® Geforce 7600 or ATI® X1600 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory (Laptop versions of these cards are not fully supported)
  • DirectX: Version 9.0c
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
MXGP – The Official Motocross Videogame, developed by Milestone S.r.l. and published by both Plug In Digital and Milestone, stands as an ambitious attempt to translate the visceral thrill and technical precision of real-world motocross into an interactive form. It’s a title built on authenticity, leveraging official licenses from the FIM Motocross World Championship to recreate the sport’s grueling courses, professional riders, and raw atmosphere. The game sets out to deliver the complete motocross experience—from the roar of the engines to the chaos of the dirt-covered tracks—and in many respects, it succeeds. Yet beneath its detailed presentation and realistic mechanics lies a game that sometimes struggles to balance simulation depth with accessible enjoyment. At the heart of MXGP is its emphasis on physics and terrain interaction. Unlike more arcade-oriented racing titles, every lap feels dynamic because the tracks themselves evolve over time. The mud deforms under the pressure of each rider’s tires, carving ruts and altering grip as the race progresses. This system demands adaptability; a line that worked during the first lap might lead to disaster by the fifth. The sensation of fighting the bike through uneven terrain, managing momentum over jumps, and carefully modulating throttle to maintain control through corners captures the sport’s physical intensity. Milestone’s decision to give players control over both the bike and the rider’s body position using dual analog sticks adds further depth. It’s not just about steering but about balancing weight and traction—leaning into a turn, shifting forward to gain acceleration, or compensating for uneven landings. This control system offers a rewarding learning curve, turning every cleanly executed lap into a small triumph. Visually, the game makes a strong impression. Each official track, from the dusty trails of Qatar to the muddy circuits of Europe, is recreated with careful attention to realism. The texture of dirt, the movement of mud particles, and the lighting effects during different weather conditions contribute to an immersive sense of place. Riders are rendered with authentic gear and bike models that reflect their real-life counterparts, lending credibility to the presentation. The visual experience is supported by solid sound design—the rumble of engines, the grind of shifting gears, and the muffled thud of landing after a massive jump all feel tangible. When combined with a steady, rhythmic soundtrack and the ambient sounds of cheering crowds, the game successfully captures the atmosphere of a high-stakes motocross event. However, the graphical fidelity does have its limits. In moments of heavy action, particle effects can obscure visibility, and the camera sometimes struggles to frame the chaotic energy of tight corners and collisions. Despite these flaws, the sense of motion and speed is palpable, and the environmental detail reinforces the realism Milestone is known for. MXGP’s career mode serves as the main avenue for long-term play, placing players in the boots of a rookie rider looking to rise through the championship ranks. The structure is straightforward but engaging: you sign contracts with teams, participate in multiple rounds, and climb the leaderboards based on performance. Along the way, you can tweak bike settings to suit different conditions, from adjusting suspension stiffness to changing tire types for specific surfaces. Progression is tangible and satisfying, especially as you start to feel the effects of mechanical upgrades and improved handling. However, repetition begins to set in after extended play. While each track presents unique terrain, the rhythm of racing, qualifying, and competing can become formulaic. The game occasionally struggles to inject variety into its career mode beyond incremental difficulty increases. Even so, for enthusiasts who appreciate the meticulous grind of competition, the career’s authenticity provides a deep, rewarding sense of growth and mastery. The gameplay experience is at its best when it leans into its simulation roots. Each race feels physically demanding, requiring quick reflexes and precise timing to handle jumps, cornering, and rival interactions. The AI opponents are aggressive but inconsistent, sometimes offering fierce resistance and other times behaving unpredictably. This unevenness can break immersion, but it also adds an element of chaos that mirrors the sport’s unpredictable nature. The multiplayer component, while not always populated, can elevate the experience further—human opponents introduce an organic competitiveness that AI lacks. When it works smoothly, online races are thrilling, full of split-second battles and narrow escapes. However, technical issues such as unstable connections or limited matchmaking can occasionally disrupt the flow. The game’s overall difficulty curve can be daunting for newcomers. MXGP does not shy away from punishing mistakes—over-accelerating on a jump or leaning too far into a turn can send you sprawling into the mud. Yet this challenge is precisely what makes the experience satisfying for dedicated players. The physics are consistent and fair; once you understand how the bike responds to weight shifts and throttle input, success becomes a matter of skill rather than luck. Assist options and adjustable difficulty levels help ease the learning process, allowing casual players to focus more on the thrill of the race than on constant restarts. For those willing to invest the time, the game offers a gratifying mastery curve that few other racing titles replicate. Technically, MXGP is solid but not without blemishes. Load times can be lengthy, and while performance is generally stable, frame rate dips are not uncommon during particularly dense sequences. The menus and interface are serviceable but lack the polish of more mainstream racing titles. Still, the attention to authenticity—through licensed riders, real-world sponsors, and meticulously recreated tracks—helps maintain immersion. The inclusion of a practice area and track editor in later versions of the series adds extra longevity, encouraging experimentation and creativity between competitive sessions. Ultimately, MXGP – The Official Motocross Videogame succeeds in capturing the essence of motocross through its combination of realism, tension, and technical precision. It may not boast the spectacle or accessibility of bigger-budget racing franchises, but its focus on authenticity and player control gives it a unique identity. Every race is a battle not only against rivals but against the terrain itself, testing your understanding of the machine and the environment in equal measure. While it occasionally falters in presentation and repetition, it delivers an undeniably immersive simulation that rewards patience, practice, and passion. For players who crave the dirt, grit, and heart-pounding rhythm of motocross, MXGP remains one of the most faithful digital representations of the sport to date. Rating: 8/10
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Sept. 2025
It belongs in the category of "what you see is what you get". It has some technical issues here and there, which are to be expected with its age perhaps. For example the game wouldn't launch at first, because it was missing a .dll file, so i downloaded one and it worked fine after that. Some random stutters here and there, the screen would go black in the menu a few times after a match (it gets fixed by itself later on). Stuff like that, but for the most part it run fine. One major thing to mention here is that i played this with a keyboard and i feel it wasn't the intended way or a recommended way really. It took a while to get used to it, and in the end i managed to finish the MX1 career as a champion with it, but the handling of the bike on some specific tracks still was abysmal. I don't know if it's the terrain or the abrupt turns they had, but it was annoying. I realized that the more open tracks with lots of space to run around were the good ones and thankfully most of them were like that. Another thing is the support for this game. The multiplayer servers are down, for some time now i imagine. Which is to be expected again, but it does lock you out of some of the achievements permanently. So TIP for the achievement hunters out there: You won't 100% this one unfortunately. MXGP is a fun game, mostly for the fans, but for a casual player it will be fun too i think, if you're stubborn like me or if you're playing with a controller. So i recommend it to those that know what they're getting into here.
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March 2025
Definitely a well made MX game for it's time, and still worth the few bucks they ask for it on sale, even though I had some smaller tech issues like sound disappearing after a race, and needing to restart the game to get it back. Still I'd recommend to get a more recent version like MXGP 2019 instead for the vast majority of players. The newer versions look much better, have some nice quality of life features, work great on steamdeck, and I had no technical issues whatsoever. And on sale, they are also very affordable. I also like the wet ground/mud patches the later versions have.
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Jan. 2025
love the game i can run it so good good game buy it
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Nov. 2024
Surprisingly fun, first time playing any motocross games and I'm having a blast, especially after trying the motogp series and having my butt kicked (can't even control and do the corners correctly lol). This one is very vivid, each track with their scenery and different difficult levels due to the corners, increasing speed, elevations, some are harder with close corners or just a elevation that can surprise you when you get down. I'm enjoying the physics too, but sometimes the bike gets wonky and I fall lol, also love the mess and sometimes crashes that happens with me and the opponents get to close to each other, makes the game funnier lmao.
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Frequently Asked Questions

MXGP - The Official Motocross Videogame is currently priced at 0.99€ on Steam.

MXGP - The Official Motocross Videogame is currently available at a 90% discount. You can purchase it for 0.99€ on Steam.

MXGP - The Official Motocross Videogame received 1,272 positive votes out of a total of 1,581 achieving a rating of 7.71.
😊

MXGP - The Official Motocross Videogame was developed by Milestone S.r.l. and published by Milestone S.r.l. and Plug In Digital.

MXGP - The Official Motocross Videogame is playable and fully supported on Windows.

MXGP - The Official Motocross Videogame is not playable on MacOS.

MXGP - The Official Motocross Videogame is not playable on Linux.

MXGP - The Official Motocross Videogame offers both single-player and multi-player modes.

MXGP - The Official Motocross Videogame offers both Co-op and PvP modes.

MXGP - The Official Motocross Videogame does not currently offer any DLC.

MXGP - The Official Motocross Videogame does not support mods via Steam Workshop.

MXGP - The Official Motocross Videogame does not support Steam Remote Play.

MXGP - The Official Motocross Videogame is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for MXGP - The Official Motocross Videogame.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 October 2025 03:13
SteamSpy data 19 October 2025 08:21
Steam price 29 October 2025 12:45
Steam reviews 27 October 2025 12:03

If you'd like to dive deeper into the details about MXGP - The Official Motocross Videogame, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about MXGP - The Official Motocross Videogame
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck MXGP - The Official Motocross Videogame compatibility
MXGP - The Official Motocross Videogame PEGI 3
Rating
7.7
1,272
309
Game modes
Features
Online players
6
Developer
Milestone S.r.l.
Publisher
Milestone S.r.l., Plug In Digital
Release 28 Mar 2014
Platforms
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