MY HERO ACADEMIA: All’s Justice on Steam - User reviews, Price & Information

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SMASH through your foes in MY HERO ACADEMIA: All's Justice and dive into variety of game modes where you can experience thrilling 3v3 battles, hero training, and the climactic Final War!

MY HERO ACADEMIA: All’s Justice is a action, 3d fighter and anime game developed by Byking Inc. and published by BANDAI NAMCO Entertainment Inc..
Released on February 05th 2026 is available only on Windows in 8 languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese and Korean.

It has received 869 reviews of which 550 were positive and 319 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 59.99€ on Steam, but you can find it for 37.11€ on Eneba.


The Steam community has classified MY HERO ACADEMIA: All’s Justice into these genres:

Media & Screenshots

Get an in-depth look at MY HERO ACADEMIA: All’s Justice through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: Intel i5-10600K (4.1 GHz) / AMD Ryzen 5 3600 XT (3.8 GHz)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1660 Ti (6 GB) / AMD Radeon RX 5600 XT (6 GB)
  • DirectX: Version 12
  • Storage: 20 GB available space
  • Additional Notes: Estimated performance: 1080p/60fps with graphics settings at "Low". Framerate might drop in graphics-intensive scenes.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2026
It's hard to say if I truly love or dislike this game. There are parts that are really engaging, and then there are parts that somewhat drag. The story mode is very well done. The voice acting was really cool at certain parts and the cutscenes, as limited as they were, had me very engaged. The fights were fun, trying to learn the characters on manual mode with each story character and seeing how far I'd get, only improving with each mission as I got used to controls. Trial and error, I suppose. Armored All Might being a good example, without question. The arcade/archive mode was pretty engaging with the past/extra content, some even with cutscenes mixed in. (Kinda like a "We want to show this off, but it wouldn't work in the story's pacing, to an extent) Overhaul, Muscular, Kendo Rappa vs Kirishima, Gentle, etc. A lot of interesting fights. The team missions have a LOT of dialogue, references to the show, using the format of a "Hey, do you remember this?" while having characters who either did not have a lot of dialogue between themselves, being able to throw in their two cents on events throughout the series, or characters who were heavily involved, being able to go through the motions and discussing what it was like for them in hindsight. It was pretty interesting. But this leads to an issue I picked up on, alongside a handful of other reviewers I've seen so far. They focused so-so much on the story, team missions, voice acting, mood, music, etc. Which, in most circumstances would be great! Yet, the fighting, the core, felt a bit secondary, here. It's hard to really have really fun combos with characters, needing to swap to the others to continue chains, something that Justice 2 never had beyond the occasional singular move the sidekicks would offer for chaining. You don't really have a "main" in this game, more so a "main three", which is fine. It's just not what I was expecting when I came into it. Floating is also an issue, but I got over that over the course of my first few hours. It feels as if they had so many things they wanted to do, that they decided to almost back-burner something that most would consider the easiest. Which, in this case, would be the combat. It's viable, it's hardly non-functional, but it doesn't hit nearly as hard as Justice 2 did. I suppose the core of my issues with the game comes from the fact that I'm not nearly as hyped about figuring things out, nor seeing cool team-ups. It's just a, "Oh, that's pretty neat. Let's fight" scenario. I'm mostly here for the MHA content over the hardcore fighting, so it's not the worst thing, but it did alienate a friend of mine. We used to play hours 1v1ing on Justice 2, trying to get better only to fight again. Going from noobs to semi-decent. That just didn't happen with All's Justice and he went back to Justice 2, funnily enough. I'll leave a positive review, since I love the positives of this game, but consider this a MIXED REVIEW. If I were to request to change anything, remove the floating feeling, speed it up, and consider team fights with your friends. I was really praying to be able to team with two close friends of mine and go against other teams of three, instead of a 1v1 where you control every character. Alongside this, we see in story-mode that you can have full teams fighting simultaneously when it came to AI players, alongside Twice's Rising being able to spawn copies of your team that you set up. The tech is there, it just needs tuning and implication. But, at this point, I'm just rambling about hopes. 6.5/10. I'd say it's worth it, but wait for a sale.
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Feb. 2026
Really great game. Honestly don't know why so many people are calling it a downgrade when I'm enjoying this more than I did with One's Justice. Graphics are super nice and clean, open world is a welcome change to typical arena fighters. Combat feels so fast paced and smooth, loving it. Wish JJK Cursed Clash got this treatment from Byking. edit: had to refund because declining playerbase due to the ungrateful fans.
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Feb. 2026
as someone with over 600 hours on ones justice 2 and ones justice 1 on console, this is a step up and i cant seem to understand why these other reviews dont see it as that. this game is far from perfect, but is also far from bad. starting with what's new, the combat. removing dash cancelling and dashing to extend combos was a rather interesting move but it's entirely understandable why because of this new method of extending with the character switch. take all the combo tech you know from the previous 2 games and toss it out the window, this game handles combos differently, but makes it more fun by allowing more creativity. now instead of dashing, you can swap into a different character directly into the combo which makes it extend. theres so much experimenting to be had here to figure out what works and what doesnt. this roster is now 68 characters, and all of them are unique which adds an extra layer of depth into creating combos. the fighting is VERY good, it's not as easy as previous games, but it's far more fun being able to switch characters mid combo. now because this is a 3 versus 3 fighter, the story mode does take a hit because of this. since the fighting is kinda centered around eventually using another character to extend the combos, a lot of story mode missions only have you use 1 or 2 characters, which makes it a bit more difficult since combos are way shorter without switching. but the story mode is great on it's on, the animated cutscenes are BEAUTIFUL, i tend to skip the anime screenshot cutscenes but always watch the entire 3d scenes as they are really nice. online is pretty decent so far, the netcode is pretty good and the ranked system is cool for climbing. the open world aspect isn't anything crazy, it's cool to swing around as deku for a bit but it isnt a huge area to mess around in, i have yet to touch on the missions mode within the open city area so ill just ignore that for now as i said this game isn't perfect and i am really sad they removed a lot of the customization options, far less costumes as the previous games and no hats (i miss my white headband) but hopefully they listen and add more eventually. the lack of maps is a big downside though, the ones that do exist theres just a lot going on at times and it can be distracting and impact performance, im fine with it though just not a huge fan the performance also isn't the greatest as i was getting huge lag spikes at certain times, but that was just on max settings, switching to even high and removing motion blur helped i did test the game on steam deck and it ran fine, open world section was pretty choppy even on medium settings but the actual fights and in training it was pretty stable on medium settings, still looked good too overall this is a huge step up from ones justice 2, i really like this game so far and i can tell a lot of love was put into it, some things were done right, some weren't, but overall the good outweigh the bad by a long shot hopefully cross platform soon though as the online dies quick for anime games on steam :)
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Feb. 2026
I don’t get why the reviews on steam are mixed like it’s so fun???? although i’ll be honest there’s not many maps to play on when it comes to free play or online matches but still it’s sooooo good!!
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Feb. 2026
Great game, first time with quality cinematics, if you are a fan of the series, you will love it, talking about gameplay, its a bit dissapointing that they removed cinematic plus ultra finishers, combat is more engaging, however as i said, removing cinematic finishers just lows the experience in combat a lot, graphics improved a lot since ones justice 2 (we finally have decent graphics instead of GTA 4- like graphics) I would recomend it if you are a big fan of the saga, however in gameplay, there are better anime fighters :).
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Frequently Asked Questions

MY HERO ACADEMIA: All’s Justice is currently priced at 59.99€ on Steam.

MY HERO ACADEMIA: All’s Justice is currently not on sale. You can purchase it for 59.99€ on Steam.

MY HERO ACADEMIA: All’s Justice received 550 positive votes out of a total of 869 achieving a rating of 6.16.
😐

MY HERO ACADEMIA: All’s Justice was developed by Byking Inc. and published by BANDAI NAMCO Entertainment Inc..

MY HERO ACADEMIA: All’s Justice is playable and fully supported on Windows.

MY HERO ACADEMIA: All’s Justice is not playable on MacOS.

MY HERO ACADEMIA: All’s Justice is not playable on Linux.

MY HERO ACADEMIA: All’s Justice offers both single-player and multi-player modes.

MY HERO ACADEMIA: All’s Justice offers both Co-op and PvP modes.

There are 11 DLCs available for MY HERO ACADEMIA: All’s Justice. Explore additional content available for MY HERO ACADEMIA: All’s Justice on Steam.

MY HERO ACADEMIA: All’s Justice does not support mods via Steam Workshop.

MY HERO ACADEMIA: All’s Justice does not support Steam Remote Play.

MY HERO ACADEMIA: All’s Justice is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for MY HERO ACADEMIA: All’s Justice.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 May 2026 00:48
SteamSpy data 06 May 2026 11:09
Steam price 09 May 2026 21:02
Steam reviews 09 May 2026 09:52

If you'd like to dive deeper into the details about MY HERO ACADEMIA: All’s Justice, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about MY HERO ACADEMIA: All’s Justice
  • SteamCharts - Analysis of MY HERO ACADEMIA: All’s Justice concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck MY HERO ACADEMIA: All’s Justice compatibility
MY HERO ACADEMIA: All’s Justice PEGI 12
Rating
6.2
550
319
Game modes
Multiplayer
Features
Online players
57
Developer
Byking Inc.
Publisher
BANDAI NAMCO Entertainment Inc.
Release 05 Feb 2026
Platforms
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