NIMRODS on Steam - User reviews, Price & Information

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Assemble a limitless arsenal in this survive-em-up roguelite shooter. As a Gun Manufacturer's testing force, your mission is simple: test the latest gun tech and scavenge alien planets. Collect insane weapon parts to invent crazy guns that slay thousands. You may not survive, but your guns will!

NIMRODS is a early access, 2d and bullet hell game developed and published by Fiveamp.
Released on October 28th 2024 is available on Windows and MacOS in 13 languages: English, Dutch, Simplified Chinese, French, Italian, German, Spanish - Spain, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil and Russian.

It has received 1,266 reviews of which 1,081 were positive and 185 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 9.75€ on Steam.


The Steam community has classified NIMRODS into these genres:

Media & Screenshots

Get an in-depth look at NIMRODS through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: x64 architecture with SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: Capable of DX11 or higher
  • Storage: 600 MB available space
MacOS
  • OS: macOS 10.14 or later
  • Processor: Apple Silicon or Intel x64
  • Memory: 2 GB RAM
  • Graphics: Metal capable Intel and AMD GPUs
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Cautious recommend: will this be a 9/10 revolutionary game or a 6/10 wish it had addressed a major progress balance issue? Initially the game is fun. The whole level up your gun, then when you die, you can put your best gun with it's timed level ups on your bot is a really fun idea. The graphics are decent and satisfying. The sound effects are decent and not oversaturated/chaotic. Controls don't feel cludgy. They made a lot of right choices. But at time of writing, I've only a few hours in the game and already ran into a major progress bottleneck that seems like repeated runs with almost no gains to progress. It could take 15 runs of beating my head into the progress wall to get the next gun upgrade and get any further. And if you don't get further, your bot helper gun doesn't either. The next gun upgrade after that is 3x that. This type of game can get repetitive and samie as a genre, so progress walls can quickly ramp up to tired of the game and ready to leave. It is possible I'm missing something, but I play a lot of games and look around, so I'm inclined to believe it is an oversight/progress balance issue as the game is developing and being added to. And I'm not the only one asking about progression problems in the discussions. It's early access, and i just posted about it in discussions, so I really hope they make a system to smooth that aspect over. If they did, it would easily pop it up to a high recommend.
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Aug. 2025
Need to increase speed at which your character levels up/gets meta upgrades or decrease the ramp up of difficulty. I've spent hours and hours in this game and still have most runs end around 10mins. There are a lot of things I like. Exploring the map to get unlocks, fighting special bosses to unlock characters or stations in your base. There are a lot of reasons to keep coming back. As it is, I feel obligated to go for the same OP upgrades every time or my runs ends after a short time. Hopefully the devs realize that grinding is not where the fun comes from. Build variety and that feeling of being completely overpowered is what gives these games massive replayability. I'm gonna take a break and hope the devs make some changes as they continue to work on the game.
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July 2025
Nimrods has been thoroughly entertaining even since it's demo release. It's the sort of Bullet Hell Survival game that gives you the components to a build then lets you run wild with it. Each gun part and some power ups can drastically change how your gun behaves for better, or worse. It's up to you to figure out what parts to add to your current gun and even the timing of when to added them. • You want to shoot a single giant electric ball that hunts down and vaporizes everything in its path? You can do that. • You want to shoot an obscene amount of rockets that split and explode blotting out the sun starting a nuclear winter? You can do that. • You want to become an unholy ball of freedom and fire that Apollo would envy and that puts the Sun to shame? You can absolutely do that too. Explore to unlock new guns, parts, abilities, and characters. Find new Biomes with new and increasingly difficult enemies and bosses. Not only do you become stronger but your gun lives on to be used by your little drone buddy. But that's not all, with the ability to unlock upgrades for your drone and give it different behaviors and abilities it can potentially use a gun you created in a way you never could and even provide additional benefits based on how the gun was built. Addressing Other Reviews: • Yes there are game mechanics such as re-rolls and even more control over randomization of the drop pods/upgrades. • There is a bit of grind to the game but there are unlock-able and viable upgrades that help with increasing resource gathering. • And yes healing in the game is fine. It's balanced so that if you go all in to damage you better be focusing on using that damage to kill everything before it gets to you rather than worrying about healing if they get you. Do you want an insane damage build? A super tanky build with different special abilities to supplement? Or even a super speedy elusive build that focuses on exploring and unlocking goodies? Any of this and more is possible or something in between that might not be a glass cannon or immortal. • I have a decent computer with a Ryzen 5 5600 and an RTX 3070 and I've rarely seen a dip below 120 fps with 1000s of bullets flying around the screen. The one time I did see some massive drop was when combining explosions with thousands of bullets at the same time. At that point you need to decrease Explosion Opacity in the settings to be able to see where you are walking. My takeaway: Overall gameplay and builds are fun and allow for some completely insane over the top builds. Progression feels rewarding and you may need to prioritize exploration and unlocking upgrades over an over the top build. This gives you different reasons to keep dropping back into the world and different ways to progress. The game is Early Access but the content very satisfying and is worth well more than $10. Which makes me very excited for any future updates where more is planning to be added. Tips for beginners: Settings has "Auto Aim" and "Auto Shoot" with hotkeys to override. These settings can make the game much more enjoyable most play styles.
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April 2025
Tldr - A rare breath of fresh air amidst survivor games with its own creative vison, and it already has a decent amount of content for an early access release. The devs are also putting consistent efforts introducing things and ironing the game out, so it's a welcome standout above the sea of uninspired and bland survivor games. In a bit more detail - the game's an interesting take on the genre that most notably introduces a huge persistent map with various biomes, each with its own inhabitant creatures that try to swarm and unalive you, and you can smoothly transition from one biome to another as you explore. The gameplay and style are probably the closest in comparison to "20 Minutes Til Dawn", except it's a sci-fi setting in space that stands nicely on its own. Some highlights at the time of writing: - befitting the name, player builds are tied to gun customization each run with an already pretty decent pool of mix-and-match options - a drone companion that you can equip with any one gun you've used in previous runs - persistent open world you progressively explore with varying biomes (and inhabitant creatures) - exploration elements for finding blueprints and resources to broaden meta options, sometimes with light puzzles or tasks to vary up the loop of surviving hordes - a rare case of the game having a clear identity and style that goes smoothly together with mechanics - an active dev team that cares about expanding the game, discord server included Deffo worth trying if you're into the genre. Just know that some elements may be vague and not yet explained in the game, so its worth orienting yourself as you go, especially with the stations in the main hub (since some lead to unlocking rerolls/banishes, and the meta gene allocation is a bit more complex than just "buy and forget".)
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March 2025
Why aren't we talking more about this game?! I own Vampires Survivors, Brotato, Halls of Torment, Deep Rock Survivor, Karate Survivor, Death Must Die, Yet Another Zombie Survivor, and more .... This game?, this is already in my top 3. Gameplay polished to perfection, lots of weapons with tons of mods to experiment with, a huge variety of enemies with different mechanics, a drone capable of using previous weapons you owned.... But the most surprising feature is its huge persistent map. You reveal it as you explore it, a bit more every run. It has multiple biomes, each with their own bosses and mini-bosses, unique enemies, unique sites, unique environmental hazards.... I had never seen anything like that before in this kind of games. If you're a fan of this genre, you simply cannot miss this one. It's top tier list material, hands down. 9/10 (because it's still in early access)
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Frequently Asked Questions

NIMRODS is currently priced at 9.75€ on Steam.

NIMRODS is currently not on sale. You can purchase it for 9.75€ on Steam.

NIMRODS received 1,081 positive votes out of a total of 1,266 achieving a rating of 8.13.
😎

NIMRODS was developed and published by Fiveamp.

NIMRODS is playable and fully supported on Windows.

NIMRODS is playable and fully supported on MacOS.

NIMRODS is not playable on Linux.

NIMRODS is a single-player game.

There is a DLC available for NIMRODS. Explore additional content available for NIMRODS on Steam.

NIMRODS does not support mods via Steam Workshop.

NIMRODS does not support Steam Remote Play.

NIMRODS is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for NIMRODS.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 January 2026 00:44
SteamSpy data 28 January 2026 02:27
Steam price 29 January 2026 12:30
Steam reviews 29 January 2026 05:56

If you'd like to dive deeper into the details about NIMRODS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about NIMRODS
  • SteamCharts - Analysis of NIMRODS concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck NIMRODS compatibility
NIMRODS
Rating
8.1
1,081
185
Game modes
Features
Online players
77
Developer
Fiveamp
Publisher
Fiveamp
Release 28 Oct 2024
Platforms