NO-SKIN on Steam - User reviews, Price & Information

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Horror Roguelike characterized by an experimental artstyle and storytelling, strategic gameplay and deep mysteries

NO-SKIN is a horror, rogue-lite and rpg game developed and published by NoEye-Soft.
Released on February 16th 2025 is available only on Windows in 2 languages: English and Italian.

It has received 784 reviews of which 760 were positive and 24 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 6.99€ on Steam, but you can find it for 0.44€ on Eneba.


The Steam community has classified NO-SKIN into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 10, 11 64 bit
  • Processor: 64bit Intel compatible Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: DX11 compliant graphics card
  • DirectX: Version 11
  • Storage: 100 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
please PLEASE play this if you can handle the themes. this game released feburary last year. it has an all time peak of 214 concurrent players and currently has 19. it has 1100 reviews. it is SEVEN. DOLLARS. for a roguelike RPG with so much narrative and gameplay depth and super cool metaprogression and side stories and so. so. so many secrets. trust me on this one this game is peak
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Nov. 2025
"...All that is gold does not glitter, Not all those who wander are lost..." I’ve nominated this game for the 2025 Steam Awards in two categories: - GOTY. - Most Innovative Gameplay. [Review ends here] [Repeat]
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July 2025
No-Skin is a rogue-like game where each turn you get three random room choices to make. In these rooms you either get to fight monsters, find items, or engage with weird oddities. The goal of the game is to find the Skin of a monster called the No-Skin Man, which is a convoluted mess to obtain. This game has a deep rabbit hole of lore and secrets to discover, some may play for 5 hours and be satisfied, others may play for 15 hours and keep discovering new little pieces of lore. + The art style of the game is highly original. The enemies are interesting and disturbing. + The music in the game is hauntingly beautiful, in a Silent Hill / Liminal space kind of way. + The dialog is always engaging, very humorous at times. + A massive amount of secrets to dig up: hidden mini-games, hidden characters, hidden enemies, hidden gameplay elements to unlock. + Dreary, dreadful atmosphere that never lets up. +/- On the surface the gameplay seems simple at first glance, however as you play more you will discover the gameplay is actually very deep and engrossing after you discover all the intricacies. +/- There is a long and deep story here to dig up after playing for 10+ hours, but it is also a convoluted mess. In the end it's not really understandable or worth the effort of what the game puts you through to get it. - There will be times you will play for hours, and make zero progress. This gets frustrating and tiresome. Individual mileage will vary. For me, at 6 hours in, after unlocking all the perks, with 2 hours of trying to defeat the last secret boss to get the game's one achievement, my patience flew out the window and I'm moving on. Had some fun while it lasted! Overall: 6.5/10
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April 2025
"You're dead. Your friends are dead. Your family is dead. Your ♥♥♥♥♥♥♥ pets are being skinned alive. Your mom's a ♥♥♥♥♥♥♥ ♥♥♥♥♥. You suck at life. The whole world hates you. You're going to Hell. Live with it. Game Over." NO-SKIN is a psychotic urban punk fairytale that plays like World of Horror if it was made by Daniel Mullins high off the Draft of Darkness' kitchen sink residue. I'm not flaunting the verbiage here, it's exactly as bizarre as it sounds. Be wary that this game bathes in gore and self-harm. If you aren't ready, you might find it getting under your skin upsetting. Now, it all begins with a group of friends discussing relatable topics like long shifts and lousy management. The friendliness ends soon after as the world goes dark. Your name is Noire and you drank too much, now you see a flayed man standing in the dark hallway on stubs for legs. He asks you where his skin is and demands it back. "Until you do, I will show you things as they really are." This is not a gift. Your apartment becomes a death trap, but don't despair. The Moon Goddess shall lend you a hand by bestowing her blessings and bringing you back to life. It's a roguelite, after all. The game immediately tells you that each action ends your turn except for items in your bag, which you can use to your heart's content, stacking up buffs. It does so to emphasise that consumables can do just about anything, so be resourceful, hoard, watch your only stat - hp. Weapons have 2 stats: damage and accuracy. By default, a knife is weak, yet a gun needs ammo. Both can be modified in unconventional ways. Having all that resource management in mind, you pick between rooms to enter. Each presents you with a list of events that could happen, their probabilities on display. Agency is king, make it count. On entering a room, you roll for an event and make even more choices. Partake in turned-based JRPG-like combat with clearly stated intents, kill to loot items as well as two types of currency that allows you to buy items from frogs and fish or recall memories for meta-progression upon death. When you don't fight, you solve surreal conundrums. Help the hanged man at the expense of some health? Play Russian roulette with a skeleton? You could talk to monsters, propose a trade, even hire one like it's Megami Tensei! Soon, you'll find out the intricacies of your bitter relations with your condemnatory frenemies. Nothing is as simple as it seems, there's a subtle questing system in place. But let's not dwell on something you'd rather discover for yourself. Action by action, you obtain a percentage of finding the skin, your Golden Fleece and a carrot on a stick. No-skin Man's curse intensifies as you progress no matter what you do, making your enemies stronger and your memories more vivid. Thus, you unlock more and more rooms to visit, muster an arsenal of items and perks, then pass thresholds, going deeper to face nasty bosses who sometimes cheat. https://steamcommunity.com/sharedfiles/filedetails/?id=3464603841 Are you tripping? Is it a prank or a nightmarish delusion that forces you to murder your friends for real? Their caustic visages deteriorate alongside your glitching world. You constantly learn about them and the game, which never ceased to entice me with its raw emotion. Is it a story about human bonds? Penitence? A hard life? The throughline stitching its threads together is elusive. I won't tell you what's going on since the intrigue stemming from a simple premise is the bait. Besides, it would merely be my interpretation, not something certain. What I can tell is that this isn't a disposable kind of deal. It's too mental to get stale ahead of time. You'll unlock difficulties, characters with different agendas, and side-puzzles of the Dream Diary, expanding your knowledge and meta. When you think you broke the code, the labyrinth of suffering keeps growing with each beating like a bruise. At that, the game can be grindy and could use a fast-forward button for the repeated text. But it's a fun affair regardless. With clever mechanics to wrap your head around while taking wrapper after wrapper off this sour candy. It's cruelly hard, too, but offers an easy mode. Almost no strings attached. So, be not afraid, NO-SKIN was designed to appeal to a wider audience without losing its punk edge. This game earns its grit. First, it catches your eye, then slowly burrows into your brain. My curator [url=https://store.steampowered.com/curator/35305390-Big-Bad-Mutuh/?appid=262060]Big Bad Mutuh
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April 2025
"Why is it always about you?" The one sentence that anyone in a significant social dynamic doesn't want to hear... Probably. A few months ago, I reviewed Mouthwashing, and called it a sentimental experience. I'll be honest and say that I didn't fully understand the exact depths of the plot until reading the the debates going on about Jimmy. Why is that relevant to this? Because NO-SKIN feels like a game that's just as accusatory, yet in a slightly more whimsical way. It's gruesome, horrific and mystifying, the juxtaposition between edgy teenage dynamics in friend groups and Lovecraftian entities plaguing humanity and making you ask a question which should be so simple, yet has so many layers to it: What's real, and what's important? Noire goes through her journey as a champion of the moon, which, in some respects, sounds more like... Uh, Sailor Moon, or any 90s/00s teen supernatural drama, but in reality, there's a lot of nuance to the journey. For a small, independent journey (both on the part of the player's run through the game, and the developer's creation of the game itself, the game feels huge. There's hours upon hours of content, and the RNG beats the ♥♥♥♥ out of you at any opportunity as you attempt to carve and shoot your way through battle after battle with corrupted variants of your friends, cultists, monsters, otherworldly/interdimensional forces and even Gods. Every choice you make can put you in a fight, can help you find items, can help you buy items and upgrades, can increase the difficulty or decrease it - everything has its price. What are you willing to do to go further in the game? Complemented by the fact that there's also a currency that can be accumulated and used either at the start of each new run or in special circumstances, you're never shy of new things to discover. The art isn't spectacular, but it doesn't have to be because much like Undertale, the Obra-Dynn, Blasphemous, and many other independent games, it still gets it's point across using a unique art style that captures the tone of the game. A beguiling, albeit cruel tone that's encapsulated in every fight where you get the ability to talk to your friends as they slowly mutate into bleak constructs of some of their most defining negative traits: Are you *really* a good person? It feels like one of those nightmares where the protagonist's closest allies are accusing them of toxic traits, and while you know the protagonist never meant to depict themselves that way, you're left wondering afterwards if maybe, just maybe, they had a point. I'll admit I haven't 100%'ed the game so take everything I've said with a grain of salt, but I think that's the beauty of art - I've completed the main task, but there's still so much left to discover, I still have memories left to acquire, and I'll still give this game a glowing review simply due to the fact that it is ruthlessly addictive. NO-SKIN reminds me a little of Earthbound; it's not for everyone, it's pretty meta, it covers a lot of topics that might be challenging to take in, it's a little over the top, but something about this game also just feels very personal, and it feels like a love letter to a lot of the things that the developer has experienced. I like that. 9/10.
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Frequently Asked Questions

NO-SKIN is currently priced at 6.99€ on Steam.

NO-SKIN is currently not on sale. You can purchase it for 6.99€ on Steam.

NO-SKIN received 760 positive votes out of a total of 784 achieving an impressive rating of 9.06.
😍

NO-SKIN was developed and published by NoEye-Soft.

NO-SKIN is playable and fully supported on Windows.

NO-SKIN is not playable on MacOS.

NO-SKIN is not playable on Linux.

NO-SKIN is a single-player game.

There is a DLC available for NO-SKIN. Explore additional content available for NO-SKIN on Steam.

NO-SKIN does not support mods via Steam Workshop.

NO-SKIN does not support Steam Remote Play.

NO-SKIN is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for NO-SKIN.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 March 2026 00:58
SteamSpy data 10 March 2026 06:42
Steam price 15 March 2026 04:51
Steam reviews 13 March 2026 18:00

If you'd like to dive deeper into the details about NO-SKIN, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about NO-SKIN
  • SteamCharts - Analysis of NO-SKIN concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck NO-SKIN compatibility
NO-SKIN
Rating
9.1
760
24
Game modes
Features
Online players
10
Developer
NoEye-Soft
Publisher
NoEye-Soft
Release 16 Feb 2025
Platforms
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