Observer: System Redux on Steam - User reviews, Price & Information

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The year is 2084. In a dark cyberpunk world shattered by plagues and wars, become a neural police detective and hack into the jagged minds of others. Make use of anything they felt, thought, or remembered to solve the case and catch the elusive killer.

Observer: System Redux is a horror, investigation and cyberpunk game developed by Bloober Team and Anshar Studios and published by Bloober Team SA.
Released on November 10th 2020 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil and Russian.

It has received 2,522 reviews of which 2,181 were positive and 341 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Observer: System Redux into these genres:

Media & Screenshots

Get an in-depth look at Observer: System Redux through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/10 - 64 bitowy
  • Processor: Intel Core i5-3470 / AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: @1280x720: GeForce GTX 1050 3 GB / Radeon RX 560 4 GB
  • DirectX: Version 11
  • Storage: 16 GB available space
  • Sound Card: DirectX® 11.0 compatible
  • Additional Notes: Storage: HDD; Ray Tracing requires RTX cards

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
Very cool experience. has some great moments. But the game goes extremely deep for my taste, so you definitely need to look at an explanatory video afterwards.
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July 2025
I came in completely and absolutely blind, a cultured friend's recommendation being the only thing that got me to play it; as I did, one question started forming in my head: "How in the hell is this game not better known?" But then I got my answer, sort of. There's a pretty good chance Observer isn't what you think it is, or what you'd like it to be - as a quick peek at the negative reviews will tell you. Which is not to say that the game doesn't have any more legitimate faults, but let's address this point first, as it's quite an interesting one. Simply put, Observer doesn't really fit any one genre; I won't say it "transcends" it because it's not that glorious, but cut the implied excellence and you get the idea. If you absolutely must put it in a box, you could call it a walking sim - so if you hate those, or think they're not games, whatever, this is your cue to stop reading, slap ignore on the game's store page and move on. It is a detective game, or at least it starts as one; the detective thing is merely a framing device for what I can only call a deep descent into the bowels of human suffering. "Rock bottom", as our protagonist Daniel Lazarski describes the hellish apartment building the game takes place in. Yes, there are clues, yes, there is a mystery, that part is pretty fun, but this game simply is way more than this. And you might not like the "more" part. All "interrogations" as the game calls them are dream-like sections that rely heavily on symbolism; if you're the kinda person that sees blue curtains in a movie and thinks that the only thing it can possibly mean is the curtains are f*cking blue then all you'll see in the game is an overload of wannabe artsy nonsense. It is what it is; I loved it. Be aware that this is not an insignificant part of the game, these sections can be quite lengthy and might even have puzzles and... monsters... with... stealth elements... Yeah. See, this is a horror game. Surprise. It manages to deliver the horror without being just a horror game - although it occasionally reminds you that that's what it is by throwing a gratuitous jumpscare in the form of a near-literal skeleton popping out of the closet. I can't say I was ever scared, but I was tense; thrilled, you could say. No, I won't make the joke. As a horror mystery it manages to pace itself well. Having an idea what you're looking for, but not being entirely certain what it looks like. Works for me, and I had a lot of fun trying to piece together the events and connecting the dots. It's not deep, but it is nice. Of note is the game's origin - it's a Polish game, and it takes place in a futuristic Kraków; curiously, there is no Polish voiceover, but the English one is just fine - courtesy of Rutger Hauer as our protagonist. He pronounces Lazarski's name with native-like perfection: just one of the finer details that you'll notice if you spent any significant amount of time in Poland, particularly the early 90s. "This pattern practically smells of Bolzga" to quote a different friend of mine (incidentally also cultured). If you get it, you get it. My favourite was the presence of the quintessential Polish cellars; it might be cyberpunk, but these crappy wooden doors and dirt floor are a staple and therefore have to stay. So. Do you want a detective game? Don't play this. Do you want a cyberpunk experience? Just look around you This is "dark" cyberpunk; less about the cool robots and flashy lights and more about the excruciating conditions of late capitalism's victory over the human spirit, told by literally stealing the signals from the dying synapses of the unfortunate f*cks who weren't good enough to be B class citizens. In other words, what cyberpunk always was truly about. Sounds good? Some 20% of people got to the end. Try it; just don't get lost in the dark cellars - you'll disappear. Like tears in the rain. [url=https://store.steampowered.com/curator/42922988/]Curator page
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May 2025
Set in a dystopian 2084 Kraków, Poland, you play as Daniel Lazarski, a neural detective known as an Observer. Equipped with the ability to hack into people's minds, you investigate a mysterious case involving your estranged son. The game emphasizes exploration and psychological horror over combat, immersing players in a solitary and claustrophobic environment. For the most part Observer: System Redux is reminiscent of the investigative point-and-click adventures of the past. With the exception of a few stealth sections most of the game is spent walking around, interviewing people, and solving puzzles. Observer: System Redux boasts significant graphical improvements, including 4K resolution, HDR lighting, and ray tracing support. Textures, character models, and animations have been overhauled to leverage next-gen hardware capabilities. However, some players have noted performance issues when ray tracing is enabled, suggesting turning it off for smoother gameplay. This edition introduces new side quests, expanded gameplay mechanics, and quality-of-life improvements. The additional content enriches the narrative, offering deeper insights into the game's world and characters. Observer: System Redux is a compelling choice for fans of psychological horror and cyberpunk narratives. Its enhanced visuals and added content make it a worthwhile experience, especially for newcomers. However, those who played the original may find the changes incremental. 7/10 DISASTER | BAD | MEDIOCRE | OKAY | GOOD | GREAT |AMAZING| MASTERPIECE Reviewed on: Win11 Home 64-bit, Intel i5-11600K, GeForce RTX 3060 Ti 8GB TUF, 32GB DDR4-3600 RAM, 2 x Kingston NV1 1TB M.2 NVMe SSD, Internet Broadband 300/50 Mbit If you like this review, then please consider giving it a thumbs up. I've also reviewed other games that you might find interesting. If so please follow [url=https://store.steampowered.com/curator/27418263/] Top of the Chart.
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April 2025
In what is currently Bloober Team's first and only departure from the Horror genre, this redux of "Observer" shows gamers exactly why the Polish developer deserves it's many accolades. The game itself is an interesting mix of Philip K Dick, Shirow Masamune and Brandon Cronenburg. Indeed, there are definite paralells that can be drawn between the likes of "Blade Runner" and "Possessor", not least of which with how the game's protagonist, aged KPD detective Daniel Larsinski, is a Frank Dekker-type gumshoe played by none other than the late Rutger Hauer (one of the stars of Ridley Scott's previously aforementioned Dick adaptation). As Larsinski, players are assigned to a slum tenament in one of Krakow's more unprivileged districts following a distress call from the detective's estranged son, only to then stumble across a string of oldly savage murders that are somehow linked to the shadow corporation that now runs the world. So, pretty much Future-Noir 101 thus far. In order to piece together what happened to the victims and venture further into the rabbit hole, players must forensically examine evidence in multiple ways - as is the case with the Crime Investigation genre - but must then also extract hidden information from within the psyche of witnesses and suspects by entering entering their psyches via a "Ghost In The Shell" type neural connector. This juxtaposition of traditional Crime Investigation and exploration pretty much forms the basis of the game, with players interrogating witnesses verbally one minute and then digging around in the brains of suspects the next. It is in this juxtaposition that the game also shows probably it's only real flaw. While in the physical world segments of "Observer" there is plenty to interact with, the neural inception sequences revert back to the largely passive walking simulator experiences found in the earlier "Layers Of Fear" games. Admittedly, "Observer" was an earlier title in Bloober Teams body of work, so it is unfair to compare it to the likes of "The Medium" or certainly to their excellent remake of "Silent Hill 2". However, there are a few occasions during these fractured cerebral scavenger hunts where it can feel a bit like a re-skin of previously trodden ground. Those versed in LOF will know the formula of "walk to door-find it locked-turn around to find a new path has appeared" logic apparent in "Observer" and some may find it a bit tiresome if they were expecting a totally new experience. The odd stealth segment can add some variety but these "inner space" segments remain mostly visual and do feel like the weakest parts of the game. Which is saying something, given that Bloober Team's two biggest game development strengths remain on top form throughout. Once more, the devs demonstrate their usual flare for narrative driven story telling. The Noir detective genre seems tailor made for their writing and players find themselves immediately drawn into the drama through the myriad plot threads and story archs which make up these dark little tale. And that's not even beginning to get into the back story. Similarly, the world building apparent in "Observer" remains up to Bloober's usual high standard as well. The Krakow of 2084 is a truly bleak one indeed. It's cyber-punk overtones are so thick that one would think that the devs had hired "Neuromancer" author William Gibson to be the game's creative consultant. Media machines clutter the environments, bombarding us with holographic text; digital advertising emblazons every wall, cunningly concealing the nefarious propaganda beneath, almost everyone you meet is a half-finished cyborg, each attempting to live their lives which struggling to cling on to what little remains of their humanity; and information is conveyed through glitchy, pixelated videos. It is every bit the harsh dystopia found in Science-Fiction, where people cower fear of the ruling class and where technology coldly accentuates the creeping dread. For these reasons alone, I would recommend "Observer: System Redux". However, as a disclaimer I would also mention that those new to Bloober Team's canon would be well advised to try the latter games first, as they would be far more palatable to mainstream gaming audiences. If "Silent Hill" isn't your cup of tea, and "The Medium" is a bit too niche, then I would advise these newcomers to wait until the release of Cronos for their formal introduction to Bloober's gaming catalog. For everyone else, I would definitely recommend checking this game out. - 4/5 stars
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Feb. 2025
You guys want to know something crazy? I first watched Blade Runner in 2019 (the year the film took place, and the year both Roy Batty and his actor Rutger Hauer ironically passed away) and I fell in love with the film. It became my favorite film. Then I play this cyberpunk game starring Hauer, and it takes place in the very city where my family overseas lives; Krakow, Poland. A beautiful city I love visiting. I just thought I'd share all the irony. This is a beautiful game where Hauer takes Dekkard's place as the detective hunting bad guys. A lot of trippy stuff, a real mind-bender. Pretty much standard run and hide horror game that's been dominating the scene in the 2010s. I can't say its a ground breaking game, but it's certainly worth your time.
Expand the review

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Frequently Asked Questions

Observer: System Redux is currently priced at 29.99€ on Steam.

Observer: System Redux is currently not on sale. You can purchase it for 29.99€ on Steam.

Observer: System Redux received 2,181 positive votes out of a total of 2,522 achieving a rating of 8.30.
😎

Observer: System Redux was developed by Bloober Team and Anshar Studios and published by Bloober Team SA.

Observer: System Redux is playable and fully supported on Windows.

Observer: System Redux is not playable on MacOS.

Observer: System Redux is not playable on Linux.

Observer: System Redux is a single-player game.

There are 2 DLCs available for Observer: System Redux. Explore additional content available for Observer: System Redux on Steam.

Observer: System Redux does not support mods via Steam Workshop.

Observer: System Redux does not support Steam Remote Play.

Observer: System Redux is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Observer: System Redux.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 September 2025 03:36
SteamSpy data 05 September 2025 13:45
Steam price 14 September 2025 12:38
Steam reviews 14 September 2025 07:58

If you'd like to dive deeper into the details about Observer: System Redux, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Observer: System Redux
  • SteamCharts - Analysis of Observer: System Redux concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Observer: System Redux compatibility
Observer: System Redux
Rating
8.3
2,181
341
Game modes
Features
Online players
8
Developer
Bloober Team, Anshar Studios
Publisher
Bloober Team SA
Release 10 Nov 2020
Platforms
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