Our Adventurer Guild on Steam - User reviews, Price & Information

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Become the new Guild Master of the Adventurer Guild and lead your adventurers in explorations and turnbased tactical battles. Will the Guild thrive under your leadership? Or will it finally disband under it?

Our Adventurer Guild is a turn-based tactics, management and party-based rpg game developed and published by GreenGuy.
Released on April 12th 2024 is available only on Windows in 5 languages: English, German, Japanese, Korean and Simplified Chinese.

It has received 1,791 reviews of which 1,725 were positive and 66 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 14.79€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Our Adventurer Guild into these genres:

Media & Screenshots

Get an in-depth look at Our Adventurer Guild through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, Windows 10, Windows 11
  • Processor: 2+ Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 560+
  • Storage: 7 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
Genuinely one of the biggest surprises I've had in gaming in as long as I can remember. Somehow a single guy made one of the best SRPGs in years. This is the type of indie game that needs to be supported. You play as a guild master of a simple adventurer's guild down on its luck, and try to reclaim your former glory while also finding out dark secrets regarding the former guild master's (and your best friend) mysterious death. A pretty interesting story that keeps you interested throughout the game even if its a very simplistic "good vs evil" story. The characters are also all entertaining and well fleshed out. The gameplay is very deep. There are essentially two major phases to the game, the "management sim" aspect where you manage your guild by caring for your adventurers. This is setup as a list of menus around your base where you can hire/train/equip/heal and organize your adventurers. You also unlock different features in the base throughout the game's story. The game almost NEVER stops drip feeding you things to upgrade and unlock. It's part of what makes it so great. It doesn't run out of steam. The adventurers themselves are basically your RPG party members. They have a stat sheet that will remind a lot of people of fire emblem and each of those stats affects their functional battle stats in various different ways. Each time they level up, there's a percentage chance that stat will increase. This increase varies WILDLY between different adventurers based on what traits they have. Each one is randomly generated in the hiring menu. You'll never get sick of looking through the hiring menu whenever it refreshes with new adventurers looking for interesting combinations that can make very powerful characters. This combination of randomly generated traits and the stat growth system make character building so interesting. I should probably mention there's also a "class" or "job" system for all these characters. Each class has very unique stats and skills that make none of them redundant - they all have a different purpose and fulfill them masterfully. With the DLC release that added a couple extra classes there are a LOT of different character archetypes that you can mix and match now. The combination of different classes plus the limited character deployment in each mission requires you to have a wide variety of characters that do different things. Each mission you do with adventurers also applies a mood debuff on them or injuries that penalize their max health if they took damage that force you to rotate through multiple characters and teams. The teams themselves can even be customized to have unique relationships within themselves and with other teams. The fun never stops! That's a tiny little view of the management aspect of the game, the other parts of the game don't slouch either. Each mission you undertake is displayed almost like a board game where you move your "piece" (your adventurer party) around a grid through a small randomly generated dungeon. You can interact with resources to collect things, and there are roaming monster parties that will hunt you down to initiate combat. You can also run into randomly generated events that can give your party members unique and powerful traits or curses. Part of the fun of the game is rolling with the punches, I HIGHLY recommend playing with the iron man setting on so you can't save scum. Combat takes place in a grid style turn based strategy RPG. If you've played tactics ogre you'll be right at home here, it's very very similar from that aspect. One of the biggest differences from tactics ogre is that every character in the combat has a chance to go each turn, the order is just separated by their speed or "initiative" value. The gameplay here is pretty garden variety (more characters through cells to do things to the enemies), but has enough to chew on to keep you entertained. The big payoff is seeing your adventurers growing and becoming strong to the point where they can do absurd things in combat like delete an entire enemy combat group alone in a single turn. There's a lot to explore, and because the game continues to unlock new weapons, armor, items, classes, etc throughout the game you're continually unlocking new interesting things to do in combat. About the only downside of the game, is the art style is kind of scuffed and the music and sound fx are generic. The art style does grow on you a little. I've never reviewed any game on steam, but this game surprised me and gave me such great joy that I had to make it the first. I recommend the game to any fan of SRPGs or management sims, you WILL NOT be disappointed.
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Oct. 2025
Despite looking like a game from Newgrounds, this is probably one of the closest games in feel to Final Fantasy Tactics mixed with an adventuring guild management system. You will not regret this game!
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Sept. 2025
This game is like getting into bed with someone truly hideous because they're an absolute viking in the sack. The rock solid core mechanics, satisfying buildcrafting and incredibly engaging gameplay will fulfil your every tactical rpg desire, so just lie back and imagine something prettier. 10/10 butterface ahh game.
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Aug. 2025
Cons: The visuals Pros: Just about everything else The dated graphics might put you off at first, but behind that rough exterior lies a surprisingly great game. 놀랍게도 재밌습니다.
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Jan. 2025
This game deeply affected me. Remember how it felt when playing Final Fantasy Tactics for the first time? This gave me that feeling again. At my age, I was starting to think nothing ever would. I'm sorry, l know that's not much of a review. It's just something I needed to say.
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Frequently Asked Questions

Our Adventurer Guild is currently priced at 14.79€ on Steam.

Our Adventurer Guild is currently not on sale. You can purchase it for 14.79€ on Steam.

Our Adventurer Guild received 1,725 positive votes out of a total of 1,791 achieving an impressive rating of 9.15.
😍

Our Adventurer Guild was developed and published by GreenGuy.

Our Adventurer Guild is playable and fully supported on Windows.

Our Adventurer Guild is not playable on MacOS.

Our Adventurer Guild is not playable on Linux.

Our Adventurer Guild is a single-player game.

There is a DLC available for Our Adventurer Guild. Explore additional content available for Our Adventurer Guild on Steam.

Our Adventurer Guild does not support mods via Steam Workshop.

Our Adventurer Guild does not support Steam Remote Play.

Our Adventurer Guild is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Our Adventurer Guild.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 January 2026 16:08
SteamSpy data 25 January 2026 11:04
Steam price 28 January 2026 20:48
Steam reviews 28 January 2026 05:47

If you'd like to dive deeper into the details about Our Adventurer Guild, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Our Adventurer Guild
  • SteamCharts - Analysis of Our Adventurer Guild concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Our Adventurer Guild compatibility
Our Adventurer Guild
Rating
9.2
1,725
66
Game modes
Features
Online players
157
Developer
GreenGuy
Publisher
GreenGuy
Release 12 Apr 2024
Platforms
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