Our Adventurer Guild on Steam - User reviews, Price & Information

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Become the new Guild Master of the Adventurer Guild and lead your adventurers in explorations and turnbased tactical battles. Will the Guild thrive under your leadership? Or will it finally disband under it?

Our Adventurer Guild is a turn-based tactics, management and party-based rpg game developed and published by GreenGuy.
Released on April 12th 2024 is available only on Windows in 4 languages: English, German, Japanese and Korean.

It has received 1,791 reviews of which 1,725 were positive and 66 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Our Adventurer Guild into these genres:

Media & Screenshots

Get an in-depth look at Our Adventurer Guild through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, Windows 10, Windows 11
  • Processor: 2+ Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 560+
  • Storage: 7 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
This game deeply affected me. Remember how it felt when playing Final Fantasy Tactics for the first time? This gave me that feeling again. At my age, I was starting to think nothing ever would. I'm sorry, l know that's not much of a review. It's just something I needed to say.
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Dec. 2024
I finished my first play-through and have started a second (decided against new game+). I played the game casually and enjoyed the experience overall. Some pros and cons are: Pros: - There are plenty of skills and a good amount of nuance to combat. - There are plenty of items to craft, and the means to gather the resources necessary is well balanced. - Guild (base) management has plenty of options for improvements (you don't require them all). - Character development has nice variety. You can level up through combat or through training (if you don't want to grind). - The dialog and story are adequate (Most times light and refreshing, and even cute). - The maps are nicely varied. The quest maps come in several varieties, and the combat maps have terrain and features that directly affect combat. - The soundtrack is nicely tailored to the maps and events. Cons: - The interface can be counter-intuitive. Many things are not explained well (or at all). I recommend reading a guide before playing. (PurePoetry's guide usually helped when I got lost or confused). - The recommended levels for boss fights seemed on the low side. Once I figured out that my party needed to be higher than the recommended level, I was fine. (I play casually). - Sometimes the dialog seems unnecessary and can get annoying (especially the in-combat encouragement; it is cheesy, repetitive, and much too slow). This game seems well suited for a wide variety of play styles. I have tried all of the classes and various combinations of each. Some were better than others, but they all worked playing casually. If you are a hard core min-max player, this game will suit you too (see the guide I mentioned earlier). Last, but not least: This game is from an Indie developer that I had never heard of before, but was very glad to discover. We need more folks like this! Support them! Unless you want to wait around like a lemming for the 1000th re-skin of "Call of Duty"...
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Oct. 2024
This is a good game. I hope a sequel is created. pros: -fun character building and progression system -very good writing in the main quests and events you encounter in dungeons ( the biege screen writing) -choice of tactics used absolutely matters especially on hard difficulties -About difficulty: There are around 25 "sliders" whereas you can completely customize difficulty. Custom also does NOT turn off achievements. One of the best implemented difficulty settings ever implemented in gaming -decent exploration screen, you can avoid random trash fights and finish most side missions without fighting cons: -the "flavor" dialogue of the NPC's is pure fluff and does nothing to add mood or depth to the game and almost seems like it was written by someone completely different. It is some of the worst writing out there, luckily you can skip it. -trash fights have so many enemies that the random encounters add grind, so avoiding non-boss fights quickly becomes a priority. -graphics are pretty average. This doesnt bother me any as i feel nintendo/super nintendo graphics are good enough if the system is fun, which it is. But i can easily see these 'dated', sorta Flash-like graphics during the basebulding part of game could be a turn off. To be fair, the exploration and battle/tactics graphics are definitely good enough. Anyhow solid game overall that i would recommend to players that like RPG, tactic games.
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Aug. 2024
This game did what no triple AAA or strategy game did. It got me invested by the sheer power of gameplay mechanics. Yes this game looks like a flash game, yes it looks very basic, but trust me, the blend of management, tactics and the good difficulty is a charm. I wish there was another game by the same developer, with pixel art style, grim setting and same mechanics, it's that good. You owe it to yourself to play this.
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June 2024
What a wonderful find this has been for me. Players are quick to label a game a labour of love, and this one certainly is, but the impressive part is that this one is a labour of competence. There are so many things that could have gone wrong ; it borrows a lot from various niches and that is usually a recipe for bloat and lack of balance. There are things from Darkest Dungeon (the guild management), mystery dungeon games (the exploration) and Tactical Rpgs (the class system and the combat). And it all flows together beautifully. I personally enjoy the combat the most, in my opinion it takes the best from Final Fantasy Tactics and improves on it. The magic system is great, it gives a clear identity to every element. The stats-based class system makes the characters' growth feel like they are choosing their futures classes almost as much as you.. Some people have, in their reviews, mocked the writing, but in my opinion it's fine. Yes, it's tropey, but it gets the job done, and I think the lighter tone is a fitting choice for a game about an adventure guild. Overall, it's a fantastic game with great tactical gameplay and many features that mesh together very well. Dev, if you're reading these, congratulations, this game is a pleasure to play.
Expand the review

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Frequently Asked Questions

Our Adventurer Guild is currently priced at 14.79€ on Steam.

Our Adventurer Guild is currently not on sale. You can purchase it for 14.79€ on Steam.

Our Adventurer Guild received 1,725 positive votes out of a total of 1,791 achieving an impressive rating of 9.15.
😍

Our Adventurer Guild was developed and published by GreenGuy.

Our Adventurer Guild is playable and fully supported on Windows.

Our Adventurer Guild is not playable on MacOS.

Our Adventurer Guild is not playable on Linux.

Our Adventurer Guild is a single-player game.

Our Adventurer Guild does not currently offer any DLC.

Our Adventurer Guild does not support mods via Steam Workshop.

Our Adventurer Guild does not support Steam Remote Play.

Our Adventurer Guild is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Our Adventurer Guild.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 June 2025 03:05
SteamSpy data 09 June 2025 17:03
Steam price 15 June 2025 12:47
Steam reviews 13 June 2025 21:45

If you'd like to dive deeper into the details about Our Adventurer Guild, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Our Adventurer Guild
  • SteamCharts - Analysis of Our Adventurer Guild concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Our Adventurer Guild compatibility
Our Adventurer Guild
9.2
1,725
66
Game modes
Features
Online players
151
Developer
GreenGuy
Publisher
GreenGuy
Release 12 Apr 2024
Platforms