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Our Adventurer Guild on Steam

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Become the new Guild Master of the Adventurer Guild and lead your adventurers in explorations and turnbased tactical battles. Will the Guild thrive under your leadership? Or will it finally disband under it?

Our Adventurer Guild is a party-based rpg, turn-based tactics and management game developed and published by GreenGuy.
Released on April 12th 2024 is available on Windows, Steam Deck and Steam Machine in 5 languages: English, German, Japanese, Korean and Simplified Chinese.

It has received 3,436 reviews of which 3,264 were positive and 172 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 14.79€ on Steam, but you can find it for 0.48€ on Eneba.


The Steam community has classified Our Adventurer Guild into these genres:


Here is the detailed breakdown of supported languages for Our Adventurer Guild:

UI Subtitle Audio
English
German
Korean
Simplified Chinese
Japanese

Media & Screenshots

Get an in-depth look at Our Adventurer Guild through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, Windows 10, Windows 11
  • Processor: 2+ Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 560+
  • Storage: 7 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

152 hours played
Aug. 2026
A hidden gem. Do not let the simplistic anime graphic deter you. There is a lot of system underneath the hood. For a serial reroller like me who loves building characters this game have being an absolute blast to play.
82 hours played
June 2026
First and foremost to get the Elephant out of the room: The Graphic/Artstyle is horrendous and is by far the worst part of this game. At some point you "accept" it as a part of the game however. With that said this game is incredible amazing and as far as i can remember all done by one single dev. Cons: - Graphic/Artstyle - Outside of the Main Story Maps there are only 4 - 5 Maps for your Quests Neutral: - The Enemys could have a higher variety. It's not bad and in the higher you get to see more variants of the same enemys, however it is still a little bit too few for my taste. - The Gem System could have been more expanded on it does feel kinda lackluster - In the later Stages of the game you tend to grind alot to get the best armor Pros: - The Builds, Classes and Combat is incredible and super fun to tinker with. Probably one of the best i've ever experienced. - The Main Story Quests are really well done and challenging. Everytime you encounter something completely different. - The random events on your quests have a wide variety and even after 70 hours i ran into new ones. - I paid 10€ for the base game and 5€ for the DLC. I haven't touched the Tower yet and i'm one quest away from the End of the Main Story and have 80h now. There's ALOT of Content in here - The Mix between Turn Based Combat, Managing your Guild, Character Traits, Crafting and much more mixes super well. TL;DR I highly recommend this game for ppl. who are willing to set aside the horrid graphics/artstyle and some minor lackluster systems. You'll get a game that is definetly worth the Price and keeps you entertainted for a long time. If you are into that kind of games that is.
95 hours played
June 2026
Amazing and addictive gameplay loop. Felt very satisfied with the combat. The story feels a little bit weak but overall the game is a solid 8. Would definitely recommend if you are looking for a strategy RPG experience that has dungeon crawling elements and party management built into it.
595 hours played
June 2026
This is probably the best turn based game I have played ever. I know it looks like a dinky little cap anime Indy game but I put at least as much time into this as XCOM 2 or Fire Emblem POR and RD my other options for best Turn based like this. It just has so many exciting systems so many permanently boost that keep you hunting to build the perfect character. It really is a 9/10 game. The game is just so well thought out and well crafted. Every time i was like "i wish i could do X" i could. This ranges from saving load outs, unequipping automatically to even setting a number of days for the enemy to go up in level. The game looks good and feels good. There are so many positives that I will leave the ONLY two negatives i found because there is too much to list all the positives. The story is VERY standard and ehh i would say 6 or 7 out of 10. Also the artist was probably much better at drawing female anime characters so the men can look a tad effeminate.
98 hours played
May 2026
This game seems like the result of a developer trying to add every single thing they liked about other turn-based tactical RPGs with permadeath into one single game. This works for me, because I like the same games. Here, see what I mean: Battle Brothers: Hiring random adventurers with random traits. Managing their mood, and paying them a wage based on their level. Other games have all these aspects, but the base used here is clearly Battle Brothers. Some of the learnable skills have the same name and function. Some of the traits even use the same icon! Dungeons and Dragons: The standard six attributes, with some renaming. Skill checks. Classes such as monk and paladin. Some of the learnable skills are similar to abilities in D&D. Fire Emblem: Random level-ups using percentage-based stat growths that depend on character and class. Darkest Dungeon: Taking on a dungeon each day with a small party. Managing a small adventuring inventory of consumables and loot. Supplies, camping, and camp skills. For some reason, the very specific mechanic of having rocks in the way that you can clear with a shovel item is included. The actual dungeon navigation is a Roguelike in the original sense of the term, but the overarching game loop is very much like Darkest Dungeon. The game has a lot of mechanics, which is both a good thing and a bad thing. Some of the mechanics are underdeveloped or inconsequential. But, it has a lot to explore, and it kept my attention for a full playthrough on the hardest difficulty. I found the game to be fairly easy most of the time, but there were some difficulty spikes and I did lose a handful of characters (RIP Mouth.mp3, my favorite bishop). Overall, I would recommend this game to anyone who likes turn-based tactical RPGs with random characters and permadeath, but has already played XCOM, Battle Brothers, etc. and is looking for a little diversion. The copied gameplay elements will make you feel right at home!

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Frequently Asked Questions

Our Adventurer Guild is currently priced at 14.79€ on Steam.

No, Our Adventurer Guild is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Our Adventurer Guild received 3,264 positive votes out of a total of 3,436 achieving an impressive rating of 9.11.
😍

Our Adventurer Guild was developed and published by GreenGuy.

Yes, Our Adventurer Guild is playable and fully supported on Windows.

No, Our Adventurer Guild is not playable on MacOS.

No, Our Adventurer Guild is not playable on Linux.

Yes, Our Adventurer Guild is playable and fully supported on Steam Deck.

Yes, Our Adventurer Guild is playable and fully supported on Steam Machine.

No, Our Adventurer Guild does not support VR.

Our Adventurer Guild is a single-player game.

Yes, there is a DLC available for Our Adventurer Guild. Explore additional content available for Our Adventurer Guild on Steam.

No, Our Adventurer Guild does not support mods via Steam Workshop.

No, Our Adventurer Guild does not support Steam Remote Play.

Yes, Our Adventurer Guild is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Our Adventurer Guild.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 October 2026 16:52 UTC
SteamSpy data 23 October 2026 21:08 UTC
Steam price 26 October 2026 20:08 UTC
Steam reviews 22 October 2026 16:07 UTC

If you'd like to dive deeper into the details about Our Adventurer Guild, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Our Adventurer Guild
  • SteamCharts - Analysis of Our Adventurer Guild concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Our Adventurer Guild compatibility
Our Adventurer Guild
Rating
9.1
3,264
172
Game modes
Features
Online players
192
Developer
GreenGuy
Publisher
GreenGuy
Release 12 Apr 2024
Platforms
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