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Outbreak Island on Steam

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Survive on a remote Island, where a mysterious Outbreak awakens bloodthirsty monsters at night. Craft, build and defend your base in the brutal world of Outbreak Island, an open-world sandbox survival horror game.

Outbreak Island is a survival, horror and sandbox game developed by Tiny Magicians and published by Tiny Magicians and HypeTrain Digital.
Released on October 28th 2025 is available on Windows, Steam Deck and Steam Machine in 15 languages: English, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Turkish, Ukrainian, Spanish - Spain, Simplified Chinese, Italian and Hungarian.

It has received 963 reviews of which 751 were positive and 212 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 14.99€ on Steam, but you can find it for 3.92€ on Eneba.


The Steam community has classified Outbreak Island into these genres:


Here is the detailed breakdown of supported languages for Outbreak Island:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Russian
Japanese
Polish
Hungarian
Turkish
Portuguese - Brazil
Ukrainian
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Outbreak Island through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 / (64-bit only)
  • Processor: Intel i5-8400 / AMD Ryzen 3300X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 2060 / AMD Radeon RX 5700
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Sound Card: DirectX-compatible (5.1 surround sound recommended)
  • Additional Notes: Windows-compatible keyboard, mouse, SSD (Preferred)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

6 hours played
July 2026
Not sure where the hate comes from on this game. I'm about 6 hours in and it's as good or better than alot of survival games out there. It has a different approach for sure but it's unique in a good way. The dev has pushed out like 12 updates in 8 months or something and they seem engaged. I'm having a blast so far and can't wait to see where it goes. The only complaint I have is I wish it was harder actually. There's water everywhere, fuel everywhere, very little enemies that I've ran across so far and the ones I do see are easy to kill. Other than that I would definitely recommend this game to any fan of the survival genre.
7 hours played
Jan. 2026
TL:DR (this is a long-ish post); Mini review and update suggestions. Game is great and has huge potential but needs work. Okay, lemme start off by saying this game is GREAT! Both in Concept and execution (mostly). The concept of there only being electricity for a few hours each night is amazing and such a unique thing, the only problem is it can be easily exploited in the game's current state. Otherwise most everything else is decent. The gun play is nice but the guns seem a bit weak, the truck is clunky at times but fun to drive, and the enemy AI is god awful. but that's not enough for me to leave a bad review, because I'm one of the only people that has seemed to read the giant "EARLY ACCESS" sign on the game; and with how hard the dev seems to working, I think the game has awesome potential to be an amazing successor to a game called "Generation Zero". Now onto suggestions, there are quite a few but with good reason behind them. The Sleep mechanic: In the game's current state a lot of things can be exploited (I.E; Growing crops, respawning loot, healing, or passing the day time too fast) By just spam sleeping over and over as it regens health and wont kill you even while starving/dehydrated. My solution to this would be only allowing the player to sleep at night (if they are fed and watered enough.) with a fixed amount of time so that they are left with 2 choices; Sleep and pass the night to regen some health for free, or stay up and take advantage of the electricity at night. Upgrades/Crafting: Needing tools to make upgrades is awesome and I love that, but the upgrades themselves seem a bit too cheap and sometimes don't offer enough. especially the gun upgrades. they're super cheap and don't do much. So I'd say make upgrades a bit more expensive or take more time to build, and give them more payoff to make it worth it and rewarding to the player. The truck: I love the truck and how it feels to drive, but upgrades for it don't seem worth the effort for such small percentages, I think making them do more and cost more like said above would drive the player to want to actually upgrade the truck. Possible Seasonal weather/monster stat changes: Adding a season system would add complexity and a bit of strategy to the world, having to plan for monsters that act different at different times a year would make it so the player cant just run out willy nilly and kill every monster they see. The monsters could be slower during certain times of year like winter, but be stronger. or slightly faster in the summer but weaker etc. The Death system: As of right now there is little to no punishment for dying, and I think there should be to encourage the player to play safer or to actually build up a food supply. By making them drop all their items in a backpack on death, or simply making them lose all non-essential items (Keys and quest items) permanently. I think adding stakes to the game would make it more enjoyable and give a reason to strategize. And lastly, the Loot system: I've noticed the loot respawns every couple of days or so, and with how the sleep system is the player can just spam sleep, eat some food and go loot the same 4 locations again and again. I think this could be counteracted by making certain loot only spawn in certain places. and by possibly integrating a weekly, bi-weekly or monthly loot reset, meaning once one area is looted dry, it forces the player to go further away from home and look for more loot on the island. I think this would encourage more exploration to begin with knowing that you couldn't just hit the same locations over and over again and have to wait for the loot to reset after you've looted the high value places. this not only forces the players to conserve loot and ammo that they do have, but also to make due and survive with what they have until they can expand or go find more. Well that's it. those are the main suggestions I could think of, and I think the game would benefit from some of the changes listed here (or at least similar). The game as it is, is still very fun and worth the money paid. But it does need work, and I am very excited to see where the dev takes this game in the future, because they have a really cool concept here. I just hope they don't waste it.
61 hours played
Dec. 2025
I do love this game. When I first loaded it I couldn't put it down. The scenery and gameplay show that it is purely a labor of love from the Dev. I finished it out in very early access with so much more of the game to be opened up and added too. Every day I come home from work I look at my Steam library just to see if another update launched. Like updated 7 I am downloading today!!! Keep up the great work. We gamers do appreciate devs that keep us in the loop! ***edit*** Had to give props. First saw this being played by Madd Vladd on the Outer Middle Show. That's my dude!
13 hours played
Nov. 2025
Ok so for a single game developed just by one person it's amazing! I¨ve tried couple other games which were developed by just one guy and it was no way near as good as this one. It's very very well optimized ( (capped 200 fps all the time) no stutters no freezes. just pure stability! And that's awesome for UE! Other studios should hire this guy for stability and performance xD. However i've enjoyed it pretty much I still have few things I was struggling with. 1) The storage system- this system is badly designed I have all my storage in every farm location full of stuff and thing and in the end I've run out of completely and because I love hoarding materials i simply cannot do that in this game :/ it seriously needs rework, it should just stack until like 20 and it should count just as one slot instead of 20! 2) The gun sounds are not satisfying at all, in fact they sounds very underwhelming-like you're shooting kid's toy at the amusement park, reload sounds just doesn't play all the way till the reload animation and overall needs little rework 3) Sounds under water are completely missing, sometimes even visuals are missing as well but that's just minor thing 4) The enemies are way too easy and it would be great to see some more variants, even some bosses roaming around when the red beam is active at night would be dope. Also mobs spawning right in front of you is not a good idea imo, let them spawn outside of the player vision and let them see you from way further + you could attack some range attack to make them a bit more vicious. 5) Car regenerate It's health simply by just restarting or quitting the game 6) When dying you should respawn at the location where you died, or near where you died. Simply because you end up going back there in the first place anyways (and i died just once...) In summary i can surely recommend this game since its -35% for now so it's worth to buying for sure. I am sure this one has potential and I'll be more than glad to revisit when we get some overhauls (mostly for the storage system hopefuly) and content updates.
10 hours played
Nov. 2025
Watched MaddVladd on The Outer Middle Show (YouTube) play this, and was instantly hooked. Bought it immediately. I can't put it down now! 10/10!

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Frequently Asked Questions

Outbreak Island is currently priced at 14.99€ on Steam.

No, Outbreak Island is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, Outbreak Island received 751 positive votes out of a total of 963 achieving a rating of 7.44.
😊

Outbreak Island was developed by Tiny Magicians and published by Tiny Magicians and HypeTrain Digital.

Yes, Outbreak Island is playable and fully supported on Windows.

No, Outbreak Island is not playable on MacOS.

No, Outbreak Island is not playable on Linux.

Yes, Outbreak Island is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Outbreak Island is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Outbreak Island does not support VR.

Outbreak Island is a single-player game.

Yes, there is a DLC available for Outbreak Island. Explore additional content available for Outbreak Island on Steam.

No, Outbreak Island does not support mods via Steam Workshop.

No, Outbreak Island does not support Steam Remote Play.

Yes, Outbreak Island is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Outbreak Island.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 September 2026 21:01 UTC
SteamSpy data 19 October 2026 18:33 UTC
Steam price 30 October 2026 19:51 UTC
Steam reviews 18 October 2026 08:00 UTC

If you'd like to dive deeper into the details about Outbreak Island, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Outbreak Island
  • SteamCharts - Analysis of Outbreak Island concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Outbreak Island compatibility
Outbreak Island
Rating
7.4
751
212
Game modes
Features
Online players
20
Developer
Tiny Magicians
Publisher
Tiny Magicians, HypeTrain Digital
Release 28 Oct 2025
Platforms
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