Outpath on Steam - User reviews, Price & Information

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An experimental clicker base building game. Craft, gather & manage resources, build your base and buy more islands to exploit and expand!

Outpath is a simulation, base-building and crafting game developed by David Moralejo Sánchez and published by GrabTheGames and UpgradePoint.
Released on October 16th 2023 is available only on Windows in 20 languages: English, French, Italian, German, Spanish - Spain, Hungarian, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese, Portuguese - Portugal, Romanian, Spanish - Latin America, Czech and Polish.

It has received 2,572 reviews of which 2,428 were positive and 144 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 5.91€ on Steam with a 60% discount.


The Steam community has classified Outpath into these genres:

Media & Screenshots

Get an in-depth look at Outpath through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 10 and 11
  • Processor: Intel Core i3 2.00 GHz or AMD equivalent
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GT 240 / AMD Radeon HD 4670 / Intel HD Graphics 4000
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Outpath is an incredibly fun and addictive game full of collecting, upgrading, and researching. At first glance, the game might not seem like anything special, but the depth of gameplay is surprisingly rich. There's far more content here than you'd expect, and it kept me hooked for hours. What really stands out is the variety of skills, research, and upgrades. Each new island piece unlocks a fresh skill, and the sheer number of buildings you can create to help progress your playthrough is impressive. I loved the challenge of remembering which building crafted that one specific item I needed for an upgrade. It kept the gameplay loop feeling fresh and rewarding. I managed to collect 100% of the achievements, and the game never felt stagnant or boring—until I reached the final achievement. Spoilers ahead: The "2147483647" achievement, which requires collecting a massive amount of credits, is an absolute grind. It takes so long that AFKing becomes the only viable way to get it. I completed 88 out of 89 achievements in about 14 hours, but spent another 40 hours just working on this one. While I know there’s a workaround to change the credit number via text files, I don’t think it should be possible. It feels like a cheap shortcut, and I hope the developers address this in future updates. That said, Outpath is perfect for anyone who loves casual games like Forager or Satisfactory. You can finish the main game in about 8 hours, and I was never bored during that time. Big kudos to David Moralejo Sanchez and the team for creating such a solid and enjoyable experience.
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Feb. 2025
Very good game, but once you finish there's nothing to do, i'd like a rebirth system or more systems. Please give us more content.
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Dec. 2024
You know how after school or work or just an overall tiring day you're looking for a game to help you really unwind and relax. but you can't find one? THIS is your game.
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Oct. 2024
Wilx100% (Aug 3, 2024) - I thought it was gonna be a idle game since I said a experimental clicker base building game, but I was so wrong, yeah you can build a bunch of things to automate each island and make a bunch of money and whatnot. But they had me working TO THE BONE to get to a stage where it was truly idling. But overall pretty fun game where you exploit each island for their resources to get bunch of money in order to exploit even more with more efficiency. I would rate this game a 7/10.
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Sept. 2024
A lot of people compare this game to Forager, which is part of the reason I was interested in the game in the first place, but something about the trailer for the game engrossed me. So I put it on my wishlist. I bought the game on sale, told myself that I'd get around to playing it, maybe dip my toes into it later that night. So I did. I fell in love with the game. It has everything I'd wish for. The progression is cathartic, the music is atmospheric, the art style immaculate.. In the two hours I sunk into my first session, I already fully cleared the first island. Every time I would think "Y'know, it would be nice if I could do [insert feature here]" it's as if the dev, a lovely guy by the name of David, already thought of it. Things like Hold to click are presented as an accessibility option from the start, while auto swapping is found later on. The presentation of these abilities, as well as the means by which you can improve some of them is absolutely incredible. I mentioned previously playing Forager. While the game is nice and satisfies an idle game/farm sim/sandbox/exponential number game itch of mine, it's not without its flaws. I feel as though Outpath looked at Forager and other games similar to it and in its creation, addressed the flaws those games have. You're able to speed up machine operations fairly early on. moving is intuitive, including the fancy wall running and vaulting you can pull off, inventory management has been a non-issue. The objectives the game lays out for you aren't something like "get one of every item in the game" or "get an absurd amount of this resource." Rather, the game shows off four items at a time and expects you to learn how to get these items with your ever-expanding toolset, letting you explore your options and see what each island brings. With all this glowing praise, I do have some slight critique for Outpath, though my criticisms are minor nitpicks that I may just get used to in the time I'm no doubt going to sink into the game. Food in the early game is a bit hard to come by, which might slow down the game a bit. Eating fibers helps, but a part of me wishes I didn't have to eat a crafting material I feel I might need in the near future. Moving between the islands, at least at my point in progression, requires expending energy/hunger to traverse. Perhaps there's a tool or other option that'll mitigate this issue that I just haven't gotten to yet? Or maybe moving between islands is something that I have to think about doing and not just consider the growing archipelago to be one ever-expanding base, instead having multiple bases of operations. Finally, the hunger fading effect. I'm just not a fan. I get that it acts as a warning that you're low on food, but it's really just something that distracts me. tl;dr, this game is great. One that I'll be sinking a lot of time into trying to 100%.
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Frequently Asked Questions

Outpath is currently priced at 5.91€ on Steam.

Outpath is currently available at a 60% discount. You can purchase it for 5.91€ on Steam.

Outpath received 2,428 positive votes out of a total of 2,572 achieving an impressive rating of 9.02.
😍

Outpath was developed by David Moralejo Sánchez and published by GrabTheGames and UpgradePoint.

Outpath is playable and fully supported on Windows.

Outpath is not playable on MacOS.

Outpath is not playable on Linux.

Outpath is a single-player game.

Outpath does not currently offer any DLC.

Outpath does not support mods via Steam Workshop.

Outpath does not support Steam Remote Play.

Outpath is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Outpath.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2025 00:52
SteamSpy data 15 June 2025 04:25
Steam price 15 June 2025 04:35
Steam reviews 15 June 2025 05:50

If you'd like to dive deeper into the details about Outpath, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Outpath
  • SteamCharts - Analysis of Outpath concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Outpath compatibility
Outpath
9.0
2,428
144
Game modes
Features
Online players
58
Developer
David Moralejo Sánchez
Publisher
GrabTheGames, UpgradePoint
Release 16 Oct 2023
Platforms
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