Ova Magica on Steam - User reviews, Price & Information

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Stardew Valley meets Pokémon! Experience a content-rich JRPG game inspired by the classics! Raise cute blob creatures, take care of your farm and make friends with the people of Clover Town.

Ova Magica is a early access, crafting and farming game developed by Skinny Frog and ClaudiaTheDev and published by Top Hat Studios and Inc..
Released on July 23rd 2024 is available in English only on Windows.

It has received 505 reviews of which 475 were positive and 30 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Ova Magica into these genres:

Media & Screenshots

Get an in-depth look at Ova Magica through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit or higher
  • Processor: Intel Core i3
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 660 / AMD Radeon R9 270 or equivalent
  • DirectX: Version 11
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
TL;DR Ova Magica has charmed me with its clever mix of creature-based RPG and farm-sim. The game is well thought out and made with obvious care. And it has its own twists! Creature raising/fighting, farming and socializing are the 3 cores that make this game whole. Each aspect supports the others, encouraging players to alternate between different objectives and giving them choices in how to progress. BLOB [*]Smart progression system: discovering new blobs usually means unlocking new abilities (making farming, socializing or combat easier or even opening up new areas). It makes you want to catch them all! [*]Multiple ways to get stronger [*]… but be aware the system might confuse you at first. You’ll get the hang of if soon though! (you essentially build the strength of your blobs by using certain skills they have, it’s unfamiliar but nice) [*]Battles are engaging (choices have to be made, you don’t just apply the same strategy over and over) but not harsh after you learn how the game works SOCIALIZATION [*]The characters were my main reserve when I played the demo. They felt generic. And I still think the beginning lacks appeal BUT: as you progress relationship (1 heart = 1 event) you uncover more and more nuances to the characters. Each goes through difficult events and learns to find their own strength. It’s a nice theme (another connected one is bad parenting (parents being neglectful, hostile or absent) which is astute in a game about raising (creatures) ). [*]Valuable in more than one way: gift, unlocking progression and building, or teaming up! [*]Easy enough but it still feels earned [*]No gift-giving mechanic (so relaxing... You can play without a wiki open) FARMING [*]Progression system: What to buy ? What to focus on today ? [*]Quality of life features [*]Not the main focus: you can make money farming don’t get me wrong, but I found it more rewarding to go into blob worlds for money and other resources Bonus point: Customization [*]Player’s appearance, house, yada yada, farm layout (it’s easy to do!) [*]Breeding to satisfy your own beauty standard is completely acceptable: I personally go for very silly looking combinations and I’m very pleased to report that you can have very strong, very useful and completely foolish-looking blobs to help you in all your endeavors! This game is smart with its strengths: there are nice gamaplay loops with creature raising/fighting mechanics interacting with social and farm ones. You want stronger blobs? Battle residents. They like you better, you win and gain a reward like money, energy or a resource you can use for your farming endeavors. Also, now residents are stronger and you can take them with you to blob worlds. It will be easier to progress further and gain more resources for your farm, they will like you better, then you can unlock more stuff, etc. Ova Magica is fun, kind, relaxing, engaging and simply a well made game. It has a demo (save carry over full game), the devs are careful of feedbacks, the game has lot of content and I will say it one more time: silly-cute looking creatures!
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Dec. 2024
This is a pretty fun farming sim / creature collector + battler, a nice mix of stardew valley and pokemon. It's still in early access at time of writing so there are plenty of things obviously unfinished, e.g. several quests marked as not completable yet, friendship levels capped at 3-5 for various people, side dungeons not yet ready, etc. What's there already is fun, and I've played a good 40 hours and still have more content to reach, so there's plenty of content. There are some downsides. The most major one for me is the combination of childish character designs and often childish dialogue making the dating sim aspect of this game very squicky. The oldest of the dateable characters -- Charoi and Garnet, along with most of the boys -- look no older than 16. The youngest -- the twins Ruby and Jade -- look 7 and 10 years old. The base playable characters also look around 10 years old. Some characters, especially Lazuli and Ruby -- who again, looks like a 7 year old -- also act especially childish. I've noticed a repeating trend that these characters frequently remind people, or are reminded, that they are "grown women". That makes me think the creator is aware of how young they look and is trying to deflect. In a farming sim with obvious dating sim aspects, I think the character designs are very problematic. If you can get past that, the game is incomplete but fun. Some things I'd like to see improved before release: [*] The controls are heavily geared towards controller and playing with a keyboard and mouse feels unnatural, like you're using the keyboard as a controller. [*] Chest organisation is clunky; I had to do a lot of manual organising of the different pages and I'd like to be able to quick-transfer items with less effort. Sorting a chest also sorts your inventory at the same time, including your tools [*] Using blob abilities is especially clunky; having to juggle your blobs in and out of barns every day to use the sprinkler effect etc. almost defeats the point in having the abilities. I do like the sprinkler item you can unlock later, though, that makes life easier. [*] The breeding mechanic isn't really fast enough or useful enough to be worth the effort right now; you can breed in combinations of useful mutations and/or abilities by breeding, but having to wait days for a randomised result and then train up the resulting blob to match the level of your main team makes it a bit of a fruitless endeavour. I'd like to see mechanics to make it easier to bring your newly bred blobs up in line with existing ones, and especially powerful unique abilities or advantages which only come from breeding, to make the breeding mechanics more worthwhile. [*] Boss blobs feel a bit OP at the moment I'll also call out some things I particularly like: [*] Being able to speed up battles to 3x speed reduces the grind, very handy [*] Steam board is very handy (but I want those Charoi upgrades that Jasper promised!) [*] The way you can interact with not only all the characters but also their blobs, is pretty cute. The blob designs are also pretty cute. [*] Where the dialogue isn't too childish, some of the stories, and character back stories, are quite engaging. I'm enjoying Charoi and Saphir's stories especially. Overall it's a good 8/10 for me, but the character designs really need to change because currently they feel very questionable.
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Nov. 2024
A fun, refreshing take on monster raising and farming-sims! Worth every penny. If you are on the fence, buy it; you won’t regret it! If it has farming or monster raising in it, I’ve probably played it, so when I say Ova Magica is one of the better iterations of the genre I’ve got about 30 years of videogames behind that endorsement. The devs are clearly fans of genre and it shows in every corner of the game. Farming handles a lot like Paleo Pines down to multi-step ground prep and (eventually) a stable of pets that can do watering, plowing, and more for you. The handling is much, much smoother than Paleo Pines, though, so kudos to the devs for making a good mechanic in the genre even better. Combat mechanics play a lot like the Grandia JRPGs where timing your attacks or defense matter to juggle incoming damage and turn order; it’s a touch more complex than the typical turn-based RPG combat, but easy enough it still a casual-gaming experience. Personally I love it because it rewards attentive play and keeps you from spamming the same button presses every combat. It’s so good I’ve stayed up two nights in a row after purchase to keep playing! (I am writing this review right now instead of sleeping, it’s so good.) Also, there’s a dungeon/rouge-like mechanic a la Fae Farm’s dungeon crawls which shows great promise for longer-lived gameplay, and not everything in them is purely combat or smashing resource nodes to get stuff; you can encounter puzzles and more, which is a lovely change from the norm. Leveling up your monsters is a breath of fresh air in the genre. The game lacks concrete levels and XP thresholds. Instead, day-to-day care (in the form of feeding and mini-games) increases HP and Energy by a handful of points. Speed, attack, and defense stats are increased by a point here and there as you use moves in combat. Really, it handles more like the (terribly ancient) Digimon World, which I have been dying to see something emulate for 20 years now. Well, Ova Magica scratches that itch! It really makes the game feel more like you’re raising animal buddies with distinct wants and needs and not playing yet another an RPG. I cannot praise the festivals in the game enough! Participation earns you festival-specific currency to spend on food, recipes, items, and even new monsters, but unlike Stardew Valley and other Harvest Moon clones there’s no way you can earn enough to buy everything in one year. I’m already looking forward to when the events roll around again to pick up what I couldn’t last time! And, amazingly enough, I still managed to walk away with enough goodies each festival that I still felt like a ”winner” even though I didn’t have enough to buy even a third of what I wanted! That is a hard balancing act but Ova Magica does it very, very well. Town growth is directly tied to interaction/friendsip with major NPCs. I love this, because it makes the town feel alive and altered by your presence. Many games in the genre say “you’re making a difference around here” but don’t really reflect it in map design/changes and services available. Not Ova Magica! What you do makes a real and tangible difference over time that you will see every time you zoom into town on your fancy steam-powered skateboard. Graphics are colorful, simple, and cute, sporting a chibi-like aesthetic with high quality character portraits for major NPCs. Think Fae Farm or, if you’re an old-dog like me, Harvest Moon: Magical Melody. The colors are cheerful and uplifting, and the devs made toggling the saturation easy and upfront, allowing you to pick what works best for you on a scale from eye-poppingly bright to cooler tones. The blobs are surprisingly expressive in cutscenes given the limitation of the models. They also have a large variety of critters in the game so your stable won’t feel stale after a few dozen hours. Again, I’ve been playing games for about 30 years and this would rank up in my top ten most satisfying game purchases ever. Considering that this game is still only early access I am thrilled to see where it goes from here; I’d have been satisfied paying what I did for the content currently available. It’s an outstanding game that is far, far more than just another paintjob of Stardew Valley meets Pokemon. It plays like the devs love farm-sims/monster raising to death and set out to fix all the complaints leveled at every new iteration of the genre that’s come out in the past 10 years.
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Aug. 2024
The game is a lot of fun. Not enough daylight hours in my opinion, but that's normal for farming sims. XD There's so much to do, between farming, raising/breeding blobs, mining, romancing characters, fishing, exploring blob worlds, battling, and events; there's just not enough daylight hours to get it all done. Game is still lots of fun, you just have to pick and chose what to do in a single day cause some things take all day.
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Aug. 2024
So I have been playing it for 3 days straight before writing this review. This game has not only scratched an itch that has been left unsatisfied since Rune Factory 5, but even integrates awesome features that feed my Pokemon addiction as well. Initially I was off put by the blobs, thinking they were too simple and just slimes, but I have found the breeding system to crossbreed and make more cosmetically awesome blobs a good way to continue the gameplay loop. In addition I joined the Dev's discord, and not only is Claudia responsive to issues, but she has worked so hard and put out 5 different updates that aren't just bug fixes, but also contain content! TLDR: Looks simple, but is your new farming/pokemon addiction. Give it a go!
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Frequently Asked Questions

Ova Magica is currently priced at 24.99€ on Steam.

Ova Magica is currently not on sale. You can purchase it for 24.99€ on Steam.

Ova Magica received 475 positive votes out of a total of 505 achieving a rating of 8.73.
😎

Ova Magica was developed by Skinny Frog and ClaudiaTheDev and published by Top Hat Studios and Inc..

Ova Magica is playable and fully supported on Windows.

Ova Magica is not playable on MacOS.

Ova Magica is not playable on Linux.

Ova Magica is a single-player game.

Ova Magica does not currently offer any DLC.

Ova Magica does not support mods via Steam Workshop.

Ova Magica does not support Steam Remote Play.

Ova Magica is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ova Magica.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 June 2025 08:13
SteamSpy data 08 June 2025 19:08
Steam price 15 June 2025 04:47
Steam reviews 14 June 2025 00:04

If you'd like to dive deeper into the details about Ova Magica, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ova Magica
  • SteamCharts - Analysis of Ova Magica concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ova Magica compatibility
Ova Magica
8.7
475
30
Game modes
Features
Online players
19
Developer
Skinny Frog, ClaudiaTheDev
Publisher
Top Hat Studios, Inc.
Release 23 Jul 2024
Platforms