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PARANORMASIGHT: The Mermaid's Curse on Steam

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Will you survive the curse together this summer? A new supernatural mystery adventure begins, telling a bittersweet story of the passions of youth featuring new locations, new legends and a new cast of characters.

PARANORMASIGHT: The Mermaid's Curse is a adventure, rpg and visual novel game developed and published by Square Enix.
Released on February 19th 2026 is available on Windows, Steam Deck and Steam Machine.

It has received 2,664 reviews of which 2,526 were positive and 138 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 24.99€ on Steam, but you can find it for 14.99€ on Instant Gaming.


The Steam community has classified PARANORMASIGHT: The Mermaid's Curse into these genres:

Media & Screenshots

Get an in-depth look at PARANORMASIGHT: The Mermaid's Curse through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 11
  • Processor: AMD Ryzen™ 3 1200 / Intel® Core™ i3-7100
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ RX 460 / Intel® HD Graphics 630 / NVIDIA® GeForce® GTX 750
  • DirectX: Version 11
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

25 hours played
May 2026
The game uses its distinct aesthetic, atmospheric soundtrack, connection to Japanese folklore, and the world of Paranormasight to tell a story that feels very different from the first entry. In short, you could say it sacrifices intensity in favor of charm. For example, the Curse Echoes play a much smaller role and feel more like plot devices. The game also stands largely independent from the first title — to the point that I was surprised by how little it actually references it. Mysteries of Honjo was a more isolated, atmospheric folklore mystery with horror elements and a detective flavor. Mermaid’s Curse, meanwhile, has a much warmer tone and draws heavily from popular Japanese myths and history. Along the way, you meet the island’s charming — and sometimes delightfully eccentric — inhabitants. Certain characters, especially Avi and Circe, also bring far more comedy into the experience than the first game ever had. Did I mention that I absolutely love those two? Atmospherically, the game feels like a summer adventure vacation on a small Japanese island where you happen to be investigating mythological mysteries. Sure, there are a few murders, curses, mermaids (citation needed), and tragic backstories along the way — but don’t let that ruin your relaxing walk on the beach! Compared to the first game, it’s less tense and suspenseful, but it has a much stronger sense of community on the island. It’s cooperation instead of battle royale. The central gameplay mechanic of diving is underutilized — in practice, it only really appears in one section that you replay multiple times, and it could have been used far more extensively (though for some players, that might actually be good news). I also felt that the repeated revisiting of the same themes became excessive and hurt the pacing. I found the antagonist fairly weak, and the resolution did not completely blow me away either. On the other hand, I thought Sobae’s story was genuinely excellent. The game feels extremely different from the first entry in terms of atmosphere — and you really have to be in the mood for that. For me, both games are roughly on the same level overall, just with very different strengths. I really hope they make another installment, because they’ve shown that the series is flexible enough to stay interesting.
15 hours played
May 2026
What begins as an old seaside legend about a mermaid ends up being a story about the depths of the human heart. In the end, people are more relentless than legends.
29 hours played
March 2026
The first game was brilliant, and honestly, I didn’t think it's sequel could top it. When I heard the sequel seemed to revolve around ♥♥♥♥♥♥♥ mermaids, I mean how could you possibly make the story revolve around such a childish surface level concept of mermaids? right???, I wasn’t expecting much at first, especially since the original game had a much darker, eerier, and creepier tone. A brighter, daytime setting made me assume the atmosphere wouldn’t be nearly as strong. But damn, I was wrong. Even with the brighter setting, almost every aspect of the game feels improved over the first. The characters and their chemistry with one another, the depth of their backstories, and the way their stories intertwine are all handled exceptionally well. The foreshadowing, the plot reveals, and the overall storytelling are just as good as if not better than the original. All of the characters feel alive, layered, and complex. More importantly, every single one of them has a clear reason to exist in the story. No one feels like filler, each character contributes meaningfully to the narrative and its progression. The way the game hides the characters true motives is phenomenal. It constantly keeps you questioning what’s real, who can be trusted, and what everyone’s actual intentions are. One of the most extraordinary things about the game is how it makes the UI itself part of the story. Elements, mechanics and gimmicks like saves, story charts, and even the main menu are treated as canonical pieces of the narrative and plot devices rather than just gameplay tools. It’s an incredibly clever design choice that makes the entire experience feel more immersive and unique. Another aspect that might even surpass the first game is the subtlety of the hints scattered throughout the story. Major plot points, seemingly irrelevant dialogue, and even minor background chatter eventually reveal themselves to be deliberate foreshadowing. Everything has a purpose, from falsified tales and suspiciously perfect situations to misleading narratives designed to trick the player. But when all the pieces start coming together, the unraveling of the story feels incredibly satisfying. The way ancient tales connect with the present is also handled beautifully. Whether through lineage, shared events, or the direct influence of past characters, the game ties together old myths and modern events in a way that feels natural and meaningful. And just like the first game, every route and ending matters. Not because they simply add extra context, but because they are canon in their own way. You can’t reach the true ending without experiencing them, not because the game treats them as a checklist of routes to complete, but because those paths/routes are the story itself. They’re not what if's scenarios or side routes or alternate ♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ which has you grinding for an ending, they are essential parts of the narrative. Also the implementation of the third person perspective also works surprisingly well and adds a fresh layer to the storytelling. Yes, the game is less horror focused than the first, but the characters, story, and emotional weight are just as strong if not stronger.
21 hours played
Feb. 2026
Good mystery like the game before it, but delivered much better. Every character introduced feel much more deliberate and with purpose than in the Seven Mysteries of Honjo, where a lot of the characters where there mostly by happenstance. Additionally, these characters are given much more time to breath and be fleshed out, each one adding a unique perspective to the events unfolding in the game. I found the story more enjoyable as well. Not as "high stake" or action packed as Seven Mysteries, Mermaid's Curse takes a slower approach to its mystery, giving the player plenty of background regarding mermaid folklore, Japanese history, and and culture of small fishing villages. While this does a great job setting the mood for the game, there are some segments where it comes off as info dumping (case in point being Avi's first chapter). Luckily, most of the scenarios have an even balance of background information that will be useful later to "plot" that adds to your immediate understanding of the story. Overall, I'd say its a very competently put together mystery and I look forward to any future entries we might get in this new series.
14 hours played
Feb. 2026
i have to interview the japanese olympic gold medal figure skating team today and i stayed up the whole night to play this game. couldn't put it down. recommend.

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Frequently Asked Questions

PARANORMASIGHT: The Mermaid's Curse is currently priced at 24.99€ on Steam.

No, PARANORMASIGHT: The Mermaid's Curse is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, PARANORMASIGHT: The Mermaid's Curse received 2,526 positive votes out of a total of 2,664 achieving an impressive rating of 9.06.
😍

PARANORMASIGHT: The Mermaid's Curse was developed and published by Square Enix.

Yes, PARANORMASIGHT: The Mermaid's Curse is playable and fully supported on Windows.

No, PARANORMASIGHT: The Mermaid's Curse is not playable on MacOS.

No, PARANORMASIGHT: The Mermaid's Curse is not playable on Linux.

Yes, PARANORMASIGHT: The Mermaid's Curse is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, PARANORMASIGHT: The Mermaid's Curse is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, PARANORMASIGHT: The Mermaid's Curse does not support VR.

PARANORMASIGHT: The Mermaid's Curse is a single-player game.

Yes, there is a DLC available for PARANORMASIGHT: The Mermaid's Curse. Explore additional content available for PARANORMASIGHT: The Mermaid's Curse on Steam.

No, PARANORMASIGHT: The Mermaid's Curse does not support mods via Steam Workshop.

No, PARANORMASIGHT: The Mermaid's Curse does not support Steam Remote Play.

Yes, PARANORMASIGHT: The Mermaid's Curse is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for PARANORMASIGHT: The Mermaid's Curse.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 22:55 UTC
SteamSpy data 23 October 2026 21:06 UTC
Steam price 26 October 2026 20:39 UTC
Steam reviews 18 October 2026 21:48 UTC

If you'd like to dive deeper into the details about PARANORMASIGHT: The Mermaid's Curse, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about PARANORMASIGHT: The Mermaid's Curse
  • SteamCharts - Analysis of PARANORMASIGHT: The Mermaid's Curse concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck PARANORMASIGHT: The Mermaid's Curse compatibility
PARANORMASIGHT: The Mermaid's Curse PEGI 16
Rating
9.1
2,526
138
Game modes
Features
Online players
14
Developer
Square Enix
Publisher
Square Enix
Release 19 Feb 2026
Platforms
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