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Parkasaurus on Steam - User reviews, Price & Information

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Parkasaurus is a dinosaur tycoon management simulation where you take care of your dinosaurs by constructing well-designed exhibits, researching specialized technologies, and maximizing profits to expand into the ultimate dinosaur theme park. Do you favor development for guests or your dinosaurs?

Parkasaurus is a management, city builder and dinosaurs game developed and published by Washbear Studio.
Released on August 12th 2020 is available only on Windows in 11 languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian, Japanese, Turkish, Korean and Polish.

It has received 3,020 reviews of which 2,819 were positive and 201 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 20.99€ on Steam, but you can find it for 1.42€ on Eneba.


The Steam community has classified Parkasaurus into these genres:

Media & Screenshots

Get an in-depth look at Parkasaurus through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1 (64 bit only), Windows 8 (64 bit only), Windows 10 (64 bit only)
  • Processor: X64 Dual Core CPU, 2+ GHz
  • Memory: 4 GB RAM
  • Graphics: Discrete Non Mobile GPU with 1 GB Ram
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Sound Card: Any

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

103 hours played
July 2026
Dodo birds broke the fence and assaulted my visitors. 10/10 revenge of the flightless. Edit: Coming back after 80+ hours I gotta say the only problem is I wish the game was harder. I enjoyed it enough that I'm going for 4 rockets on each map, but I started realizing how little some mechanics mattered. Bathrooms basically do nothing cause the negative is so unnoticeable and messing with the DNA is entirely unneeded to 100% the game. I still REALLY recommend the game if your looking for silly dinos and chilled out vibes, but if your looking for a challenge your gonna have to set your own goals.
66 hours played
March 2026
Such a wonderful lil dino park tycoon. very relaxed in terms of difficulty but it makes it up with the fact you can give silly hats to the dinosaurs!
38 hours played
Dec. 2025
For a park tycoon game, it has some weak points especially with the UX and poor tutorial, but still fun, affordable, and will give you at least 30-40 hours to beat the campaign. [*]The game is actually really easy...you can have 1 hotdog stand and 1 dino exhibit and you shouldn't even be losing money each day cycle. The reason why people are saying it feels micro-micromanagy or "not casual enough" is because the tutorial and UX are terrible. Now I'm just going to complain about tutorial and UX for a bit lol. The initial tutorial map needs to be longer and teach more of the basic mechanics. For some reason, they have decided to split basic mechanic tutorial steps into campaign maps. For example, my 4th mission started teaching me about "dino privacy", but by that time I had already self-learned it. UX - There's an excess of UI elements that just should not exist: [*] Office Page: is kinda useless and is just adding extra tedious clicks for the player. Initial staff hiring and minor stat differences simply don't matter. Money is easy to get and you need to train your staff anyways, so it doesn't matter their starting levels. Everything else in that screen can be ignored. Dinobook: Pointless rewards for having a combination of dinos in the park. Dinopedia: without a search bar, it's not even good to use. Calendar: Worthless. Medicine chart: As long as your dino exhibits are properly designed your dino will never get a sickness that cant just be cured by the general medicine. [*] Market/Shopping: Similar to office page, it has too many nested clicks to get to where you want to go. All shops should be consolidated into 1 UI element accessible from main screen with everything purchasable from one page. The dino Egg page should also just be directly accessible from park view. [*] Bottom left UI buttons: The "employee button" brings up the same popup as the "Overview" button....why? The "Quest" button is useless since quests are already shown on the right side, so why would we need another button for it? The "Mail" is also useless since you only get mail when you complete a quest and it forces you to read it when you get the mail anyways (just put it on the right side as well). Take the other windows, like "market", "egg creation", " hiring" and just put them down at the bottom left to replace these other useless buttons. Research Trees: There are two unlock trees, but visually the paths are not easily discernable. Need to color code them or name them (eg. small dino path, medium dino path, big dino path) so that players have an idea which path they want to go down along with easier way to see what items get unlocked without having to click each individual tree node. There are just a bunch of little things related to user experience that are kinda frustrating...here is one more to wrap it up: - At the end of the day/night cycle the game will force exit all screens/popups you are on and bring you back to the main park view. You could be in the middle of a dino dig (mini-game to get fossils) and then the day switches and you will be pulled out of it.
59 hours played
Oct. 2025
That One Zoo has made it 56 days without incident... until Hugo happened. HUGO decided to break the wall, and AMORY took the opportunity to eat 13 people!! Got a 0 star review that said "Overall good day, but Amory ate my child." I can't believe this. That One Zoo will never recover. In all seriousness, I am so obsessed with this game. I really love getting to decorate and design the park and enclosures, and watching the dinos run around with their toys is so goofy and cute. I also love the fact that you can look at actual depictions of exactly where guests went and how much traffic an area got when you're reviewing the day. The large variety of dinosaurs makes me so happy, and I'm really glad I got the DLCs for even more creatures too. The customizability for some of the decor makes it all the better too - I recently put up rainbow string lights all over my walkways and it's fantastic to see at night. I'm looking forward to diving into the breeding mechanics soon, too! There's definitely some struggles with the AI and pathing, and some details that I wish were explained better. (i.e. how much does each dinosaur actually eat in a day?) It's also odd that the medicine tutorial isn't just part of the initial tutorial, and it doesn't properly explain when you would use the "general medicine" instead of other meds. ( If you catch the sickness before a vet finds oddly colored poo, then it just needs general medicine. Take advantage of your dino list, it'll say if someone is sick! ) I'd also really appreciate it if an exhibit's menu would tell you how much space is "available" for dinos. I'm willing to do the math, but as I'm getting some exhibits with upwards of a dozen dinos, it starts to get excessive. All in all, I've really enjoyed this game. I can definitely see myself playing for a few hundred hours just to say I've raised all of the dinos. I'd say 4/5 stars, if the mechanics had a little more transparency and the game was better optimized, it'd be there for me.
32 hours played
Sept. 2025
it feels so much like playing Zoo Tycoon 2 as a kid, but with dinos.... beautiful world overall very fun and cute, I like that the graphics are stylized and it has a very "silly" sort of vibe, which gives everything character. I also enjoy that you need to "create" biomes, vs a game like Zoo Tycoon where you simply painted over an area with the biome spray and it instantly became that biome. the different biomes have a balance of wetness and ruggedness, and need different ratios of trees, rocks, and bushes to meet their biodiversity requirements. it can get a little tedious at times but I like the concept. I wish you could interact more with the dinos in first-person mode though! as far as I can tell you can only tranquilize them. I would love to be able to fill feeders, clean them, play with them etc.

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Frequently Asked Questions

Parkasaurus is currently priced at 20.99€ on Steam.

No, Parkasaurus is currently not on sale. You can purchase it for 20.99€ on Steam.

Yes, Parkasaurus received 2,819 positive votes out of a total of 3,020 achieving a rating of 8.95.
😎

Parkasaurus was developed and published by Washbear Studio.

Yes, Parkasaurus is playable and fully supported on Windows.

No, Parkasaurus is not playable on MacOS.

No, Parkasaurus is not playable on Linux.

Parkasaurus is a single-player game.

Yes, there are 3 DLCs available for Parkasaurus. Explore additional content available for Parkasaurus on Steam.

Yes, Parkasaurus is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Parkasaurus does not support Steam Remote Play.

Yes, Parkasaurus is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Parkasaurus.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 July 2026 20:32 UTC
SteamSpy data 26 July 2026 15:26 UTC
Steam price 28 July 2026 18:40 UTC
Steam reviews 27 July 2026 19:50 UTC

If you'd like to dive deeper into the details about Parkasaurus, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Parkasaurus
  • SteamCharts - Analysis of Parkasaurus concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Parkasaurus compatibility
Parkasaurus
Rating
9.0
2,819
201
Game modes
Features
Online players
21
Developer
Washbear Studio
Publisher
Washbear Studio
Release 12 Aug 2020
Platforms
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