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Pax Dei on Steam - User reviews, Price & Information

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Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. Join thousands of players as you explore the land, build your home, forge your reputation, and craft your own stories. What world will you make?

Pax Dei is a pve, sandbox and mmorpg game developed and published by Mainframe Industries.
Released on October 16th 2025 is available only on Windows in 5 languages: English, French, German, Spanish - Spain and Polish.

It has received 6,242 reviews of which 4,097 were positive and 2,145 were negative resulting in a rating of 6.5 out of 10. 😐

The game is currently priced at 29.99€ on Steam, but you can find it for 7.39€ on Gamivo.


The Steam community has classified Pax Dei into these genres:

Media & Screenshots

Get an in-depth look at Pax Dei through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5-7600K or AMD equivalent
  • Memory: 16 GB RAM
  • Graphics: GeForce RTX 2060 (12 GB) / Radeon RX 5700 XT | VRAM: 8 GB mini
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 80 GB available space
  • Additional Notes: SSD

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

3219 hours played
July 2026
I see a lot of people making false statements in their reviews about Pax Dei. They say that you have to subscribe in order to keep the game. False. They say that you have to subscribe to keep your building plot. False. Those are the two big lies told in several of the reviews I have seen. Here is the truth. You can purchase the game outright and play it for as long is you want without ever subscribing to a monthly charge. You receive one plot token to build with when you purchase the game. That token for the plot is good for one month. You can then convert that plot to what they call a grace plot. Grace is an in game currency that you can use for travel, buffs, and wait for it... to make a monthly payment for the building plot that you have converted from token to grace. Grace can be purchased daily and is also given to each person who logs in everyday. 10 grace if you are unsubscribed and 15 if you are subscribed. So for an unsubscribed player you get 300 a month simply for logging in. You can then add to this by purchasing grace with in game gold that you have farmed off of npc's that you have killed. like 90 gold for 15 grace that you can do daily so thats another 450 grace. See how you can cover that 400 grace for your converted grace plot? Wa la! The game can be played infinitum without a subscription and you still can have a plot to build on. With that cleared up . Let's move on to the Pro's and Con's of Pax Dei. Pros Landscape is the most visually stunning I have ever seen in a game. The Vista's in this game will continue to wow you even after you have thousands of hours played. The crafting system is complex and big. You say you want a sandbox? This crafting system will sandbox the hell out of you. It teaches patience and teamwork. The building system is probably the best I have ever seen in a game. You can really get creative with it and build some very unique and beautiful buildings with it. A great pass time in the game is just to travel around and look at what people have created. You pick up building ideas and see some really great builds this way. The people. This gaming community is one of the most welcoming I have played in. The redeeming que system. This system in the game is in place for players that go dormant for whatever reason. It is there so that if your plot doesn't renew everything you painstakingly gathered, mined, baked etc to create your build is not lost. It all goes into this redeeming que. It includes everything in your plot circumference. Contents of all containers and even the containers themselves. EVERYTHING. All these items can be retrieved by you at the Petra Stone in the zone that your plot was in. Pax Dei discord where the Development Team actively takes feedback on how to improve the game. Cons, and look it's early in development. There will be a lot of cons. Slow movement in developing the game. Mainframe had to tighten its belt and went mean and lean. Each developer was asked to do more and they are working hard at it. Game was released while not ready for prime time. It had many bugs which do still occur much less frequently than they did in the past but do still occur. A video memory leak was present but seems to have been worked on recently . PVE content is lacking what a reasonable person would expect from an MMO. The classes of enemies are probably only three or four catagories and do not have much diversity. For a very long time the aggro system in the game was abhorent. Chain aggro was occuring and dungeon and overland POI pulls could turn into an absolute jailbreak. It has gotten better but still needs a little more work. PVP death penalty is over the top. Generally if you cannot get right back to your body you lose all your gear and everything in your inventory. PVP concept needs work. Along with player builds because the ability system is so basic and tied to what you wear as opposed to what you have learned or what the size of health mana and stamina is. No viable ranged dps. Tanks have to not only deal with the mobs but also several of their own group members in the way of what they are doing. Often times a tank gets blocked in and cannot move. The UI needs more work. Enough said. So why should you play Pax Dei with all these cons? The answer for me is simple. I just can't go back to playing a cartoon land game. The landscape and vista's and magnificent structures that people build keep me coming back. This game has a ton of potential but the developers need to step up their game and introduce new content quicker. This is the only review I have written on any of the games I have played. I couldn't stand by and have other reviews misrepresent the information about whether you have to subscribe to play the game. You dont. I have never wanted to see a game succeed like I want this one to. The start of what they are doing is that appealing to me. Thanks for reading this far. Have a great day.
3073 hours played
July 2026
With nearly nearly 3000 hours played, I feel more than a little guilty for not having written a review yet. I’ve been enjoying this game since the beginning of Early Access. True, some of the game systems were rough back then, but most of the complaints in the negative reviews have already been faced and improved upon over this past year with the numerous game patches and content updates. As to the few other remaining negative review complaints, the dev’s near-future roadmap diagram shows they’ll be addressing them as well. The rest of the negative reviews are due to not liking the “Sandbox MMO” gaming style/genre, which is a matter of opinion. 10/10 Starting Out - The most recent content update added achievements which do a great job onboarding new players. Your first plot is FREE with game purchase, and can be maintained indefinitely with just the in-game currency. If you want to build bigger, then gather your friends and make a clan, or buy plot tokens with a subscription. 11/10 Building System - Best I’ve ever seen in a sandbox MMO. Huge variety of building pieces, and a robust snapping system that gives infinite variety. The only limit is your own creativity. Everyone can build something cool, big or small. A cottage, market, inn, tavern, guard tower, fort, castle, forest treehouse, outpost, crafting hall, etc. There are many master builders, architects and artists in this world with truly jaw-dropping creations. 10/10 Sandbox MMO - The world is vast and beautiful. I still haven’t visited even half of the heartland home valleys. Every time I step into a new one, I’m floored by what that local community has built up. There are no NPC’s giving out quests. The game is much more chill and organic with player-driven content. You chat with and support your neighbors. You trade with visitors. You make your own story. The bigger clans frequently host community events such as dungeon runs, adventuring in the wildlands, PVP and fun social/Roleplay events. 9/10 Economy - There’s a niche for everyone. Do you like to grind out crafting and become a top-tier crafter that everyone comes to? Do you like to venture out into the wildlands hunting and gathering rare resources? Do you like to join up in dungeon-delving parties to acquire unique items? Do you like to PvP over special resources? Are you an artist or architect willing to build on commission? 8/10 Content Updates - Every 2-3 months, a content update adds something new and interesting, be it a new game mechanic, new building pieces, improved systems, and quality of life improvements. 7/10 PVP - I don’t participate, but the PVP area usually seems to be the most active area during primetime. There are many clans with amazing fortresses. There’s always a fight over special resources. The dueling system is also fun. 6/10 Crafting - Not my favorite part of the game. There’s a huge variety of professions, but like all MMO’s, you inevitably stand at the crafting bench for a long time. But that is balanced with the adventure of going out and gathering the satisfying variety of needed resources in the various biomes of the wildlands. Also, there’s usually something different and interesting to craft as you level up. 6/10 Dungeons - Some of the best structural art was poured into the dungeon designs. I don’t regularly adventure in the dungeons, but from what I’ve heard, the enemy AI and difficulty are much improved in the new update, and there’s still much more to come. 10/10 The Future - The game continues to grow and stay fresh. Check out the official road map for what’s to come! The world is vast, with stunning POI’s that have yet to be utilized. There’s so much potential for the lore to expand into.
236 hours played
Dec. 2025
love this game thank you devs for fixing the house owning to 400 grace its a lot of grace to keep our spots but at least I can grind npc's at 2 gold a pop and daily loving 5 grace to keep my house.... sorry npc's mama got to make rent to keep her house lol 😆 but wouldnt recommend they have now set building a home behind a pay wall a monthly subscription witch isnt fair..i get wanting the world to stay over build free but that is an easy fix like if afk for more then a month or 2 then pick up the building and stuff and store it like they did on the wipes but to make us monthly pay is just unfair you want money sell clothes animals aka a horse stuff like that building meterial ect not a home on a pass. i do love how pretty this game is fun and i enjoy the grind 100% but fix the housing.
286 hours played
Nov. 2025
Ok so is Pax Dei fun? Well it depends on the type of player you are.. if you enjoy a extremely grindy game that takes hundreds of hours to complete levels of crafting solo then you will love this game. You also have to level everything from weapons to each piece of armor you wear. The house building in the game is some of the best I have seen . The exploration in the game is amazing and there is no hand holding' you have to figure out where to find plants and what mobs drop certain items you need to craft with. This game is a crafter - gathers dream. Your attack skills in the game are based on the type of weapons your using and each weapon gets 3 unique skills . Your armors get 4 utility skills based on the type of armor you wearing. The housing in the game allows you one free Grace Plot that cost 400 grace every 30 days and does not require money monthly,.. its easy to get 400 grace. Everyday you login without premium you still get 10 grace per day and you can also farm humans for gold and convert gold to grace, for example... for 90 gold you get 30 grace. that takes about 1 hour to make depending on your gear. The combat in the game is simple yet works and can be improved. The enemies in the game are not the type you can one hit and they use defensive skills on there selves and there ally's. The game does have issues like trees growing in your base that they have yet to fix and items need to stack higher. I feel the game is well worth the $30 if you enjoy games that take time and patience to accomplish what you craft.
595 hours played
Nov. 2025
One of the reasons I’m supporting this MMO is because it’s being built by a Western dev team that is actually transparent, communicates clearly, and genuinely listens to its players. That alone is rare in the MMO space right now. From the early stages to the full release, the developers have consistently explained their decisions, outlined timelines, and invited player input on future features. They’ve even opened up certain upcoming systems to community voting — something you almost never see. It shows they’re committed to guiding the game with a clear vision while still involving the player base in the process. Positives Transparent, honest communication The devs openly discuss what they’re working on, what’s changing, and why. This builds trust — and it’s one of the main reasons players like myself want to support them. Community involvement in decision-making They let players vote on specific new features and systems. This creates a sense of investment and long-term ownership from the community. Strong foundation for a long-lasting MMO The core systems — building, crafting, progression, grouping, PvP and world structure — show solid vision and room to grow. Western MMO with Western sensibilities No predatory monetisation, no pay-to-win, no time-gated nonsense. Instead, you can work for what you want through gameplay, not credit cards. Devs who stick to their vision They listen, but they don’t panic and change direction every time someone complains. This is exactly how long-lasting MMOs stay coherent instead of becoming disconnected feature-bloat. Negatives (and how they can be fixed if players give them time) Some systems are still light or early-stage Areas like solo content, late-game loops or quality-of-life features could use more depth. How devs can fix it: They are already gathering player feedback and conducting votes on future features. If players remain constructive instead of writing the game off, the devs have shown they will refine and expand those systems. Game can feel grindy to some players Levelling and progression actually require effort — which some love, and some don’t. Solution: The devs are actively tuning XP curves, adding more ways to progress, and expanding PvE and gathering options. More feedback means better balancing. Not all promised features are fully realised yet This is normal for any MMO at 1.0 — but some players expect a complete, end-to-end experience on day one. Solution: Their transparency helps here. They openly publish roadmaps and timelines, and they’ve honoured the majority of their early promises. Giving them space and time will likely result in the remaining systems being finished properly rather than rushed. Solo players may feel underpowered MMOs are naturally group-centric, but solo players still need meaningful options. Solution: The dev team has already acknowledged this and is planning adjustments — more solo dungeons, crafting balance improvements, more accessible content, and clearer progression pathways. Overall This MMO has launched with a strong foundation, a dev team that actually communicates, and a community that’s starting to shape the world alongside them. Is it perfect? No MMO is at 1.0. But the difference here is the direction, the transparency, and the willingness to evolve with meaningful player input. If players give the game — and the developers — a fair chance, it has the potential to grow into something genuinely special. Supporting Western MMO devs who aren’t afraid to be open, honest, and community-driven is how we finally get MMOs with long-term vision again.

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Frequently Asked Questions

Pax Dei is currently priced at 29.99€ on Steam.

No, Pax Dei is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Pax Dei received 4,097 positive votes out of a total of 6,242 achieving a rating of 6.45.
😐

Pax Dei was developed and published by Mainframe Industries.

Yes, Pax Dei is playable and fully supported on Windows.

No, Pax Dei is not playable on MacOS.

No, Pax Dei is not playable on Linux.

This information about Pax Dei is not available yet.

This information about Pax Dei is not available yet.

No, Pax Dei does not support VR.

Pax Dei is a multi-player game.

Pax Dei features PvP mode where you can test your skills against other players.

No, Pax Dei does not currently offer any DLC.

No, Pax Dei does not support mods via Steam Workshop.

No, Pax Dei does not support Steam Remote Play.

Yes, Pax Dei is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Pax Dei.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 September 2026 10:09 UTC
SteamSpy data 09 September 2026 06:07 UTC
Steam price 11 September 2026 18:48 UTC
Steam reviews 08 September 2026 22:01 UTC

If you'd like to dive deeper into the details about Pax Dei, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Pax Dei
  • SteamCharts - Analysis of Pax Dei concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Pax Dei compatibility
Pax Dei
Rating
6.5
4,097
2,145
Game modes
Multiplayer
Features
Online players
145
Developer
Mainframe Industries
Publisher
Mainframe Industries
Release 16 Oct 2025
Platforms
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