Pharaoh™: A New Era on Steam - User reviews, Price & Information

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The legendary city-builder returns! Lead the creation of one of the greatest civilizations the world has ever seen in this HD remake with modernized UI. Build monuments, manage your population and explore 4,000 years of history through over a hundred hours of gameplay.

Pharaoh™: A New Era is a city builder, building and simulation game developed by Triskell Interactive and published by DotEmu.
Released on February 15th 2023 is available only on Windows in 5 languages: English, French, Italian, German and Spanish - Spain.

It has received 4,571 reviews of which 3,396 were positive and 1,175 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 22.99€ on Steam.


The Steam community has classified Pharaoh™: A New Era into these genres:

Media & Screenshots

Get an in-depth look at Pharaoh™: A New Era through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-9600K or AMD Ryzen 5 3600XT
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTS 450, 1 GB or AMD Radeon HD 5750, 1 GB or Intel HD Graphics 630
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
As a long-time childhood fan of the original and a big fan of this remaster, I feel obligated to write a positive review after seeing so many bitter losers straight up lie about this game in their negative reviews. First off the game is essentially exactly what it promised to be with exactly one exception(I'll get to combat later). It's basically a one to one remake with updated graphics, engine, art, quality of life features, and toggle-able game play settings to bring it in line with the later more refined Impressions titles like Emperor and Zeus. Specifically, a toggle for global labor pool(default in later Impressions titles because the citizen job finding system never actually made much sense; I can build a single house and that gives access to the labor pool? It also mandated the construction of slums which makes the game harder and more unsatisfying without adding any actual depth of challenge.) and dangerous animals(which always sucked ass because the only way to deal with them was to spam police stations or wall in their spawn points. The military, navy, and towers were incapable of actually dealing with eternally responding hippos, and since their spawn point was the river you couldn't wall them in like with hyenas. This is why they were never included in later Impressions titles). The game added much higher definition spritework and graphics, and also added native ultrawide support without having to download a janky, untranslated and unreliable fanmade ultrawide patch from some polish website that was itself a reworked fanmade ultrawide patch of Emperor like I had to do to get ultrawide to work on original pharaoh. The menus and icons have been streamlined and improved, obviously with the intention of simplifying the UX. They added a more intuitive speed up/speed down system, and added an actual pause button which is a godsend. You can zoom in and out much farther due to the improved assets and get a better view of your city. There is now a visible grid option you can toggle to better plan things, and there is a planning tool that lets you put down little squares that are visual only to help plan stuff. Dragging buildings and roads now tells you the number grid tiles you are building instead of just the cost, so you don't have to do math in your head or manually count tiles when planning. The missions, objectives, and game mechanics(other than military) are all identical, and they re-recorded the original music tracks with an actual band to give it better feel(I also see lots of people complaining that the new music sucks, when it literally is the same music) The biggest complaint you'll see about this game was buggy on release, which I can't speak to directly because I've never experienced a single bug in all my time with this game. Granted, I bought the game a few months after release and after some patches so it seems likely it did have some bad bugs on release, though they all seem to have been squashed pretty quickly by the devs. The only real change to the game that isn't a strict improvement or update is the new combat and military system. Instead of controlling units with a sort of sanded down real-time Total war like system, combat now auto runs on a standalone screen where your army and the enemy army fights, with your defensive structures dealing set amounts of damage before the fight starts. This is totally a matter of opinion, but as a longtime fan of EVERY Impressions title, the combat sucked, and it always sucked. It was janky, unworkable, and had very little strategy to it other than "put your unit next to the enemy unit and they fight." Units often didn't go where you wanted them to, the pathfinding was terrible, and avoiding damage to the city was less about good strategy than guessing which arbitrary spawn point the enemy was going to come in from this time. The military's morale mechanic made them useless at defeating the real menace of the original, HIPPOS, because you couldn't station them anywhere for longer than a couple minutes before they would force retreat. Trying to defend maps split by the nile where you had to ferry troops across the river using the transport ships was even more bug-prone and annoying to do. In essence, the new system got rid of all the janky and boring parts of combat, and boiled it down to essentially the same experience, which was clicking go and watching the soldiers fight it out. Is it dumbed down? For sure, but I think it is an improvement, because the combat in Pharaoh was never meant to be a focus or even really engaged with. It existed to give more challenge and context to the city building part of the game, which is 99% of the game. Whatever complexity of gameplay was removed from combat was more than made up for by adding in new products and industries related to upgrading your troops and forts, composite bows for archers, hide shields for infantry, etc. In the end, while I get why people are scared of change, I think all of the changes made by this remake are positive and only enhance the original gameplay and experience of Pharaoh. Great game, literally everything I wanted from a remaster of one of the first games I ever played, and I hope they do Zeus next.
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June 2025
Pretty good if you like the original Pharaoh from back in the day. I wish we had more updated games from the old classics come out. We need a Caesar game. :)
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May 2025
Great refresh to the original. I like how the battles have been reworked. Culture is broken though. Overseers do not give correct recommendations as what venue is lacking. You end up spamming everything until you find what works which can be very frustrating. I hope they fix the culture calculation in this game.
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March 2025
I would recommend, but it's a qualified recommend. I played pharaoh 25 years ago. It's a lovely, engrossing game, but also it has plenty of idiosyncrasies. Mechanically it doesn't quite work intuitively, and there are systems the game doesn't entirely explain. Once you do learn it though, it's so rewarding. Unfortunately it is one of those games where if you don't know what you are doing it means everything happens very slowly. Monument building can feel like it's happening in real-time. This remake/remaster does help in some regards. There's more options to for user-friendliness, and the designs have been updated to smoother, more modern style. I *think* the developers have managed to fix most of or all the major bugs since release. That said, this version is not a 'complete' version of Pharaoh. There are a few small features, like map rotation, that are now absent, but the biggest omission is combat. Battles are now resolved automatically, rather than having you control your troops. Combat wasn't the most interesting part of the original, but it does mean missions designed for combat are now de-facto a matter of economics - can you build a bigger army than the scripted invader in time? This breaks the Cleopatra expansion missions where you are supposed to fight historical battles, because the combat simply doesn't happen as intended. If you like city-builders and/or ancient Egypt, you'll probably enjoy the game. However, you are going to find flaws.
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Dec. 2024
If you liked the original, but disliked military system of the original buy it when it is on sale. But if you like your walls and towers to be usefull and to comand your troops, you are up to a disappointment.
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Frequently Asked Questions

Pharaoh™: A New Era is currently priced at 22.99€ on Steam.

Pharaoh™: A New Era is currently not on sale. You can purchase it for 22.99€ on Steam.

Pharaoh™: A New Era received 3,396 positive votes out of a total of 4,571 achieving a rating of 7.24.
😊

Pharaoh™: A New Era was developed by Triskell Interactive and published by DotEmu.

Pharaoh™: A New Era is playable and fully supported on Windows.

Pharaoh™: A New Era is not playable on MacOS.

Pharaoh™: A New Era is not playable on Linux.

Pharaoh™: A New Era is a single-player game.

Pharaoh™: A New Era does not currently offer any DLC.

Pharaoh™: A New Era does not support mods via Steam Workshop.

Pharaoh™: A New Era does not support Steam Remote Play.

Pharaoh™: A New Era is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Pharaoh™: A New Era.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 October 2025 08:12
SteamSpy data 25 October 2025 13:36
Steam price 01 November 2025 04:36
Steam reviews 29 October 2025 15:53

If you'd like to dive deeper into the details about Pharaoh™: A New Era, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Pharaoh™: A New Era
  • SteamCharts - Analysis of Pharaoh™: A New Era concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Pharaoh™: A New Era compatibility
Pharaoh™: A New Era
Rating
7.2
3,396
1,175
Game modes
Features
Online players
192
Developer
Triskell Interactive
Publisher
DotEmu
Release 15 Feb 2023
Platforms