Quantum Break on Steam - User reviews, Price & Information

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From Remedy Entertainment, the masters of cinematic action games, comes Quantum Break, a time-amplified suspenseful blockbuster. The Quantum Break experience is part game, part live action show—where decisions in one dramatically affect the other.

Quantum Break is a action, story rich and time manipulation game developed by Remedy Entertainment and published by Xbox Game Studios.
Released on September 29th 2016 is available only on Windows in 10 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese and Italian.

It has received 28,140 reviews of which 24,117 were positive and 4,023 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 7.39€ on Steam with a 80% discount, but you can find it for 2.15€ on Gamivo.


The Steam community has classified Quantum Break into these genres:

Media & Screenshots

Get an in-depth look at Quantum Break through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 - 64 bit
  • Processor: Intel Core i5-4460, 2.70GHz or AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
  • DirectX: Version 11
  • Storage: 68 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Overall, this game is okay, but there are a lot of issues. Technical and Optimization For a game that came out almost a decade ago now, visually the game looks amazing, like it could've been released within the past 2-3 years. This was the first time Remedy was using their proprietary engine, Northlight, on a project, and you can tell. The game is VERY unoptimized, but it sorta makes sense with all the tech Remedy crammed in here. For one, this game has a very early version of what now every game includes: upscaling. I think this has to be one of the first games to include some form of upscaling, and I respect Remedy for using new tech and being ahead of its time, but obviously during 2016 the tech was not as advanced or optimized as it is now, leading to this game having a setting where you can lock the game to 30fps. I played on a 3070Ti at medium-high settings, and the game kept fluctuating between 120fps and 60fps with constant frame drops to the point where I just locked it at 60fps. On most parts of the game, I was able to maintain a steady 60fps but, there are some levels that are super unoptimized, like the bridge one. I can only imagine what the performance was on early GTX cards... Combat The game has decent combat, gunplay is serviceable, and the time abilities are fun with new ones getting added as the story progresses so you don't get bored. I will admit though, combat did get pretty repetitive and stale near the end of the game, but it's fine. For an early Remedy game that was released after Alan Wake, they were clearly trying to do something new with combat, and they definitely improved on this aspect compared to their past games. Story It's Remedy. You are probably playing this game for its story in the first place, and like all of Remedy's other games, it's good. Is it better than Alan Wake or Max Payne? No. But is it terrible? Also no. There are a lot of cool elements in this game, and I enjoyed most of the characters. Jack is a decent protagonist, not too memorable but has some good moments. Paul is a decent antagonist with okay motivations and a couple of standout scenes near the later parts of the game. Beth is one of the better characters with an interesting storyline. William is also pretty good, even if he is barely in the game. I would say the one character I liked the most was definitely Lance Reddick's character (Rest in Peace). He steals the show here with many great moments and the clues of him being chronon enabled/being a shifter are nicely done, and I wished they explored more on this idea of a being that can exist in many different dimensions at once (I guess Remedy did do this 7 years later in Alan Wake 2 with Mr. Door, which is just Mr. Hatch but reworked because Remedy didn't get the rights to Quantum Break and sadly Lance passed away) . I love time travel stories, so I was hoping this game would focus more on that, but the stuff they did focus on with the chronon and closed loops are cool concepts that I enjoyed. The rest of the story... it's fine, it's got some decent time stuff mixed in with okay to great characters and some good writing here and there. I did like the ending and it makes sense that Jack is becoming similar to Paul (in the sense of his powers and sickness), but it all kind of feels pointless since it's just a setup to a sequel that never happened. I probably would've liked the sequel to this game more since it seemed like it was going to focus on Mr. Hatch. The Gimmick This game's gimmick is that it's a game but also a TV show, which is kind of cool because Remedy has been doing live-action stuff for their games since Max Payne, and it's clear they have a love for it. Is it executed perfectly in this game? No. But it does help expand the story and some minor characters in ways that would've been boring if they had just been gameplay segments. Also, your choices in the game affecting the episodes is a nice touch and does fit well with the game. Final Thoughts The game kind of just feels like sequel bait, but to be honest, all of Remedy's games sort of are. I really like what Remedy is doing with the whole Remedy Connected Universe, but at the same time, it also means that literally every single one of their games is just sequel bait, and you just have to wait to see if that specific franchise gets a sequel or if another Remedy game comes out that is in some someway connected or builds upon the previous (You can tell Control builds upon Quantum Break for example). The ending for Quantum Break is 100% setting up a Quantum Break 2, but Remedy didn't get the rights to make a sequel, and they moved on to Control, which was honestly for the best. Overall, the game is okay. It has its moments but it's definitely one of Remedy's weakest games.
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Feb. 2025
Why isnt there an I just Like this button? It's great. Scifi, mystery, action. Good story. Mind bending. Why do I need to type all this. I just want the algorithm to know what I like.
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Dec. 2024
good game,great story i really en...... "content buffering, please wait....." joy the vid..... "content buffering, please wait..." eo cut.... "content buffering, please wait..." scene, the gameplay is good, the only thing that really annoyed me is the... "content buffering, please wait....."
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Sept. 2024
Quantum Break stands as a curious relic of its time. It's impressive to note that the game was conceived and developed four years before Christopher Nolan's Tenet , yet it carries a similarly stylized sci-fi action approach, experimenting with time and transforming it into a weapon. Two years before Detroit: Become Human , Remedy was already showcasing photorealistic graphics and animations. Even eight years later, the game holds up reasonably well—its emotions and facial expressions in cutscenes are meant to blend seamlessly with live-action segments, pushing the game toward the realm of a high-budget TV series. However, the 720p resolution, a vestige of last-generation consoles, is noticeable. The level design is distinctly familiar, echoing past Remedy titles like Alan Wake . It feels crude and straightforward, reminiscent of an early 2000s era when Max Payne was on everyone's lips. You might find yourself stuck at times, unsure of what to do next, but "quantum sense" hints will guide you in the right direction. Surprisingly, the enemy AI is competent—they’re fast, agile; the shooting mechanics, however, are simplistic. There's no stealth; you either move, dash, or automatically take cover behind walls or boxes. The superpowers, though functional, often lack impact. The transitions between abilities are clunky, which can be frustrating. Sam Lake aimed to blur the line between cinema and video games. While Quantum Break can be likened to projects from Quantic Dream or Hideo Kojima, it falls short of delivering engaging gameplay and deeper narrative exposition. It avoids becoming a pure cinematic experience but never reaches the fluidity of controlling Norman Reedus in Death Stranding . The protagonist here feels stiff, like an outdated puppet with no upgrade system. The game is linear, offering little replay value despite its branching storylines. There’s no consistent rhythm: at times, you’re nudged to discover notes and read letters, but then you’re hurried to press forward. Yet, some of the "time-reversal" moments are genuinely impressive—be it a shipwreck or a bridge explosion. These are well-crafted set pieces. Quantum Break desperately wants to be a masterpiece, and for its ambition alone, much can be forgiven. Unfortunately, underdeveloped gameplay mechanics make it a one-time playthrough. Still, despite many rough edges and far from ideal moments, it’s really worth playing, especially when on sale. Quantum Break has a soul and an auteur's touch—something most games sorely lack. You can feel the love that went into creating it, and that means a lot.
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June 2024
Playing the Alan Wake II DLC reminded of this game, so I thought a replay was in order. I'll never understand why this game isn't more highly regarded. For me, it's an under appreciated classic. Remedy put so much detail into the world of Quantum Break and the pseudo science feels almost plausible. Playing in 2024, the graphics are so good they would not look out of place in a current game. The story is fun, it's well paced and the character acting is great. It's a great shame that Microsoft own this IP, which prevents Remedy working on a sequel, or even incorporating elements of it into the Remedy universe. Maybe one day. After all, it took them years to get the IP back for Alan Wake.
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Frequently Asked Questions

Quantum Break is currently priced at 7.39€ on Steam.

Quantum Break is currently available at a 80% discount. You can purchase it for 7.39€ on Steam.

Quantum Break received 24,117 positive votes out of a total of 28,140 achieving a rating of 8.41.
😎

Quantum Break was developed by Remedy Entertainment and published by Xbox Game Studios.

Quantum Break is playable and fully supported on Windows.

Quantum Break is not playable on MacOS.

Quantum Break is not playable on Linux.

Quantum Break is a single-player game.

There is a DLC available for Quantum Break. Explore additional content available for Quantum Break on Steam.

Quantum Break does not support mods via Steam Workshop.

Quantum Break supports Remote Play on TV. Discover more about Steam Remote Play.

Quantum Break is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Quantum Break.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 June 2025 22:01
SteamSpy data 10 June 2025 13:48
Steam price 15 June 2025 04:43
Steam reviews 13 June 2025 05:49

If you'd like to dive deeper into the details about Quantum Break, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Quantum Break
  • SteamCharts - Analysis of Quantum Break concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Quantum Break compatibility
Quantum Break PEGI 16
8.4
24,117
4,023
Game modes
Features
Online players
161
Developer
Remedy Entertainment
Publisher
Xbox Game Studios
Release 29 Sep 2016
Platforms
Remote Play
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