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Quest for Glory 1-5 on Steam

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The world of Gloriana, with all its wonderful diversity, awaits you.

Quest for Glory 1-5 is a adventure, 1990's and classic game developed by Sierra and published by Activision.
Released on August 29th 2016 is available only on Windows.

It has received 449 reviews of which 428 were positive and 21 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 9.99€ on Steam, but you can find it for 7.50€ on Eneba.


The Steam community has classified Quest for Glory 1-5 into these genres:

Media & Screenshots

Get an in-depth look at Quest for Glory 1-5 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP / Vista / 7 / 8 / 10
  • Processor: 1.8 GHz
  • Memory: 512 MB RAM
  • Graphics: DirectX 7 Compatible 3D Card
  • DirectX: Version 7.0
  • Storage: 2 GB available space
  • Sound Card: DirectX Compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

35 hours played
Sept. 2026
I have always loved these type of games. QFG is very challenging. I finally finished QFG V. I love the music and style of the game. I had to ask google for help at times. I usually had what I needed to complete tasks, but couldn't figure out how to use stuff here and there. But, overall it is a great game. BTW Chief Thief is revealed only at the end. I spent way too much time trying to find the results up to the end. I had gave up nd just worked on the main mission. Turns out it was at the very end.
64 hours played
Sept. 2026
A true classic. This was always a very fun game and I am glad to see it on Steam.
4 hours played
Aug. 2026
Quest for Glory, this series is a true classic and one of the gems in the old Sierra catalog of classics. This series is a hybrid of RPG and Point and Click Adventure(Well the VGA remake of 1 and then 3, 4 and 5 the original version of 1 aka Hero's Quest and part 2 were text parser driven) So you have set encounters, random encounters, combat, 3 character classes(a 4th one that becomes avalible if you complete certain marks in the second game) and stats that you raise by performing certain tasks. Your 3 main classes are: Fighter, Magic User and Thief and after Trial by Fire the 4th class Paladin which either the Fighter or Magic User can be upgraded too if as I said hit certain marks/ gain enough hidden points in the second game(basically do enough certain good deeds in 2 and you can upgrade to a Paladin starting in 3 on). The class you pick alters how best to approach various puzzles in the games, fighters usually brute force stuff, Mages of course use magic, thieves can sneak, climb and lock pick. You can create hybrids but you can't at least in part 1 really make a good jack of all trades. Since you only get so many bonus points at the start to spend on pumping up your skills and taking a skill from a diffrent class costs 10 points to take (5 points added to the stat and a extra -5 point penalty) so think carefully if you are going to multi class or if you want just one skill from the other two like just taking the magic skill if your a fighter or taking sneak and lockpicking from the thief class, since you will start a bit weaker than a pure Fighter, Mage or Thief early on as you will have to really grind your skills up. Like if your a fighter that took magic or stealth for example you will not only have to grind those skills up but also your classes stats a bit more since stuff like weapon use would be lower than had you just played a non multi class. Though it's not hard raising your stats just do tasks tied to it like climbing, just climb something, throwing just pick up rocks and throw, ect. Though I believe you can't raise a stat that is at zero up. So if you have zero stealth it will just not let you attempt it. It's been years since I tried so take it with a grain of salt. Oh and yes you can import your hero across the series if you so choose. At the end of each game save for Part 5 which was always the planned end of the series. You get the option to save your hero to a disk to then use in the next game or the one after that, Now adays you can still do this just save it to the directory of the current QFG game you finished then take the new file and move it to the folder of the next game and then at the title screen choose import and select the charecter file. Now you can always just roll up a fresh charecter but that charecter will start with lower stats than if you import as you can max your stats out before ending the adventure so a hero from QFG1 going into 2 can start with 100 in each stat and 2 200 with 2 stats having 250 via a certain npc you can find, ect, starting fresh in each will start you with a lower base stats than straight importing and you only will start with base spells(if a magic user), gear and items. Now these are Sierra games and so they have your usual quirks of their style of games such as deaths, i don't recall their being many dead ends other than in part 4 due to some infamous bugs where a key NPC can dissapear from the game, rendering you unable to progress if you don't complete his quest line in time which was unintended and I believe there is a fix for it. 4 while a amazing entry and probably one of my favorites as it's very D&D Ravenloft's domain of Barovia inspired setting. I'd break down all five installments but honestly they are all good. 1 in both it's versions the original parser based and the later point and click remake is pretty basic, 2 is still a bit basic mainly centering more on the main city for the majority while having you go explore the desert to complete certain tasks, also has a strict timer as in X days you will have X days to complete a certain event or it's a game over and the alley system is a slog even with the map which is a pain to get as you have to go through the alley's to find the money changer to change your money just to buy the damn map. Otherwise it's still good, three is fun but you can tell it wasn't originally planned as the series was only to be four games, but what became 4 was considered to hard for where your hero would be by then, in development, so they put it on hold and added a stop gap entry to help those playing through the game by importing be at a high enough level by what became the fourth game. Four despite it's many bugs due to being rushed, is probably my personal favorite. Five is the final one and one I still haven't gotten around too. Still these are despite being old as dirt and having some old school adventure game quirks are a amazing memorable series or RPG-Adventure hybrids. Well worth trying and if you can't get into the second game maybe try the fan made VGA remake of it which basically gave it the same treatment as Sierra's own QFG1 VGA remake just minus the claymation with some optional improvements such as a simplified Alley system so it's less confusing, ect. Importing to it from either version of 1 and exporting into the other offical games works as well.
15 hours played
Aug. 2026
The VGA version, which is the one we played. I first played Quest for Glory in the early 90s and loved it then, and I'm happy to say it still holds up. It's harder than it seems, with some very specific commands and actions required, but there's something really satisfying about building up your character over time. Playing as a thief is particularly fun, sneaking around town and stealing things from people's houses. A great bit of old-school adventure gaming and a good way to burn a few hours, especially if you have some nostalgia for it.
1 hours played
June 2026
I never got far in this series and almost got to the end part the first game. My friend played the second game and the pain that he went through was insane. I watched him traverse that maze and I for one didn't care as I liked the time period for it. Anyone remember the sliding cover boxes these games came in? I sure do and the good amount of 5.25 and 3.5 diskettes just to play them! Those were the days. WHEN GAMES WERE GAMES. No high end graphics, just amazing story lines and some fun to boot. Games are NOTHING like this now. Most of them are now mindless drivel filled with boredom. This series is not to be missed. Lori and Cory Cole really pushed the limits of gaming with these classics.

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Frequently Asked Questions

Quest for Glory 1-5 is currently priced at 9.99€ on Steam.

No, Quest for Glory 1-5 is currently not on sale. You can purchase it for 9.99€ on Steam.

Yes, Quest for Glory 1-5 received 428 positive votes out of a total of 449 achieving a rating of 8.81.
😎

Quest for Glory 1-5 was developed by Sierra and published by Activision.

Yes, Quest for Glory 1-5 is playable and fully supported on Windows.

No, Quest for Glory 1-5 is not playable on MacOS.

No, Quest for Glory 1-5 is not playable on Linux.

No, Quest for Glory 1-5 is not playable on Steam Deck.

No, Quest for Glory 1-5 is not playable on Steam Machine.

No, Quest for Glory 1-5 does not support VR.

Quest for Glory 1-5 is a single-player game.

No, Quest for Glory 1-5 does not currently offer any DLC.

No, Quest for Glory 1-5 does not support mods via Steam Workshop.

No, Quest for Glory 1-5 does not support Steam Remote Play.

Yes, Quest for Glory 1-5 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Quest for Glory 1-5.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 September 2026 13:15 UTC
SteamSpy data 13 October 2026 09:05 UTC
Steam price 26 October 2026 20:03 UTC
Steam reviews 21 October 2026 15:50 UTC

If you'd like to dive deeper into the details about Quest for Glory 1-5, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Quest for Glory 1-5
  • SteamCharts - Analysis of Quest for Glory 1-5 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Quest for Glory 1-5 compatibility
Quest for Glory 1-5
Rating
8.8
428
21
Game modes
Features
Online players
15
Developer
Sierra
Publisher
Activision
Release 29 Aug 2016
Platforms
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