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RAM: Random Access Mayhem on Steam

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The roguelike where you play as the enemies. Take control of your foes, turn them against each other in fast-paced combat, and leap to a new host before your current body breaks down.

RAM: Random Access Mayhem is a pve, action roguelike and roguelite game developed by Xylem Studios and published by Xylem Studios and Hawthorn Games.
Released on September 15th 2025 is available on Windows, MacOS, Steam Deck and Steam Machine in 4 languages: English, Simplified Chinese, Traditional Chinese and German.

It has received 612 reviews of which 594 were positive and 18 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 7.49€ on Steam with a 50% discount.


The Steam community has classified RAM: Random Access Mayhem into these genres:


Here is the detailed breakdown of supported languages for RAM: Random Access Mayhem:

UI Subtitle Audio
English
German
Simplified Chinese
Traditional Chinese

Media & Screenshots

Get an in-depth look at RAM: Random Access Mayhem through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10+
  • Processor: Intel i3+
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 3 GB available space
MacOS
  • OS: OSX 10.12+
  • Processor: Apple M1 or Intel
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 3 GB available space
  • Additional Notes: This game runs on Apple Silicon Macs via Rosetta.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
July 2026
I feel like I HAVE to give this game a good review, not out of any pressure from any outside force, but because it is objectively good, VERY good in fact, but I'm not really sure if I am going to continue playing it. The main reason is this game requires you use the built in "tech", like, Melee land-cancelling kind of tech, and there is A LOT of tech. Perfect-timing on using the main soldier character's blast to fire accurate rounds, using momentum for max damage with the speeder, flying and balancing heat and not accidentally hitting the self destruct as the flamer, grappling and reliably juggling with the melee guy, etc, and it expects you to master ALL tech with ALL characters because you're gonna be swapping between ALL OF THEM, BABY! ALL THE TIME. Oh, and all of those types of attacks are going to be flying at you all at once in giant hoards with various modifiers at certain times, and those are ONLY the first 4 you run into. There's more, and they're even more ruthlessly complex and difficult to fight. Really, REALLY cool concept for people who like that sort of extreme pressure and can juggle 2 tons of information in every single nana-frame-fiber of the screen at all times... I'm not that guy. I mean, maybe I can train to BE that guy, but this game puts the weight of the world on your shoulders and I don't need that kind of stress in my life, I just wanna shoot robots. Again, great game, great concept, great execution, but not for the faint of heart and I'm gonna really have to train my heart to keep up if I wanna play more.
18 hours played
May 2026
at every step of the design process, the devs were probably like "how do we add more opium to this game" and let me tell ya, they succeeded
2 hours played
April 2026
ultrakill but one of the core gameplay mechanics is transitioning.
18 hours played
Nov. 2025
This game has masterfully fused the vibes of ULTRAKILL and Hades. Of course it's good. All the enemy movesets feel nice to play with, the upgrades synergize in fun ways, and the final boss is hype af (even tho I always end up dead in ~5 seconds)
49 hours played
Oct. 2025
This game is the definition of "greater than the sum of its parts." It's cobbled together from garbage but plays nearly flawlessly. The starting hours before the game clicks are rough, but the whole time from your first win to the end of the game is truly euphoric and beats out nearly every other roguelike I've played. The story is fairly simple, but sticks very well. I think I've spent roughly fivefold the time thinking about the game as I have playing it, and both are great. At worst, its budget clearly shows. At best, this game competes with the genre's greatest successes with a microscopic dev team and nearly no experience. If you're on the fence, buy it, and stick with it. It'll take longer than 2 hours to get, but once it latches onto your brain, it's all worth it.

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Frequently Asked Questions

RAM: Random Access Mayhem is currently priced at 7.49€ on Steam.

Yes, RAM: Random Access Mayhem is currently available at a 50% discount. You can purchase it for 7.49€ on Steam.

Yes, RAM: Random Access Mayhem received 594 positive votes out of a total of 612 achieving an impressive rating of 9.02.
😍

RAM: Random Access Mayhem was developed by Xylem Studios and published by Xylem Studios and Hawthorn Games.

Yes, RAM: Random Access Mayhem is playable and fully supported on Windows.

Yes, RAM: Random Access Mayhem is playable and fully supported on MacOS.

No, RAM: Random Access Mayhem is not playable on Linux.

Yes, RAM: Random Access Mayhem is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, RAM: Random Access Mayhem is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, RAM: Random Access Mayhem does not support VR.

RAM: Random Access Mayhem is a single-player game.

Yes, there are 2 DLCs available for RAM: Random Access Mayhem. Explore additional content available for RAM: Random Access Mayhem on Steam.

No, RAM: Random Access Mayhem does not support mods via Steam Workshop.

No, RAM: Random Access Mayhem does not support Steam Remote Play.

Yes, RAM: Random Access Mayhem is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for RAM: Random Access Mayhem.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 20:20 UTC
SteamSpy data 22 September 2026 16:13 UTC
Steam price 03 October 2026 19:09 UTC
Steam reviews 28 September 2026 09:47 UTC

If you'd like to dive deeper into the details about RAM: Random Access Mayhem, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about RAM: Random Access Mayhem
  • SteamCharts - Analysis of RAM: Random Access Mayhem concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck RAM: Random Access Mayhem compatibility
RAM: Random Access Mayhem
Rating
9.0
594
18
Game modes
Features
Online players
3
Developer
Xylem Studios
Publisher
Xylem Studios, Hawthorn Games
Release 15 Sep 2025
Platforms
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