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Resonance: A Plague Tale Legacy on Steam

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Embark on an original story, prequel to the award-winning games: A Plague Tale. As Sophia, journey to the Minotaur’s Island, outsmart deadly foes, unravel ancient secrets, and confront a mythical creature at the heart of a devastating curse.

Resonance: A Plague Tale Legacy is a action, adventure and action-adventure game developed by Asobo Studio and published by Focus Entertainment.
Released on August 27th 2026 is available on Windows, Steam Deck and Steam Machine in 17 languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Ukrainian, Portuguese - Brazil, Japanese and Turkish.

It has received 3,841 reviews of which 3,534 were positive and 307 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 49.99€ on Steam, but you can find it for 24.99€ on Eneba.


The Steam community has classified Resonance: A Plague Tale Legacy into these genres:


Here is the detailed breakdown of supported languages for Resonance: A Plague Tale Legacy:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Czech
Turkish
Portuguese - Brazil
Arabic
Ukrainian
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Resonance: A Plague Tale Legacy through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: AMD Ryzen 3 3100 / Intel Core i3-12100
  • Memory: 16 GB RAM
  • Graphics: 6 GB VRAM, AMD Radeon RX 5500 XT / Nvidia GeForce GTX 1060
  • DirectX: Version 12
  • Storage: 75 GB available space
  • Additional Notes: SSD Required. CPU with 4 Cores / 8 Threads required. GPU with DX12.1 / Shader Model 6.6 required. 30 FPS in 1920x1080 with "Low" preset.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

39 hours played
Sept. 2026
In a year full of big releases, I can guarantee that Resonance: A Plague Tale Legacy is going to go down as one of THE underrated titles of the year. My recommendation: pick it up now, pick it up when it's on sale, pick it up whenever. It's definitely worth checking out. The chapters can be played all at once, or maybe 1 or 2 chapters per session, there's enough difficulty customization and not too many gameplay mechanics for you to be lost after not playing for a while. It's also not too long, for players who aren't feeling up to committing to another 60-100 hour title. I got all achievements in around 30 hours, though it can be less if you're not interested in all achievements and/or a lot better in exploration than I am. I've never played a Plague Tale game before, but I was interested after hearing that this is a more action-oriented sequel (I don't really like stealth). And since the game didn't cost me 60-70 euros, I figured I might as well try after seeing some good reviews. I love how the first half of the game really scratches that Uncharted itch for me when it comes to the puzzles, the setting and the banter with your companion. The characters are well written, well performed and Asobo really got the environments right. The puzzles weren't too difficult, and I like how the game offers you an option to get hints frequently, but even then it's still a choice whether or not you accept the hint. It's not an automatically spoken hint like in the God of War games, and it starts off pretty vague, like a reminder of what you're supposed to do, and can end up with it literally being spelled out for you. But if you don't press the button to receive the hint, you can still take all the time you need to figure it out on your own. The second half of the game had more stealth and tense sequences and really reminded me that I am playing a Plague Tale game, but by that time I was already invested in the characters enough to want to finish the game. I have to give the devs props for how they designed the last few chapters. The pressure of not being seen/grabbed, along with Sophia's labored breathing and the tense music really made me feel anxious in real life. Performance was well enough for me. I was playing on the highest settings on Fullscreen mode and getting around 60 FPS. Not quite stable, but no significant frame drops most of the time. I do find it peculiar that the game suffered a lot of crashes when I did a fast clean up run. What I mean by that is if I ran through a chapter too fast and switched windows occasionally, it would often crash to a black screen. I'm talking several times an hour. With some force I'd be able to get to my OS again, and I'd note that Steam had closed, AMD gave a bug report, and I could hear the audio of the game still going. The only solution I'd have was to force close using task manager. Turning off FSR helped only a little bit. When I capped my FPS to 60 it seemed to stop, but I'd have to take some screen tearing for granted then. BUT! Like I said: this only happened when I was rushing. In my normal playthrough, with regular exploration, I experienced zero crashes. All in all, I enjoyed my time in Resonance, even though the 2nd half made me sadder than I usually like to be. But maybe that's not really fair for me to say about a game with the word "Plague" in its title. Sophia is a good main character, and her story definitely made me interested in checking out the other Plague Tale titles. And I'd like to hereby formally request a prequel to the prequel so I can find out more about Leni.
19 hours played
Sept. 2026
As a Greek, I haven't felt this connected to a game since I played AC Odyssey. I'm not even exaggerating when I say I've spent more time taking screenshots than actually playing. The game is just BEAUTIFUL. There are so many little details throughout the game that might go unnoticed if you aren't familiar with Greek Mythology, but with Greek Mythology being something we used to study extensively at school, I absolutely LOVED seeing how much care went into the story and the symbolisms. One detail that really stood out to me: THE THREAD, that little glowing thread you see throughout the game and in certain cutscenes. In Greek Mythology, Ariadne helps Theseus navigate the Labyrinth by giving him a ball of thread, allowing him to find his way out after defeating the Minotaur. It's a small detail but seeing it made me appreciate the game even more. And it gets even more interesting when you realize that Ariadne in the game mirrors both Ariadne and Theseus. AND THEN THERE'S THE MUSIC. CHEF'S KISS. ABSOLUTE CINEMA. The acting deserves just as much praise, the performances are fantastic, but Sophia's actress in particular deserves way more recognition! I better see this game getting some nominations, because there are performances that deserve to be talked about at the next Game Awards. +If you haven't played the previous Plague Tale games, you absolutely should do yourself a favor and play them first, Resonance is amazing on its own, but experiencing the journey/story that followed "before" (Or... After, I guess) makes the story and the characters hit so much better. The story is truly a beautiful one as well. I do have a little complaint though, the combat can feel pretty clunky at times, and that was specifically Sophia's targeting system, when there were multiple enemies around, she would just sometimes lock onto one target, making it impossible to break away and reposition, I was screaming at my screen because I knew exactly what I wanted to do, but the game simply wouldn't let me do it. Skill issue, perhaps. But I'm blaming the game anyway lol. Despite that tho, as someone who grew up surrounded by these myths, Resonance is absolutely one of my GOTY's so far, it's gorgeous, emotional and clearly made with a huge amount of love and attention!
12 hours played
Sept. 2026
---{Graphics}--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Free Fire ---{Gameplay}--- ☐ Very good ☑ Good ☐ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{Audience}--- ☐ Kids ☑ Teens ☑ Adults ☐ All ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulty}--- ☐ Just press 'W' ☐ Easy ☑ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Really short ( 0 - 2 hours) ☐ Short ( 2 - 8 hours) ☑ Few hours ( 8 - 12 hours) ☑ Not bad duration ( 12 - 20 hours) ☐ Long ( 20 - 50 hours) ☐ Too long ( 50 - 100 hours) ☐ Endless ---{Price}--- ☐ It’s free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ The game itself is a big terrarium for bugs ---{92/100}---
Sept. 2026
Good Game, I'm enjoying it. Story is also Good one The game's performance is excellent, Thanks to the developers.
16 hours played
Sept. 2026
I think it's much harder to create a prequel than a sequel, and Asobo did a great job once again. It's even more difficult when, because of the timeline, you can't use one of the series' signature elements—the rats. Instead of trying to force them into the game, Asobo changed the gameplay style from the stealth-focused approach of the previous games to a more action-adventure experience, and the way they handled that change was wonderful. Sophia was already a great character in Requiem, but we knew very little about her. Now we finally get to know her better, understand her past, and love her so much more as a character. The story was great from start to finish. My only criticism is that, considering the events of the final chapters, if I had been behind the game's direction, I would have reduced some of the adventure elements toward the end and focused more heavily on the story and characters. Still, I think it worked well overall. Music and voice acting have always been among the best parts of the A Plague Tale series, and once again, they did a great job here. The combat was okay. It's fairly simple, but it does its job. The adventure side of the game was much stronger, especially the puzzles and exploration. One thing I really appreciated about the puzzles was how the game handled hints. Instead of having your companions constantly repeat the solution to you, they only give you hints when you actually want them. It's a small change, but it made solving the puzzles much more enjoyable. The graphics were great as always, with a very stylish art direction. Performance was also very smooth overall, although I occasionally experienced some minor stutters that felt like the game was freezing for about a second. They weren't frequent or annoying enough to seriously affect my experience, but they were noticeable. Overall, Resonance was a great experience and a worthy addition to the A Plague Tale series. 8.5/10

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Frequently Asked Questions

Resonance: A Plague Tale Legacy is currently priced at 49.99€ on Steam.

No, Resonance: A Plague Tale Legacy is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, Resonance: A Plague Tale Legacy received 3,534 positive votes out of a total of 3,841 achieving a rating of 8.85.
😎

Resonance: A Plague Tale Legacy was developed by Asobo Studio and published by Focus Entertainment.

Yes, Resonance: A Plague Tale Legacy is playable and fully supported on Windows.

No, Resonance: A Plague Tale Legacy is not playable on MacOS.

No, Resonance: A Plague Tale Legacy is not playable on Linux.

Yes, Resonance: A Plague Tale Legacy is playable and fully supported on Steam Deck.

Yes, Resonance: A Plague Tale Legacy is playable and fully supported on Steam Machine.

No, Resonance: A Plague Tale Legacy does not support VR.

Resonance: A Plague Tale Legacy is a single-player game.

Yes, there is a DLC available for Resonance: A Plague Tale Legacy. Explore additional content available for Resonance: A Plague Tale Legacy on Steam.

No, Resonance: A Plague Tale Legacy does not support mods via Steam Workshop.

No, Resonance: A Plague Tale Legacy does not support Steam Remote Play.

Yes, Resonance: A Plague Tale Legacy is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Resonance: A Plague Tale Legacy.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 September 2026 22:51 UTC
SteamSpy data 06 October 2026 19:10 UTC
Steam price 14 October 2026 03:29 UTC
Steam reviews 11 October 2026 16:11 UTC

If you'd like to dive deeper into the details about Resonance: A Plague Tale Legacy, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Resonance: A Plague Tale Legacy
  • SteamCharts - Analysis of Resonance: A Plague Tale Legacy concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Resonance: A Plague Tale Legacy compatibility
Resonance: A Plague Tale Legacy
Rating
8.9
3,534
307
Game modes
Features
Online players
137
Developer
Asobo Studio
Publisher
Focus Entertainment
Release 27 Aug 2026
Platforms
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