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Rogue Stormers on Steam

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An action packed platform shooter mashed-up with roguelike and RPG elements, crazy 3D graphics and co-op multiplayer for one to 4 players.

Rogue Stormers is a action roguelike, side scroller and shoot 'em up game developed by Black Forest Games and published by Black Forest Games and THQ Nordic Mobile.
Released on April 21st 2016 is available on Windows, Linux, Steam Deck and Steam Machine in 14 languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Dutch and Polish.

It has received 650 reviews of which 422 were positive and 228 were negative resulting in a rating of 6.3 out of 10. 😐

The game is currently priced at 19.99€ on Steam, but you can find it for 1.22€ on Eneba.


The Steam community has classified Rogue Stormers into these genres:


Here is the detailed breakdown of supported languages for Rogue Stormers:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Dutch
Turkish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Rogue Stormers through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista
  • Processor: 2 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce GTX 260, AMD Radeon HD 4850 or higher
  • DirectX: Version 10
  • Storage: 5 GB available space
  • Additional Notes: Windows-compatible keyboard, mouse
Linux
  • OS: Ubuntu 12.10 or newer
  • Processor: Dual Core processor
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 (Mesa 10.6.3) Compatible Graphics card
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
  • Sound Card: Any built-in adapter

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

124 hours played
Sept. 2026
Explosive action and energetic pacing define this experience, delivering a constant rush of movement, chaos, and satisfying combat. Every stage bursts with intensity, offering dense encounters, unpredictable threats, and a lively mix of hazards that keep each run feeling fresh. The blend of platforming and shooting creates a rhythm that remains engaging from the opening moments to the final showdown. Progression systems add meaningful depth, allowing creative builds that dramatically shift how each mission unfolds. Upgrades feel impactful, encouraging experimentation with different approaches, weapons, and abilities. The roguelike structure enhances replay value, turning every attempt into an opportunity for new strategies and surprising outcomes. Visual presentation amplifies the energy with bold effects, vibrant colors, and expressive environments that complement the fast‑paced action. Sound design reinforces the momentum with punchy cues and dynamic audio that keeps tension high. A lively, polished, and replay rich experience emerges, one that blends genre elements into a cohesive, exhilarating ride. A strong recommendation goes to anyone seeking explosive action, creative progression, and endlessly entertaining cooperative gameplay.
456 hours played
May 2026
I have 500 hours on this game because I literally forgot to turn it off for 2 weeks Still a really decent game, especially for co-op
5 hours played
Dec. 2025
It's good
71 hours played
Nov. 2025
love the game, its very challenging and addictive.
13 hours played
Nov. 2025
Rogue Stormers, developed by Black Forest Games and published by HandyGames, is a high-energy fusion of run-and-gun action and roguelike progression that reimagines the classic platform shooter through the lens of modern design. It is a chaotic, colorful, and punishingly difficult experience that blends the kinetic pace of games like Metal Slug with the procedural unpredictability of roguelikes. Set in a world that marries dieselpunk machinery with twisted fantasy aesthetics, the game delivers an action-packed romp through mechanical fortresses, grotesque dungeons, and industrial ruins filled with orcs, goblins, and bizarre machinery. It’s an ambitious effort that seeks to combine tight gunplay, co-op mayhem, and procedural variety, succeeding in energy and style even if it occasionally falters in balance and polish. The world of Rogue Stormers is bursting with personality. The city of Ravensdale, a grim industrial metropolis plagued by corruption and insanity, sets the stage for the player’s relentless assault through hordes of mutated enemies. The art direction strikes a unique balance between gritty and cartoonish, filled with exaggerated character designs, molten metal, and flickering neon lights. Each of the playable heroes—ranging from the all-round soldier Brecht to the flame-spewing Eryk or the agile gunslinger Stabbygale—has distinct abilities that drastically alter playstyle. These heroes are unlocked progressively as the player completes levels or meets certain in-game conditions, giving each run a tangible sense of progression. While the overarching story is minimal and often told through environmental cues rather than dialogue, the visual storytelling gives the world a surprising amount of charm, presenting Ravensdale as a place teetering between dark comedy and industrial apocalypse. The gameplay loop is where Rogue Stormers reveals its dual identity. On one hand, it’s a classic run-and-gun platformer—fast-paced, frantic, and heavily reliant on precise movement and shooting. On the other, it’s a roguelike that thrives on repetition, randomness, and gradual mastery. Each run consists of a series of procedurally generated levels, filled with enemies, traps, and environmental hazards. Defeating enemies and collecting loot allows players to acquire upgrades, weapons, and passive buffs, but death wipes most progress, sending you back to the start. This structure forces players to strike a delicate balance between risk and reward—whether to push deeper into enemy territory for better loot or play cautiously to ensure survival. The addition of random modifiers keeps things unpredictable, ensuring that no two runs feel exactly alike, though this same randomness can sometimes make progress feel more dependent on luck than on player skill. Where Rogue Stormers truly shines is in its cooperative play. Up to four players can join forces, either locally or online, to take on the game’s increasingly brutal levels. In co-op, the frenetic chaos becomes part of the fun as screens fill with explosions, ricocheting bullets, and power-ups. The synergy between characters adds tactical depth, as players combine abilities to overcome tougher enemies or bosses. When played with friends, the game’s difficulty transforms from punishing to exhilarating, with revives and teamwork softening the harshness of its roguelike mechanics. Solo play, on the other hand, can be significantly more demanding. Without the support of teammates, the challenge level spikes sharply, and certain enemies or level configurations can feel nearly insurmountable. The game’s design clearly favors cooperative play, and while it remains playable solo, it loses some of its chaotic charm and rhythm. Visually, Rogue Stormers is vibrant and detailed, filled with explosive effects and layered backgrounds that make each stage feel alive. The art direction combines mechanical and organic elements, creating a distinct aesthetic that feels simultaneously grotesque and lively. The soundtrack complements this energy with pounding industrial beats and fast-paced electronic rhythms that match the on-screen chaos. However, the game’s technical performance doesn’t always keep pace with its visual ambition. Frame rate drops, clipping issues, and occasional physics glitches can break immersion during intense firefights. These technical hiccups aren’t deal-breaking, but they do remind you that beneath its loud exterior lies a game that could have benefited from a bit more refinement. Despite this, the core combat and movement remain fluid, and the gunplay—supported by satisfying recoil, impactful sound design, and responsive controls—feels consistently rewarding. Rogue Stormers also integrates a light progression system that gives the roguelike structure a sense of permanence. Completing runs unlocks new heroes, weapons, and abilities, while certain perks carry over between attempts. This design ensures that even failed runs contribute to long-term progress, offering small but meaningful rewards that encourage continued play. However, the sense of progression is limited by the game’s repetitive structure. The variety of weapons and enemies, though solid at first, begins to feel familiar after extended play. The procedural level generation helps maintain freshness to an extent, but the game’s core encounters and environments tend to recycle patterns. It’s an issue shared by many roguelikes, but here it’s particularly noticeable given the intensity of the gameplay loop and the relatively small pool of stage variations. In its best moments, Rogue Stormers captures the thrill of arcade shooters at their most explosive. Its blend of roguelike unpredictability, cooperative chaos, and heavy weapon feedback creates a visceral sense of action that’s hard to replicate. It’s a game that thrives on momentum—on the feeling of narrowly dodging a barrage of bullets, coordinating with teammates, and watching the screen erupt in a spectacle of destruction. When everything clicks, it’s immensely satisfying. But the experience can also be uneven, especially in solo mode, where difficulty spikes, luck-based progression, and occasional technical issues dull the edge of its otherwise sharp design. Ultimately, Rogue Stormers is an ambitious experiment that succeeds in spirit even if it stumbles in execution. It’s a game that knows exactly what kind of experience it wants to deliver—a fast, frenetic, and replayable shooter that rewards persistence and teamwork. For players who enjoy cooperative chaos, unpredictable challenges, and stylishly grim worlds, it’s a hidden gem worth exploring. For those seeking tight balance, polished pacing, or a deep single-player experience, it may prove too uneven. But when approached as a shared adventure filled with gunfire, laughter, and last-second revivals, Rogue Stormers delivers a wild and memorable ride that stands out in the crowded landscape of roguelike shooters. Rating: 6/10

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Frequently Asked Questions

Rogue Stormers is currently priced at 19.99€ on Steam.

No, Rogue Stormers is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Rogue Stormers received 422 positive votes out of a total of 650 achieving a rating of 6.28.
😐

Rogue Stormers was developed by Black Forest Games and published by Black Forest Games and THQ Nordic Mobile.

Yes, Rogue Stormers is playable and fully supported on Windows.

No, Rogue Stormers is not playable on MacOS.

Yes, Rogue Stormers is playable and fully supported on Linux.

Yes, Rogue Stormers is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Rogue Stormers is playable and fully supported on Steam Machine.

No, Rogue Stormers does not support VR.

Rogue Stormers offers both single-player and multi-player modes.

Rogue Stormers includes Co-op mode where you can team up with friends.

No, Rogue Stormers does not currently offer any DLC.

No, Rogue Stormers does not support mods via Steam Workshop.

Yes, Rogue Stormers supports Remote Play on TV and Remote Play Together. Discover more about Steam Remote Play.

Yes, Rogue Stormers is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rogue Stormers.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 October 2026 22:46 UTC
SteamSpy data 25 October 2026 06:03 UTC
Steam price 26 October 2026 20:01 UTC
Steam reviews 21 October 2026 10:06 UTC

If you'd like to dive deeper into the details about Rogue Stormers, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rogue Stormers
  • SteamCharts - Analysis of Rogue Stormers concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rogue Stormers compatibility
Rogue Stormers PEGI 16
Rating
6.3
422
228
Game modes
Multiplayer
Features
Online players
0
Developer
Black Forest Games
Publisher
Black Forest Games, THQ Nordic Mobile
Release 21 Apr 2016
Platforms
Remote Play
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