Sync your Steam wishlist to track the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to track the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Sable on Steam - User reviews, Price & Information

Quick menu

Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.

Sable is a atmospheric, exploration and story rich game developed by Shedworks and published by Raw Fury.
Released on September 23rd 2021 is available on Windows, Steam Deck and Steam Machine in 7 languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese and Japanese.

It has received 5,614 reviews of which 4,858 were positive and 756 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 24.99€ on Steam, but you can find it for 0.75€ on Gamivo.


The Steam community has classified Sable into these genres:

Media & Screenshots

Get an in-depth look at Sable through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: AMD Ryzen™ 5 1400/ Intel i3-6100
  • Memory: 8 GB RAM
  • Graphics: GTX 750Ti/HD 6970
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Additional Notes: Use of controller recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

25 hours played
Aug. 2026
Sable is pretty much everything I wanted it to be. With some caveats! Sable is the complete opposite of a stressful game. It oozes zen out of every pore. There is nothing to fear, no stress, no failure state, nothing to worry about. It's just you and your bike Simoon exploring the desert, and it is beautiful. At least when it wants to be - unfortunately, the tutorial (of all places!) is probably where Sable's graphical quirk comes across the absolute worst, while the rest of the game with its varied terrain shines by comparison: jungles, geyser towers, salt flats, sandstone pillars. Eccria is lovely. There comes a moment in every playthrough when you realize that the vines that sometimes grow on climbable objects are there only to indicate a possible path, and not the path. In other words, you can climb just about anything, and Sable is a freeclimber of such quality that she would make Alex Honnold proud. The climbing alone made the game worth it for me. You are free to choose how to approach locations, resulting in spontaneous little "puzzles" which may, inadvertently, solve very real puzzles, as you realize that you've traversed a difficult section by climbing around it. The climbing also makes the world feel much larger than it really is. It has a camera mode AND fashion. Instant S-tier game right there. But there are, however, some elements of Sable that are a bit... "game jam". "Indie". Quest design is barely present, with all but a few being very simple fetch quests. Rarely do they have satisfying endings either. There are some awkward audio stuttering issues and some plants that grow floating mid-air. And the worst part: Sable has somehow managed to whet my appetite to the point where I'm genuinely annoyed at having to say things like "I love it, but...". It makes me wish I could work on this game myself! Sable just screams for a bit more stuff, more QA, more of anything or everything. I wish I take part working on my ideal version of Sable 2, where you might set off in a van instead of a bike, with a little radio you use to tune in to local broadcasts, and where quests always aim to surprise instead of barely even having an ending whatsoever. I wish I could remain in this world even longer. It has inspired me. That's a good thing, I think. That might make it sound like I'm hating on the game, but I genuinely enjoyed my time with Sable. While quests are predictable, I did enjoy the writing. There were moments where your actions changed the world - most noticeable, Eccria and the Vivarium. And as an added bonus - very comfortable 100% achievements. That makes me happy. Thank you.
43 hours played
April 2026
Brilliant game. It very much invites you to take your time and enjoy the landscape and explore. It is bugs bunny up in here tho, veeery buggy, so depends on your tolerance for those kind of shenanigans. But if you can look past that and dont mind taking your time, you will love this game. Chum Queen out!
2 hours played
Feb. 2026
This game is gorgeous and the soundtrack is very nice. However the gameplay is very slow and very "make your own game". It mostly consists of driving around a fairly empty landscape, and then climbing some towers... with some very obviously inspired by BotW climbing and stamina mechanics. There is no combat, it's exploration for its own sake doing minor tasks that largely seem to be fetch quests. It's an open world, but that means it can't really do set pieces or timed music the way something like Journey, or Sword of the Sea do. The lack of combat and meaningful rewards means it lacks some of the motivation something like Zelda or Dark Souls would have to encourage you to explore it all. I didn't get too far into the game, but the opening tutorial takes nearly an hour, and then seeing what it had to offer once it opened up, I knew it wasn't going to be for me. It's very calm and meditative, and for those that like to explore for exploration sake, or to just get caught up in the world, they might find a real true gem here. Other reviewers put in many more hours than I did seem to have found things to like about it, but I don't personally want to play it any further. I won't downvote the game or give it a negative review for that, it's exactly what it wants to be... it's just not for me.
19 hours played
Dec. 2025
I'll be honest and say that it was really Japanese Breakfast doing the soundtrack that really got me to get this game. I really enjoyed it, though I think I found myself slightly disappointed but only due to the marketing this game has received and which I don't think really does it justice. It draws a lot of (accurate) comparisons to Breath of the Wild, though I feel that people coming here expecting a carbon copy of that will be disappointed. The world is here is pretty bare. There are not the thousands of quests to find all over and there's not something to do in every little corner of the map. And the game is occasionally buggy and the movement wonky. But as an experience overall, it's really really lovely. A game more to relax to than one where you are trying to complete all the objectives as fast as possible - though you're doing that too. It feels like a real world that is lived in, which I feel like is an achievement in and of itself. Quests are fun and only build on that feeling. You'll want to explore every city and talk to everyone you come across just to see what the world of Sable has to offer. Solidly great game.
20 hours played
Sept. 2025
In short; a delightfully charming game with a lot of heart. If you enjoy exploration and long; meditative moments of travelling while looking out at the scenery, this game will definitely scratch that itch. It's a pleasant ride through a lot of different environments and cultures tied together in mostly simple fetch-quests. Despite the technical failings of the game, I enjoyed the more wholesome coming-of-age story told and the striking and inspired visuals. The game was definitely not perfect, I would say its rather flawed. On the technical side, audio related issues where common (sound became choppy or was louder than expected), sometimes the ground failed to load when entering a new area. And every now and then, the frame-rate would dip below acceptable levels (which will probably be more common of an issue for most players; since I have a robust PC build designed to handle this sort of stuff). Outside of the more technical aspects, a lot of the dialogue felt a little dry; especially the half where your dialogue is described indirectly, which as an idea is an interesting choice. I see the appeal in not knowing the exact words my character is saying, as that leaves me room to imagine how I'd respond. But for some reason a lot this indirect description didn't feel personal enough; almost clinical to the point where I wished I could see what the main character actually says. There are other minor gripes I could list off about the dialogue, but most of it is just nit-picky stuff; like how I would have loved to have some sort of audio to accompany the talking (not even full voice acting, but something more akin to the babble the NPCs in the legend of Zelda games have). The major gripes I have with the game that really soured the last hours for me, is the Fishing quest and the Chum egg collecting quest. Now I'm the kind of rare weirdo who actually likes fishing in games, and the fishing in this game was no exception. Mechanically it was fun challenging enough to not be boring. But what really pissed me off, was that the location of some of the fish you had to catch; were way too small and precise. I had to look at like two different videos to find a spot that gave me the exact fish I was looking for at one point; and the process took way too long even with guides. Then the egg collecting. At the start I found it a lot of fun to collect these funny little eggs; the challenge of seeing one in the distance and planning out how to actually get to it was a joy. But at the end; When I realised that I pretty much need to collect every single one, I just gave up. I wish there where more than the needed amount for the quest, so you didn't have to go look at a guide for the location of each one. It is very strange to me that there isn't an excess of these eggs, when there seemed to be an excess of the other story related guest items (the badges you need to finish the game). Despite all of the gripes I had; the overall package was great. The small puzzles you had to solve once in a while were great; the level design was phenomenal. And the wholesomeness of the entire experience was so refreshing in the sea of grim and edgy stories most other games rely on. The message of the story was very powerful, even if the stakes were not that high in the grand scheme of the universe. The personal journey of this girl trying to find their place in the word was one that is a timeless classic. Support these people, they clearly poured a lot of love into this game. I hope their future releases are even better.

Similar games

View all
Whispering Willows Interact with the spirits of the dead, solve the puzzles of the mysterious mansion and help Elena find her missing father in the horror/adventure puzzle game: Whispering Willows.
Similarity 70%
Price -91% 0.78€
Rating 7.9
Release 09 Jul 2014
Life is Strange: Before the Storm Life is Strange: Before the Storm is a new three part standalone story adventure set three years before the events of the first game. This time play as Chloe Price, a rebel who forms an unlikely friendship with Rachel Amber in a dramatic new story in the BAFTA award winning franchise.
Similarity 69%
Price -26% 12.61€
Rating 9.2
Release 31 Aug 2017
The Pathless From the creators of ABZÛ, The Pathless is the mythic adventure of an archer and an eagle in a vast forest. Become the Hunter, a master of archery who travels to a mystical island to dispel a curse of darkness that grips the world.
Similarity 69%
Price -87% 4.82€
Rating 8.7
Release 16 Nov 2021
Night in the Woods NIGHT IN THE WOODS is an adventure game focused on exploration, story, and character, featuring dozens of characters to meet and lots to do across a lush, vibrant world.
Similarity 68%
Price -58% 8.38€
Rating 9.2
Release 21 Feb 2017
Behind the Frame: The Finest Scenery Guide brush strokes and solve a variety of puzzles to help an aspiring artist complete her masterpiece amid her brusque neighbor’s gaze and his pesky cat. As her painting starts to take shape, uncover an emotional tale of chance and artistry revealed behind unrelated yet familiar moments.
Similarity 67%
Price -97% 0.42€
Rating 9.1
Release 25 Aug 2021
Anodyne 2: Return to Dust A 3D-2D adventure where you travel a 3D world and explore 2D dungeons inside of its characters' bodies and minds! In an unforgettable, surreal story, travel the world, meet whimsical denizens, and save the world from the dangerous Nano Dust.
Hidden gem
Similarity 67%
Price -92% 1.63€
Rating 8.9
Release 12 Aug 2019
Farewell North Play as a border collie and restore color to your human’s world in an atmospheric journey through the northern isles of Scotland. Explore land and sea, uncover hidden paths, herd animals and free wildlife to bring color back to her world, while revealing an emotional story about saying farewell.
Hidden gem
Similarity 67%
Price -97% 0.78€
Rating 8.9
Release 16 Aug 2024
In Other Waters Play as an Artificial Intelligence guiding a stranded xenobiologist through a beautiful and mysterious alien ocean. A non-violent sci-fi story, enter a world of wonder, fear and vulnerability, unraveling the history and ecology of an impossible planet. What will you discover together?
Similarity 67%
Price -96% 0.71€
Rating 8.3
Release 03 Apr 2020
Dreamfall Chapters The Final Cut is the ultimate collector's edition of Dreamfall Chapters, a story-driven 3D adventure about choice and consequence, set in parallel worlds: a cyberpunk vision of the future and a magical fantasy realm.
Similarity 67%
Price -83% 4.30€
Rating 8.0
Release 21 Jul 2017
Fear the Spotlight Fear the Spotlight is an atmospheric third-person horror adventure with a disturbing mystery to unravel. Sneak into school after hours with Vivian and Amy, survive a séance gone wrong, solve tactile puzzles, and, whatever you do, stay out of the spotlight…
Hidden gem
Similarity 66%
Price -95% 1.08€
Rating 9.1
Release 22 Oct 2024
Stray Gods: The Roleplaying Musical Gods. Romance. Murder. Musical Numbers?! Play as Grace in a world where Greek Gods live in hiding among us. Change your fate as you draw friends, foes & lovers into song using your powers of musical persuasion to unravel the mystery of the Last Muse's death.
Similarity 65%
Price -99% 0.48€
Rating 8.9
Release 09 Aug 2023
Sword of the Sea Surf across magnificent waves of sand and glistening waters on an epic quest to restore a lost ocean. From the visionary artist behind ABZÛ, The Pathless, and Journey, Sword of the Sea is an atmospheric surfing adventure with fast movement inspired by classic skateboarding and snowboarding games.
Similarity 64%
Price 28.99€
Rating 8.6
Release 19 Aug 2025

Frequently Asked Questions

Sable is currently priced at 24.99€ on Steam.

No, Sable is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, Sable received 4,858 positive votes out of a total of 5,614 achieving a rating of 8.38.
😎

Sable was developed by Shedworks and published by Raw Fury.

Yes, Sable is playable and fully supported on Windows.

No, Sable is not playable on MacOS.

No, Sable is not playable on Linux.

Yes, Sable is playable and fully supported on Steam Deck.

Yes, Sable is playable and fully supported on Steam Machine.

No, Sable does not support VR.

Sable is a single-player game.

No, Sable does not currently offer any DLC.

No, Sable does not support mods via Steam Workshop.

No, Sable does not support Steam Remote Play.

Yes, Sable is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Sable.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 September 2026 13:33 UTC
SteamSpy data 31 August 2026 17:47 UTC
Steam price 11 September 2026 18:41 UTC
Steam reviews 10 September 2026 13:45 UTC

If you'd like to dive deeper into the details about Sable, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Sable
  • SteamCharts - Analysis of Sable concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Sable compatibility
Clicking and buying through these links helps us earn a commission to maintain our services.