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The Pathless on Steam - User reviews, Price & Information

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From the creators of ABZÛ, The Pathless is the mythic adventure of an archer and an eagle in a vast forest. Become the Hunter, a master of archery who travels to a mystical island to dispel a curse of darkness that grips the world.

The Pathless is a adventure, archery and exploration game developed by Giant Squid and published by Annapurna Interactive.
Released on November 16th 2021 is available only on Windows in 14 languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Turkish.

It has received 1,687 reviews of which 1,543 were positive and 144 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 36.99€ on Steam, but you can find it for 6.69€ on Instant Gaming.


The Steam community has classified The Pathless into these genres:

Media & Screenshots

Get an in-depth look at The Pathless through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-2300 | AMD FX-4350
  • Memory: 6 GB RAM
  • Graphics: Nvidia GeForce GTX 660 | AMD Radeon HD 7870
  • DirectX: Version 9.0c
  • Storage: 15 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

10 hours played
May 2026
Disclaimer: Get on sale With a sale I only paid ~$10. Well worth it in my opinion. The puzzles are the right amount of difficulty, not too easy and not too hard. I did not have to look up anything for game guidance. The controls are really fun in this game. Smooth running and eagle gliding. Each boss battle has different gimmicks so fights don't become repetitive. Besides the boss battles, a very relaxing game with a gorgeous soundtrack. For the time the game takes, $39.99? A bit pricy for that. $10 worth it. I originally played this on Apple Arcade when it first came out. I personally think the controls are much more pleasurable with controller instead of touch screen.
14 hours played
April 2026
A very fun and relaxing game with Mongolia meets Princess Mononoke and The Last Airbender vibes. The entire gameplay loop revolves around moving quickly around the map by shooting talismans that replenish your rapidly depleting stamina bar. There is always assist when aiming and you cannot die or fail (except one achievement), so it's very low stress. UI is minimalistic and immersive, but you can always use the spirit mask to guide you towards points of interest. In each area you need to collect lightstones to activate three towers which unlock a boss - these are really well designed, cinematic and completely unique bar their initial chase phase. I can definitely see why some find this repetitive but it really clicked for me and if anything I wish it was longer (average playthrough without chasing all achievements is probably 6-8h). Moving around feels fun, fluid, responsive and varied - you can run, drift, glide, jump, climb, fly upwards and swim; and the world is beautiful with many puzzles and lore fragments. It is a connected open world composed of two small areas (prologue and epilogue) and four large zones, each different biome with plenty of secrets to find and solve. Music, sound and voice acting are excellent and greatly augment the atmosphere. PS: If you don't think it's worth the price it's often on sale for -75% so you can get it for fairly cheap.
17 hours played
Nov. 2025
criminally underrated imo, though probably not the game for you if you want complex, difficult combat that requires practice and a great deal of effort - it's fairly casual in that regard (auto-aim; you just have to pull back the arrow long enough to make the shot and be careful not to fall off any cliffs when pulling back and moving at the same time). i do think it more than makes up for the more simplistic combat with the sheer fluidity and fun of the movement and flight mechanics. the boss fights in particular deserve a special mention for me; the difficulty for them often lays in getting the timing right whilst dodging attacks, and the bosses themselves are intimidating and fast. the map is beautiful as well, the lore is interesting, and the puzzles require some thought and are very rewarding to do (if you enjoy puzzles). overall a fantastic experience, much like the other games giant squid has put out.
18 hours played
Aug. 2025
I understand some of the negative reviews but I also think that if you've never played Journey or any game of Giant Squid then you may not vibe with their games. Their games require a bit of patients and imagination. The Pathless gets an 8 out of 10 for me. The open world and discovery is only hindered by a lack of depth in terms of things to interact with, repetitive objectives and sometimes boring puzzles. However the game also shines in those same aspects which I appreciated. Dialogue is limited and much of the story is pieced together through finding spirits of the deceased and pretty much using your imagination to fill in the past and present blanks of the story. I played a game called "Jusant" a couple of years ago where storytelling is done the same way. You don't interact with any people but storytelling is done through finding notes or spirits in the case of The Pathless. Overall, The Pathless is imaginative, calming, and at times breathtaking. Boss battles were pretty awesome too. Worth playing on a sale. They put in a lot of passion into the game so $40 for a 20 hours is reasonable if that is your thing. I won't say you may not get bored with the puzzles and the rinse and repeat objectives of each part of the world but you do get some great story telling and intense moments when trying to avoid danger. Worth a play, for sure if you have the patience and are fans of Journey, Abzu, Sword of the Sea.
14 hours played
Aug. 2025
I know I am 4 years late to this party but with the release of Giant Squid's newest game "Sword of the Sea" I realized I really should write something about this game. Firstly I am a casual gamer who has never found value in things like achievements or pursuing higher difficulties so this was already a fantastic game, that being said it was such a fun game with realistic achievements that its the first game I have ever 100%ed (Im sure some might say that means the game was easy but tbh if you have fun and enjoy playing it that was a GAME if for). The game is Gorgeous with an immersive soundscape and music that for me really pulled me in and kept me going. I love collecting fragments of a story in games and I felt that the story being told and the world being presented was fun and engaging!! The games mechanics can be a bit finicky at first but I found once I got the hang of them they were really fun and you could get into a smooth flow that made moving around the beautiful environments just a total blast. The games puzzles were well designed introducing you to tools and mechanics that would and could be used again and again in different ways that I felt were creative and interesting. I'm a guy who really likes movement and puzzles in my games (not a hot take: Portal 2 is the best game of all time). Id like to draw a comparison to another game that came out about a year after this one "Solar Ash" its another game set in a beautiful world with fast and satisfying (once you get the hang of it) movement abilities and fun puzzles, if you liked that game this game honestly might be better IMO. I particularly like how the entire world is completely traversal w/o loading screens, that paired with the movement makes it really feel like you can explore everything you have access to at your own pace and in your own order with only certain things being barred off by your lack of ability to reach them, but for instance if you need to finish a few more puzzles to get the next Eagle upgrade then you could go all the way back to zone one and fine secret puzzles you missed or that you couldn't solve before and it feels like you are just building more mastery of the skill set you have been given rather then it being a ton of puzzles that are obviously "of this is meant for you to come back for this one later". I found myself completing some puzzles that I think were intended for later exploration right away and I struggled with some puzzles that I'm sure were meant to be simple and that didn't take away from the experience. I know what I'm saying is nothing new to the gaming world but this was just a game that I felt really good playing and it really stuck a cord with me. I put 14 and a half hours into the game, 100%ed it and Loved ever minute I played it. 100% worth the price in my book and seeing "Sword of the Sea" was one of there games I realized they were the people behind Abzu and Journey which are 2 games I have heard a ton of good about but never played. I am currently 2 hours in to SotS and yeah (that's another review for another day but)... I think I am just a big fan of what Giant Squid are out here doing with their games.

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Frequently Asked Questions

The Pathless is currently priced at 36.99€ on Steam.

No, The Pathless is currently not on sale. You can purchase it for 36.99€ on Steam.

Yes, The Pathless received 1,543 positive votes out of a total of 1,687 achieving a rating of 8.70.
😎

The Pathless was developed by Giant Squid and published by Annapurna Interactive.

Yes, The Pathless is playable and fully supported on Windows.

No, The Pathless is not playable on MacOS.

No, The Pathless is not playable on Linux.

The Pathless is a single-player game.

Yes, there is a DLC available for The Pathless. Explore additional content available for The Pathless on Steam.

No, The Pathless does not support mods via Steam Workshop.

No, The Pathless does not support Steam Remote Play.

Yes, The Pathless is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Pathless.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2026 20:24 UTC
SteamSpy data 24 July 2026 12:27 UTC
Steam price 28 July 2026 18:34 UTC
Steam reviews 27 July 2026 09:58 UTC

If you'd like to dive deeper into the details about The Pathless, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Pathless
  • SteamCharts - Analysis of The Pathless concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Pathless compatibility
The Pathless PEGI 12
Rating
8.7
1,543
144
Game modes
Features
Online players
8
Developer
Giant Squid
Publisher
Annapurna Interactive
Release 16 Nov 2021
Platforms
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