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Salt on Steam - User reviews, Price & Information

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Salt is an open world exploration game where you sail from island to island looking for loot and new discoveries! Relax and explore at your own pace, picking a direction and setting sail across a vast ocean filled with quests, merchants, ruins, pirates, and other mysterious places.

Salt is a open world survival craft, open world and survival game developed and published by Lavaboots Studios.
Released on February 06th 2018 is available in English on Windows and Linux.

It has received 2,238 reviews of which 1,712 were positive and 526 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 14.99€ on Steam, but you can find it for 4.39€ on Eneba.


The Steam community has classified Salt into these genres:

Media & Screenshots

Get an in-depth look at Salt through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP or later
  • Processor: 2.0Ghz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: 512MB video card with shader model 2.0
  • DirectX: Version 9.0c
  • Storage: 700 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

15 hours played
Aug. 2026
Salt is an open-world exploration adventure developed and published by Lavaboots Studios, built around the simple but appealing idea of setting sail into an enormous unknown ocean. Instead of forcing players through a tightly controlled campaign, the game begins with basic resources on an island and gradually opens into a freeform journey. Once a raft is constructed, there is little stopping you from choosing a direction and sailing as far as curiosity takes you. That sense of independence defines the experience, making Salt feel less like a conventional survival game and more like a personal maritime expedition. Exploration is easily the strongest part of the game. The world is procedurally generated and effectively limitless, producing islands that can contain resources, wildlife, pirates, merchants, ancient ruins, cultists, mysterious locations, and other discoveries. Sailing toward a distant island creates a pleasant sense of anticipation because there is always the possibility of finding something worthwhile. The procedural nature inevitably results in repetition after enough time, but the freedom to determine your own route helps preserve the feeling that each voyage belongs to you. The in-game mapping system strengthens this idea by letting players chart discovered islands and record noteworthy locations or valuable finds. Salt also provides considerably more structured content than its relaxed sandbox presentation initially suggests. There is a main quest as well as more than 50 side quests containing lore, secrets, objectives, and rewards. These quests give purpose to exploration without dominating it. Players interested in progression can actively pursue objectives, while those who simply want to sail, explore, fish, hunt, and collect resources can largely establish their own routine. This balance is important because Salt works best when discovery feels voluntary rather than mandatory. Loot provides another major incentive to keep traveling. The RPG-style equipment system includes hundreds of weapons, armor pieces, resources, and unusual items spread across different rarities. Finding better equipment makes dangerous expeditions more rewarding and provides a satisfying reason to investigate ruins or confront hostile characters. Progression is therefore closely connected to exploration: reaching new locations creates opportunities for better discoveries, while improved equipment makes further adventures easier. It is a straightforward loop, but one that complements the game's open-ended structure effectively. Ships provide an especially satisfying form of advancement. Starting with primitive transportation makes acquiring larger vessels feel meaningful, and substantial ships can eventually become personalized homes at sea through decoration. This feature reinforces the fantasy of becoming a genuine wandering adventurer rather than simply using boats as loading screens between islands. Sailing itself can be remarkably peaceful, particularly during quieter stretches when the player is watching the horizon and deciding where to travel next. The stylized graphics are technically modest, but their simplicity contributes to the relaxed atmosphere rather than overwhelming it with unnecessary visual detail. Combat is comparatively basic and represents one of the weaker elements of the experience. Encounters with pirates and other dangers introduce risk, but fighting lacks the sophistication found in more combat-focused action RPGs. The system functions better as an obstacle encountered during exploration than as the central attraction. Hunting wildlife and gathering resources similarly add variety without becoming exceptionally complex mechanics. Fishing is another welcome activity, particularly because it fits naturally with the slower rhythm of traveling across an enormous ocean. The game's survival and crafting characteristics are relatively approachable. Salt contains resource collection and other familiar survival elements, but it generally emphasizes adventure over constant punishment. This makes it appealing to players who enjoy survival concepts but dislike spending most of their time managing elaborate meters and systems. Conversely, anyone expecting an extremely deep survival simulation may find the mechanics somewhat lightweight. The emphasis remains firmly on discovering places, finding equipment, completing quests, and continuing the voyage. Online cooperative play adds another dimension by allowing friends to explore together, sail across the world, and trade rare items they discover. Cooperative expeditions fit naturally into the sandbox design because unexpected encounters and discoveries can become shared adventures. At the same time, Salt works particularly well as a solitary experience. Traveling alone across quiet stretches of ocean gives the game a contemplative atmosphere that would be difficult to reproduce in a more action-heavy title. The greatest limitation comes from the same procedural generation that enables its enormous scale. Infinite exploration does not necessarily mean infinite variety. Eventually, environmental structures and gameplay patterns can become familiar, and some islands feel considerably less meaningful than others. The minimalist visuals and relatively sparse environments may also disappoint players accustomed to densely handcrafted open worlds. There are moments when the ocean feels wonderfully vast, but there are others when that vastness translates into long periods without significant activity. Despite these shortcomings, Salt succeeds because it commits strongly to the pleasure of exploration. Lavaboots Studios created a game where spotting an unfamiliar island on the horizon can be enough motivation to continue playing. Quests, rare loot, ship progression, mapping, fishing, hunting, multiplayer, pirates, ruins, merchants, and procedural generation all contribute to that central fantasy. It is not the deepest survival game or the most sophisticated action RPG, but it offers something more relaxed and distinctive: the freedom to become an explorer with no obligation to hurry. Salt is ultimately best suited to players who value atmosphere, discovery, sailing, treasure hunting, and self-directed adventures. Its repetitive procedural elements and straightforward combat prevent it from achieving exceptional depth, but its peaceful maritime setting and strong sense of freedom compensate for many of those weaknesses. For anyone attracted to the idea of building a vessel, charting unknown islands, collecting rare treasures, and sailing toward the horizon simply because something interesting might be there, Salt remains a charming and absorbing sandbox adventure. Rating: 8/10
34 hours played
Aug. 2026
Its simple, easy, and graphics are low res but the US is well organized and provides what you need; it does some clever things with the UI (like overloading hotkeys multiple times). I picked it up for under $4 and it was well worth it.
10 hours played
July 2026
There's some primal part of the human brain that makes us want to explore. If you scrolled far enough down to read this, you've already seen what this game looks like and might be considering it anyway. If that's you, then you will probably at least get a kick out of trying it. It won't blow your mind. It won't stun you visually. It won't wow you with its depth. It's exactly what you think it is, nothing more. But if you are thinking of buying it, then I won't tell you not to, because you are exactly the kind of person this game was made for.
20 hours played
Jan. 2026
Hey, this game is quite simple but it has some charm... Fighting pirates on land becomes a little boring after you realize all you have to do is shoot them from inside your boat, at the beach.
224 hours played
Dec. 2025
This game is an oldie but a goodie, I won't lie, the graphics and animation are pretty bad, but if you can get past that its got surprisingly deep gameplay and island exploration.

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Frequently Asked Questions

Salt is currently priced at 14.99€ on Steam.

No, Salt is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, Salt received 1,712 positive votes out of a total of 2,238 achieving a rating of 7.39.
😊

Salt was developed and published by Lavaboots Studios.

Yes, Salt is playable and fully supported on Windows.

No, Salt is not playable on MacOS.

Yes, Salt is playable and fully supported on Linux.

This information about Salt is not available yet.

This information about Salt is not available yet.

No, Salt does not support VR.

Salt offers both single-player and multi-player modes.

Salt includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for Salt. Explore additional content available for Salt on Steam.

No, Salt does not support mods via Steam Workshop.

No, Salt does not support Steam Remote Play.

Yes, Salt is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Salt.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 September 2026 09:18 UTC
SteamSpy data 02 September 2026 07:06 UTC
Steam price 12 September 2026 02:43 UTC
Steam reviews 10 September 2026 19:53 UTC

If you'd like to dive deeper into the details about Salt, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Salt
  • SteamCharts - Analysis of Salt concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Salt compatibility
Salt
Rating
7.4
1,712
526
Game modes
Multiplayer
Features
Online players
2
Developer
Lavaboots Studios
Publisher
Lavaboots Studios
Release 06 Feb 2018
Platforms
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