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SCUM on Steam

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Welcome to SCUM, a ruthless open-world survival game where deep character customization defines the prisoner you become. Loot, craft, hunt, build, and fight to outlast a hostile island where every choice can change your fate. Stay alive. Stay dangerous. Become harder to kill.

SCUM is a survival, open world survival craft and multiplayer game developed and published by Gamepires.
Released on June 17th 2025 is available only on Windows.

It has received 112,115 reviews of which 83,704 were positive and 28,411 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 44.99€ on Steam, but you can find it for 8.37€ on K4G.


The Steam community has classified SCUM into these genres:

Media & Screenshots

Get an in-depth look at SCUM through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-4430 / AMD FX-6300
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 480 4GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 80 GB available space
  • Additional Notes: SSD Required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

312 hours played
Oct. 2026
Press S for SCUM. Yet Another Love-Hate open world survival craft game but with a twist of The Running Man/Hunger Games/Battle Royale medley of flavors. And more. In that it's unexpectedly genius and dumb, and all various positions and emotions all rolled into one. Now, where to begin? Background: prisoners are given an implant and parachuted onto an island for a TV show and must struggle to survive against the odds. That being other prisoners, zombies, mech robots, danger of nature/the elements, and your own body to stay maintained, to survive, make money, and accumulate "Fame" points to unlock better weapons and gear, and more. The island is full of nature and post-apocalyptic ruins, and is HUUUUUGE. You can hoof it for hours and barely scratch the surface. It's insane. You can go into every building, and everything is HIGHLY detailed. No "empty cube" rooms, but full of decor and detail, wreckage, destruction. There's small villas, towns, industrial outposts to cities. Once on the ground, you need to find food, water, and build a shelter/base, and weapons, gear, and go around exploring/looting for whatever you can find to help make you more formidable. The game also "doesn't end". There is no "there can only be one", and it's not a "match" to play. It's very much a non-linear "HERE YA GO! *PLOP!*" and prisoners continually dumped on the island are left to their own devices. You know, like Australia. The game features a few "safe zones" which are small protected towns with vendors and various shops, including a bank, saloon, hospital, barber...and MORE. The game is co-op/online with other players OR you can totally just play it in an offline/Singleplayer mode. The game world is already designed to be PVE, so you don't lose any features or anything by playing Singleplayer except that you're going through the experience solo. Crafting...it sucks in this game, in that it's a bit unconventional and very difficult. This is probably where it would help to have friends who can help gather resources and build up structures quickly. Otherwise, it's going to be slow, challenging process. Zombies and AI-controlled prisoners, or worse foes, if you come across them, or they find you, is going to be rough. The prisoners especially, they'll be either well armed or poorly armed. ALSO, you might find them having partied up on their own. In my first attempt, I was ambushed and chased by two of them. They say stuff too, and I thought for a second maybe I didn't set it to singleplayer ("Sandbox" mode) and that a couple real players had joined, but no, it was the AI-controlled ones. Trying to play the game solo, and find everything needed to craft and build anything good, is like ice-skating uphill. You'll see gameplay videos and ppl have all this stuff, from cars and intricate bases. YEAH, not going to happen unless you're playing with a competent team online, OR, using the "Creative"-mode style console commands to spawn in items or adjust character stats...sound familiar? Yes, this is similar to what goes in games like Skryim or Fallout NV/4 or even 7 Days to Die, that that people will customize the gameplay and make it a defacto "Creative mode" and make the whole game world their playground. And because of this, is why I think the game has been around and successful these past years, and also the huge appeal. And doing all that is ok, if you're learning the game. Believe me, that's not enough to make you thrive. The game features an extremely intricate health system. You don't just need food/water to survive, you need nutrients, vitamins, depending on your diet, will change your character. Eat too many carbs, and not burn enough calories, you'll get fat. If you only drink water and eat protien and very physically active, you might slim down, especially if your calories go into the negative. The game's BCU system shows you in real-time all of your status, complete with pulse oximeter readings, readings on your organs, injuries, and plethora of conditions, there's so many. This in itself feels like a separate game lol, and it works very well. People will put their fattening characters through health regimens to maintain their health and physique. SCUM doubles as a "Health Maintenance Simulator". My character started to have too much fat, and had to change their diet and spend time burning calories by swimming (decent water graphics btw) and other exercises lol. The game is brutal and has a steep learning curve. So much that I hated this game, and still don't like the progression system, the crafting, and how to naturally get stronger, better equipped. A crap-show. But I stuck with the game, because of the nice touches all around. I HIGHLY recommend new players not fret and use the console commands and other tweaks (there are "Server Settings" if in Singleplayer that adjust the gameplay, like multipliers for XP gain for example, im not going to list them all here but there's tons). This is a good way to get to know the game. THEN, start to walk-back/tweak adjustments as you learn the game, which is what I did and been having a great time. They really seemed to think of everything. There are vehicles and boats to help with travel. From bicycles, rafts, to cars and motorboats. You can find ingame "radios" can tune into stations on, phones, tons of outfits to customize your appearance, even plastic surgeons and barbers. You can get various weapons from kitchen knives to grenade launchers. All sorts of armor and peripherals, like night-visions, scopes, flashlights. It goes on. You can hunker down and claim an abandoned building as a base, or just build your own. And build multiple, pretty much anywhere (except in safezones). Loot is EVERYWHERE, so you can choose just try and survive on that if you find in a settlement, kind of like in STALKER, just go out there and find what you need. Graphics are top-notch, game runs very well. Animations are extremely detailed, and "realistic" (especially when the character needs to piss, poop, or vomit). There is optional nudity (similar to Conan Exiles, you can "endow" your character). Enemies get splattered: blood decals splatter all around. You can further enjoy their demise by chopping up their body, and the pieces on the ground from that you can further chop-up and harvest materials like meat to ea-....uhh...well, if you're into Cannibal Corpse, you'll appreciate the detail. BUGS! The game is incredibly buggy and can be very frustrating at times. Usually exiting and re-entering the game seems to help, but it's annoying very much, like you die and it glithces and you lose all your gear permanently! There's also some really dumb gameplay choices, like if you break down cloth into rags, or find rags, you can't use them to bandage if bleeding out because they are "dirty rags" though the game doesn't tell you this. To "clean" them you have to wash them with soap and water. Yeah, well you have to explore and loot forever to find soap. Using alcohol to disinfect doesn't work (it lets me do it but it didn't work). Also, you don't just "click to use", it's overly complicated, you have to fight with the poor UI to navigate the menus, find the issue, click on it, then click back into inventory, then click the button to "apply". You could be in the middle of life/death situation and waste time with the UI crap. It's like this throughout the game with many other abilities/functions as well. BRUTAL. It will probably make you want to hate the game at first and regret your decision to buy it. Approach it like how players do 7 Days to Die, Conan Exiles, etc. just give yourself stuff, adjust settings, and play "creative-mode"-like and simply enjoy it. You're not cheating or anything, that's another way the game is allowed to be played. It has longetivity up the wahzoo, on the level of other games that reach that level, though not much mods from what I've seen. The game is a huge playground - so enjoy it!
985 hours played
July 2026
What can I say. I love a game that’s slightly broken. The crafting, looting, and base building are good. Played for 2 weeks before I actually got my first PVP kill. It has easy loot runs. The game has some heart pounding moments. It’s not nearly as stressful as say Tarkov. It’s forgiving. Expect to give it some time before you have a decent handle on it. Spent my first week on foot and when I finally got a vehicle which was a dirt bike I felt like John Connor in the Terminator. I really felt like a kid again. I recommend. 7.5/10
817 hours played
June 2026
English : Hello, good evening, and all the best. SCUM is one of my favorite survival games. The End. (Just kidding) I've spent 760 hours on it and I still want to go back. There's so much to do that sometimes you don't do anything because you don't know what to do first. Between survival, combat, managing your base, exploring, being a mechanic, getting killed, there's always something to keep you busy. What I love is the very realistic survival aspect. You start with nothing and little by little you build your own home or steal someone else's. Finding food, upgrading your equipment, dying, starting over, and stockpiling supplies... Even if you sometimes die and lose everything, it's still fun and enjoyable to play and replay. The combat is also excellent. You can play stealthily, even if honestly it doesn't often work (maybe I'm just bad at it), charge in, or try to fend for yourself. Combat with zombies or other players can quickly become stressful, but hey, we manage. You never really know what's coming. Vehicles—what a joy to crash into trees with friends because one of them can't drive straight (despite the perfectly straight road). Whether it's to go scavenging for loot or simply cruising aimlessly while enjoying the scenery, these moments make the game so enjoyable. For me, SCUM is much better in co-op. Building a base with friends is really something. My favorite part was when we set up camp by the sea. We built a big jetty to fish in peace. In the evening, we'd sit and watch the sunset, chatting on Discord after a day of looting bunkers. It was simple, but those kinds of moments make the game special. And I think one of the things that still makes me laugh is the raffle when you poop. Real SCUM players know what I'm talking about. Every time, it's like opening a completely absurd loot box. You never know what you're going to get. My best haul was an apple (which I obviously ate) and a can opener, which actually came in handy. We were in stitches over something so ridiculous, but it was funny, so it was a win. The game continues to receive updates with new content. There's always a new reason to jump back in and start over. To sum it up in a few words, SCUM is a real gem for anyone who loves survival games. Whether it's for the combat, the building, the vehicles, or just chilling with friends, I've had so many adventures and so much fun playing it that I could hardly ever get tired of it. In the end, it's not necessarily the big loot drops or the most intense battles that I remember most, but simply the evenings with my friends fishing on our dock while watching the sunset, or me having to farm everything because my friends are lazy, or that delicious apple if you forget where it came from. For that alone, I love this game. I highly recommend it! (I told you, just a few words ;) ) ------------------------------------------------------- Français : Bonjour, bonsoir, et bon tout. SCUM est l'un de mes jeux de survie préférés. Fin ( Blague ) J'y ai passé 760 heures et j'ai toujours envie d'y retourner. Il y a trop de choses à faire que parfois on fais rien parce qu'on sait pas laquelle faire en premier. Entre la survie, les combats, gérer sa base, les balades, être mécano, se faire tuer, on a toujours qui nous occupe. Ce que j'adore, c'est le côté survie très réaliste. On commence avec rien et petit à petit on se construit son chez-soi ou on vole celui d'un autre. Trouver de la bouffe, améliorer son équipement, mourir, recommencer et faire des réserves... Même si parfois on meurt et on pers tout ça reste amusant et agréable a jouer et recommencer. Les combats sont aussi excellents. On peut jouer discrètement même si honnêtement ça marche pas souvent ( après c'est peut-être moi qui est nul ), charger dans le tas ou essayer de se débrouiller. Les combats avec les zombies ou les autres joueurs peuvent vite devenir stressant mais bon, on se débrouille. On ne sait jamais vraiment ce qui nous attend. Les véhicules, quel bonheur de se bouffer des arbres avec des potes parce qu'un certain pote ne sait pas conduire droit ( malgré la route parfaitement droite ). Que ce soit pour partir chercher du stuff ou simplement rouler sans but en profitant du paysage, ces moments rendent le jeu si agréable. Pour moi, SCUM est largement meilleur en coopération. Construire une base avec des amis, c'est vraiment quelque chose. Ma meilleure partie, c'était quand on a installé notre camp au bord de la mer. On avait construit un grand ponton pour pêcher tranquillement. Le soir, on se posait devant le coucher de soleil, discutant sur Discord après une journée à piller des bunkers. C'était simple, mais ce genre de moment rend le jeu spécial. Et je crois qu'une des choses qui me fait toujours autant rire, c'est la tombola quand on fais caca. Les vrais joueurs de SCUM savent de quoi je parle. À chaque fois, c'est comme ouvrir une lootbox complètement absurde. On ne sait jamais ce qui va sortir en cadeau. Ma meilleure prise reste une pomme ( que j'ai manger évidement ) et un ouvre-boîte qui m'a été bien utile en plus. On était morts de rire pour quelque chose d'aussi débile, mais c'était marrant donc bénef. Le jeu continue d'avoir des maj avec du nouveau contenu. Il y a toujours une nouvelle raison de relancer le jeu et de repartir de zéro. Pour résumer en quelques mots, SCUM est une vraie pépite pour tous ceux qui aiment les jeux de survie. Que ce soit pour les combats, la construction, les véhicules ou les moments tranquille entre potes. J'ai eu tellement d'aventures et de fun dessus que je pourrais difficilement m'en lasser. Au final, ce ne sont pas forcément les gros loots ou les combats les plus intenses dont je me souviens le plus mais juste les soirées avec mes potes à pêcher sur notre ponton en regardant le soleil se coucher, ou moi qui doit tout farmer parce que mes potes sont des flemmards ou cette pomme délicieuse si on oublie d'où elle venait. Rien que pour ça, j'adore ce jeu. Je vous le recommande fortement ! ( je vous avais dis, quelques mots ;) )
321 hours played
May 2026
As an old player who has been playing SCUM since [September 18, 2024], I wrote this text today not to vent my emotions, but to record a disappointing official interactive experience. [The cause of the incident] Just a few days ago, I found that my SCUM account was banned. My first reaction was confusion, because I had never used any cheating software and had not violated the rules of the game. I contacted the official support team of SCUM (Bohemia Interactive Support) at the first time to try to figure out what happened. [Official response] The reply of the official customer service is very fast, but also very "fatal". They confirmed that my account was mistakenly blocked by the "old version of the anti-cheating system". That is to say, I am innocent and it is the fault of the system. However, the next sentence made me completely cold: "We no longer use the anti-cheating scheme, so we can't access the relevant records, and we can't modify or revoke the ban." [Absurd Reality] It's like the police caught the wrong person and locked you up for several years. When you complained, the police station told you: "The case handling system has been scrapped and the files have been burned, so we can't prove that you are innocent, and you can only continue to be locked up." Because the official system was replaced, the misjudgment of the old system became a "permanent case". They admit their mistakes, but refuse to correct them. [My loss] It's not just a matter of an account. On this account, I invested hundreds of hours to build a base, accumulate equipment, and even invest real money to buy assets in the game. Now, because of the technical iteration of the official system, all this has been cleared. What's more ironic is that I'm not even qualified to "complain", because the judge who judged me (the old system) has "died", and no one can overturn its judgment. [Concluding Words and Appeals] I understand that game development needs to update technology, but I can't accept that players pay for the "technical debt" in full. If the official can erase the player's historical data because the system is disabled, then where is the player's trust in the game? I hope the SCUM team can see this article. Since you can't unblock your account, please at least face your mistake: 1. Please issue an announcement on the official website to inform players that the old version of the anti-cheating system does have the risk of being blocked by mistake. 2. For those players who are mistakenly blocked due to the old system, some in-game compensation (such as props, gold coins, etc.) will be given, instead of a cold sentence of "powerlessness". Our players support not only the game itself, but also the sincerity of the developer. I hope the official can give a reasonable explanation instead of letting us leave with regret. Player: [每当JK慢慢脱离她的裤腿]
102 hours played
May 2026
In terms of Survival/Scavenger/Shooter/PVE/Zombies this is the BEST game out there in terms of detail and content, just surviving is fun, nutrients system, detailed injury and sickness system. Just wish they focused more into the single player, Player vs AI aspect, more geared AI running around the map or even AI bases. Because like in any Online PVP game right now the cheaters ruins everything. Focus more in Single Player/Coop experiences.

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Frequently Asked Questions

SCUM is currently priced at 44.99€ on Steam.

No, SCUM is currently not on sale. You can purchase it for 44.99€ on Steam.

Yes, SCUM received 83,704 positive votes out of a total of 112,115 achieving a rating of 7.39.
😊

SCUM was developed and published by Gamepires.

Yes, SCUM is playable and fully supported on Windows.

No, SCUM is not playable on MacOS.

No, SCUM is not playable on Linux.

No, SCUM is not playable on Steam Deck.

No, SCUM is not playable on Steam Machine.

No, SCUM does not support VR.

SCUM offers both single-player and multi-player modes.

SCUM offers both Co-op and PvP modes.

Yes, there are 22 DLCs available for SCUM. Explore additional content available for SCUM on Steam.

No, SCUM does not support mods via Steam Workshop.

No, SCUM does not support Steam Remote Play.

No, SCUM does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for SCUM.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 October 2026 22:49 UTC
SteamSpy data 18 October 2026 20:11 UTC
Steam price 26 October 2026 20:09 UTC
Steam reviews 18 October 2026 05:49 UTC

If you'd like to dive deeper into the details about SCUM, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SCUM
  • SteamCharts - Analysis of SCUM concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SCUM compatibility
SCUM
Rating
7.4
83,704
28,411
Game modes
Multiplayer
Online players
4,229
Developer
Gamepires
Publisher
Gamepires
Release 17 Jun 2025
Platforms
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