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SCUM on Steam - User reviews, Price & Information

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Welcome to SCUM, a ruthless open-world survival game where deep character customization defines the prisoner you become. Loot, craft, hunt, build, and fight to outlast a hostile island where every choice can change your fate. Stay alive. Stay dangerous. Become harder to kill.

SCUM is a survival, open world survival craft and multiplayer game developed and published by Gamepires.
Released on June 17th 2025 is available only on Windows in 10 languages: English, German, Russian, Simplified Chinese, French, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Thai and Polish.

It has received 112,115 reviews of which 83,704 were positive and 28,411 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 44.99€ on Steam, but you can find it for 7.25€ on Gamivo.


The Steam community has classified SCUM into these genres:

Media & Screenshots

Get an in-depth look at SCUM through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-4430 / AMD FX-6300
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 480 4GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 80 GB available space
  • Additional Notes: SSD Required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

226 hours played
July 2026
Press S for SCUM. Yet Another Love-Hate open world survival craft game but with a twist of The Running Man/Hunger Games/Battle Royale medley of flavors. And more. In that it's unexpectedly genius and dumb, and all various positions and emotions all rolled into one. Now, where to begin? Background: prisoners are given an implant and parachuted onto an island for a TV show and must struggle to survive against the odds. That being other prisoners, zombies, mech robots, danger of nature/the elements, and your own body to stay maintained, to survive, make money, and accumulate "Fame" points to unlock better weapons and gear, and more. The island is full of nature and post-apocalyptic ruins, and is HUUUUUGE. You can hoof it for hours and barely scratch the surface. It's insane. You can go into every building, and everything is HIGHLY detailed. No "empty cube" rooms, but full of decor and detail, wreckage, destruction. There's small villas, towns, industrial outposts to cities. Once on the ground, you need to find food, water, and build a shelter/base, and weapons, gear, and go around exploring/looting for whatever you can find to help make you more formidable. The game also "doesn't end". There is no "there can only be one", and it's not a "match" to play. It's very much a non-linear "HERE YA GO! *PLOP!*" and prisoners continually dumped on the island are left to their own devices. You know, like Australia. The game features a few "safe zones" which are small protected towns with vendors and various shops, including a bank, saloon, hospital, barber...and MORE. The game is co-op/online with other players OR you can totally just play it in an offline/Singleplayer mode. The game world is already designed to be PVE, so you don't lose any features or anything by playing Singleplayer except that you're going through the experience solo. Crafting...it sucks in this game, in that it's a bid unconventional and very difficult. This is probably where it would help to have friends who can help gather resources and build up structures quickly. Otherwise, it's going to be slow, challenging process. Zombies and AI-controlled prisoners, or worse foes, if you come across them, or they find you, is going to be rough. The prisoners especially, they'll be either well armed or poorly armed. ALSO, you might find them having partied up on their own. In my first attempt, I was ambushed and chased by two of them. They say stuff too, and I thought for a second maybe I didn't set it to singleplayer ("Sandbox" mode) and that a couple real players had joined, but no, it was the AI-controlled ones. Trying to play the game solo, and find everything needed to craft and build anything good, is like ice-skating uphill. You'll see gameplay videos and ppl have all this stuff, from cars and intricate bases. YEAH, not going to happen unless you're playing with a competent team online, OR, using the "Creative"-mode style console commands to spawn in items or adjust character stats...sound familiar? Yes, this is similar to what goes in games like Skryim or Fallout NV/4 or even 7 Days to Die, that that people will customize the gameplay and make it a defacto "Creative mode" and make the whole game world their playground. And because of this, is why I think the game has been around and successful these past years, and also the huge appeal. And doing all that is ok, if you're learning the game. Believe me, that's not enough to make you thrive. The game features an extremely intricate health system. You don't just need food/water to survive, you need nutrients, vitamins, depending on your diet, will change your character. Eat too many carbs, and not burn enough calories, you'll get fat. If you only drink water and eat protien and very physically active, you might slim down, especially if your calories go into the negative. The game's BCU system shows you in real-time all of your status, complete with pulse oximeter readings, readings on your organs, injuries, and plethora of conditions, there's so many. This in itself feels like a separate game lol, and it works very well. People will put their fattening characters through health regimens to maintain their health and physique. SCUM doubles as a "Health Maintenance Simulator". My character started to have too much fat, and had to change their diet and spend time burning calories by swimming (greater water graphics btw) and other exercises lol. The game is brutal and has a steep learning curve. So much that I hated this game, and still don't like the progression system, the crafting, and how to naturally get stronger, better equipped. A crap-show. But I stuck with the game, because of the nice touches all around. I HIGHLY recommend new players not fret and use the console commands and other tweaks (there are "Server Settings" if in Singleplayer that adjust the gameplay, like multipliers for XP gain for example, im not going to list them all here but there's tons). This is a good way to experience the game. THEN, start to walk-back those adjustments as you learn the game, which is what I did and been having a great time. They really seemed to think of everything. There are vehicles and boats to help with travel. From bicycles, rafts, to cars and motorboats. You can find ingame "radios" can tune into stations on, there's tons of outfits to customize your appearance, even plastic surgeons and barbers. You can get various weapons from kitchen knives to rocket launchers. All sorts of armor and peripherals, like night-visions, scopes, flashlights. It goes on. You an hunker down and claim an abandoned building as a base, or just build your own. And build multiple, pretty much anywhere (except in safezones). Loot is EVERYWHERE, so you can choose just try and survive on that if you find a settlement, kind of like in STALKER, just go out there and find what you need. Graphics are top-notch, game runs very well. Animations are extremely detailed, and "realistic" (especially when the character needs to piss, poop, or vomit). There is optional nudity (similar to Conan Exiles, you can "endow" your character). Enemies get splattered and/or de-limbed. Blood decals splatter all around. You can further enjoy their demise by chopping up their body, and the pieces on the ground now from that you can further chop-up and harvest materials like meat to ea-....uhh...well, if you're into Cannibal Corpse, you'll appreciate the detail. BUGS! The game is incredibly buggy and can be very frustrating at times. Usually exiting and re-entering the game seems to help, but it's annoying very much, like you die and it glithces and you lose all your gear permanently! There's also some really dumb gameplay choices, like if you break down cloth into rags, or find rags, you can't use them to bandage if bleeding out because they are "dirty rags" though the game doesn't tell you this. To "clean" them you have to wash them with soap and water. Yeah, well you have to explore and loot forever to find soap. Using alcohol to disinfect doesn't work (it lets me do it but it didn't work). Also, the you don't just "click to use", it's overly complicated, you have to fight with the poor UI to navigate the menus, find the issue, click on it, then click back into inventory, then click the button to "apply". You could be in the middle of life/death situation and waste time with the UI crap. It's like this throughout the game with many other abilities/functions as well. BRUTAL. It will probably make you want to hate the game at first and regret your decision to buy it. Approach it like how players do 7 Days to Die, Conan Exiles, etc. just give yourself stuff, adjust settings, and play "creative-mode"-like and simply enjoy it. You're not cheating or anything, that's another way the game is allowed to be played. It has longetivity up the wahzoo, on the level of other games that reach that level, though not much mods from what I've seen. The game is a huge playground - so enjoy it!
321 hours played
May 2026
As an old player who has been playing SCUM since [September 18, 2024], I wrote this text today not to vent my emotions, but to record a disappointing official interactive experience. [The cause of the incident] Just a few days ago, I found that my SCUM account was banned. My first reaction was confusion, because I had never used any cheating software and had not violated the rules of the game. I contacted the official support team of SCUM (Bohemia Interactive Support) at the first time to try to figure out what happened. [Official response] The reply of the official customer service is very fast, but also very "fatal". They confirmed that my account was mistakenly blocked by the "old version of the anti-cheating system". That is to say, I am innocent and it is the fault of the system. However, the next sentence made me completely cold: "We no longer use the anti-cheating scheme, so we can't access the relevant records, and we can't modify or revoke the ban." [Absurd Reality] It's like the police caught the wrong person and locked you up for several years. When you complained, the police station told you: "The case handling system has been scrapped and the files have been burned, so we can't prove that you are innocent, and you can only continue to be locked up." Because the official system was replaced, the misjudgment of the old system became a "permanent case". They admit their mistakes, but refuse to correct them. [My loss] It's not just a matter of an account. On this account, I invested hundreds of hours to build a base, accumulate equipment, and even invest real money to buy assets in the game. Now, because of the technical iteration of the official system, all this has been cleared. What's more ironic is that I'm not even qualified to "complain", because the judge who judged me (the old system) has "died", and no one can overturn its judgment. [Concluding Words and Appeals] I understand that game development needs to update technology, but I can't accept that players pay for the "technical debt" in full. If the official can erase the player's historical data because the system is disabled, then where is the player's trust in the game? I hope the SCUM team can see this article. Since you can't unblock your account, please at least face your mistake: 1. Please issue an announcement on the official website to inform players that the old version of the anti-cheating system does have the risk of being blocked by mistake. 2. For those players who are mistakenly blocked due to the old system, some in-game compensation (such as props, gold coins, etc.) will be given, instead of a cold sentence of "powerlessness". Our players support not only the game itself, but also the sincerity of the developer. I hope the official can give a reasonable explanation instead of letting us leave with regret. Player: [每当JK慢慢脱离她的裤腿]
102 hours played
May 2026
In terms of Survival/Scavenger/Shooter/PVE/Zombies this is the BEST game out there in terms of detail and content, just surviving is fun, nutrients system, detailed injury and sickness system. Just wish they focused more into the single player, Player vs AI aspect, more geared AI running around the map or even AI bases. Because like in any Online PVP game right now the cheaters ruins everything. Focus more in Single Player/Coop experiences.
170 hours played
April 2026
Short Ver: Try it if you’re curious. Skip it if you’re not. It’s one of those things that sits in the middle: interesting enough to give it a shot, not essential enough to lose sleep over. ---- Long Ver: SCUM is basically what happens when someone looks at survival games and says, “What if we added more systems?” and then refuses to stop talking for the next 47 hours. On the surface, it looks like a survival game. But underneath that innocent disguise is a full-blown life simulator disguised as punishment. You don’t just survive. You manage metabolism, vitamins, digestion, stamina, body mass, and probably your character’s childhood trauma if the devs get enough time. Graphically, it’s actually pretty solid. The world has that “post-apocalyptic Eastern Europe but also slightly cleaner than reality” vibe, which is oddly convincing. Trees exist. Buildings exist. Sometimes even performance exists, which feels like a limited-time event. The depth of systems is impressive in the same way a tax form is impressive. You admire it, you respect it, and then you quietly wonder if anyone actually enjoys filling it out on purpose. Everything affects everything else. Eat wrong? Congratulations, you are now experiencing consequences in 12 different physiological categories. And yet, somehow, it works. Not gracefully, not elegantly, but it does work. There is a strange satisfaction in slowly turning your prisoner into a hyper-optimized survival machine, assuming you survive the learning curve, the UI, and your own confusion. Combat feels weighty in a “please don’t let this be desync” kind of way, and PvP can swing between tense tactical encounters and sudden philosophical discussions about why you trusted a guy named “xX_BoneCollector_Xx.” The real charm of SCUM is that it never pretends to be simple. It actively rejects simplicity like it owes it money. And honestly, that commitment is kind of impressive. Exhausting, yes. Unnecessary in places, absolutely. But consistent. In short, SCUM is not a game you casually play. It’s a lifestyle decision. One you question regularly. And then, for some reason, you queue up again anyway.
5624 hours played
Dec. 2025
August 2022, First day on scum I was like : " WTF?! " What am I doing. Scum is basically my first survival game, or this type of game I ever played. A multiplayer, server based game. I used to be so nervous going around, don't know what to do. But I did fell in love with the game. Since then a lot have changed. It got full released, new NPC's a lot of good stuff. There are still some stuff that needs working on, but the good stuff are much more then the bad stuff. You can always find something to do. If you like single player, or MP, you can find it. PVE, PVP, role-play, Hardcore.... high loot, low loot, whatever you want. Even when I do have a break from the game from time to time I always come back to it. Especially recently with the new loot system, new NPC's behaviour, new traders system.... and I'm sure this game will only gets better and better.... For a new player it will look complicated, especially with the metabolism system, Which is a unique feature of this game. But as long as you play it, you will learn the system. And there are always usefull videos you can find on the net. So I hope you'll enjoy this game like I am and I hope there are much more better thing to come for this game The Devs are doing an amazing job

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Frequently Asked Questions

SCUM is currently priced at 44.99€ on Steam.

No, SCUM is currently not on sale. You can purchase it for 44.99€ on Steam.

Yes, SCUM received 83,704 positive votes out of a total of 112,115 achieving a rating of 7.39.
😊

SCUM was developed and published by Gamepires.

Yes, SCUM is playable and fully supported on Windows.

No, SCUM is not playable on MacOS.

No, SCUM is not playable on Linux.

This information about SCUM is not available yet.

This information about SCUM is not available yet.

No, SCUM does not support VR.

SCUM offers both single-player and multi-player modes.

SCUM offers both Co-op and PvP modes.

Yes, there are 21 DLCs available for SCUM. Explore additional content available for SCUM on Steam.

No, SCUM does not support mods via Steam Workshop.

No, SCUM does not support Steam Remote Play.

No, SCUM does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for SCUM.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 August 2026 22:36 UTC
SteamSpy data 09 September 2026 11:12 UTC
Steam price 11 September 2026 18:48 UTC
Steam reviews 08 September 2026 20:07 UTC

If you'd like to dive deeper into the details about SCUM, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SCUM
  • SteamCharts - Analysis of SCUM concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SCUM compatibility
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