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Secrets of Grindea on Steam - User reviews, Price & Information

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Secrets of Grindea is an old-school Action RPG with co-op support for up to 4 players. Journey through fantastical lands and battle tons of different enemies and bosses in your quest for truth, friendship and, above all, finding the world’s rarest treasures!

Secrets of Grindea is a adventure, singleplayer and multiplayer game developed and published by Pixel Ferrets.
Released on February 29th 2024 is available in English only on Windows.

It has received 8,270 reviews of which 7,388 were positive and 882 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 13.99€ on Steam, but you can find it for 9.44€ on Gamivo.


The Steam community has classified Secrets of Grindea into these genres:

Media & Screenshots

Get an in-depth look at Secrets of Grindea through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: XP/Vista/Windows 7/10/11
  • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
  • Memory: 1 GB RAM
  • Graphics: DirectX 9.0c compatible
  • DirectX: Version 9.0c
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

46 hours played
June 2026
Would I recommend Secrets of Grindea? Yes, BUT only to certain players. Secrets of Grindea is a strange game to review because it is not bad, but it is also not as good as it could have been. It has many genuinely fun parts, but also some painful design choices that made me question whether I should recommend it at all. In the end, I do recommend it, but with some strong warnings. The combat system is fun at its core. The game has satisfying attacks, active skills, spells, dodging, blocking, summons, buffs, and enough mechanical depth to make fights feel engaging. The passive skill tree is also well made and has some genuinely good ideas. Exploration, puzzles, treasure hunting, dialogue, side content, monsters, level design, music, and the overall charm of the world are also strong points. The game has a cozy old school ARPG feeling, and when it works, it really works. However, the balance is awful. The game gives you many active skills and build options, but a lot of it feels like an illusion of choice. Only a handful of spells and active skills actually stay useful later in the game, and many builds become painful or outright bad. I played a warrior/melee build, and while it was fun early on, it felt like one of the worst ways to play the game later. The game slowly turns into a bullet hell simulator, and pure melee becomes miserable. Boss fights often turned into waiting forever for a tiny opening, getting a few hits in, then dodging for several minutes again. Some fights dragged on for 20 min or more, and by the end I had to rely on specific potions and summons just to get through it. If you enjoy summoner builds, you will probably have a much better time. Summons let you stay back, avoid most of the bullet hell chaos, and rebuff occasionally. Almost every other style, especially melee, feels much worse. Warrior gameplay also becomes exhausting because you constantly have to dodge, attack, heal, buff, rebuff, manage cooldowns, and avoid projectiles all at once. It starts feeling less like an ARPG and more like playing the keyboard like a piano. I think buffs should have lasted longer, cost more, and taken longer to recharge. That would have made the gameplay feel more deliberate instead of turning every fight into constant key management. The game also has way too much grinding. Getting all achievements and cards felt faster than getting some basic monster drops, which makes no sense. Some drop rates are ridiculously overtuned, and you can spend one or two hours farming a useless item just for completion. I understand rare cards being rare, but random monster drops being even more annoying to get just feels stupid. The game could probably be completed with "100% Completionist achievement" much faster and feel much better if the pointless item grind was reduced. The art is also inconsistent. I like the atmosphere, the environments, the monster design, and most of the pixel art. The world is charming and fun to explore. But some character portraits look awkward, ugly, or badly proportioned, and they can pull you out of the experience when they appear on screen. It is not enough to ruin the game, but it is noticeable. Overall, Secrets of Grindea has a great foundation. The vision is genuinely good, and there is a lot of charm here. But the balance, grind, and build design hold it back hard. I would recommend it if you like old school ARPGs, pixel art, exploration, puzzles, completionist content, and especially summoner style gameplay. I would not recommend it if you hate grinding, want every build to feel equally viable, or plan to play pure melee and fully complete the game. It is a fun but flawed ARPG. Not amazing, not terrible. Just very mid, with some really good parts and some really annoying ones. Score: 7/10
40 hours played
Jan. 2026
This is a really fun game for my husband and I to mess around in, together. He likes more real time combat in his games and I favor top down less stressful combat, so this is a happy compromise. The neverending spawning monsters are pretty satisfying to mow down, and the constant stream of snarky jokes makes us grin. We do each have to buy our own copy of the game and play on our separate computers if we want to play together, but if we play in the same room it's just fine. We jumped in to this game years ago back when there were only a couple of dungeons, we started again with a friend (which was lots of fun, the game is engaging but not all-engrossing, so we could chat while laughing at the silly jokes). Now the game is finally complete! Hurray! So we're booting this up again to play with our kids in the mix, and it's not many games I get a hankering to replay again and again.
13 hours played
Dec. 2025
The nostalgia!! This game scratches an itch I’ve had for years. It would have been right at home on the SNES in the 90s golden age of 16 bit RPGs
4 hours played
Oct. 2025
EDIT: Use `/debug Diagonal` to fix the diagonal movement, this game is golden. Fix the diagonal movement, and the game is golden.
77 hours played
Sept. 2025
Such an underrated game. This is such a charming action RPG that pays homage to classic 16 bit era games while carving out its own identity with a great storyline, co-op gameplay, and a surprising amount of depth. The combat system is great, offering a great mix of melee/magic/ranged etc - it really allows you to experiment. The world is whimsical. My partner and I have put in many hours. Some of the boss fights are INTENSE. Overall Score: 9/10 - super nostalgic and so fun

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Frequently Asked Questions

Secrets of Grindea is currently priced at 13.99€ on Steam.

No, Secrets of Grindea is currently not on sale. You can purchase it for 13.99€ on Steam.

Yes, Secrets of Grindea received 7,388 positive votes out of a total of 8,270 achieving a rating of 8.67.
😎

Secrets of Grindea was developed and published by Pixel Ferrets.

Yes, Secrets of Grindea is playable and fully supported on Windows.

No, Secrets of Grindea is not playable on MacOS.

No, Secrets of Grindea is not playable on Linux.

This information about Secrets of Grindea is not available yet.

This information about Secrets of Grindea is not available yet.

No, Secrets of Grindea does not support VR.

Secrets of Grindea offers both single-player and multi-player modes.

Secrets of Grindea includes Co-op mode where you can team up with friends.

Yes, there are 2 DLCs available for Secrets of Grindea. Explore additional content available for Secrets of Grindea on Steam.

No, Secrets of Grindea does not support mods via Steam Workshop.

No, Secrets of Grindea does not support Steam Remote Play.

Yes, Secrets of Grindea is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Secrets of Grindea.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 August 2026 06:00 UTC
SteamSpy data 02 September 2026 06:30 UTC
Steam price 11 September 2026 18:43 UTC
Steam reviews 10 September 2026 22:03 UTC

If you'd like to dive deeper into the details about Secrets of Grindea, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Secrets of Grindea
  • SteamCharts - Analysis of Secrets of Grindea concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Secrets of Grindea compatibility
Secrets of Grindea
Rating
8.7
7,388
882
Game modes
Multiplayer
Features
Online players
35
Developer
Pixel Ferrets
Publisher
Pixel Ferrets
Release 29 Feb 2024
Platforms
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