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Serious Sam Classic: The Second Encounter on Steam

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Serious Sam Classic: The Second Encounter is a high-adrenaline single-play and 16-player co-operative arcade-action FPS and Gamespot's Game of the Month February 2002!

Serious Sam Classic: The Second Encounter is a action, fps and classic game developed by Croteam and published by Devolver Digital.
Released on August 30th 2019 is available only on Windows.

It has received 1,807 reviews of which 1,735 were positive and 72 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 5.89€ on Steam.


The Steam community has classified Serious Sam Classic: The Second Encounter into these genres:


Here is the detailed breakdown of supported languages for Serious Sam Classic: The Second Encounter:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Serious Sam Classic: The Second Encounter through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum
  • OS *: Windows 95 OSR2, Windows 98, Windows 98SE, Windows ME, Windows NT 4.0 (with Service Pack 5), Windows 2000, Windows XP, Windows Vista or Windows 7 operating system
  • Processor: AMD K6-3 400MHz, Pentium II or Celeron-A 300MHz
  • Memory: 64MB
  • Graphics: full OpenGL compliant 3D accelerator
  • Hard Drive: 450MB free hard disk space
  • Sound: 100% Windows compatible sound card

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

41 hours played
Sept. 2026
It continues directly from where TFE left off. It keeps the things I liked about the first game and builds on them with more weapons, enemies, power-ups, and much more varied levels. Serious Sam's classic chaotic gameplay is still here; you keep moving forward while shooting through huge hordes of enemies. I think the biggest improvement in the game is the level design. Leaving Ancient Egypt behind and fighting in completely different regions such as Mesoamerica, Mesopotamia, and Medieval Europe was a great change. Some levels also have very creative mechanics. The gravity mechanics in The Pit are especially surprising. Seeing something like that implemented in a simple-looking engine like Serious Engine is still impressive. Being able to walk on walls and different surfaces when the direction of gravity changes makes the level design feel more experimental compared to TFE. Having more traps and environmental hazards alongside the large battlefields also makes the levels more interesting. The new weapons are also good. The XOP Flamethrower works really well against Kleer Skeletons. The RAPTOR Sniper Rifle is also very useful for shooting enemies from a distance. The Serious Bomb is really useful when everything gets completely chaotic. The new power-ups are good too. Serious Damage and Serious Speed are especially useful during big battles. I recommend saving them for when you are in a difficult situation. The new enemies also make the fights more varied. Zorg Mercenary kept me moving with its ranged attacks, Zumb'ul with its rockets, and Fiendian Reptiloid Demon with its powerful fireball. I especially liked Cucurbito the Pumpkin. It is designed as a humorous parody of Leatherface, and I think it is a really cool enemy. Adding new abilities to some of the old enemies was also a great addition. Scythian Witch-Harpy carrying a Kamikaze was another detail I liked. The co-op side is also pretty fun when playing with friends. Especially during the big battles, playing together makes everything much more chaotic and fits the game's chaotic gameplay very well. However, the online side is unfortunately dead nowadays. I rarely saw only 1-2 people online, and if you don't have friends to play with, it is very difficult to find active players. The boss fights were good. Kukulkán and Exotech Larva offer different and fun encounters. However, I was a little disappointed with the final boss. After the huge Ugh-Zan III fight in TFE, facing a much smaller boss like Mordekai the Summoner at the end of this game felt a little underwhelming. Mordekai was also quite easy in my opinion. Summoning enemies and teleporting around is a cool idea, but I don't think it had the same scale or impact as the final battle in TFE. The game also has great references to classic FPS games and pop culture. The hidden phone booth conversation in the first level was especially good. Sam calls “Blondie” and asks when he is coming. After getting the answer “When it's done,” he says “I've been waiting forever.” “Blondie” is a reference to Duke Nukem. The words “When it's done” and “forever” are also making fun of the years-long development of Duke Nukem Forever. Sam complaining about waiting for him feels like a reference to the players who were waiting for Duke Nukem Forever. The small references to Quake are also nice details. Hidden and absurd things like the giant Kamikaze, the Santa Claus and Snowman jokes in the Medieval levels, and the “Crollywood” sign on top of the mountain also show the game's sense of humor very well. I liked TFE, but I had more fun playing this one. The variety of the levels, new weapons, and enemies make the game much more fun. The formula in the first game was already good, and this game keeps that same formula while adding more variety. You can think of these two games like Doom and Doom II. If you liked the first game, you should definitely play this one too.
14 hours played
July 2026
Probably the best serious sam game there is, such a huge improvement over the first encounter, and it's pretty cheap.
9 hours played
July 2026
At time of writing I finished the first half of the game and I've never laughed harder. Play it in a good mood, with ample time on your hands of course, and have a blast.
May 2026
This game is not merely lines of code or colored pixels... It is a legendary game, a piece of sacred art created to feed the soul and charge the veins with adrenaline.
4 hours played
April 2026
When I played this game in 2003-ish it was an absolute revelation. First Encounter had been something, but I remember this just doubling down on everything; more traps, more enemies, more weapons and generally more action. To this day it's probably my favorite Sam game overall, it's just a real piece of work. Definitely worth revisiting today, although you can also opt for the remastered version in Serious Sam Fusion or Serious Sam HD: The Second Encounter (or Serious Sam Revolution, even). This particular app is the legacy executable and while it does run great for the most part, there are a few issues and roadbumps along the way. Still, it's the game as it was when I first played it so I love it for that!

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Frequently Asked Questions

Serious Sam Classic: The Second Encounter is currently priced at 5.89€ on Steam.

No, Serious Sam Classic: The Second Encounter is currently not on sale. You can purchase it for 5.89€ on Steam.

Yes, Serious Sam Classic: The Second Encounter received 1,735 positive votes out of a total of 1,807 achieving an impressive rating of 9.12.
😍

Serious Sam Classic: The Second Encounter was developed by Croteam and published by Devolver Digital.

Yes, Serious Sam Classic: The Second Encounter is playable and fully supported on Windows.

No, Serious Sam Classic: The Second Encounter is not playable on MacOS.

No, Serious Sam Classic: The Second Encounter is not playable on Linux.

This information about Serious Sam Classic: The Second Encounter is not available yet.

This information about Serious Sam Classic: The Second Encounter is not available yet.

No, Serious Sam Classic: The Second Encounter does not support VR.

Serious Sam Classic: The Second Encounter offers both single-player and multi-player modes.

Serious Sam Classic: The Second Encounter offers both Co-op and PvP modes.

No, Serious Sam Classic: The Second Encounter does not currently offer any DLC.

No, Serious Sam Classic: The Second Encounter does not support mods via Steam Workshop.

Yes, Serious Sam Classic: The Second Encounter supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Serious Sam Classic: The Second Encounter is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Serious Sam Classic: The Second Encounter.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 October 2026 22:14 UTC
SteamSpy data 14 October 2026 20:15 UTC
Steam price 26 October 2026 20:04 UTC
Steam reviews 21 October 2026 21:54 UTC

If you'd like to dive deeper into the details about Serious Sam Classic: The Second Encounter, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Serious Sam Classic: The Second Encounter
  • SteamCharts - Analysis of Serious Sam Classic: The Second Encounter concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Serious Sam Classic: The Second Encounter compatibility
Serious Sam Classic: The Second Encounter
Rating
9.1
1,735
72
Game modes
Multiplayer
Features
Online players
10
Developer
Croteam
Publisher
Devolver Digital
Release 30 Aug 2019
Platforms
Remote Play