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Ship, Inc. on Steam - User reviews, Price & Information

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Run a wholesome shipping business! Ship, Inc. is a cozy job simulator where you are a packaging employee in a parcel shipment company. Follow the shipment orders, choose the package size, and prepare parcels. Upgrade your office, deliver orders safely and quickly!

Ship, Inc. is a simulation, casual and cozy game developed by Rogue Duck Interactive and published by Rogue Duck Interactive and Gamersky Games.
Released on June 23rd 2025 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine in 14 languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese and Turkish.

It has received 2,415 reviews of which 2,022 were positive and 393 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 4.74€ on Steam with a 50% discount, but you can find it for 3.72€ on Eneba.


The Steam community has classified Ship, Inc. into these genres:

Media & Screenshots

Get an in-depth look at Ship, Inc. through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor: Intel Pentium CPU G860
  • Memory: 1 GB RAM
  • Graphics: NVIDIA GeForce 840M
  • Storage: 1 GB available space
  • Additional Notes: 64 Bit Only
MacOS
  • OS: Mac OS X 10.6 or above
  • Processor: Apple Silicon M1 (M2 and M3) or Intel Core M
  • Memory: 1 GB RAM
  • Graphics: 1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
  • Storage: 1 GB available space
  • Sound Card: OpenAL Compatible Sound Card
  • Additional Notes: M1, M2, M3 Silicon Mac & ARM Supported
Linux
  • OS: Ubuntu 12.04, SteamOS (Proton-8 Recommended)
  • Processor: 1.7 GHz Processor
  • Memory: 1 GB RAM
  • Graphics: NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher
  • Storage: 1 GB available space
  • Sound Card: OpenAL Compatible Sound Card
  • Additional Notes: Proton-8 Recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1 hours played
June 2026
I really want to like the game but its just really boring. Its not poorly made or anything its just really, really boring. Once you ship your first box, you have seen everything the gameplay loop has to offer. If a really simple, borderline mobile game is what you're looking for this is probably a good fit. Im not gonna leave a negative review because i don't think the developers deserve it, but consider this review a neutral one.
20 hours played
April 2026
~ DIFFICULTY ~ 🔲 My 90 year old grandma could play it 🔲 Easy ☑️ Normal 🔲 Hard 🔲 Dark Souls ~ GRAPHICS ~ 🔲 MS Paint 🔲 Bad 🔲 Meh ☑️ Graphics dont matter in this game 🔲 Good 🔲 Beautiful 🔲 Masterpiece ~ MUSIC ~ 🔲 Bad ☑️ Not special 🔲 Good 🔲 Beautiful ~ STORY ~ ☑️ This game has no story 🔲 Like playing Temple Runners for the story 🔲 It's there for the people who want it 🔲 Well written 🔲 Epic story ~ PRICE ~ 🔲 Free 🔲 Underpriced ☑️ Perfect Price 🔲 Could be cheaper 🔲 Overpriced 🔲 Complete waste of money ~ REQUIREMENTS ~ ☑️ You can run it on a microwave 🔲 Average 🔲 High end 🔲 NASA computer ~ LENGTH ~ 🔲 Very Short (0 - 3 hours) 🔲 Short (3 - 15 hours) ☑️ Average (15-50 hours) 🔲 Long (50-90 hours) 🔲 Extremely long (90-110 hours) 🔲 No ending ~ FUN ~ 🔲 I'd rather watch paint dry 🔲 Hard to enjoy ☑️ Repetitive ☑️ Actually pretty amusing 🔲 Ride of your life ~ REPLAYABILITY~ ☑️ It's a one-time experience 🔲 Only for achievements 🔲 If you wait a few months/years 🔲 Definitely 🔲 Infinitely replayable ~ WORTH BUYING ~ 🔲 No (until it's not fixed) 🔲 Wait for sale ☑️ Yes By the way got a cat here. Friends passing by can touch her and click Like to pet her once. Award for good luck, Take My Points for infinite pets :) ⠀⠀⠀⠀⠀⠀⠀⠀⠀ __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
24 hours played
Feb. 2026
Overall I really enjoyed this one! As it's a bit grindy I mostly played it to wind down before bed or when I can't sleep because I find it relaxing in it's simplicity. What I Liked: [*]It's casual and relaxing to play. [*]I enjoyed the art and bright colors. [*]Nothing was "trash" and you fix items that arrive broken. [*]The game doesn't really punish you for anything, and when there IS a consequence for something (missing a sticker on a box or not filling a rush order before time is up for example) it feels reasonable. [*]The devs updated the achievements to be a little easier to get / less grindy past the natural "end" time of unlocking everything else. [*]Anytime I've encountered a bug (like the infamous tie-mageddon) the devs have quickly addressed it. [*]I also love that they're still updating this one and have plans for adding more item types/businesses. This makes it more likely for me to return to the game to check these out now that I've 100%'d it. [*]I really liked the side bit of collecting all the collectible figures. I wish the devs had done this with some of the other collectible items too (plushies, trading cards, games, books, etc). I think this would've enhanced the game play a bit. The Annoying Bits: [*]Unlocking things in the game is the only progression you get. Once you've got everything unlocked, it feels more and more repetitive with nothing to work towards. [*]The cat (while cute) can be frustrating until you unlock it's pillow because of the limited workspace you have. [*]Sometimes packing the boxes feels like it doesn't logically make sense and you need a bigger box than you think you should because the items you are packing take up more real estate than you'd expect. [*]The physics on packing the boxes in the truck at the end of the day, while amusing, are definitely odd. Final Thoughts: Overall I do recommend this one for a nice little time waster or way to wind down, especially now that they've removed the requirement to play this game on hard mode for 100% achievements. The annoying bits really weren't that annoying for me personally, but I feel like they should be mentioned in case things like that might bother someone. :) For more reviews check out the [url=https://store.steampowered.com/curator/45071674-Under-Starry-Skies/] Under Starry Skies curator page!
8 hours played
Nov. 2025
[H1]A cozy grind for multitaskers and serial podcast listeners[/H1] Ship, Inc. is one of those “just a bit more” games that sneaks up on you: simple, colorful, and oddly satisfying… until you realize Day 50 feels exactly like the Day 1 tutorial. I played entirely in hardcore mode, unlocked every upgrade, and snagged all the non-grindy achievements (43/48 total). So trust me, I’ve spent enough time in the warehouse to earn my packing license, even though I didn't reach that shiny 100% yet. The game looks great. It's bright, clean visuals with a fun art style and smooth mouse controls. The upgrade system adds a nice sense of progression, and I appreciated the little bits of humor (some of those bills made me giggle way more than they should’ve). I didn’t encounter any of the bugs others mentioned, likely thanks to the devs being very responsive. The good news is, Ship, Inc. tells you right away if it’s for you since the loop doesn’t really evolve, so you’ll know within the first hour whether to keep going or refund it. That’s also the main issue, though: there’s no real evolution. Once you’ve upgraded everything, the gameplay becomes pure repetition. No story, no consequences for choices (like selling stolen goods), and achievements that border on grindy nightmares. On hardcore, it’s stressful; on normal, it’s borderline sleepy. Great as a background task or podcast game, but not something you’ll get lost in. The cat is cute but more of a nuisance unless you buy its pillow, and the physics occasionally go haywire (looking at you, spasm-truck of boxes). Ship, Inc. is a solid little time-waster. It’s fun for a few hours, scratches that idle-sim itch, and works perfectly as a cozy “between big games” break. Just don’t expect it to keep you hooked for long or to evolve beyond its humble cardboard roots. Definitely only worth grabbing on sale. For more reviews like this one, please check out [url=https://store.steampowered.com/curator/45639970-Ele%2527s-Little-Recommendation-Corner/] Ele's Little Recommendation Corner ! For reviews covering all types of indies, recent and old, don't hesitate to drop by [url=https://store.steampowered.com/curator/32732116-IndieGems/] IndieGems !
21 hours played
Oct. 2025
Fun way to spend a few hours. Repetitive enough to be soothing but challenging enough to keep you focused. Gets repetitive after a while. Getting 100% of achievements is no longer daunting, but it takes dedication. Great buy on discount. Edit: Most of the bugs were fixed in a patch 2025-10-28.

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Frequently Asked Questions

Ship, Inc. is currently priced at 4.74€ on Steam.

Yes, Ship, Inc. is currently available at a 50% discount. You can purchase it for 4.74€ on Steam.

Yes, Ship, Inc. received 2,022 positive votes out of a total of 2,415 achieving a rating of 8.05.
😎

Ship, Inc. was developed by Rogue Duck Interactive and published by Rogue Duck Interactive and Gamersky Games.

Yes, Ship, Inc. is playable and fully supported on Windows.

Yes, Ship, Inc. is playable and fully supported on MacOS.

Yes, Ship, Inc. is playable and fully supported on Linux.

Yes, Ship, Inc. is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Ship, Inc. is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Ship, Inc. does not support VR.

Ship, Inc. is a single-player game.

No, Ship, Inc. does not currently offer any DLC.

No, Ship, Inc. does not support mods via Steam Workshop.

Yes, Ship, Inc. supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Ship, Inc. is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ship, Inc..

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 September 2026 23:25 UTC
SteamSpy data 05 September 2026 16:36 UTC
Steam price 13 September 2026 02:56 UTC
Steam reviews 11 September 2026 06:01 UTC

If you'd like to dive deeper into the details about Ship, Inc., we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ship, Inc.
  • SteamCharts - Analysis of Ship, Inc. concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ship, Inc. compatibility
Ship, Inc.
Rating
8.1
2,022
393
Game modes
Features
Online players
60
Developer
Rogue Duck Interactive
Publisher
Rogue Duck Interactive, Gamersky Games
Release 23 Jun 2025
Platforms
Remote Play
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