Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Skull and Bones on Steam

Quick menu

Skull and Bones is an open world naval action RPG where ship combat, build choice, and sailing skill define your pirate legend. Conquer rival ships and mythical beasts in a vast ocean of up to 20 players.

Skull and Bones is a action rpg, naval combat and open world game developed by Ubisoft Singapore and published by Ubisoft.
Released on August 22nd 2024 is available on Windows, Steam Deck and Steam Machine in 14 languages: English, French, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Italian and Polish.

It has received 4,679 reviews of which 3,041 were positive and 1,638 were negative resulting in a rating of 6.4 out of 10. 😐

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Skull and Bones into these genres:


Here is the detailed breakdown of supported languages for Skull and Bones:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Portuguese - Brazil
Arabic
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Skull and Bones through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel i3 4150 or AMD FX 4300
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 950 2GB or AMD Radeon R9 270X 2GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 90 GB available space
  • Additional Notes: SSD required

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1295 hours played
Sept. 2026
Skull and Bones Is a Naval ARPG, Not Black Flag 2 (1,300+ Hours Review) I’ve got over 1,300 hours in this game, platinumed it on PS5, played every season since launch, and bought it on Steam to play co-op with my wife. This isn't a 20-hour hot take. Stop Reviewing the Corpse of Black Flag Infinite The vast majority of negative reviews boil down to: "This game feels like an ARPG." Yes. That’s what you bought. Giving an ARPG a negative review because it plays like an ARPG makes as much sense as buying an Early Access game and complaining it feels unfinished. The decade-old concept of Black Flag Infinite died years ago. Judge the game Ubisoft actually shipped: a naval ARPG. Once you view it through that lens, the systems click. The Game Isn't Dead Steam concurrent numbers only track the Steam launcher. The game has full crossplay across PC, PS5, and Xbox, and the Ubisoft Connect handoff frequently marks players as simply "Online" rather than in-game on Steam. More to the point: 23 days into the current season, I hit seasonal rank 2,644—meaning over 2,000 players accumulated more seasonal progression than someone logging in every single day. The endgame is plenty active. Zero Microtransactions Beyond the Base Game Let me be completely clear on this: I have never spent a single extra cent on this game beyond the initial purchase. Despite that, I have participated in every single premium battle pass since launch. I unlocked the first premium pass using the 1,000 Gold included with the pre-order. Every pass rewards enough Gold back to fund the next one. No swipe-to-win gear store, no predatory walls. If you finish the passes, you never have to put another dime into the game. The Buildcraft Is good Ship classes aren’t rigid archetypes, and starter hulls don't become obsolete in the endgame. The difference here is between build meta and build viability. A few examples from my fleet: The 100k Boop: A tiny ship with zero cannons. I stacked max hull health, grabbed a seasonal node granting +150% hull health damage scaling at 10 stacks (without consuming them on ramming), and paired it with vampiric collision armor. I ram elite bosses for 100,000+ damage and heal from 1% back to full instantly. The DPS Tank: Using the small-ship Ruin perk (reduces enemy damage by 30% after explosive hits), stacking bombards, and applying Taunt. A damage ship suddenly mitigates 80% incoming damage while converting 7% of dealt damage to hull health. The Overheal Nuke: Last season allowed support ships to store healing output as a damage multiplier on their next shot. Stacking healing weapons let you hit the 1,000,000 damage cap and delete bosses with one offensive round. Bosses only feel like "bullet sponges" if you treat them like basic DPS checks instead of coordinated raid mechanics requiring status interactions, fleet coordination, and distinct roles (tanks, snipers, healers, debuffers). Seasons Expand, They Don't Reset Unlike Diablo or Path of Exile, seasons do not wipe your progression or force you to level a fresh character from scratch. Your ships, gear, and upgrades persist. Instead, every season introduces a new seasonal skill tree and fresh mechanics to break. You aren't grinding back to baseline; you’re asking, "What new nonsense can I build with the fleet I already have?" Opt-in PvP 100% opt-in. Turn it on for high-stakes modes and specific rewards, or leave it off to farm, run events, and raid without griefers interrupting your night. Verdict If you want a single-player, narrative-heavy pirate adventure with cutlass duels, skip this. But if you want a naval ARPG with deep buildcraft, legitimate co-op raiding roles, zero seasonal character resets, and endless room for off-meta theorycrafting, it’s a damn good time.
44 hours played
July 2026
I've been watching this game from afar ever since it was released. I've read it all: the hype, the AAAA marketing, the promises, and the potential. And because of that, it fell off my list of interests. Despite that, I did give it a try. I tried the beta, and later the console version on Game Pass. Both times, it did nothing for me, and I said this game was not for me. I got lost and overwhelmed very quickly. However... I decided to give it one last try on Steam during a deep sale, but this time I started the game with a very different mindset. I wanted to play it as close to a single player experience as I could. So my main focus was only the main missions. There is a lot of side content early on, side quests, contracts, and bounties to chase. I ignored all that and just went for the main missions. This was the first time I did that, and it got me deeper into the game. The game became very chill, and sailing felt relaxing. I was not rushing, just taking my time, watching the details the game has to offer, and I tell you, there are many. Watching the sunset over the sea, listening to the outpost noises coming from the NPCs, and even reading some journal entries. Now I was hooked. I did not want the endgame experience. I did not care about high damage loot or the best clothes for my pirate. I was looking for a relaxing experience focused on the main quests, seeing the game as a solo player, and I stopped, for now, after getting deep enough into the game to unlock every single achievement. At this point I was comfortable with the game mechanics. So now I wanted to quickly check out the online portion of the game. I started by seeing if other players wanted to trade some items (there's an achievement for that), and not only did they accept the trades, they also joined me for some co-op missions. When I opened the game chat, I saw someone simply asking if anyone needed help, any sort of help. I started to notice that the community in this game is very relaxed. They seem to just want to chill as well, doing their own thing and popping into chat every now and then. I understand that the game promised a lot and did a lot of things wrong, but after all these years I decided to give it a fair chance, and I did not regret it one bit. There's a lot of charm in the game, and there's a lot of questing to do. As of now, after 40 hours, I've had my fill of the game, and I ended up having great fun treating it as a single player game. I might revisit it one day. If you enjoy this setting but were concerned about the GaaS genre or all the AAAA talk, do give it an honest try, without rushing, without skipping cutscenes, and just sail for a bit toward the next mission while looking at the orange sky after a long day.
108 hours played
June 2026
got the game for around $3. The game itself is good, just don't expect Black Flag-like gameplay. Lower your expectations and just treat it as a simple pirate game, then you'll enjoy it.
193 hours played
June 2026
I'm going to write a review coming from what is likely a unique perspective. I really like and am interested in naval warfare. I grew up in a landlocked desert the thought of sea-going vessels (And especially submarines) was as interesting as visiting space to me. I also love flight simulators. I play a lot of naval simulations such as Sea Power, Sailwind, Modern Naval Warfare (Just released in a rough beta), Uboat, Cold Waters, etc. Real nerdy stuff. If this game WAS AC Black Flag I would likely not like it as much do to a bi-focus on Third-person action and Naval combat. I typically rarely buy Ubisoft games because they tend to be too formulaic and the amount of barf they put on the screen should have died out a decade ago. I knew this one was a laughing stock of the industry due to the "AAAA" presser. Also the 15 year development hell or whatever. It's been an interesting game to dive down the rabbit hole regarding mismanagement and a lack of clear direction during it's development. BUT. I am having an absolute blast. While of course arcadey, there's some attention to the ship designs and minor details that make me smile. I love how the crew positions the sails somewhat accurately to apparent wind. I love that apparent wind is modeled. I love how the ship designs artistically mirror their real life counterparts. There's just a smidge of historical detail here and there that makes me grin. I of course wish there was a more realistic sailing "mode" that made your ships perform more like they do in Sailwind where you could actually get in irons if you weren't careful, etc. I don't think that would appeal to a wide audience though kinda like Sim mode in Warthunder is fairly dead. It's kind of like playing Nuclear Option vs. DCS. As a simulation fan I can love and appreciate Nuclear Option despite it being fairly "Simcade", DCS is where I go for simulation though. Also, regarding the Ubisoft HUD barf I can really tone it down. I turned the Interface option to "Immersive" and turned off the damage numbers and it's a lot better. Can't really turn off much more without hampering myself due to RPG mechanics but that's okay. Also, I have 80 hours in and I'm still finding new stuff to do. I haven't really done a ton of research on the game so many of the activities I've been doing may be outdated or unprofitable. That's okay though because I just love sailing and combat in this game. The game would be even better if I never had to actually set foot and run around with my goofy character. Again, I think that would not appeal to a wider audience though. Also, there would be nowhere to show off the cool clothes you worked hard for. So, from a fresh perspective coming from a guy that simply likes boats. 9/10 for what it is and how it handles sailing and combat. My perspective as a Naval Game fan is that this is pretty awesome. Edit: For all of you joining the DMC you should learn more about the kingdom of Belgium and the Dutch East India company. I will happily join the French (Although fairly awful themselves at times), and slaughter every Dutch ship I see with a shimmer in my eye in hopes that in the Skull and Bones universe I can prevent the atrocities that lead to King Leopold II's reign (Screw him with a chainsaw). And yes, I pointed out I'm a nerd at the beginning of this review.
33 hours played
May 2026
Look, it’s not Black Flag, so don’t expect a full-on pirate fantasy. It’s missing a bunch of pirate-y stuff, sure. But if you just want a chill open-world naval game where you sail around, blow up ships, and vibe, it’s actually pretty fun. And honestly, if you snag it on discount, the price makes it totally worth it.

Similar games

View all
Sir Whoopass : Immortal Death WARNING: This game contains puns, dad jokes, flappy-bird-like-arcade-minigames, breaking of the 4th wall and jabs directed at tryhard-overly-serious-RPGS. Do not play if you hate FUN or would not like to strap in for a Hilarious quest for The Legendary Villain-Beating Artifact™.
Similarity 65%
Price 15.99€
Rating 8.0
Release 18 Aug 2022
Monster Hunter: World Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Similarity 62%
Price -19% 24.30€
Rating 8.7
Release 08 Aug 2018
Tempest: Pirate Action RPG Tempest is a Pirate Open World Action RPG where you rove the seas across three continents filled with dozens of colonies and forts, hundreds of quests and countless ships to plunder. Customize your ship, trade, challenge fellow pirates and face mythical monsters such as the Kraken and Leviathan!
Similarity 61%
Price -97% 0.47€
Rating 6.7
Release 22 Aug 2016
Windward Horizon Trade, quest, fight, or simply set sail and enjoy the ambiance in this charming open world naval RPG. Sequel to Tasharen's fan favorite game Windward released on Steam in 2015.
Similarity 61%
Price 19.50€
Rating 7.4
Release 22 May 2025
Sea of Thieves: 2026 Edition Sea of Thieves is a smash-hit pirate adventure game, offering the quintessential pirate experience of plundering lost treasures, intense battles, vanquishing sea monsters and more. Dive in with this revised edition of the game, which includes access to digital bonus media.
Similarity 61%
Price 39.99€
Rating 8.8
Release 03 Jun 2020
Blackwake Blackwake is a multiplayer naval FPS focused on teamwork and cooperation. Fire the cannons, sink enemy ships or board them with firearms and steel.
Similarity 58%
Price Free to play
Rating 7.9
Release 19 Feb 2020
Pirates (Sandbox Game) You play as a pirate on a remote island, surviving alone or with other players as you battle hostile skeletons. Construct a shelter and gather resources to fortify your survival.
Similarity 57%
Price Free to play
Rating 7.3
Release 11 Dec 2021
The Outer Worlds 2 The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Similarity 54%
Price 69.99€
Rating 7.1
Release 29 Oct 2025
The Pirate: Caribbean Hunt Hail to the Captain! Sail into the heart of the Caribbean in the Age of Piracy - the time of black flags and white skulls, blue waves and golden opportunities. Hoist the Jolly Roger and grab the steering wheel to sail through battles and raids, ransoms and treasures, to become the Crimson King of the Antilles!
Similarity 54%
Price Free to play
Rating 8.0
Release 24 Aug 2016
Far Cry 5 Fight a fanatical cult in this open world FPS. Engage in intense combat, free hostile territory, recruit loyal followers and animal allies, and liberate Hope County solo or in full 2-player co-op.
Similarity 54%
Price 59.99€
Rating 8.0
Release 26 Mar 2018
Game of Thrones: Kingsroad A story-driven action-adventure RPG, bringing the world of Westeros to life with remarkable detail and never-before seen scale.
Similarity 53%
Price Free to play
Rating 6.1
Release 21 May 2025
Two Worlds II HD Check out the new Velvet Edition bundle including both Two Worlds II and Pirates of the Flying Fortress DLC.
Similarity 52%
Price -99% 0.31€
Rating 6.2
Release 03 Feb 2011

Frequently Asked Questions

Skull and Bones is currently priced at 29.99€ on Steam.

No, Skull and Bones is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Skull and Bones received 3,041 positive votes out of a total of 4,679 achieving a rating of 6.38.
😐

Skull and Bones was developed by Ubisoft Singapore and published by Ubisoft.

Yes, Skull and Bones is playable and fully supported on Windows.

No, Skull and Bones is not playable on MacOS.

No, Skull and Bones is not playable on Linux.

Yes, Skull and Bones is playable and fully supported on Steam Deck.

Yes, Skull and Bones is playable and fully supported on Steam Machine.

No, Skull and Bones does not support VR.

Skull and Bones offers both single-player and multi-player modes.

Skull and Bones offers both Co-op and PvP modes.

Yes, there are 4 DLCs available for Skull and Bones. Explore additional content available for Skull and Bones on Steam.

No, Skull and Bones does not support mods via Steam Workshop.

No, Skull and Bones does not support Steam Remote Play.

No, Skull and Bones does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Skull and Bones.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 October 2026 23:39 UTC
SteamSpy data 18 October 2026 11:13 UTC
Steam price 26 October 2026 20:16 UTC
Steam reviews 18 October 2026 15:59 UTC

If you'd like to dive deeper into the details about Skull and Bones, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Skull and Bones
  • SteamCharts - Analysis of Skull and Bones concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Skull and Bones compatibility
Skull and Bones PEGI 18
Rating
6.4
3,041
1,638
Game modes
Multiplayer
Online players
73
Developer
Ubisoft Singapore
Publisher
Ubisoft
Release 22 Aug 2024
Platforms