Slave Zero X on Steam - User reviews, Price & Information

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Slave Zero X is a stylish 2.5D character action game set in the biopunk world of Slave Zero (1999). Run & Slash your way through a dystopian future in this character action game which will resonate with fans of Devil May Cry, Strider, and Guilty Gear.

Slave Zero X is a spectacle fighter, hack and slash and beat 'em up game developed by Poppy Works and published by Ziggurat.
Released on February 21st 2024 is available only on Windows in 14 languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Spanish - Latin America, Korean, Portuguese - Portugal, Simplified Chinese, Thai, Traditional Chinese and Hindi.

It has received 366 reviews of which 287 were positive and 79 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 24.50€ on Steam, but you can find it for less on Instant Gaming.


The Steam community has classified Slave Zero X into these genres:

Media & Screenshots

Get an in-depth look at Slave Zero X through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64-bit
  • Processor: Intel i3 2100 / AMD FX 6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 650 (2 GB) / AMD R7 260X (2 GB)
  • DirectX: Version 11
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
Beat it, ehhhh.... Really not a bad game but for sure could do with some improvements. I'll list my main gripes: 1. Fatal Sync is OP: I really love that they threw meter management into this game and any Guilty Gear or BlazBlue player will feel right at home with it (you can even RC drift, like wow that's some dedication). The problem is Fatal Sync is WAAAAAAAAAAY too good to ever justify using meter. Why continue a combo when you can get infinite meter and health regeneration for the cost of a full bar and burst? Any good character action game needs to have a DT but if you're playing optimally (which isn't too hard) you'll never be meter starved and can essentially loop FS into itself since you don't build burst by taking damage 2. No default stick mapping: This one wasn't too hard to remedy but for a game that takes so much inspiration from arcades and FGs the lack of a included fight stick mapping is odd, I feel like the jump button could have been replaced with an UP input as well but that probably would have made the platforming annoying, after I plugged my stick in I enjoyed the game a lot more since I'm not a pad player. 3. NO MOVELIST?!: This one really bugs me, again for a game that takes so much inspiration from FGs not having a movelist in the game is CRIMINAL especially when you have 2 secret moves with surprisingly tight inputs. I'm not asking for a GG: Strive-esque movelist but for the love of god a screen labeling all the moves should have been standard 4. Really generous parry window (and not much reward): It's possible I missed something but parrying doesn't seem to do much... like I just didn't take damage and I have frame advantage? Ok but enemy attacks don't have much recovery plus there's usually plenty of enemies on screen ready to hit me so whats the point? The parry mechanic is very fitting for the whole samurai thing Shou has going but it's just kinda there. The parry window is VERY generous so I guess this kinda cancels itself out. I'm not asking for table hopper levels of precision but a tighter window rewarded with extra meter gain and a guard break would have been nice 5. It's a party and you're the pinata: People have commented on the BS enemy combos that take you from corner to corner, only for you to wake up into another one. It's really prevalent at the end of the game and not having an armored reversal really sucks. Yeah you could burst but in the end game fights you may as well just die cause you need that FS, plus getting burst baited is a real thing here 6. How do I S rank it?: I'm not good at video games but I don't suck that bad, ranking is vague when it comes to the factors that go into making up your end of fight rank. If I cared I could google it but showing the different variables that make up the rank in game would be a welcome edition Summary: a rough little gem made by people who wanted to do something cool worth it on sale
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July 2025
Slave Zero X is a game that speaks to me. It’s a masterpiece. It has almost everything that I can ask for from a game. I never thought that someday, someone would purchase a dormant IP and turn it into something extraordinary. I’m really glad how Slave Zero X turned out and introduced me to the amazing series that I’ve been missing out on. It acts as a prequel to the original Slave Zero, which came out back in 1999, and it expands and enhances the lore and the universe in an amazing way. Instead of a mecha shooter, it’s a side-scrolling, stylish hack and slash with PSX aesthetics that heavily resemble Strider 2 and Guilty Gear. The gameplay derives a lot from the Devil May Cry series, which is a good thing, and it was the main reason why it caught my attention in the first place. As I’ve just mentioned, it plays pretty much like Devil May Cry. The main purpose is to get high combos and avoid taking damage to get an S-style rating from each encounter and the level overall, but it is very difficult to do as it’s a game that has a lot of depth; therefore, it would be safe to say that learning how to play properly could take some time. Aside from your regular attacks, you have a meter that you can use to unleash the Hidden Techniques that can be pulled off via their dedicated fighting game-style inputs. They are overpowered; thus, they are very useful against bosses and armored enemies. What’s better is that you can execute one of the most broken moves in the game when you have at least 25% meter. However, the other one, called the Raging Demon, is a bit difficult to pull off and requires a full meter. Once the meter is full, you can enter a state called Fatal Sync, in which you can steal life from the enemies. There are also some special attacks called EX moves that are executed upon hitting light, then heavy attacks in quick succession, but when you’re in Fatal Sync, they don’t deplete your meter, and you can perform them as many times as you want! Your attacks’ speed and their damage output also rise if you’re in Fatal Sync. While it sounds pretty useful, and it is for regular enemies, it’s not when it comes to bosses, so you’ll be relying on your Hidden Techniques instead. Most of the bosses can be cheesed by using a Hidden Technique called Border Break, which rips them off the challenge they offer. I personally wouldn’t recommend relying on it that much unless you’re going for the S rank, but it’s up to you, of course. More gameplay techniques and information about the achievements, as well as the extra game mode called Crimson Citadel, can be found in my [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3538125962] guide . Be sure to check it out! The story takes place before the original Slave Zero, and we’re donning the role of a gay man called Shou with extraordinary swordsmanship who steals a Biomecha, or should I say, a Slave called X, from the Guardian Base. Note that he is also a Guardian, and he’s a hot-headed individual due to the many hardships he’s faced throughout his life. He doesn’t approve of the decisions of the leader of the Guardians, Kurikara, and mostly rebels against him. Aside from SovKhan, there are many other antagonists called the Calamities, and they are very interesting in their own regard. I really liked the clever usage of religious metaphors throughout the story, and they make perfect sense when you think about it. The original Slave Zero lacked the proper storytelling, but Slave Zero X does a great job when it comes to it. The voice acting and the soundtrack are also wonderful; they left me speechless. Despite exploring the idea of a gay protagonist, the game doesn’t fall into the “woke” category because the writing is very good and doesn’t seem to be tied to any sort of agenda. So, yeah, this is how you make a homosexual protagonist. Take notes! There is also another prequel that takes place before this one, and it’s called [url=https://poppyworks.itch.io/episode-enyo] Slave Zero X: Episode Enyo . It’s a mod for Quake; thus, it would be wise not to expect anything wonderful, but as a mod, it sure stands out! TL;DR A masterpiece that expands the lore and the universe of Slave Zero. It plays like Devil May Cry and looks like Strider 2 and Guilty Gear. If you’re into stylish action games that offer a good story and a banging soundtrack with an extraordinary voice acting, don’t miss out on Slave Zero X!
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July 2025
Fun to play, but annoying by the end. It has great potential but still needs polishing in some areas.
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April 2025
beats you down but eventually opens up in a great way. i had a stellar time overcoming it, and i want to play it multiple times now.
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Jan. 2025
you know a game is good when you get 10 pages of text about in-game mechanics the moment you go through the intro level
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Frequently Asked Questions

Slave Zero X is currently priced at 24.50€ on Steam.

Slave Zero X is currently not on sale. You can purchase it for 24.50€ on Steam.

Slave Zero X received 287 positive votes out of a total of 366 achieving a rating of 7.36.
😊

Slave Zero X was developed by Poppy Works and published by Ziggurat.

Slave Zero X is playable and fully supported on Windows.

Slave Zero X is not playable on MacOS.

Slave Zero X is not playable on Linux.

Slave Zero X is a single-player game.

There are 3 DLCs available for Slave Zero X. Explore additional content available for Slave Zero X on Steam.

Slave Zero X does not support mods via Steam Workshop.

Slave Zero X does not support Steam Remote Play.

Slave Zero X is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Slave Zero X.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 October 2025 16:12
SteamSpy data 20 October 2025 15:21
Steam price 29 October 2025 04:49
Steam reviews 28 October 2025 07:57

If you'd like to dive deeper into the details about Slave Zero X, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Slave Zero X
  • SteamCharts - Analysis of Slave Zero X concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Slave Zero X compatibility
Slave Zero X
Rating
7.4
287
79
Game modes
Features
Online players
2
Developer
Poppy Works
Publisher
Ziggurat
Release 21 Feb 2024
Platforms
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