SONG OF HORROR COMPLETE EDITION on Steam - User reviews, Price & Information

Quick menu

A 3rd person, fixed-camera survival horror adventure. Fear the Presence, a mysterious entity you cannot fight: stay alert, hide, breathe slowly... Explore cursed places where unseen spirits and lost souls linger in a true horror story for the ages.

SONG OF HORROR COMPLETE EDITION is a survival horror, dark and horror game developed by Protocol Games and published by 🚀 Raiser Games.
Released on October 31st 2019 is available only on Windows in 4 languages: English, French, German and Spanish - Spain.

It has received 1,207 reviews of which 992 were positive and 215 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 29.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified SONG OF HORROR COMPLETE EDITION into these genres:

Media & Screenshots

Get an in-depth look at SONG OF HORROR COMPLETE EDITION through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8 or 10
  • Processor: Intel or AMD 64bit, 2.6 GHz.
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 660 GTX, Radeon HD 7950 or similar
  • DirectX: Version 11
  • Storage: 25 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
This game is amazing! That more people don't know about it, is as tragic a story as the one in the game! The option for losing characters ups the stakes for solving the mystery. The scares are clever, and with them being random, I just had no idea what was coming next. I like a game that keeps me guessing. Sound design also helps to ratchet up the tension. My only real issue, and it wasn't a deal breaker, was that it didn't have a control scheme for a Playstation controller. I did just fine with keyboard and mouse though. The controls were easy to pick up. Highly recommend for anyone who loves that classic horror game feel, and likes a challenge.
Expand the review
Nov. 2025
Surprised this is indie. It is so well made in many various ways. Some puzzles were too cryptic tho and the Lovecraft difficulty was punishing as its a luck based game half the time, due to its unpredicable nature. The Gameplay is just like classic Resident Evil only you're more helpless than any protags in Outlast lol The goods outweigh the bads.
Expand the review
Nov. 2025
Reviewing (mostly) every game (or DLC) in my library, part 263: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️☆☆ (8/10) Song of Horror scared the hell out of me. Not just cheap jumpscares either, but that deep, bone-crawling dread that creeps up on you and doesn’t let go. It’s tense, atmospheric, and cruel in a way that makes you sit on the edge of your seat, praying you made the right choice. It's one of the few horror games where the threat feels unknowable, and the moment you think you’ve figured it out? You’re dead. It doesn’t hold your hand. It doesn’t explain itself. And it really doesn’t care if you’re frustrated. But if you can weather its cruelest moments, what you’ll find is a game with a real soul. It’s a slow, suffocating descent into madness, where every sound could be your last, and every mistake could be permanent. 😰 Pros: [*]Atmosphere, atmosphere, atmosphere. Song of Horror isn’t loud—it’s oppressive. The air feels stale. The tension doesn’t come from gore or spectacle, but from space and silence. The buildings you explore (a haunted bookstore, an abandoned home a decaying abbey) feel authentically lifeless. You don’t just fear what’s in the dark; you fear what you don’t know is in the dark. Every hallway is a question. Every door is a dare. [*] Fixed camera angles are genius here. It’s a throwback to classic horror, but done with purpose. You’re watching your character work from uncomfortable, voyeuristic angles. Sometimes the camera hides what's around the corner, or lingers too long on something in the background. It turns exploration into performance anxiety. You feel watched. You feel exposed. It adds a sense of cinematic dread that a free camera never could. [*]Playable characters aren’t just skins. Each chapter gives you multiple characters to choose from, and they all interact with the world differently, some with confidence, some with fear. Their backgrounds, relationships, and fears color their reactions. More importantly, their deaths matter. If you lose a character, they’re gone for the rest of the game, and their absence affects the story. [*] The puzzle design is often brilliant. There’s a clear love for classic survival horror here. You’ll collect torn journal pages, analyze weird rituals, decode music sheets. Many of the puzzles feel like part of the environment, not just gamified roadblocks. [*]An actual mystery worth solving. The overarching story—centered around a cursed melody and the chaos it spreads—is compelling and well-paced. Each episode builds on the last, expanding the mythology while introducing new locations and victims. There’s a literary feel to the way it’s told: dark, tragic, full of creeping inevitability. [*] Incredible sound design. From whispered voices behind walls to the sudden shriek of a radio turning on by itself, Song of Horror weaponizes sound. Every creak, moan, and knock has purpose. It trains you to listen, to fear noise. And the music, when it does appear, is perfectly minimal and haunting. [*]A uniquely reactive horror system. The Entity, the game’s central threat, reacts to your behavior—how fast you move, how often you hide, how long you linger in the dark. It’s unpredictable. That’s what makes it terrifying. You might do the same thing twice and get two very different outcomes. It feels alive. 🪦 Cons: [*]Mechanics are opaque and punishing. For a game this brutal, Song of Horror explains surprisingly little. The minigames tied to survival—like holding your breath, or pushing back against a door—are poorly explained and sometimes just visually unclear. The door-pushing one, in particular, makes it hard to tell whether you're succeeding or not. It’s tense, yes, but also frustrating when a character dies and you don’t know why. [*] No manual saving = no second chances. Permadeath is part of the design, but the lack of any manual save system can be crushing. You can’t reload. If you mess up, it’s final. That works for tension, but not for pacing. Die too many times in a chapter, and you're redoing an hour minutes of content with a different character, who might be slow and nervous. It can be demoralizing. [*] Some one-shot kills. Realistic, sure, but annoying as hell, especially when you're encouraged to explore. [*] UI problems are real. Clicking on traps or small interactables can be clunky. Occasionally, your character won’t respond unless you stand in the exact right spot. It’s the kind of thing that breaks immersion, especially when it gets you killed. [*]Long levels with no checkpoints. Chapters are dense and atmospheric, but they’re also long, and with no saving in between, a mistake late in the game means starting over. Again, it adds tension, but also makes for a repetitive loop if you're not careful. This gets worse the later you are in the game. [*]It's too brutal for some. I admire what Song of Horror does with its permadeath mechanic, but I won’t pretend it’s for everyone. Losing a character feels like a punch to the gut, and when you’ve grown attached to them, it can make finishing the game emotionally exhausting. It’s not a forgiving game, and it’s definitely not a casual one. If you enjoyed this review, please check out my curator page to find more: [url=https://store.steampowered.com/curator/45814768-Verdict-Play-or-Pass/]Verdict: Play or Pass. Also, please leave a like and visit [url=https://steamcommunity.com/groups/Indie_Gems]IndieGems and our YouTube channel for more reviews like this one.
Expand the review
Oct. 2025
Great game! Song Of Horror starts off very strongly, with the most interesting chapter in the whole game in my opinion. The whole setting in this big, creepy, dark mansion, some unknown entity lurking around every corner, hiding behind every door, puzzles and the fact you can forever lose your characters. This sounds to me like a mixture for a good horror game. I enjoyed how mysterious The Presence was for the majority of the game. I absolutely loved the subtle little scares, there's hardly any real jumpscares in the game, and a lot of it (especially the amazing 1st episode) are a lot more subtle, maybe a figure appears somewhere, not really announcing itself, and then you look again and it silently disappeared, maybe a door closes itself around the corner. I feel like later in the game those particular, subtle events don't really happen anymore, and just resort to the more generic ones that can happen basically anywhere, but they still get the job done. I also find certain events that I'm pretty sure can kill your character if you wander into them (I can't really confirm this because if I enter a room that changed into an impossibly long corridor and wandering into it makes my vision blurry, I'm getting the f outta there, never to see the event ever again xd) very interesting, and I find that the game even upon loading - would not repeat same events and surprise me with a new one on a different occasion. The game uses some insta-kill spots too, but I will say - they don't feel cheap at all. They all really do make sense if you take the time to analyse the circumstances and the information at hand, and other times The Presence really does try and trick you very sneakily. Also, I have to compliment the usage of characters that you lose! They may appear again in the chapter, actually - and they may pose a new threat themselves, or they may not. I thought it very creepy and very much in theme with the game. Each episode the game introduces a new threat. What that means is basically how you would defend yourself against it. And no - there is no combat in the game, you have to run and hide which adds to the tension, really making you feel like a powerless little bi*ch stacked against impossible odds. Every new encounter basically means a different minigame, from "go hide and hold your breath" to "hold the door down" etc. The controls may require more modern audience to get used to it, but if you're a little older, I don't think you should have a problem with tank control system. The only issue I had with it personally is when the camera angle changes as you're holding the button, adding another input or letting it go for split second will reset the orientation which can end up making your character spin in a circle when you really don't want to spin in a circle, just a mild annoyance really, very easy to get used to. Oh, and sometimes it feels like the camera angle should change a little bit quicker, like at times where it want's you to go to the end of the big room from one end to the other, you're meant to look at the items at the end there but the camera happily hangs in the opposite corner, not allowing you to see where you're going or what you're looking at. Doesn't happen very often but there were instances where it did happen. Graphically, I must say the game looks stunning, and the atmosphere is so thick you could slice it with a knife. Also, worth noting - the game only plays up to 60fps, can't go above that (maybe with some tinkering in the config apparently) but in all honesty - somehow I could barely even notice it, and I puke when I see games locked to 60fps normally. Audio is really creepy as well. Hardly any music really, but all the sounds mask up the lack of it. I could often hear floorboards creak behind me, something that sounded like footsteps would approach from behind every now and then, doors knocking and stuff like that. I feared a lot that the longer the game went on the less scary it would be, maybe the threat from The Presence is more trivial later on or something? Nope. Throughout the whole game I felt just as vulnerable. Similarly, I felt perhaps the levels would get a lot worse after the amazing mansion in the 1st episode? Well, at certain points I felt like it wasn't the same anymore, but honestly, there was not a single location I disliked. Well, apart from the library, which is a short section only thankfully. I had the same exact concern (once again) in regards of the "monster". Will the devs dumb it down at some point and turn this mysterious being into a dumb zombie or something? Well, once again in the library there was a part involving The Presence that made it seem really dumb to me. Like all the mystery was gone and it was just this stupid monster thing, but thankfully that came and went, and the game continued on being creepy. I think the very next level actually, involved something that looked like a zombie, and I fully expected the game to take a turn here and present me with Resident Evil-like creatures (hey, I love RE, but that's not what I wanted from this game) alas, I misjudged the game once again, and it managed to avoid slip-up. One actual issue I had were some of the puzzles. Most of them are perfectly fine! They can be fairly easy, others you're going to have to sit down and read what information you have, decipher this and that and it's really good, everything makes sense and everyone's happy. Then other times the puzzles feel so ridiculously obscure, even with a guide on the side (yes, some puzzles had me stomped to the point where I just looked them up to avoid frustration) and if my life depended on it - I could not tell you how the weight of the sun = the wind blows at 12,4mp/h in South Africa so therefore 13x4 = Eagle if you turn it upside down and count backwards. Seriously, some of the puzzles drained me like Sasha Grey drained you know what. Overall though, I really, really enjoyed the premise of the game, the setting, the atmosphere - all phenomenal, despite difficulties and a bit of frustration with certain puzzles.
Expand the review
March 2025
I like this game I'd honestly recommend people play through it The scares aren't just Jump Scares I like the atmosphere they created I've had a good time Things that may turn a person away from this game but didn't bother me Fixed camera angles, you have no control of the camera QTEs with lots of button mashing and if you fail, you die (Heartbeat one is the only one I hate) Puzzles that lowkey can make no sense until you see the solution and then you scratch your head wondering if you would ever get there on your own then you have to admit, probably not.
Expand the review

Similar games

View all
The Backrooms: Lost Tape You work in the cinema as an usher and accidentally fell into the Backrooms, now being trapped, needing to unravel the mysteries of the yellow rooms in order to get out of this place, but be careful, there are entities that will be in your way.

Similarity 76%
Price 10.79€
Rating 8.1
Release 23 Dec 2022
SOMA From the creators of Amnesia: The Dark Descent comes SOMA, a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive a hostile world that will make you question your very existence.

Similarity 76%
Price -45% 16.14€
Rating 9.4
Release 21 Sep 2015
MADiSON MADiSON is a first person psychological horror game that delivers an immersive and terrifying experience. With the help of an instant camera, connect the human world with the beyond, take pictures and develop them by yourself. Solve puzzles, explore your surroundings and most importantly, survive.

Similarity 75%
Price 34.99€
Rating 8.4
Release 07 Jul 2022
Scauage Scauage is a short horror experience where you play as a scavenger looting an abandoned house, uncovering its dark secrets and collecting hidden treasures while facing what lurks within.

Similarity 75%
Price Free to play
Rating 8.6
Release 06 Dec 2024
Hollow Cocoon "Trapped in a cocoon, the silkworm weaves her final dream." Hollow Cocoon is a first-person horror adventure game set in 1980s Japan. Immerse yourself in meticulously recreated environments as you venture into the depths of unspeakable horrors that await you.

Similarity 75%
Price 14.79€
Rating 8.7
Release 06 Dec 2023
Visage Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.

Similarity 75%
Price -62% 11.66€
Rating 8.3
Release 29 Oct 2020
Malum Malum is the premier C-list horror game. Run from a motely collection of bizarre demons then summon in some guns to turn the tables on them. Best enjoyed with friends.

Similarity 75%
Price 4.99€
Rating 7.2
Release 02 Sep 2021
HORROR TALES: The Wine Explore a post-pandemic fictional Mediterranean island and confront your fears! Immerse yourself in a seemingly abandoned city and struggle to find a precious Banydebosc red wine bottle to cure your loved ones. But be aware; your Nemesis is hunting you. Indie Jumpscares included! :D

Similarity 74%
Price 11.79€
Rating 7.4
Release 30 Jul 2021
Among Ashes Among Ashes is a terrifying first-person survival horror game. Your friend has sent you a link to a game that someone posted online, but as you play you quickly realise that something is terribly wrong. Whatever you do… K̴͉͚̗̅̃̄E̷͓̤̺̊͠E̴̤̰̿̽P̴̠̳̀́ ̴̨̮̭̕̚P̷̠͇̳͐̓̀L̶̹̔Ả̷̧Y̵̘̺͆̓Ï̸̻̏͂N̷͙̯͊G̵͖̹̠̽̿

Similarity 70%
Price 14.79€
Rating 8.7
Release 09 Dec 2024
Chicken Feet Chicken Feet is a first person survival-stealth horror game about a giant, angry chicken. Descend into the depths of GOOBER laboratories and uncover the horrors that lie beneath the lab's shiny façade.

Similarity 69%
Price -80% 1.55€
Rating 8.4
Release 24 Oct 2022
Amnesia: The Dark Descent Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.

Similarity 69%
Price -78% 4.48€
Rating 9.3
Release 08 Sep 2010
Supernormal Inspired by Allison Road. SUPERNORMAL is a psychological horror game set in a seemingly ordinary apartment harboring dark secrets. Play as Detective Wyatt, tasked with unravelling the disappearance of Masato Sakamoto's daughter. Search for clues and unravel the sinister truth.

Similarity 68%
Price 7.79€
Rating 6.9
Release 08 Jan 2024

Frequently Asked Questions

SONG OF HORROR COMPLETE EDITION is currently priced at 29.99€ on Steam.

SONG OF HORROR COMPLETE EDITION is currently not on sale. You can purchase it for 29.99€ on Steam.

SONG OF HORROR COMPLETE EDITION received 992 positive votes out of a total of 1,207 achieving a rating of 7.84.
😊

SONG OF HORROR COMPLETE EDITION was developed by Protocol Games and published by 🚀 Raiser Games.

SONG OF HORROR COMPLETE EDITION is playable and fully supported on Windows.

SONG OF HORROR COMPLETE EDITION is not playable on MacOS.

SONG OF HORROR COMPLETE EDITION is not playable on Linux.

SONG OF HORROR COMPLETE EDITION is a single-player game.

SONG OF HORROR COMPLETE EDITION does not currently offer any DLC.

SONG OF HORROR COMPLETE EDITION does not support mods via Steam Workshop.

SONG OF HORROR COMPLETE EDITION does not support Steam Remote Play.

SONG OF HORROR COMPLETE EDITION is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SONG OF HORROR COMPLETE EDITION.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 January 2026 07:27
SteamSpy data 27 January 2026 21:27
Steam price 28 January 2026 20:48
Steam reviews 28 January 2026 04:04

If you'd like to dive deeper into the details about SONG OF HORROR COMPLETE EDITION, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SONG OF HORROR COMPLETE EDITION
  • SteamCharts - Analysis of SONG OF HORROR COMPLETE EDITION concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SONG OF HORROR COMPLETE EDITION compatibility
SONG OF HORROR COMPLETE EDITION
Rating
7.8
992
215
Game modes
Features
Online players
5
Developer
Protocol Games
Publisher
🚀 Raiser Games
Release 31 Oct 2019
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.